forked from mirrors/qmk_userspace
Add a test fixture
It only initializes QMK once, and clears the matrix after each test.
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6 changed files with 80 additions and 15 deletions
38
tests/test_common/test_fixture.cpp
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38
tests/test_common/test_fixture.cpp
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#include "test_fixture.h"
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#include "gmock/gmock.h"
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#include "test_driver.h"
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#include "test_matrix.h"
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#include "keyboard.h"
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using testing::_;
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using testing::AnyNumber;
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using testing::Return;
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using testing::Between;
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void TestFixture::SetUpTestCase() {
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TestDriver driver;
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EXPECT_CALL(driver, send_keyboard_mock(_));
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keyboard_init();
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}
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void TestFixture::TearDownTestCase() {
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}
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TestFixture::TestFixture() {
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}
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TestFixture::~TestFixture() {
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TestDriver driver;
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clear_all_keys();
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// Run for a while to make sure all keys are completely released
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// Should probably wait until tapping term etc, has timed out
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EXPECT_CALL(driver, send_keyboard_mock(_)).Times(AnyNumber());
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EXPECT_CALL(driver, keyboard_leds_mock()).WillRepeatedly(Return(0));
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for (int i=0; i<100; i++) {
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keyboard_task();
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}
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testing::Mock::VerifyAndClearExpectations(&driver);
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// Verify that the matrix really is cleared
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EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport())).Times(Between(0, 1));
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EXPECT_CALL(driver, keyboard_leds_mock()).WillRepeatedly(Return(0));
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}
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