Add One Shot Key callbacks (#4697)

* Added callbacks to one shot modifier changes

* Altered signature of callback functions

* Reordered the callback methods, shortened brief documentation

* Added One Shot Modifier callback documentation

* First attempt at unit tests

* Revert "First attempt at unit tests"

This reverts commit 5ec21a782202c0d74cf21cb852bd319f0c8b4842.

* Simplified oneshot function implementations

* Made clear_oneshot_locked_mods to be conform action_util.h, adhering to the (void) signature

* Made used datatypes for oneshot mods consistently unsigned integers

* Corrected callback to call clear callback when clear_oneshot_locked_mods is invoked

* Simplified oneshot equals statements

* Corrected return type and signature of get and set oneshot locked mods

* Consolidated one shot callbacks, added initial layer callback version

* Fixed non-updating one shot layer variable after timeout or other clear, added code comments

* Added better one shot key docs
This commit is contained in:
Thomas Baart 2019-02-05 19:19:56 +01:00 committed by Drashna Jaelre
parent 7df9e584fa
commit 47051f506f
3 changed files with 159 additions and 15 deletions

View file

@ -48,11 +48,21 @@ extern inline void del_key(uint8_t key);
extern inline void clear_keys(void);
#ifndef NO_ACTION_ONESHOT
static int8_t oneshot_mods = 0;
static int8_t oneshot_locked_mods = 0;
int8_t get_oneshot_locked_mods(void) { return oneshot_locked_mods; }
void set_oneshot_locked_mods(int8_t mods) { oneshot_locked_mods = mods; }
void clear_oneshot_locked_mods(void) { oneshot_locked_mods = 0; }
static uint8_t oneshot_mods = 0;
static uint8_t oneshot_locked_mods = 0;
uint8_t get_oneshot_locked_mods(void) { return oneshot_locked_mods; }
void set_oneshot_locked_mods(uint8_t mods) {
if (mods != oneshot_locked_mods) {
oneshot_locked_mods = mods;
oneshot_locked_mods_changed_kb(oneshot_locked_mods);
}
}
void clear_oneshot_locked_mods(void) {
if (oneshot_locked_mods) {
oneshot_locked_mods = 0;
oneshot_locked_mods_changed_kb(oneshot_locked_mods);
}
}
#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
static uint16_t oneshot_time = 0;
bool has_oneshot_mods_timed_out(void) {
@ -97,6 +107,7 @@ void set_oneshot_layer(uint8_t layer, uint8_t state)
#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
oneshot_layer_time = timer_read();
#endif
oneshot_layer_changed_kb(get_oneshot_layer());
}
/** \brief Reset oneshot layer
*
@ -107,6 +118,7 @@ void reset_oneshot_layer(void) {
#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
oneshot_layer_time = 0;
#endif
oneshot_layer_changed_kb(get_oneshot_layer());
}
/** \brief Clear oneshot layer
*
@ -118,9 +130,7 @@ void clear_oneshot_layer_state(oneshot_fullfillment_t state)
oneshot_layer_data &= ~state;
if (!get_oneshot_layer_state() && start_state != oneshot_layer_data) {
layer_off(get_oneshot_layer());
#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
oneshot_layer_time = 0;
#endif
reset_oneshot_layer();
}
}
/** \brief Is oneshot layer active
@ -243,23 +253,27 @@ void clear_macro_mods(void) { macro_mods = 0; }
*
* FIXME: needs doc
*/
void set_oneshot_mods(uint8_t mods)
{
oneshot_mods = mods;
void set_oneshot_mods(uint8_t mods) {
if (oneshot_mods != mods) {
#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
oneshot_time = timer_read();
#endif
oneshot_mods = mods;
oneshot_mods_changed_kb(mods);
}
}
/** \brief clear oneshot mods
*
* FIXME: needs doc
*/
void clear_oneshot_mods(void)
{
void clear_oneshot_mods(void) {
if (oneshot_mods) {
oneshot_mods = 0;
#if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
oneshot_time = 0;
#endif
oneshot_mods_changed_kb(oneshot_mods);
}
}
/** \brief get oneshot mods
*
@ -271,6 +285,54 @@ uint8_t get_oneshot_mods(void)
}
#endif
/** \brief Called when the one shot modifiers have been changed.
*
* \param mods Contains the active modifiers active after the change.
*/
__attribute__((weak))
void oneshot_locked_mods_changed_user(uint8_t mods) { }
/** \brief Called when the locked one shot modifiers have been changed.
*
* \param mods Contains the active modifiers active after the change.
*/
__attribute__((weak))
void oneshot_locked_mods_changed_kb(uint8_t mods) {
oneshot_locked_mods_changed_user(mods);
}
/** \brief Called when the one shot modifiers have been changed.
*
* \param mods Contains the active modifiers active after the change.
*/
__attribute__((weak))
void oneshot_mods_changed_user(uint8_t mods) { }
/** \brief Called when the one shot modifiers have been changed.
*
* \param mods Contains the active modifiers active after the change.
*/
__attribute__((weak))
void oneshot_mods_changed_kb(uint8_t mods) {
oneshot_mods_changed_user(mods);
}
/** \brief Called when the one shot layers have been changed.
*
* \param layer Contains the layer that is toggled on, or zero when toggled off.
*/
__attribute__((weak))
void oneshot_layer_changed_user(uint8_t layer) { }
/** \brief Called when the one shot layers have been changed.
*
* \param layer Contains the layer that is toggled on, or zero when toggled off.
*/
__attribute__((weak))
void oneshot_layer_changed_kb(uint8_t layer) {
oneshot_layer_changed_user(layer);
}
/** \brief inspect keyboard state
*
* FIXME: needs doc