[Keymap] Corne keyap with tap dance Swedish support (#6857)

* Adding profile for Corne with tap dance Swedish support.

* Remove extern keymap_config_t keymap_config as no longer needed

* Changed to use tap_code over register_code

* Removed persistent_default_layer_set

* Moved macros to hvp user space ink tap dance code

* Removed not used functions

* Moved to an ifbased include statement

* Removed not needed characters
This commit is contained in:
hvp 2019-10-16 19:44:43 +02:00 committed by Drashna Jaelre
parent 9b07098dbd
commit 162dd3fe19
10 changed files with 350 additions and 0 deletions

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users/hvp/hvp.c Normal file
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#include "hvp.h"

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users/hvp/hvp.h Normal file
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#pragma once
#ifdef TAP_DANCE_ENABLE
# include "tap_dances.h"
#endif
#include "quantum.h"

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users/hvp/readme.md Normal file
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Personal user space for hvpcode / cablegore at discord

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users/hvp/rules.mk Normal file
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SRC += hvp.c
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
SRC += tap_dances.c
endif

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users/hvp/tap_dances.c Normal file
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#include "tap_dances.h"
// Tap dance function for enable swedish characters on first layer. Unregister to not let tap bleed over to next keypress.
// Tap dance 1
void dance_1_finished(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 2) {
tap_code(KC_SCLN);
} else {
register_code(KC_RALT);
register_code(KC_O);
unregister_code(KC_RALT);
unregister_code(KC_O);
}
}
void dance_1_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 2) {
unregister_code(KC_SCLN);
} else {
unregister_code(KC_RALT);
unregister_code(KC_O);
}
}
// Tap dance 2
void dance_2_finished(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 2) {
tap_code(KC_QUOT);
} else {
register_code(KC_RALT);
register_code(KC_A);
unregister_code(KC_RALT);
unregister_code(KC_A);
}
}
void dance_2_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 2) {
unregister_code(KC_QUOT);
} else {
unregister_code(KC_RALT);
unregister_code(KC_A);
}
}
// Tap dance 3
void dance_3_finished(qk_tap_dance_state_t *state, void *user_data) {
// if (state->count == 2)
if (state->count == 2) {
tap_code(KC_SLSH);
} else {
register_code(KC_RALT);
register_code(KC_W);
unregister_code(KC_RALT);
unregister_code(KC_W);
}
}
void dance_3_reset(qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 2) {
unregister_code(KC_SLSH);
} else {
unregister_code(KC_RALT);
unregister_code(KC_W);
}
}
// Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
// simple tap dance
[TD1] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_1_finished, dance_1_reset),
[TD2] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_2_finished, dance_2_reset),
[TD3] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_3_finished, dance_3_reset)};

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users/hvp/tap_dances.h Normal file
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#pragma once
#include "hvp.h"
// Tap Dance Declarations
enum tapdance_id
{
TD1 = 0,
TD2,
TD3
};