forked from mirrors/qmk_userspace
Eric Gebhart user space and keymaps (#17487)
Co-authored-by: Drashna Jaelre <drashna@live.com>
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147 changed files with 13177 additions and 4102 deletions
275
users/ericgebhart/config.h
Executable file → Normal file
275
users/ericgebhart/config.h
Executable file → Normal file
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@ -18,12 +18,11 @@
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#ifndef USERSPACE_CONFIG_H
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#define USERSPACE_CONFIG_H
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#include "../../config.h"
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// pro-micro v3's don't always detect otherwise.
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/* #define SPLIT_USB_DETECT */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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#define COMBO_MUST_HOLD_MODS
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#define COMBO_HOLD_TERM 150
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// Sets good default for the speed of the mouse.
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#undef MOUSEKEY_INTERVAL
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#undef MOUSEKEY_DELAY
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@ -51,4 +50,274 @@
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#define TAPPING_TERM 200
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#define IGNORE_MOD_TAP_INTERRUPT
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#define TAP_HOLD_TERM 200
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#define COMBO_MUST_HOLD_MODS
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#define COMBO_HOLD_TERM 150
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#define TAP_CODE_DELAY 5 // for send string with delay
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// change the behavior of Mod taps for HRMs.
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// #define GLOBAL_QUICK_TAP
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/* Control switches for my keymaps. */
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/* if needed, this goes in the keyboard's config.h */
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/* Alternately, fix the number row in the layout template. */
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/* #define BASE_NUMBER_ROW // turn on 4 row base templates. */
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// Extensions, turn them on and off.
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#define USERSPACE_H "ericgebhart.h"
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// Layout definitions, which language, thumb cluster, mod layer.
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// Columns in and out.
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// the default. set it, use it, set it back.
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// US_INT // EN, BEPO, US_INT
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#define LANG_IS US_INT
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#define DEFAULT_LANG US_INT
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#define DEFAULT_LANG_NAME " us"
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// Enable a second locale, for another set of layers.
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// This will add bepo versions of all layers chosen.
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/* #define SECOND_LOCALE BEPO */
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/* #define SECOND_LOCALE_NAME " bepo" */
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// Choose a mod layer. Can be changed per layer.
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// TRNS, ALT, HRS_NAV HRM_GACS, HRM_SCAG, HRM_GASC, MIRYOKU_HRM_GASC
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#define MODS_ARE HRS_NAV
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#define DEFAULT_MODS MODS_ARE
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// Choose a thumb cluster.
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// WI, WIa, DEFAULT, TEST, TRNS, MODS, LAYERS, MODS_LAYERS,
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// MIRYOKU, MIRYOKU_TR, MODS_LAYERS_NAV,
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// The following use THUMB_LETTER to place a letter on the Thumbs.
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// for use with the hands down metals, maltron, and rsthd.
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// HD, HDA, HD_SIMPLE, TH_LTR, HD_DASH,
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// MIRYOKU_TR_LTR, MIRYOKU_LTR
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#define THUMBS_ARE DEFAULT
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#define DEFAULT_THUMBS DEFAULT
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// pick the edge key set. normie, no kc, smart locks or test.
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// NORM, NOKC, SML, TEST
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#define EDGE_KEY_SET_IS SML
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#define DEFAULT_EDGE_SET SML
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// for the base layers which need a thumb cluster which takes a letter.
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#define HANDS_DOWN_LTR_THUMBS_ARE TH_LTR
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#define MALTRON_LTR_THUMBS_ARE TH_LTR
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#define RSTHD_LTR_THUMBS_ARE TH_LTR
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// layout io, matrix size.
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// a reasonable default for most keyboards.
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// give a 3x10 and get a 3x12, managed in keyboards/keyboards.h
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#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
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// OLED STUFF.
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#define OLED_CUSTOM_ENABLE // custom oled here.
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//#define OLED_LOGO_ENABLE // turn on/off the logo.
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#define KEYLOGGER_ENABLE // 1500 bytes, track and print keypress info to oled.
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//#define SPLIT_LAYER_STATE_ENABLE // to sync state between sides.
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// EXTENSIONS
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// Combos
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#define COMBO_REF_LAYER_ENABLE
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// #define COMBO_REF_LAYER_TWO_ENABLE
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// works if you know the number of your layer.
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// otherwise set and use them later.
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// #define COMBO_ONLY_FROM_LAYER 2
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// #define COMBO_REF_DEFAULT 2
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// Console key logging for creation of heatmaps, etc.
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// CONSOLE must be enabled for this to work.
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// To create Precondition's heat maps, from console key logging
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// with hid_listen or qmk console
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//#define CONSOLE_KEY_LOGGER_ENABLE // turn on keylogging for heat maps.
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#define ALT_LOCAL_ENABLE // alternate key combinations, with mods as needed.
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#define ACCENTED_KEYS_ENABLE // direct access to altgr keys.
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#define SMART_LOCK_ENABLE // smart lock layers and mods.
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//#define MOD_LOCK_ENABLE // smart lock mods, similar/overlapping with Smart lock.
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#define NSHOT_ENABLE // smart n-shot for count.
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//#define ONESHOT_MOD_ENABLE // oneshot mods, similar/overlapping with nshots
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#define TAP_HOLD_ENABLE // tap for one thing, hold for tapping term to get another.
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//#define SWAPPER_ENABLE // enable swapper keys.
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#define NOT_DEAD_ENABLE // make undead versions (US_DQUO_ND) of dead keys.
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//#define ALT_SHIFT_ENABLE // alternate shift behaviors for existing keys.
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//#define SEND_STRING_ENABLE // Turn on send string keys
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//#define SEND_UNICODE_ENABLE // Unicode must be enabled for this to work.
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// Turn on the base layers do not exceed 4 if doing two locales.
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// That will likely push a layer past 15 and then it will
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// no longer work with the LT macro.
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// dvorak and relatives
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#define DVORAK_LAYER_ENABLE
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//#define DVORAK_RLC_IU_LAYER_ENABLE
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//#define CAPEWELL_DVORAK_LAYER_ENABLE
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//#define AHEI_LAYER_ENABLE
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//#define BOO_LAYER_ENABLE
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// qwerty and derivitives
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//#define QWERTY_LAYER_ENABLE
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//#define AZERTY_LAYER_ENABLE
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//#define WORKMAN_LAYER_ENABLE
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//#define NORMAN_LAYER_ENABLE
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// COLEMAK and relatives
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//#define COLEMAK_LAYER_ENABLE
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//#define COLEMAK_DH_LAYER_ENABLE
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//#define HALMAK_LAYER_ENABLE
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//#define MINIMAK_LAYER_ENABLE
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//#define MINIMAK_8_LAYER_ENABLE
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//#define MINIMAK_12_LAYER_ENABLE
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// BEAKL
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// #define BEAKL15_LAYER_ENABLE
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//#define BEAKL19_LAYER_ENABLE
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//#define BEAKL27_LAYER_ENABLE
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//#define BEAKLWI_LAYER_ENABLE
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// carpalx layouts
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//#define CARPALX_QFMLWY_LAYER_ENABLE
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//#define CARPALX_QGMLWB_LAYER_ENABLE
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//#define CARPALX_QGMLWY_LAYER_ENABLE
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// alternate layouts
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//#define MALTRON_LAYER_ENABLE
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//#define EUCALYN_LAYER_ENABLE
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//#define HANDS_UP_LAYER_ENABLE
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//#define RSTHD_LAYER_ENABLE
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//#define HANDS_UP_LAYER_ENABLE
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//#define WHITE_LAYER_ENABLE
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//#define ISRT_LAYER_ENABLE
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//#define SOUL_LAYER_ENABLE
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//#define NIRO_LAYER_ENABLE
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//#define ASSET_LAYER_ENABLE
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//#define WHORF_LAYER_ENABLE
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//#define WHORF6_LAYER_ENABLE
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// mtgap and relatives
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//#define MTGAP_LAYER_ENABLE
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//#define CTGAP_LAYER_ENABLE
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//#define APT_LAYER_ENABLE
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//#define CANARY_LAYER_ENABLE
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// Hands down
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#define HD_NEU_NARROW_LAYER_ENABLE
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//#define HD_REF_LAYER_ENABLE
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//#define HD_DASH_LAYER_ENABLE
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//#define HD_ELAN_LAYER_ENABLE
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//#define HD_BRONZE_LAYER_ENABLE
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//#define HD_SILVER_LAYER_ENABLE
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//#define HD_PLATINUM_LAYER_ENABLE
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//#define HD_GOLD_LAYER_ENABLE
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//#define HD_TITANIUM_LAYER_ENABLE
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// A compact optimot for 3x10.
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// requires accent characters.
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//#define OPTIMOT_COMPACT_LAYER_ENABLE
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// 3x12 sized base layers
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//--------------------------
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//#define HD_NEU_LAYER_ENABLE
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// Optimized for french
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// All these have accent characters on base layer.
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// so these dont work for En, but do for US-international and Bepo.
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//#define BEPO_LAYER_ENABLE
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//#define OPTIMOT_LAYER_ENABLE
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//#define BEAKL19bis_LAYER_ENABLE
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// enable transient function layers.
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#define SYMBOL_LAYER_ENABLE
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#define NAV_LAYER_ENABLE
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// #define MOUSE_LAYER_ENABLE
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#define TOPROWS_LAYER_ENABLE
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// #define LAYERS_LAYER_ENABLE - defunct. always on.
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#define KEYPAD_LAYER_ENABLE
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//#define ADJUST_LAYER_ENABLE
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//#define RGB_LAYER_ENABLE
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//#define MEDIA_LAYER_ENABLE
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//#define FUNC_LAYER_ENABLE
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// define alternate thumb definitions for the transient layers.
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#define MEDIA_LAYER_THUMBS MEDIA_THUMBS
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#define MOUSE_LAYER_THUMBS MOUSE_THUMBS
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#define NAV_LAYER_THUMBS TRNS_THUMBS
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#define KEYPAD_LAYER_THUMBS KEYPAD_THUMBS
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#define SYMB_LAYER_THUMBS SYMB_THUMBS
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#define TOPROWS_LAYER_THUMBS DEFAULT
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// Extra character layers.
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// Bepo has dead keys (altgr) and accented keycodes
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// A layer of accented keys
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// #define ACCENTS_LAYER_ENABLE
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// A layer of dead keys
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// #define MORTE_LAYER_ENABLE
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// A layer of the most popular accented keys and dead keys
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#define ACCENTS_MORTE_LAYER_ENABLE
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// Functional layer choices.
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/* configure the function layers. */
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/* They have to be turned on above. */
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/* Choose one of each as desired. */
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/* There are reasonable defaults */
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/* for each if nothing is defined. */
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/* nav */
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//#define NAV_FULL // monolithic, two sided nav with mouse and arrows.
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#define NAV_FULL_LOCK_MODS // Replace left mouse buttons with lockmods.
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// Just the non mouse bits, with lock mods, n-shot mods on the left.
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// if mousekeys enabled, adds a mouse layer accessible via smart lock.
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// #define NAV_NO_MOUSE
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// #define NAV_MIRYOKU
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// #define NAV_MOUSE_MIRYOKU
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/* keypads */
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// beakl keypads are usual, if not chosen, regular keypads will be used.
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// left side is the default.
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// Beakl, except for WI, is only on the left side.
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// Miryoku is on the left also.
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//#define KEYPAD_RIGHT
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#define KEYPAD_BEAKL // beakl doesn't have a rightside, swap hands?
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//#define KEYPAD_MODS // give mods on the other side instead of funcs.
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//#define KEYPAD_BEAKL_WI // right side with hexpad on left.
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//#define KEYPAD_MIRYOKU // use the miryoku keypad
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// the default if nothing chosen,
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// is a functionpad on the left and normal keypad on the right.
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// funcpad from miryoku
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// #define FUNCPAD_MIRYOKU
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/* symbols */
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// pick one of these or get the default.
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//#define SYMBOL_BEAKL // original - the default if nothing else.
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//#define SYMBOL_BEAKL_EXT // extended for non beakl base layers.
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//#define SYMBOL_BEAKL_EXT_VI // extended with vi keybinding in mind.
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#define SYMBOL_BEAKL_C // more alterations by frequency
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// #define SYMBOL_NEO // The symbol layer from the Neo layout.
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// #define SYMBOL_MIRYOKU // minimalist symbols after miryoku
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//#define SYMBOL_BEAKL_WI // original wi
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/* toprows. */
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// The default, if not defined, is a standard qwerty set of rows.
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// symbols, numbers, function keys. Numbers on the home row.
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// #define TOPROWS_BKL_15_NUMS // center row with Beakl15 order. 40123 76598.
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// #define TOPROWS_BKL_19_NUMS // Beakl 19 order: 32104 76598
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#define TOPROWS_MOD // beakl 15 nums, oneshot and smart lock mods. no Fkeys.
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#endif
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