Added M0110A support contributed by skagon@github.

- README is written with markdown notation.
- m0110.c can handles Arrow keys and Calc keys of M0110A.
- EXTRAFLAGS and EXTRALDFLAGS are added in rules.mk to give flags on make command line.
This commit is contained in:
tmk 2012-04-28 01:57:36 +09:00
parent 0a4fa89548
commit 12f6e9ffa7
8 changed files with 359 additions and 133 deletions

View file

@ -14,10 +14,8 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* M0110A Support was contributed by skagon@github */
/*
* Keymap for ADB keyboard
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
@ -31,16 +29,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
// Convert physical keyboard layout to matrix array.
// This is a macro to define keymap easily in keyboard layout form.
// TODO: layout for M0110A
/* M0110 */
#define KEYMAP( \
K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, \
K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E,K2A, \
K39,K00,K01,K02,K03,K05,K04,K26,K28,K25,K29,K27, K24, \
K38,K06,K07,K08,K09,K0B,K2D,K2E,K2B,K2F,K2C, \
K3A,K37, K31, K34 \
K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K47,K68,K6D,K62, \
K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E, K59,K5B,K5C,K4E, \
K39,K00,K01,K02,K03,K05,K04,K26,K28,K25,K29,K27, K24, K56,K57,K58,K66, \
K38,K06,K07,K08,K09,K0B,K2D,K2E,K2B,K2F,K2C, K4D, K53,K54,K55,K4C, \
K3A,K37, K31, K34,K2A,K46,K42,K48, K52, K41 \
) { \
{ KB_##K00, KB_##K01, KB_##K02, KB_##K03, KB_##K04, KB_##K05, KB_##K06, KB_##K07 }, \
{ KB_##K08, KB_##K09, KB_NO, KB_##K0B, KB_##K0C, KB_##K0D, KB_##K0E, KB_##K0F }, \
@ -49,7 +43,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
{ KB_##K20, KB_##K21, KB_##K22, KB_##K23, KB_##K24, KB_##K25, KB_##K26, KB_##K27 }, \
{ KB_##K28, KB_##K29, KB_##K2A, KB_##K2B, KB_##K2C, KB_##K2D, KB_##K2E, KB_##K2F }, \
{ KB_##K30, KB_##K31, KB_##K32, KB_##K33, KB_##K34, KB_NO, KB_NO, KB_##K37 }, \
{ KB_##K38, KB_##K39, KB_##K3A, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO } \
{ KB_##K38, KB_##K39, KB_##K3A, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, \
{ KB_NO, KB_##K41, KB_##K42, KB_NO, KB_NO, KB_NO, KB_##K46, KB_##K47 }, \
{ KB_##K48, KB_NO, KB_NO, KB_NO, KB_##K4C, KB_##K4D, KB_##K4E, KB_NO }, \
{ KB_NO, KB_NO, KB_##K52, KB_##K53, KB_##K54, KB_##K55, KB_##K56, KB_##K57 }, \
{ KB_##K58, KB_##K59, KB_NO, KB_##K5B, KB_##K5C, KB_NO, KB_NO, KB_NO }, \
{ KB_NO, KB_NO, KB_##K62, KB_NO, KB_NO, KB_NO, KB_##K66, KB_NO }, \
{ KB_##K68, KB_NO, KB_NO, KB_NO, KB_NO, KB_##K6D, KB_NO, KB_NO }, \
}
@ -68,9 +68,14 @@ static const uint8_t PROGMEM fn_layer[] = {
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
KB_SCOLON, // Fn0
KB_SLASH, // Fn1
KB_ESC, // Fn0
#ifdef HASU
KB_SCOLON, // Fn1
KB_SLASH, // Fn2
#else
KB_NO, // Fn1
KB_NO, // Fn2
#endif
KB_NO, // Fn3
KB_NO, // Fn4
KB_NO, // Fn5
@ -79,52 +84,97 @@ static const uint8_t PROGMEM fn_keycode[] = {
};
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// LShift and RShift are logically same one button.
// LOption and ROption are logically same one button.
/* Default Layer: plain keymap
* ,---------------------------------------------------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Bacpa|
* |---------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |---------------------------------------------------------|
* |Contro| A| S| D| F| G| H| J| K| L|Fn0| '|Return|
* |---------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,|Fn1| Shift|
* `---------------------------------------------------------'
* |Fn2|Alt | Space |Gui |Fn2|
* `-----------------------------------------------'
/*
* The keymap works with both M0110 and M0110A keyboards. As you can see, the M0110A is a superset
* of the M0110 keyboard, with only one exception: the right Alt key(Enter in M0110) does not exist
* on the M0110A, but since it generates a unique scan code which is not used for some other key in
* the M0110A, they are totally interchangeable. In fact, the M0110A is functionally (almost)
* identical to the combination of the M0110 along with the M0120 keypad. The only difference
* (which is causing some problems as you will read below) is that the M0110+M0120 don't have
* dedicated arrow keys, while the M0110A does. However, the M0120 did have arrow keys, which
* doubled as the [comma], [/], [*] and [+] keys, when used with the [Shift] key. The M0110A has
* substituted the [comma] key with the [=] key, however its scancode is the same.
*
* Default:
* ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Gui| =| /| *|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------|
* |Fn0 | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
* |---------------------------------------------------------| |-----------|Ent|
* |Ctrl |Alt | Space |Gui| \|Lft|Rgt|Dn | | 0| .| |
* `---------------------------------------------------------' `---------------'
* You can register Esc by hitting(press&release) Fn0 quickly.
*
* HHKB/WASD cursor Layer(Fn0):
* ,---------------------------------------------------------. ,---------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| =| /| *|
* |---------------------------------------------------------| |---------------|
* |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |Ins| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------|
* |Fn0 |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Return| | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
* |Shift |End| |PgD| |VoD|VoU|Mut|End|PgD|Dow|Shif|Up | | 1| 2| 3| |
* |---------------------------------------------------------| |-----------|Ent|
* |Ctrl |Alt | Space |Gui | \|Lft|Rgt|Dn | | 0| .| |
* `---------------------------------------------------------' `---------------'
*
* NOTE: Key between Space and \ in above diagram is M0110 Enter(assigned to Gui).
* NOTE: LShift and RShift are logically same key. (M0110, M0110A)
* NOTE: LOption and ROption are logically same key. (M0110)
*/
#ifdef HASU
KEYMAP(
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS,
LCTL,A, S, D, F, G, H, J, K, L, FN0, QUOT, ENT,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN1,
FN2, LALT, SPC, LGUI
),
// vi mousekeys
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL,
CAPS,NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, NO,
LCTL,VOLD,VOLU,MUTE,NO, NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, ENT,
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,NO, NO, NO,
NO, LALT, BTN1, LGUI
),
// vi cusorkeys
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL,
CAPS,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, NO, NO, NO, NO,
LCTL,NO, NO, NO, NO, NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT,
LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN1,
NO, LALT, SPC, LGUI
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, ESC, PEQL,PSLS,PAST,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
LCTL,A, S, D, F, G, H, J, K, L, FN1, QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, UP, P1, P2, P3, PENT,
FN0, LALT, SPC, LGUI,BSLS,LEFT,DOWN,RGHT, P0, PDOT
),
// HHKB & WASD
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL,
CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,BRK, UP, NO, NO,
LCTL,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, ENT,
LSFT,END, NO, PGDN,NO, VOLD,VOLU,MUTE,END, PGDN,DOWN,
FN2, LALT, SPC, LGUI
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,PEQL,PSLS,PAST,
CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,BRK, UP, INS, P7, P8, P9, PMNS,
LCTL,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, ENT, P4, P5, P6, PPLS,
LSFT,END, NO, PGDN,NO, VOLD,VOLU,MUTE,END, PGDN,DOWN, UP, P1, P2, P3, PENT,
FN0, LALT, SPC, LGUI,BSLS,LEFT,DOWN,RGHT, P0, PDOT
),
// vi mousekeys
KEYMAP(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,PEQL,PSLS,PAST,
CAPS,NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, P7, P8, P9, PMNS,
NO, VOLD,VOLU,MUTE,NO, NO, MS_L,MS_D,MS_U,MS_R,FN1, NO, ENT, P4, P5, P6, PPLS,
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,NO, NO, NO, UP, P1, P2, P3, PENT,
LCTL,LALT, BTN1, LGUI,BSLS,LEFT,DOWN,RGHT, P0, PDOT
),
// vi cusorkeys
KEYMAP(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,PEQL,PSLS,PAST,
CAPS,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, NO, NO, NO, P7, P8, P9, PMNS,
NO, NO, NO, NO, NO, NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, P4, P5, P6, PPLS,
LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, UP, P1, P2, P3, PENT,
LCTL,LALT, SPC, LGUI,BSLS,LEFT,DOWN,RGHT, P0, PDOT
),
#else
KEYMAP(
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, LGUI,PEQL,PSLS,PAST,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
FN0, A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT,
LCTL,LALT, SPC, LGUI,BSLS,LEFT,DOWN,RGHT, P0, PDOT
),
// HHKB & WASD
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,PEQL,PSLS,PAST,
CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,BRK, UP, INS, P7, P8, P9, PMNS,
FN0, LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, ENT, P4, P5, P6, PPLS,
LSFT,END, NO, PGDN,NO, VOLD,VOLU,MUTE,END, PGDN,DOWN, UP, P1, P2, P3, PENT,
LCTL,LALT, SPC, LGUI,BSLS,LEFT,DOWN,RGHT, P0, PDOT
),
#endif
};