Remove ACT_KEYMAP and ACT_OVERLAY

- Remove ACT_OVERLAY
- Rename ACT_KEYMAP to ACT_LAYER
- Add ACT_LAYER_BITOP
This commit is contained in:
tmk 2013-03-31 22:47:19 +09:00
parent 353a9b56e6
commit 10f33a3e48
8 changed files with 101 additions and 400 deletions

View file

@ -65,8 +65,8 @@ typedef union {
} key;
struct action_layer {
uint8_t code :8;
uint8_t val :4;
uint8_t kind :4;
uint8_t val :5;
uint8_t kind :3;
} layer;
struct action_usage {
uint16_t code :10;
@ -170,35 +170,42 @@ void debug_action(action_t action);
*
* Layer Actions(10XX)
* -------------------
* ACT_KEYMAP:
* 1000|--xx|0000 0000 Clear keyamp and overlay
* 1000|LLLL|0000 00xx Reset default layer and clear keymap and overlay
* 1000|LLLL| keycode Invert with tap key
* 1000|LLLL|1111 0000 Invert with tap toggle
* 1000|LLLL|1111 00xx Invert[^= 1<<L]
* 1000|LLLL|1111 0100 On/Off
* 1000|LLLL|1111 01xx On[|= 1<<L]
* 1000|LLLL|1111 1000 Off/On
* 1000|LLLL|1111 10xx Off[&= ~(1<<L)]
* 1000|LLLL|1111 1100 Set/Clear
* 1000|LLLL|1111 11xx Set[= 1<<L]
* default layer: 0-15(4bit)
* ACT_LAYER:
* 1000|--xx|0000 0000 Clear keyamp
* 100X|LLLL|0000 00xx Reset default layer and clear keymap
* 100X|LLLL| keycode Invert with tap key
* 100X|LLLL|1111 0000 Invert with tap toggle
* 100X|LLLL|1111 00xx Invert[^= 1<<L]
* 100X|LLLL|1111 0100 On/Off
* 100X|LLLL|1111 01xx On[|= 1<<L]
* 100X|LLLL|1111 1000 Off/On
* 100X|LLLL|1111 10xx Off[&= ~(1<<L)]
* 100X|LLLL|1111 1100 Set/Clear
* 100X|LLLL|1111 11xx Set[= 1<<L]
* XLLLL: Layer 0-31
* xx: On {00:for special use, 01:press, 10:release, 11:both}
*
* ACT_OVERLAY:
* 1011|0000|0000 0000 Clear overlay
* 1011|LLLL|0000 00ss Invert 4-bit chunk [^= L<<(4*ss)]
* 1011|LLLL| keycode Invert with tap key
* 1011|LLLL|1111 0000 Invert with tap toggle
* 1011|LLLL|1111 00xx Invert[^= 1<<L]
* 1011|LLLL|1111 0100 On/Off(momentary)
* 1011|LLLL|1111 01xx On[|= 1<<L]
* 1011|LLLL|1111 1000 Off/On
* 1011|LLLL|1111 10xx Off[&= ~(1<<L)]
* 1011|LLLL|1111 1100 Set/Clear
* 1011|LLLL|1111 11xx Set[= 1<<L]
* overlays: 16-layer on/off status(16bit)
* xx: On {00:for special use, 01:press, 10:release, 11:both}
* ACT_LAYER_BITOP:
* 101B|Booo|xxxx xxxx bit operation
* BB: operand. which part of layer state bits
* 00: 0-7th bit
* 01: 8-15th bit
* 10: 16-23th bit
* 11: 24-31th bit
* ooo: operation.
* 000: AND
* 001: OR
* 010: XOR
* 011:
* 100: LSHIFT
* 101: RSHIFT
* 110:
* 111:
* bbbb bbbb: bits
* layer_state |= (((layer_state>>(0bBB*8)) & 0xff) BITOP 0bxxxxxxxx)<<(0bBB*8)
* layer_state: 32-bit layer switch state
*
*
*
*
* Extensions(11XX)
@ -216,16 +223,20 @@ void debug_action(action_t action);
*
*/
enum action_kind_id {
ACT_MODS = 0b0000,
ACT_LMODS = 0b0000,
ACT_RMODS = 0b0001,
ACT_MODS_TAP = 0b0010,
ACT_LMODS_TAP = 0b0010,
ACT_RMODS_TAP = 0b0011,
ACT_USAGE = 0b0100,
ACT_MOUSEKEY = 0b0101,
ACT_KEYMAP = 0b1000,
ACT_OVERLAY = 0b1001,
ACT_LAYER = 0b1000,
ACT_LAYER1 = 0b1001,
ACT_LAYER_BITOP = 0b1010,
ACT_LAYER1_BITOP = 0b1011,
ACT_MACRO = 0b1100,
ACT_COMMAND = 0b1110,
@ -285,12 +296,14 @@ enum usage_pages {
* Set layer = (1<<layer)
* Clear layer = 0
*/
enum layer_params {
enum layer_param_on {
ON_PRESS = 1,
ON_RELEASE = 2,
ON_BOTH = 3,
};
OP_RESET = 0x00,
enum layer_pram_op {
OP_RESET = 0x00,
OP_INV4 = 0x00,
OP_INV = 0xF0,
OP_ON = 0xF4,
@ -298,56 +311,49 @@ enum layer_params {
OP_SET = 0xFC,
};
enum layer_pram_bitop {
BITOP_AND,
BITOP_OR,
BITOP_XOR,
BITOP_LSHIFT,
BITOP_RSHIFT,
};
/*
* Default Layer
*/
#define ACTION_DEFAULT_LAYER ACTION(ACT_KEYMAP, ON_RELEASE<<8 | OP_RESET | 0)
#define ACTION_DEFAULT_LAYER ACTION(ACT_LAYER, ON_RELEASE<<8 | OP_RESET | 0)
#define ACTION_DEFAULT_LAYER_SET(layer) ACTION_DEFAULT_LAYER_TO(layer, ON_RELEASE)
#define ACTION_DEFAULT_LAYER_TO(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_RESET | (on))
#define ACTION_DEFAULT_LAYER_TO(layer, on) ACTION(ACT_LAYER, (layer)<<8 | OP_RESET | (on))
/*
* Keymap Layer
*/
#define ACTION_KEYMAP_MOMENTARY(layer) ACTION_KEYMAP_ON_OFF(layer)
#define ACTION_KEYMAP_TOGGLE(layer) ACTION_KEYMAP_INV(layer, ON_RELEASE)
#define ACTION_LAYER_MOMENTARY(layer) ACTION_LAYER_ON_OFF(layer)
#define ACTION_LAYER_TOGGLE(layer) ACTION_LAYER_INV(layer, ON_RELEASE)
/* Keymap Invert */
#define ACTION_KEYMAP_INV(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | (on))
#define ACTION_KEYMAP_TAP_TOGGLE(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_INV | 0)
#define ACTION_LAYER_INV(layer, on) ACTION(ACT_LAYER, (layer)<<8 | OP_INV | (on))
#define ACTION_LAYER_TAP_TOGGLE(layer) ACTION(ACT_LAYER, (layer)<<8 | OP_INV | 0)
/* Keymap On */
#define ACTION_KEYMAP_ON(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON | (on))
#define ACTION_KEYMAP_ON_OFF(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_ON | 0)
#define ACTION_LAYER_ON(layer, on) ACTION(ACT_LAYER, (layer)<<8 | OP_ON | (on))
#define ACTION_LAYER_ON_OFF(layer) ACTION(ACT_LAYER, (layer)<<8 | OP_ON | 0)
/* Keymap Off */
#define ACTION_KEYMAP_OFF(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | (on))
#define ACTION_KEYMAP_OFF_ON(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_OFF | 0)
#define ACTION_LAYER_OFF(layer, on) ACTION(ACT_LAYER, (layer)<<8 | OP_OFF | (on))
#define ACTION_LAYER_OFF_ON(layer) ACTION(ACT_LAYER, (layer)<<8 | OP_OFF | 0)
/* Keymap Set */
#define ACTION_KEYMAP_SET(layer, on) ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | (on))
#define ACTION_KEYMAP_SET_CLEAR(layer) ACTION(ACT_KEYMAP, (layer)<<8 | OP_SET | 0)
#define ACTION_LAYER_SET(layer, on) ACTION(ACT_LAYER, (layer)<<8 | OP_SET | (on))
#define ACTION_LAYER_SET_CLEAR(layer) ACTION(ACT_LAYER, (layer)<<8 | OP_SET | 0)
/* Keymap Invert with tap key */
#define ACTION_KEYMAP_TAP_KEY(layer, key) ACTION(ACT_KEYMAP, (layer)<<8 | (key))
/*
* Overlay Layer
*/
#define ACTION_OVERLAY_MOMENTARY(layer) ACTION_OVERLAY_ON_OFF(layer)
#define ACTION_OVERLAY_TOGGLE(layer) ACTION_OVERLAY_INV(layer, ON_RELEASE)
/* Overlay Clear */
#define ACTION_OVERLAY_CLEAR(on) ACTION(ACT_OVERLAY, 0<<8 | OP_INV4 | (on))
/* Overlay Invert 4-bit chunk */
#define ACTION_OVERLAY_INV4(bits, shift) ACTION(ACT_OVERLAY, (bits)<<8 | OP_INV4 | shift)
/* Overlay Invert */
#define ACTION_OVERLAY_INV(layer, on) ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | (on))
#define ACTION_OVERLAY_TAP_TOGGLE(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_INV | 0)
/* Overlay On */
#define ACTION_OVERLAY_ON(layer, on) ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON | (on))
#define ACTION_OVERLAY_ON_OFF(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_ON | 0)
/* Overlay Off */
#define ACTION_OVERLAY_OFF(layer, on) ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | (on))
#define ACTION_OVERLAY_OFF_ON(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_OFF | 0)
/* Overlay Set */
#define ACTION_OVERLAY_SET(layer, on) ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | (on))
#define ACTION_OVERLAY_SET_CLEAR(layer) ACTION(ACT_OVERLAY, (layer)<<8 | OP_SET | 0)
/* Overlay Invert with tap key */
#define ACTION_OVERLAY_TAP_KEY(layer, key) ACTION(ACT_OVERLAY, (layer)<<8 | (key))
#define ACTION_LAYER_TAP_KEY(layer, key) ACTION(ACT_LAYER, (layer)<<8 | (key))
/* Layer BitOp: 101|BB|ooo|xxxxxxxx */
#define ACTION_LAYER_BITOP(op, part, bits) (ACT_LAYER_BITOP<<12 | (part&0x3)<<11 | (op&0x7)<<8 | bits)
#define ACTION_LAYER_AND(part, bits) ACTION_LAYER_BITOP(BITOP_AND, part, bits)
#define ACTION_LAYER_OR(part, bits) ACTION_LAYER_BITOP(BITOP_OR, part, bits)
#define ACTION_LAYER_XOR(part, bits) ACTION_LAYER_BITOP(BITOP_XOR, part, bits)
#define ACTION_LAYER_LSHIFT(part, bits) ACTION_LAYER_BITOP(BITOP_LSHIFT, part, bits)
#define ACTION_LAYER_RSHIFT(part, bits) ACTION_LAYER_BITOP(BITOP_RSHIFT, part, bits)
/*
* Extensions