forked from mirrors/qmk_userspace
Keymap: Velocikey implemented at userspace, readme is more helpful (#3974)
* deleting arkag branch, forcibly moving changes over to master * fade_color function added, not tested * added half functions some stuff * surround_type function implemented and working. * added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes * added a fade state machine and functionality * build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout * changes to sleep breath function, changed how I will switch to HALMAK * support for halmak added * support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid * changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler. * reformatted some if statements in state detection * changes to force fade to pause on boot, or plug in. * Attempting to move over to userspace, pushing to repository for help * userspace stuff.... * userspace stuff.... * layout changes, working userspace, Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY * Layout change Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers. * Removed excessive tabs in files * Moved mods on homerow around... * changes recommended by @drashna * removed homerow mods, more flashy lighting! * changed delays for lighting. * velocikey code retro fit into userspace to match typing speed currently "working" but isn't as reactive as I want. * Readme and other documentation hidden throughout code * Added a pretty picture * pretty picture actually added * More readme updates * Velocikey now working inside my userspace! * Changed repo macro and fixed readme * Removed media layer, moved media control to LAZY layer * fixed more merge issues when I had to merge...
This commit is contained in:
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118e948e35
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5 changed files with 169 additions and 145 deletions
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@ -1,5 +1,10 @@
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#include "arkag.h"
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/*
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Current Layout and Keeb:
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https://github.com/arkag/qmk_firmware/blob/master/keyboards/mechmini/v2/keymaps/arkag/keymap.c
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*/
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// Start: Written by konstantin: vomindoraan
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#include <ctype.h>
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#include <stdlib.h>
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@ -8,38 +13,68 @@
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void send_unicode_hex_string(const char *str) {
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if (!str) { return; } // Saftey net
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while (*str) {
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// Find the next code point (token) in the string
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for (; *str == ' '; str++);
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size_t n = strcspn(str, " "); // Length of the current token
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char code_point[n+1];
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strncpy(code_point, str, n);
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code_point[n] = '\0'; // Make sure it's null-terminated
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// Find the next code point (token) in the string
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for (; *str == ' '; str++);
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size_t n = strcspn(str, " "); // Length of the current token
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char code_point[n+1];
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strncpy(code_point, str, n);
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code_point[n] = '\0'; // Make sure it's null-terminated
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// Normalize the code point: make all hex digits lowercase
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for (char *p = code_point; *p; p++) {
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*p = tolower(*p);
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}
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// Normalize the code point: make all hex digits lowercase
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for (char *p = code_point; *p; p++) {
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*p = tolower(*p);
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}
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// Send the code point as a Unicode input string
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unicode_input_start();
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send_string(code_point);
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unicode_input_finish();
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str += n; // Move to the first ' ' (or '\0') after the current token
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// Send the code point as a Unicode input string
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unicode_input_start();
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send_string(code_point);
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unicode_input_finish();
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str += n; // Move to the first ' ' (or '\0') after the current token
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}
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}
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// End: Written by konstantin: vomindoraan
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uint8_t current_os, mod_primary_mask, fade_delay;
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uint16_t flash_timer_one, flash_timer_two,
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fade_timer_one, fade_timer_two,
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active_timer_one, active_timer_two,
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elapsed = 0,
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// Start: Written by Chris Lewis
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#ifndef MIN
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#define MIN(a,b) (((a)<(b))?(a):(b))
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#endif
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#ifndef MAX
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#define MAX(a,b) (((a)>(b))?(a):(b))
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#endif
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#define TYPING_SPEED_MAX_VALUE 200
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uint8_t typing_speed = 0;
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void velocikey_accelerate() {
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if (typing_speed < TYPING_SPEED_MAX_VALUE) typing_speed += (TYPING_SPEED_MAX_VALUE / 50);
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}
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void velocikey_decelerate() {
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static uint16_t decay_timer = 0;
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if (timer_elapsed(decay_timer) > 500 || decay_timer == 0) {
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if (typing_speed > 0) typing_speed -= 1;
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//Decay a little faster at half of max speed
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if (typing_speed > TYPING_SPEED_MAX_VALUE / 2) typing_speed -= 1;
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//Decay even faster at 3/4 of max speed
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if (typing_speed > TYPING_SPEED_MAX_VALUE / 4 * 3) typing_speed -= 3;
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decay_timer = timer_read();
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}
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}
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uint8_t velocikey_match_speed(uint8_t minValue, uint8_t maxValue) {
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return MAX(minValue, maxValue - (maxValue - minValue) * ((float)typing_speed / TYPING_SPEED_MAX_VALUE));
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}
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// End: Written by Chris Lewis
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uint8_t current_os,
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mod_primary_mask,
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fade_interval,
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num_extra_flashes_off = 0;
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Color underglow,
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flash_color,
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saved_color,
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hsv_none = {0,0,0},
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hsv_white = {0,0,127};
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hsv_none = {0,0,0};
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flashState flash_state = no_flash;
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fadeState fade_state = add_fade;
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activityState state = boot;
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return current_color;
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}
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void reverse_fade (void) {
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if (fade_state == add_fade){
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fade_state = sub_fade;
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} else {
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fade_state = add_fade;
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void check_state (void) {
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static uint16_t active_timer;
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if (!active_timer) {active_timer = timer_read();}
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static bool activated, deactivated, slept;
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switch (state) {
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case active:
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if (!activated) {
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if (slept) {rgblight_mode_noeeprom(1);}
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activated = true;
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deactivated = false;
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slept = false;
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}
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fade_interval = velocikey_match_speed(1, 25);
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if (timer_elapsed(active_timer) < INACTIVE_DELAY) {return;}
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active_timer = timer_read();
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state = inactive;
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return;
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case inactive:
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if (!deactivated) {
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deactivated = true;
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activated = false;
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slept = false;
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}
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velocikey_decelerate();
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fade_interval = velocikey_match_speed(1, 25);
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if (timer_elapsed(active_timer) < SLEEP_DELAY) {return;}
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state = sleeping;
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return;
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case sleeping:
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if (!slept) {
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rgblight_mode_noeeprom(4);
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slept = true;
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activated = false;
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deactivated = false;
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}
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return;
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case boot:
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return;
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}
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}
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void check_state (void) {
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static bool activated, deactivated, slept;
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switch (state) {
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case active:
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if (!activated) {
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fade_delay = LED_FADE_DELAY;
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reverse_fade();
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activated = true;
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deactivated = false;
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}
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active_timer_two = timer_read();
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elapsed = active_timer_two - active_timer_one;
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if (elapsed < INACTIVE_DELAY) {return;}
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state = inactive;
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return;
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case inactive:
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if (!deactivated) {
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fade_delay = LED_FADE_DELAY * 2;
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reverse_fade();
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deactivated = true;
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slept = false;
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activated = false;
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}
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active_timer_two = timer_read();
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elapsed = active_timer_two - active_timer_one;
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if (elapsed < SLEEP_DELAY) {return;}
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state = sleeping;
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return;
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case sleeping:
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if (!slept) {
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fade_delay = LED_FADE_DELAY * 6;
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reverse_fade();
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slept = true;
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deactivated = false;
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activated = false;
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}
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return;
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case boot:
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return;
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}
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}
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void fade_rgb (void) {
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static bool ran_once;
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if (flash_state != no_flash) {return;}
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static uint16_t fade_timer;
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if (state == boot) {return;}
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if (!fade_timer) {fade_timer = timer_read();}
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if (timer_elapsed(fade_timer) < fade_interval) {return;}
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switch (fade_state) {
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case add_fade:
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if (!ran_once) {
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fade_timer_one = timer_read();
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ran_once = true;
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}
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fade_timer_two = timer_read();
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elapsed = fade_timer_two - fade_timer_one;
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if (elapsed < fade_delay) {return;}
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if (underglow.h == 359) {
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fade_state = sub_fade;
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return;
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}
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underglow.h = underglow.h + 1;
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set_color(underglow, false);
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// set_color_at(underglow, 0);
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fade_timer_one = fade_timer_two;
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return;
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break;
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case sub_fade:
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fade_timer_two = timer_read();
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elapsed = fade_timer_two - fade_timer_one;
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if (elapsed < fade_delay) {return;}
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if (underglow.h == 0) {
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fade_state = add_fade;
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return;
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}
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underglow.h = underglow.h - 1;
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break;
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}
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fade_timer = timer_read();
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if (flash_state == no_flash) {
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set_color(underglow, false);
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// set_color_at(underglow, 0);
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fade_timer_one = fade_timer_two;
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return;
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}
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}
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void flash_rgb (void) {
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static bool ran_once;
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static uint16_t flash_timer;
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switch(flash_state) {
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case no_flash:
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return;
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case flash_off:
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if (!ran_once) {
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if (!flash_timer) {flash_timer = timer_read();}
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if (timer_elapsed(flash_timer) >= LED_FLASH_DELAY) {
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set_color(hsv_none, false);
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flash_timer_one = timer_read();
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ran_once = true;
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flash_state = flash_on;
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return;
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}
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flash_timer_two = timer_read();
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elapsed = flash_timer_two - flash_timer_one;
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if (elapsed >= LED_FLASH_DELAY) {
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set_color(hsv_none, false);
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flash_timer_one = timer_read();
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flash_timer = timer_read();
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flash_state = flash_on;
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}
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return;
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case flash_on:
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flash_timer_two = timer_read();
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elapsed = flash_timer_two - flash_timer_one;
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if (elapsed >= LED_FLASH_DELAY) {
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if (timer_elapsed(flash_timer) >= LED_FLASH_DELAY) {
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set_color(flash_color, false);
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flash_timer_one = timer_read();
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flash_timer = timer_read();
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if (num_extra_flashes_off > 0) {
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flash_state = flash_off;
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num_extra_flashes_off--;
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} else {
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set_color(underglow, false);
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flash_state = no_flash;
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ran_once = false;
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}
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}
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return;
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mod_primary_mask = MOD_CTL_MASK;
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}
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set_color(underglow, update);
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flash_color = underglow;
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flash_state = flash_off;
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flash_color = underglow;
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flash_state = flash_off;
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state = boot;
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num_extra_flashes_off = 1;
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}
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case M_REPO:
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if (record->event.pressed) {
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SEND_STRING("https://github.com/arkag/qmk_firmware/tree/master/keyboards/mechmini/v2/keymaps/arkag");
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SEND_STRING("https://github.com/qmk/qmk_firmware/tree/master/users/arkag");
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}
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return false;
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case KC_LSFT:
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if (record->event.pressed) {
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set_color(mod_color(underglow, true, 50), false);
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save_color(underglow);
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underglow = mod_color(underglow, true, 75);
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SEND_STRING(SS_DOWN(X_LSHIFT));
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} else {
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set_color(underglow, false);
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reset_color();
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SEND_STRING(SS_UP(X_LSHIFT));
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}
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return false;
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default:
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if (record->event.pressed) {
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active_timer_one = timer_read();
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state = active;
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velocikey_accelerate();
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}
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return true;
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}
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