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[Keymap] Drashna's Keymap Update - Display Edition (#9282)
OLED Display fixes Add support for RGBLIGHT Layers Add gaming layer to corn and kyria RGBLight Startup Animation fixes and improvements (uses matrix_scan now!) Pimoroni Trackball support added (IT'S RGB!!!) Fix issues due to code changes
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19 changed files with 332 additions and 188 deletions
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@ -12,14 +12,14 @@ static uint32_t hypno_timer;
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void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type) {
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HSV hsv = {hue, sat, val};
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if (hsv.v > rgb_matrix_config.hsv.v) {
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hsv.v = rgb_matrix_config.hsv.v;
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if (hsv.v > rgb_matrix_get_val()) {
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hsv.v = rgb_matrix_get_val();
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}
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switch (mode) {
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case 1: // breathing
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{
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uint16_t time = scale16by8(g_rgb_counters.tick, speed / 8);
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uint16_t time = scale16by8(g_rgb_timer, speed / 8);
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hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
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RGB rgb = hsv_to_rgb(hsv);
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for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
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