adds music mode, music mode songs, music mask

This commit is contained in:
Jack Humbert 2017-07-22 00:14:26 -04:00
parent 9abbbe7089
commit 415d38ba9e
10 changed files with 168 additions and 81 deletions

View file

@ -27,6 +27,7 @@
bool music_activated = false;
uint8_t music_starting_note = 0x0C;
int music_offset = 7;
uint8_t music_mode = MUSIC_MODE_CHROMATIC;
// music sequencer
static bool music_sequence_recording = false;
@ -46,10 +47,32 @@ static uint16_t music_sequence_interval = 100;
#ifndef MUSIC_OFF_SONG
#define MUSIC_OFF_SONG SONG(MUSIC_OFF_SOUND)
#endif
#ifndef CHROMATIC_SONG
#define CHROMATIC_SONG SONG(CHROMATIC_SOUND)
#endif
#ifndef GUITAR_SONG
#define GUITAR_SONG SONG(GUITAR_SOUND)
#endif
#ifndef VIOLIN_SONG
#define VIOLIN_SONG SONG(VIOLIN_SOUND)
#endif
#ifndef MAJOR_SONG
#define MAJOR_SONG SONG(MAJOR_SOUND)
#endif
float music_mode_songs[NUMBER_OF_MODES][5][2] = {
CHROMATIC_SONG,
GUITAR_SONG,
VIOLIN_SONG,
MAJOR_SONG
};
float music_on_song[][2] = MUSIC_ON_SONG;
float music_off_song[][2] = MUSIC_OFF_SONG;
#endif
#ifndef MUSIC_MASK
#define MUSIC_MASK keycode < 0xFF
#endif
static void music_noteon(uint8_t note) {
#ifdef AUDIO_ENABLE
process_audio_noteon(note);
@ -98,59 +121,63 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
return false;
}
if (keycode == MU_MOD && record->event.pressed) {
music_mode_cycle();
return false;
}
if (music_activated) {
if (keycode == KC_LCTL && record->event.pressed) { // Start recording
music_all_notes_off();
music_sequence_recording = true;
music_sequence_recorded = false;
music_sequence_playing = false;
music_sequence_count = 0;
return false;
}
if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
music_all_notes_off();
if (music_sequence_recording) { // was recording
music_sequence_recorded = true;
if (record->event.pressed) {
if (keycode == KC_LCTL) { // Start recording
music_all_notes_off();
music_sequence_recording = true;
music_sequence_recorded = false;
music_sequence_playing = false;
music_sequence_count = 0;
return false;
}
if (keycode == KC_LALT) { // Stop recording/playing
music_all_notes_off();
if (music_sequence_recording) { // was recording
music_sequence_recorded = true;
}
music_sequence_recording = false;
music_sequence_playing = false;
return false;
}
if (keycode == KC_LGUI && music_sequence_recorded) { // Start playing
music_all_notes_off();
music_sequence_recording = false;
music_sequence_playing = true;
music_sequence_position = 0;
music_sequence_timer = 0;
return false;
}
if (keycode == KC_UP) {
music_sequence_interval-=10;
return false;
}
if (keycode == KC_DOWN) {
music_sequence_interval+=10;
return false;
}
music_sequence_recording = false;
music_sequence_playing = false;
return false;
}
if (keycode == KC_LGUI && record->event.pressed && music_sequence_recorded) { // Start playing
music_all_notes_off();
music_sequence_recording = false;
music_sequence_playing = true;
music_sequence_position = 0;
music_sequence_timer = 0;
return false;
}
if (keycode == KC_UP) {
if (record->event.pressed)
music_sequence_interval-=10;
return false;
}
if (keycode == KC_DOWN) {
if (record->event.pressed)
music_sequence_interval+=10;
return false;
}
#define MUSIC_MODE_GUITAR
#ifdef MUSIC_MODE_CHROMATIC
uint8_t note = (music_starting_note + record->event.key.col + music_offset - 3)+12*(MATRIX_ROWS - record->event.key.row);
#elif defined(MUSIC_MODE_GUITAR)
uint8_t note = (music_starting_note + record->event.key.col + music_offset + 32)+5*(MATRIX_ROWS - record->event.key.row);
#elif defined(MUSIC_MODE_VIOLIN)
uint8_t note = (music_starting_note + record->event.key.col + music_offset + 32)+7*(MATRIX_ROWS - record->event.key.row);
#else
uint8_t note = (music_starting_note + SCALE[record->event.key.col + music_offset] - 3)+12*(MATRIX_ROWS - record->event.key.row);
#endif
uint8_t note;
if (music_mode == MUSIC_MODE_CHROMATIC)
note = (music_starting_note + record->event.key.col + music_offset - 3)+12*(MATRIX_ROWS - record->event.key.row);
else if (music_mode == MUSIC_MODE_GUITAR)
note = (music_starting_note + record->event.key.col + music_offset + 32)+5*(MATRIX_ROWS - record->event.key.row);
else if (music_mode == MUSIC_MODE_VIOLIN)
note = (music_starting_note + record->event.key.col + music_offset + 32)+7*(MATRIX_ROWS - record->event.key.row);
else if (music_mode == MUSIC_MODE_MAJOR)
note = (music_starting_note + SCALE[record->event.key.col + music_offset] - 3)+12*(MATRIX_ROWS - record->event.key.row);
else
note = music_starting_note;
if (record->event.pressed) {
music_noteon(note);
@ -162,7 +189,7 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
music_noteoff(note);
}
if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
if (MUSIC_MASK)
return false;
}
@ -197,6 +224,14 @@ void music_off(void) {
#endif
}
void music_mode_cycle(void) {
music_all_notes_off();
music_mode = (music_mode + 1) % NUMBER_OF_MODES;
#ifdef AUDIO_ENABLE
PLAY_SONG(music_mode_songs[music_mode]);
#endif
}
void matrix_scan_music(void) {
if (music_sequence_playing) {
if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) {