Update to drashna keymaps and userspace - RGB edition (#4143)

* Fix up userspace after feature merges

* Add new macros for keyboard layouts

* Keep new layouts in keymap for easy reference

* Cleanup layouts

* Fix CRKBD wrappers

* Fix up comments

* Fix spacing in orthodox base layer

* ergodox related cleanup

* Make KC_MAKE only flash when holding shift

* Add option to fast compile boards

* Clean up rgb modes to save space

* Re-enable Swap Hands on my Iris
This commit is contained in:
Drashna Jaelre 2018-10-15 12:34:49 -07:00 committed by Jack Humbert
parent 44a348d56f
commit 31d12662bd
19 changed files with 281 additions and 247 deletions

View file

@ -230,7 +230,7 @@ bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
userspace_config.rgb_layer_change ^= 1;
xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
eeprom_update_dword(EECONFIG_USERSPACE, userspace_config.raw);
eeconfig_update_user(userspace_config.raw);
if (userspace_config.rgb_layer_change) {
layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better)
}
@ -243,7 +243,7 @@ bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
if (userspace_config.rgb_layer_change) {
userspace_config.rgb_layer_change = false;
xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
eeprom_update_dword(EECONFIG_USERSPACE, userspace_config.raw);
eeconfig_update_user(userspace_config.raw);
}
}
return true; break;
@ -295,31 +295,31 @@ uint32_t layer_state_set_rgb(uint32_t state) {
switch (biton32(state)) {
case _MACROS:
rgblight_sethsv_noeeprom_orange();
userspace_config.is_overwatch ? rgblight_mode_noeeprom(17) : rgblight_mode_noeeprom(18);
userspace_config.is_overwatch ? rgblight_effect_snake(RGBLIGHT_MODE_SNAKE + 2) : rgblight_effect_snake(RGBLIGHT_MODE_SNAKE + 3);
break;
case _MEDIA:
rgblight_sethsv_noeeprom_chartreuse();
rgblight_mode_noeeprom(22);
rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 1);
break;
case _GAMEPAD:
rgblight_sethsv_noeeprom_orange();
rgblight_mode_noeeprom(17);
rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 2);
break;
case _DIABLO:
rgblight_sethsv_noeeprom_red();
rgblight_mode_noeeprom(5);
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
break;
case _RAISE:
rgblight_sethsv_noeeprom_yellow();
rgblight_mode_noeeprom(5);
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
break;
case _LOWER:
rgblight_sethsv_noeeprom_green();
rgblight_mode_noeeprom(5);
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
break;
case _ADJUST:
rgblight_sethsv_noeeprom_red();
rgblight_mode_noeeprom(23);
rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2);
break;
default: // for any other layers, or the default layer
switch (biton32(default_layer_state)) {
@ -332,7 +332,7 @@ uint32_t layer_state_set_rgb(uint32_t state) {
default:
rgblight_sethsv_noeeprom_cyan(); break;
}
biton32(state) == _MODS ? rgblight_mode_noeeprom(2) : rgblight_mode_noeeprom(1); // if _MODS layer is on, then breath to denote it
biton32(state) == _MODS ? rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING) : rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); // if _MODS layer is on, then breath to denote it
break;
}
// layer_state_set_indicator(); // Runs every scan, so need to call this here .... since I can't get it working "right" anyhow