forked from mirrors/qmk_userspace
* Revert "fix broken macro in transport.h (#15239)" This reverts commit06f18e22d9
. * Revert "Rework encoders to enable asymmetric split keyboards (#12090)" This reverts commit32215d5bff
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14 changed files with 58 additions and 576 deletions
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@ -46,9 +46,7 @@ For 4× encoders you also can assign default position if encoder skips pulses wh
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## Split Keyboards
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The above is enough for split keyboards that are symmetrical, i.e. the halves have the same number of encoders and they are on the same pins.
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If the halves are not symmetrical, you can define the pinout (and optionally, resolutions) of the right half separately.
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The left half will use the definitions above.
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If you are using different pinouts for the encoders on each half of a split keyboard, you can define the pinout (and optionally, resolutions) for the right half like this:
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```c
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#define ENCODERS_PAD_A_RIGHT { encoder1a, encoder2a }
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#define ENCODER_RESOLUTIONS_RIGHT { 2, 4 }
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```
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If only the right half has encoders, you must still define an empty array for the left pads (and resolutions, if you define `ENCODER_RESOLUTIONS_RIGHT`).
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```c
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#define ENCODERS_PAD_A { }
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#define ENCODERS_PAD_B { }
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#define ENCODER_RESOLUTIONS { }
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#define ENCODERS_PAD_A_RIGHT { encoder1a, encoder2a }
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#define ENCODERS_PAD_B_RIGHT { encoder1b, encoder2b }
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#define ENCODER_RESOLUTIONS_RIGHT { 2, 4 }
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```
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## Callbacks
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The callback functions can be inserted into your `<keyboard>.c`:
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