Fix SET_DEFAULT_LAYER action and keymap of gh60

This commit is contained in:
tmk 2013-02-27 10:32:46 +09:00
parent a207e848b3
commit 40f1a4930a
3 changed files with 41 additions and 22 deletions

View file

@ -107,20 +107,15 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, \
LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, \
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0),
/* Keymap: workman */
/* Keymap 3: workman */
KEYMAP_ANSI(
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, \
BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, \
LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, \
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0),
};
static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Funky
*/
/* Overlay 0: HHKB mode
/* Overlay 4: HHKB mode
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
* |-----------------------------------------------------------|
@ -134,12 +129,12 @@ static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------'
*/
KEYMAP_ANSI(
PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP, TRNS,INS, \
LCTL,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT, ENT, \
LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN, RSFT, \
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, TRNS),
/* Overlay 1: Vi mode (Slash)
LCTL,LGUI,LALT, SPC, RALT,RGUI,FN4, TRNS),
/* Overlay 5: Vi mode (Slash)
* ,-----------------------------------------------------------.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
* |-----------------------------------------------------------|
@ -158,7 +153,7 @@ static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {
LCTL,TRNS,LEFT,DOWN,RGHT,TRNS,LEFT,DOWN,UP, RGHT,TRNS,TRNS, ENT, \
LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP,END, TRNS, RSFT, \
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL),
/* Overlay 2: Mouse mode (Semicolon/App)
/* Overlay 6: Mouse mode (Semicolon/App)
* ,-----------------------------------------------------------.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
* |-----------------------------------------------------------|
@ -178,16 +173,46 @@ static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {
LCTL,TRNS,ACL0,ACL1,ACL2,TRNS,MS_L,MS_D,MS_U,MS_R,TRNS,TRNS, ENT, \
LSFT,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BTN4,BTN5,TRNS, RSFT, \
LCTL,LGUI,LALT, BTN1, TRNS,TRNS,TRNS,RCTL),
/* Overlay 7: Layout selector
* ,-----------------------------------------------------------.
* | Lq| Lc| Ld| Lw| | | | | | | | | | |
* |-----------------------------------------------------------|
* | |Lq |Lw | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | |Ld | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | |Lc | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
* Lq: set Qwerty layout
* Lc: set Colemak layout
* Ld: set Dvorak layout
* Lw: set Workman layout
*/
KEYMAP_ANSI(
FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
};
static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {};
/*
* Fn action definition
*/
static const uint16_t PROGMEM fn_actions[] = {
ACTION_OVERLAY_TAP_TOGGLE(0), // FN0
ACTION_OVERLAY_TAP_KEY(1, KC_SLASH), // FN1
ACTION_OVERLAY_TAP_KEY(2, KC_SCLN), // FN2
ACTION_OVERLAY(2), // FN3
[0] = ACTION_KEYMAP(4), // FN0
[1] = ACTION_KEYMAP_TAP_KEY(5, KC_SLASH), // FN1
[2] = ACTION_KEYMAP_TAP_KEY(6, KC_SCLN), // FN2
[3] = ACTION_KEYMAP(6), // FN3
[4] = ACTION_KEYMAP(7), // to Layout selector
[5] = ACTION_SET_DEFAULT_LAYER(0), // set qwerty layout
[6] = ACTION_SET_DEFAULT_LAYER(1), // set colemak layout
[7] = ACTION_SET_DEFAULT_LAYER(2), // set dvorak layout
[8] = ACTION_SET_DEFAULT_LAYER(3), // set workman layout
};
#endif