[Keymap] Cleanup of Drashna code (#7800)

* ifdef rgb stuff like a madman for RGB Coexistance

* Re-enable RGB Light on Planck

* fix RGB Coexistance issue

* Tweak feature settings for Ergodox EZ Glow

* Their powers combine, and I am Captain RGB

This one is for noroadsleft and yan.

* Limit brightness when both RGB features are enabled

* Change shutdown method

* Add RGB Coexistience stuff to keymap

* disable RGBLIGHT_SLEEP until a solution can be found

* Disable Unicode on the kyria

* Fix up Iris rev defines

* Fix up community layouts to compile properly

* Cleanup rgb stuff

* Merge ergodox keymaps

* Update CCCV macro to use tap_code16

* Enable Solenoid on C39

Because josh couldn't

* Enable RGB Light, not Matrix on rev6 keymap

* Only enable LTO on non-ARM boards

* Clean up Bootmagic OLED display

* Enable RGBLIGHT_SPLIT on kyria

Not that it does anything

* Add hotkey for discord
This commit is contained in:
Drashna Jaelre 2020-01-06 01:49:49 -08:00 committed by James Young
parent b3b115bcc4
commit 00d3061e02
19 changed files with 278 additions and 123 deletions

View file

@ -280,7 +280,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
[_ADJUST] = LAYOUT_ergodox_pretty_wrapper(
KC_MAKE, _______, _______, _______, _______, _______, _______, KC_NUKE, _________________ADJUST_R1_________________, KC_RST,
KC_MAKE, _______, _______, _______, _______, _______, UC_MOD, KC_NUKE, _________________ADJUST_R1_________________, KC_RST,
VRSN, _________________ADJUST_L1_________________, _______, _______, _______, _______, _______, _______, _______, EEP_RST,
_______, _________________ADJUST_L2_________________, _________________ADJUST_R2_________________, RGB_IDL,
_______, _________________ADJUST_L3_________________, _______, _______, _________________ADJUST_R3_________________, TG(_MODS),
@ -382,31 +382,32 @@ void suspend_power_down_keymap(void) { rgb_matrix_set_suspend_state(true); }
void suspend_wakeup_init_keymap(void) { rgb_matrix_set_suspend_state(false); }
void rgb_matrix_indicators_user(void) {
if (userspace_config.rgb_layer_change &&
# ifdef RGB_DISABLE_WHEN_USB_SUSPENDED
!g_suspend_state &&
# endif
if (g_suspend_state || !rgb_matrix_config.enable) return;
if (layer_state_is(_GAMEPAD)) {
rgb_matrix_set_color(32, 0x00, 0xFF, 0x00); // Q
rgb_matrix_set_color(31, 0x00, 0xFF, 0xFF); // W
rgb_matrix_set_color(30, 0xFF, 0x00, 0x00); // E
rgb_matrix_set_color(29, 0xFF, 0x80, 0x00); // R
rgb_matrix_set_color(37, 0x00, 0xFF, 0xFF); // A
rgb_matrix_set_color(36, 0x00, 0xFF, 0xFF); // S
rgb_matrix_set_color(35, 0x00, 0xFF, 0xFF); // D
rgb_matrix_set_color(34, 0x7A, 0x00, 0xFF); // F
rgb_matrix_set_color(userspace_config.swapped_numbers ? 27 : 26, 0xFF, 0xFF, 0xFF); // 1
rgb_matrix_set_color(userspace_config.swapped_numbers ? 26 : 27, 0x00, 0xFF, 0x00); // 2
rgb_matrix_set_color(25, 0x7A, 0x00, 0xFF); // 3
}
# if defined(RGBLIGHT_ENABLE)
(!rgblight_config.enable && rgb_matrix_config.enable)
if (!userspace_config.rgb_layer_change)
# else
rgb_matrix_config.enable
if (userspace_config.rgb_layer_change)
# endif
) {
{
switch (get_highest_layer(layer_state)) {
case _GAMEPAD:
rgb_matrix_layer_helper(HSV_ORANGE, 1, rgb_matrix_config.speed, LED_FLAG_MODIFIER);
rgb_matrix_set_color(32, 0x00, 0xFF, 0x00); // Q
rgb_matrix_set_color(31, 0x00, 0xFF, 0xFF); // W
rgb_matrix_set_color(30, 0xFF, 0x00, 0x00); // E
rgb_matrix_set_color(29, 0xFF, 0x80, 0x00); // R
rgb_matrix_set_color(37, 0x00, 0xFF, 0xFF); // A
rgb_matrix_set_color(36, 0x00, 0xFF, 0xFF); // S
rgb_matrix_set_color(35, 0x00, 0xFF, 0xFF); // D
rgb_matrix_set_color(34, 0x7A, 0x00, 0xFF); // F
rgb_matrix_set_color(userspace_config.swapped_numbers ? 27 : 26, 0xFF, 0xFF, 0xFF); // 1
rgb_matrix_set_color(userspace_config.swapped_numbers ? 26 : 27, 0x00, 0xFF, 0x00); // 2
rgb_matrix_set_color(25, 0x7A, 0x00, 0xFF); // 3
break;
case _DIABLO:
rgb_matrix_layer_helper(HSV_RED, 1, rgb_matrix_config.speed * 8, LED_FLAG_MODIFIER);