[Bug] Revert Assymmetrical Split Encoder support (#12090) (#15311)

* Revert "fix broken macro in transport.h (#15239)"

This reverts commit 06f18e22d9.

* Revert "Rework encoders to enable asymmetric split keyboards (#12090)"

This reverts commit 32215d5bff.
This commit is contained in:
Drashna Jaelre 2021-11-26 19:40:09 -08:00 committed by GitHub
parent 94d7cc3712
commit 4d0dd1eab7
Failed to generate hash of commit
14 changed files with 58 additions and 576 deletions

View file

@ -46,9 +46,7 @@ For 4× encoders you also can assign default position if encoder skips pulses wh
## Split Keyboards
The above is enough for split keyboards that are symmetrical, i.e. the halves have the same number of encoders and they are on the same pins.
If the halves are not symmetrical, you can define the pinout (and optionally, resolutions) of the right half separately.
The left half will use the definitions above.
If you are using different pinouts for the encoders on each half of a split keyboard, you can define the pinout (and optionally, resolutions) for the right half like this:
```c
#define ENCODERS_PAD_A_RIGHT { encoder1a, encoder2a }
@ -56,17 +54,6 @@ The left half will use the definitions above.
#define ENCODER_RESOLUTIONS_RIGHT { 2, 4 }
```
If only the right half has encoders, you must still define an empty array for the left pads (and resolutions, if you define `ENCODER_RESOLUTIONS_RIGHT`).
```c
#define ENCODERS_PAD_A { }
#define ENCODERS_PAD_B { }
#define ENCODER_RESOLUTIONS { }
#define ENCODERS_PAD_A_RIGHT { encoder1a, encoder2a }
#define ENCODERS_PAD_B_RIGHT { encoder1b, encoder2b }
#define ENCODER_RESOLUTIONS_RIGHT { 2, 4 }
```
## Callbacks
The callback functions can be inserted into your `<keyboard>.c`: