rgb_led struct conversion (aka: Per led (key) type rgb matrix effects - part 2) (#5783)

* Initial conversion of the rgb_led struct

* Converting last keyboard & updating effects to take advantage of the new structure

* New struct should not be const

* Updated docs

* Changing define ___ for no led to NO_LED

* Missed converting some keymap usages of the old struct layout
This commit is contained in:
XScorpion2 2019-05-07 18:22:46 -05:00 committed by MechMerlin
parent c7f8548d9a
commit af89752bff
51 changed files with 751 additions and 1640 deletions

View file

@ -224,14 +224,16 @@ bool music_mask_user(uint16_t keycode) {
}
}
#ifdef RGB_MATRIX_ENABLE
extern led_config_t g_led_config;
#endif
void rgb_matrix_indicators_user(void) {
#ifdef RGB_MATRIX_ENABLE
rgb_led led;
switch (biton32(layer_state)) {
case _RAISE:
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
led = g_rgb_leds[i];
if (HAS_FLAGS(led.flags, LED_FLAG_MODIFIER)) {
if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
rgb_matrix_set_color(i, 0x6B, 0x00, 0x80);
} else {
rgb_matrix_set_color(i, 0x00, 0xFF, 0x00);
@ -241,8 +243,7 @@ void rgb_matrix_indicators_user(void) {
case _LOWER:
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
led = g_rgb_leds[i];
if (HAS_FLAGS(led.flags, LED_FLAG_MODIFIER)) {
if (HAS_FLAGS(g_led_config.flags[i], LED_FLAG_MODIFIER)) {
rgb_matrix_set_color(i, 0xFF, 0xA5, 0x00);
} else {
rgb_matrix_set_color(i, 0x00, 0x67, 0xC7);