Typedef'ed layer_state_t to uint32_t (#3637)

* Typedef'ed layer_state_t to uint32_t.

This enables future work with layer_state_t to uint8_t for optimization purposes.

* Removed accidental xeal60 commit

* Revert to egyptian brackets, added sizeof(layer_state_t) so when layer_state_t is redefined it will automagically work.

* Add additional typedefs

* Add checks for setting layer state

* Update tmk_core/common/action_layer.h

Co-Authored-By: alex-ong <the.onga@gmail.com>

* Revert commit.
This commit is contained in:
Alex Ong 2019-05-18 06:47:50 +10:00 committed by Drashna Jaelre
parent 90a45aac6e
commit 00d1d7828c
6 changed files with 50 additions and 42 deletions

View file

@ -21,24 +21,32 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "keyboard.h"
#include "action.h"
#if defined(LAYER_STATE_8BIT) || ( defined(DYNAMIC_KEYMAP_ENABLE) && DYNAMIC_KEYMAP_LAYER_COUNT >= 8 )
typedef uint8_t layer_state_t;
#elif defined(LAYER_STATE_16BIT)
typedef uint16_t layer_state_t;
#else
typedef uint32_t layer_state_t;
#endif
/*
* Default Layer
*/
extern uint32_t default_layer_state;
extern layer_state_t default_layer_state;
void default_layer_debug(void);
void default_layer_set(uint32_t state);
void default_layer_set(layer_state_t state);
__attribute__((weak))
uint32_t default_layer_state_set_kb(uint32_t state);
layer_state_t default_layer_state_set_kb(layer_state_t state);
__attribute__((weak))
uint32_t default_layer_state_set_user(uint32_t state);
layer_state_t default_layer_state_set_user(layer_state_t state);
#ifndef NO_ACTION_LAYER
/* bitwise operation */
void default_layer_or(uint32_t state);
void default_layer_and(uint32_t state);
void default_layer_xor(uint32_t state);
void default_layer_or(layer_state_t state);
void default_layer_and(layer_state_t state);
void default_layer_xor(layer_state_t state);
#else
#define default_layer_or(state)
#define default_layer_and(state)
@ -50,11 +58,11 @@ void default_layer_xor(uint32_t state);
* Keymap Layer
*/
#ifndef NO_ACTION_LAYER
extern uint32_t layer_state;
extern layer_state_t layer_state;
void layer_state_set(uint32_t state);
void layer_state_set(layer_state_t state);
bool layer_state_is(uint8_t layer);
bool layer_state_cmp(uint32_t layer1, uint8_t layer2);
bool layer_state_cmp(layer_state_t layer1, uint8_t layer2);
void layer_debug(void);
void layer_clear(void);
@ -63,9 +71,9 @@ void layer_on(uint8_t layer);
void layer_off(uint8_t layer);
void layer_invert(uint8_t layer);
/* bitwise operation */
void layer_or(uint32_t state);
void layer_and(uint32_t state);
void layer_xor(uint32_t state);
void layer_or(layer_state_t state);
void layer_and(layer_state_t state);
void layer_xor(layer_state_t state);
#else
#define layer_state 0
@ -84,8 +92,8 @@ void layer_xor(uint32_t state);
#define layer_xor(state)
#endif
uint32_t layer_state_set_user(uint32_t state);
uint32_t layer_state_set_kb(uint32_t state);
layer_state_t layer_state_set_user(layer_state_t state);
layer_state_t layer_state_set_kb(layer_state_t state);
/* pressed actions cache */
#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)