forked from mirrors/qmk_userspace
[Keymap] Drashna's Keymap Update - Display Edition (#9282)
OLED Display fixes Add support for RGBLIGHT Layers Add gaming layer to corn and kyria RGBLight Startup Animation fixes and improvements (uses matrix_scan now!) Pimoroni Trackball support added (IT'S RGB!!!) Fix issues due to code changes
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19 changed files with 332 additions and 188 deletions
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@ -2,136 +2,13 @@
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#include "rgb_stuff.h"
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#include "eeprom.h"
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extern rgblight_config_t rgblight_config;
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bool has_initialized;
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bool has_initialized;
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void rgblight_sethsv_default_helper(uint8_t index) { rgblight_sethsv_at(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, index); }
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/* Custom indicators for modifiers.
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* This allows for certain lights to be lit up, based on what mods are active, giving some visual feedback.
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* This is especially useful for One Shot Mods, since it's not always obvious if they're still lit up.
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*/
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#ifdef INDICATOR_LIGHTS
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void set_rgb_indicators(uint8_t this_mod, uint8_t this_led, uint8_t this_osm) {
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if (userspace_config.rgb_layer_change && get_highest_layer(layer_state) == 0) {
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if ((this_mod | this_osm) & MOD_MASK_SHIFT || this_led & (1 << USB_LED_CAPS_LOCK)) {
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# ifdef SHFT_LED1
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rgblight_sethsv_at(120, 255, 255, SHFT_LED1);
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# endif // SHFT_LED1
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# ifdef SHFT_LED2
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rgblight_sethsv_at(120, 255, 255, SHFT_LED2);
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# endif // SHFT_LED2
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} else {
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# ifdef SHFT_LED1
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rgblight_sethsv_default_helper(SHFT_LED1);
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# endif // SHFT_LED1
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# ifdef SHFT_LED2
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rgblight_sethsv_default_helper(SHFT_LED2);
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# endif // SHFT_LED2
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}
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if ((this_mod | this_osm) & MOD_MASK_CTRL) {
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# ifdef CTRL_LED1
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rgblight_sethsv_at(0, 255, 255, CTRL_LED1);
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# endif // CTRL_LED1
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# ifdef CTRL_LED2
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rgblight_sethsv_at(0, 255, 255, CTRL_LED2);
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# endif // CTRL_LED2
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} else {
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# ifdef CTRL_LED1
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rgblight_sethsv_default_helper(CTRL_LED1);
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# endif // CTRL_LED1
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# ifdef CTRL_LED2
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rgblight_sethsv_default_helper(CTRL_LED2);
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# endif // CTRL_LED2
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}
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if ((this_mod | this_osm) & MOD_MASK_GUI) {
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# ifdef GUI_LED1
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rgblight_sethsv_at(51, 255, 255, GUI_LED1);
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# endif // GUI_LED1
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# ifdef GUI_LED2
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rgblight_sethsv_at(51, 255, 255, GUI_LED2);
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# endif // GUI_LED2
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} else {
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# ifdef GUI_LED1
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rgblight_sethsv_default_helper(GUI_LED1);
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# endif // GUI_LED1
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# ifdef GUI_LED2
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rgblight_sethsv_default_helper(GUI_LED2);
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# endif // GUI_LED2
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}
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if ((this_mod | this_osm) & MOD_MASK_ALT) {
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# ifdef ALT_LED1
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rgblight_sethsv_at(240, 255, 255, ALT_LED1);
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# endif // ALT_LED1
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# ifdef GUI_LED2
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rgblight_sethsv_at(240, 255, 255, ALT_LED2);
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# endif // GUI_LED2
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} else {
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# ifdef GUI_LED1
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rgblight_sethsv_default_helper(ALT_LED1);
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# endif // GUI_LED1
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# ifdef GUI_LED2
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rgblight_sethsv_default_helper(ALT_LED2);
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# endif // GUI_LED2
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}
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}
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}
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/* Function for the indicators */
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void matrix_scan_indicator(void) {
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if (has_initialized) {
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set_rgb_indicators(get_mods(), host_keyboard_leds(), get_oneshot_mods());
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}
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}
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#endif // INDICATOR_LIGHTS
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void rgblight_sethsv_default_helper(uint8_t index) { rgblight_sethsv_at(rgblight_get_hue(), rgblight_get_sat(), rgblight_get_val(), index); }
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#ifdef RGBLIGHT_TWINKLE
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static rgblight_fadeout lights[RGBLED_NUM];
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__attribute__((weak)) bool rgblight_twinkle_is_led_used_keymap(uint8_t index) { return false; }
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/* This function checks for used LEDs. This way, collisions don't occur and cause weird rendering */
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bool rgblight_twinkle_is_led_used(uint8_t index) {
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switch (index) {
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# ifdef INDICATOR_LIGHTS
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# ifdef SHFT_LED1
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case SHFT_LED1:
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return true;
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# endif // SHFT_LED1
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# ifdef SHFT_LED2
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case SHFT_LED2:
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return true;
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# endif // SHFT_LED2
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# ifdef CTRL_LED1
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case CTRL_LED1:
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return true;
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# endif // CTRL_LED1
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# ifdef CTRL_LED2
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case CTRL_LED2:
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return true;
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# endif // CTRL_LED2
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# ifdef GUI_LED1
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case GUI_LED1:
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return true;
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# endif // GUI_LED1
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# ifdef GUI_LED2
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case GUI_LED2:
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return true;
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# endif // GUI_LED2
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# ifdef ALT_LED1
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case ALT_LED1:
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return true;
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# endif // ALT_LED1
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# ifdef ALT_LED2
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case ALT_LED2:
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return true;
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# endif // ALT_LED2
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# endif // INDICATOR_LIGHTS
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default:
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return rgblight_twinkle_is_led_used_keymap(index);
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}
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}
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/* Handler for fading/twinkling effect */
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void scan_rgblight_fadeout(void) { // Don't effing change this function .... rgblight_sethsv is supppppper intensive
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bool litup = false;
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@ -170,9 +47,6 @@ void start_rgb_light(void) {
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uint8_t min_life_index = -1;
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for (uint8_t index = 0; index < RGBLED_NUM; ++index) {
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if (rgblight_twinkle_is_led_used(index)) {
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continue;
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}
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if (lights[index].enabled) {
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if (min_life_index == -1 || lights[index].life < min_life) {
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min_life = lights[index].life;
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@ -197,7 +71,7 @@ void start_rgb_light(void) {
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light->timer = timer_read();
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light->life = 0xC0 + rand() % 0x40;
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light->hue = rgblight_config.hue + (rand() % 0xB4) - 0x54;
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light->hue = rgblight_get_hue() + (rand() % 0xB4) - 0x54;
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rgblight_sethsv_at(light->hue, 255, light->life, light_index);
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}
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@ -227,39 +101,52 @@ bool process_record_user_rgb_light(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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#if defined(RGBLIGHT_STARTUP_ANIMATION)
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static bool is_enabled;
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static bool is_rgblight_startup;
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static uint8_t old_hue;
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static uint16_t rgblight_startup_loop_timer;
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#endif
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void keyboard_post_init_rgb_light(void) {
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#if defined(RGBLIGHT_STARTUP_ANIMATION)
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bool is_enabled = rgblight_config.enable;
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is_enabled = rgblight_is_enabled();
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if (userspace_config.rgb_layer_change) {
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rgblight_enable_noeeprom();
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}
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if (rgblight_config.enable) {
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if (rgblight_is_enabled()) {
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layer_state_set_rgb_light(layer_state);
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uint16_t old_hue = rgblight_config.hue;
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old_hue = rgblight_get_hue();
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rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
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for (uint16_t i = 255; i > 0; i--) {
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rgblight_sethsv_noeeprom((i + old_hue) % 255, 255, 255);
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matrix_scan();
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wait_ms(10);
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}
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is_rgblight_startup = true;
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}
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if (!is_enabled) {
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rgblight_disable_noeeprom();
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}
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#endif
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layer_state_set_rgb_light(layer_state);
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}
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void matrix_scan_rgb_light(void) {
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#ifdef RGBLIGHT_ENABLE
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# ifdef RGBLIGHT_TWINKLE
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scan_rgblight_fadeout();
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# endif // RGBLIGHT_ENABLE
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# ifdef INDICATOR_LIGHTS
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matrix_scan_indicator();
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# endif
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#if defined(RGBLIGHT_STARTUP_ANIMATION)
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if (is_rgblight_startup && is_keyboard_master()) {
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if (timer_elapsed(rgblight_startup_loop_timer) > 10) {
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static uint8_t counter;
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counter++;
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rgblight_sethsv_noeeprom((counter + old_hue) % 255, 255, 255);
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rgblight_startup_loop_timer = timer_read();
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if (counter == 255) {
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is_rgblight_startup = false;
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if (!is_enabled) {
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rgblight_disable_noeeprom();
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}
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if (userspace_config.rgb_layer_change) {
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layer_state_set_rgb_light(layer_state);
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}
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}
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}
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}
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#endif
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}
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