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Implement and document TAPPING_FORCE_HOLD_PER_KEY (#7859)
* Implement and document TAPPING_FORCE_HOLD_PER_KEY * Added "record" parameter to "get_tapping_force_hold" * Correct typo -- remove 'IGNORE_' from 'IGNORE_TAPPING_FORCE_HOLD_PER_KEY' Co-authored-by: GeorgeKoenig <35542036+GeorgeKoenig@users.noreply.github.com>
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@ -291,6 +291,25 @@ Normally, this would send `X` (`SHIFT`+`x`). With `Ignore Mod Tap Interrupt` ena
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?> If you have `Permissive Hold` enabled, as well, this will modify how both work. The regular key has the modifier added if the first key is released first or if both keys are held longer than the `TAPPING_TERM`.
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For more granular control of this feature, you can add the following to your `config.h`:
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```c
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#define IGNORE_MOD_TAP_INTERRUPT_PER_KEY
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```
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You can then add the following function to your keymap:
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```c
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bool get_ignore_mod_tap_interrupt(uint16_t keycode) {
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switch (keycode) {
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case SFT_T(KC_SPC):
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return true;
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default:
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return false;
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}
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}
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```
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## Tapping Force Hold
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To enable `tapping force hold`, add the following to your `config.h`:
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@ -315,6 +334,25 @@ With `TAPPING_FORCE_HOLD`, the second press will be interpreted as a Shift, allo
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!> `TAPPING_FORCE_HOLD` will break anything that uses tapping toggles (Such as the `TT` layer keycode, and the One Shot Tapping Toggle).
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For more granular control of this feature, you can add the following to your `config.h`:
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```c
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#define TAPPING_FORCE_HOLD_PER_KEY
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```
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You can then add the following function to your keymap:
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```c
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bool get_tapping_force_hold(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case LT(1, KC_BSPC):
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return true;
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default:
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return false;
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}
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}
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```
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## Retro Tapping
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To enable `retro tapping`, add the following to your `config.h`:
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