rgb_led struct conversion (aka: Per led (key) type rgb matrix effects - part 2) (#5783)

* Initial conversion of the rgb_led struct

* Converting last keyboard & updating effects to take advantage of the new structure

* New struct should not be const

* Updated docs

* Changing define ___ for no led to NO_LED

* Missed converting some keymap usages of the old struct layout
This commit is contained in:
XScorpion2 2019-05-07 18:22:46 -05:00 committed by MechMerlin
parent c7f8548d9a
commit af89752bff
51 changed files with 751 additions and 1640 deletions

View file

@ -431,6 +431,7 @@ static void led_run_pattern(led_setup_t *f, float* ro, float* go, float* bo, flo
}
}
extern led_config_t g_led_config;
static void led_matrix_massdrop_config_override(int i)
{
float ro = 0;
@ -438,14 +439,14 @@ static void led_matrix_massdrop_config_override(int i)
float bo = 0;
float po = (led_animation_orientation)
? (float)g_rgb_leds[i].point.y / 64.f * 100
: (float)g_rgb_leds[i].point.x / 224.f * 100;
? (float)g_led_config.point[i].y / 64.f * 100
: (float)g_led_config.point[i].x / 224.f * 100;
uint8_t highest_active_layer = biton32(layer_state);
if (led_lighting_mode == LED_MODE_KEYS_ONLY && HAS_FLAGS(g_rgb_leds[i].flags, LED_FLAG_UNDERGLOW)) {
if (led_lighting_mode == LED_MODE_KEYS_ONLY && HAS_FLAGS(g_led_config.flags[i], LED_FLAG_UNDERGLOW)) {
//Do not act on this LED
} else if (led_lighting_mode == LED_MODE_NON_KEYS_ONLY && !HAS_FLAGS(g_rgb_leds[i].flags, LED_FLAG_UNDERGLOW)) {
} else if (led_lighting_mode == LED_MODE_NON_KEYS_ONLY && !HAS_FLAGS(g_led_config.flags[i], LED_FLAG_UNDERGLOW)) {
//Do not act on this LED
} else if (led_lighting_mode == LED_MODE_INDICATORS_ONLY) {
//Do not act on this LED (Only show indicators)