forked from mirrors/qmk_userspace
[Keymap] Drashna's Cleanup and RGB Divide (#8506)
* Enable External EEPROM on Planck Rev6 * Update KC_MAKE macro to use qmk cli util * Disable additional gradients for rgb matrix * Update analog code for newer methods * Update ergodox layout * Disable Grave Escape * Cleanup OLED code a bit * Remove old unicode code * Seperate RGB Matrix code from RGB Light code in userspace * Massive overhaul an generalization of personal OLED code Now lets hope I NEVER get a keyboard using a 128x32 in a normal orientation. * Super tiny cleanup * Enable Diablo layer on kyria * clang format pass * Additional OLED cleanup
This commit is contained in:
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8c80475fcc
commit
c67e304593
22 changed files with 890 additions and 869 deletions
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@ -2,89 +2,77 @@
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#include "rgb_stuff.h"
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#include "eeprom.h"
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#if defined(RGBLIGHT_ENABLE)
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extern rgblight_config_t rgblight_config;
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bool has_initialized;
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void rgblight_sethsv_default_helper(uint8_t index) { rgblight_sethsv_at(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, index); }
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#endif // RGBLIGHT_ENABLE
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#if defined(RGB_MATRIX_ENABLE)
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static uint32_t hypno_timer;
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# if defined(SPLIT_KEYBOARD) || defined(KEYBOARD_ergodox_ez) || defined(KEYBOARD_crkbd)
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# define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN_DUAL
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# else
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# define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN
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# endif
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#endif
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/* Custom indicators for modifiers.
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* This allows for certain lights to be lit up, based on what mods are active, giving some visual feedback.
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* This is especially useful for One Shot Mods, since it's not always obvious if they're still lit up.
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*/
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#ifdef RGBLIGHT_ENABLE
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# ifdef INDICATOR_LIGHTS
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#ifdef INDICATOR_LIGHTS
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void set_rgb_indicators(uint8_t this_mod, uint8_t this_led, uint8_t this_osm) {
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if (userspace_config.rgb_layer_change && get_highest_layer(layer_state) == 0) {
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if ((this_mod | this_osm) & MOD_MASK_SHIFT || this_led & (1 << USB_LED_CAPS_LOCK)) {
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# ifdef SHFT_LED1
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# ifdef SHFT_LED1
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rgblight_sethsv_at(120, 255, 255, SHFT_LED1);
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# endif // SHFT_LED1
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# ifdef SHFT_LED2
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# endif // SHFT_LED1
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# ifdef SHFT_LED2
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rgblight_sethsv_at(120, 255, 255, SHFT_LED2);
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# endif // SHFT_LED2
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# endif // SHFT_LED2
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} else {
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# ifdef SHFT_LED1
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# ifdef SHFT_LED1
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rgblight_sethsv_default_helper(SHFT_LED1);
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# endif // SHFT_LED1
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# ifdef SHFT_LED2
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# endif // SHFT_LED1
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# ifdef SHFT_LED2
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rgblight_sethsv_default_helper(SHFT_LED2);
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# endif // SHFT_LED2
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# endif // SHFT_LED2
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}
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if ((this_mod | this_osm) & MOD_MASK_CTRL) {
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# ifdef CTRL_LED1
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# ifdef CTRL_LED1
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rgblight_sethsv_at(0, 255, 255, CTRL_LED1);
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# endif // CTRL_LED1
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# ifdef CTRL_LED2
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# endif // CTRL_LED1
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# ifdef CTRL_LED2
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rgblight_sethsv_at(0, 255, 255, CTRL_LED2);
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# endif // CTRL_LED2
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# endif // CTRL_LED2
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} else {
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# ifdef CTRL_LED1
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# ifdef CTRL_LED1
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rgblight_sethsv_default_helper(CTRL_LED1);
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# endif // CTRL_LED1
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# ifdef CTRL_LED2
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# endif // CTRL_LED1
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# ifdef CTRL_LED2
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rgblight_sethsv_default_helper(CTRL_LED2);
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# endif // CTRL_LED2
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# endif // CTRL_LED2
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}
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if ((this_mod | this_osm) & MOD_MASK_GUI) {
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# ifdef GUI_LED1
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# ifdef GUI_LED1
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rgblight_sethsv_at(51, 255, 255, GUI_LED1);
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# endif // GUI_LED1
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# ifdef GUI_LED2
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# endif // GUI_LED1
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# ifdef GUI_LED2
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rgblight_sethsv_at(51, 255, 255, GUI_LED2);
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# endif // GUI_LED2
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# endif // GUI_LED2
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} else {
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# ifdef GUI_LED1
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# ifdef GUI_LED1
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rgblight_sethsv_default_helper(GUI_LED1);
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# endif // GUI_LED1
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# ifdef GUI_LED2
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# endif // GUI_LED1
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# ifdef GUI_LED2
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rgblight_sethsv_default_helper(GUI_LED2);
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# endif // GUI_LED2
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# endif // GUI_LED2
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}
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if ((this_mod | this_osm) & MOD_MASK_ALT) {
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# ifdef ALT_LED1
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# ifdef ALT_LED1
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rgblight_sethsv_at(240, 255, 255, ALT_LED1);
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# endif // ALT_LED1
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# ifdef GUI_LED2
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# endif // ALT_LED1
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# ifdef GUI_LED2
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rgblight_sethsv_at(240, 255, 255, ALT_LED2);
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# endif // GUI_LED2
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# endif // GUI_LED2
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} else {
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# ifdef GUI_LED1
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# ifdef GUI_LED1
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rgblight_sethsv_default_helper(ALT_LED1);
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# endif // GUI_LED1
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# ifdef GUI_LED2
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# endif // GUI_LED1
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# ifdef GUI_LED2
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rgblight_sethsv_default_helper(ALT_LED2);
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# endif // GUI_LED2
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# endif // GUI_LED2
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}
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}
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}
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@ -95,9 +83,9 @@ void matrix_scan_indicator(void) {
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set_rgb_indicators(get_mods(), host_keyboard_leds(), get_oneshot_mods());
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}
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}
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# endif // INDICATOR_LIGHTS
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#endif // INDICATOR_LIGHTS
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# ifdef RGBLIGHT_TWINKLE
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#ifdef RGBLIGHT_TWINKLE
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static rgblight_fadeout lights[RGBLED_NUM];
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__attribute__((weak)) bool rgblight_twinkle_is_led_used_keymap(uint8_t index) { return false; }
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/* This function checks for used LEDs. This way, collisions don't occur and cause weird rendering */
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bool rgblight_twinkle_is_led_used(uint8_t index) {
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switch (index) {
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# ifdef INDICATOR_LIGHTS
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# ifdef SHFT_LED1
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# ifdef INDICATOR_LIGHTS
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# ifdef SHFT_LED1
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case SHFT_LED1:
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return true;
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# endif // SHFT_LED1
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# ifdef SHFT_LED2
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# endif // SHFT_LED1
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# ifdef SHFT_LED2
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case SHFT_LED2:
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return true;
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# endif // SHFT_LED2
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# ifdef CTRL_LED1
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# endif // SHFT_LED2
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# ifdef CTRL_LED1
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case CTRL_LED1:
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return true;
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# endif // CTRL_LED1
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# ifdef CTRL_LED2
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# endif // CTRL_LED1
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# ifdef CTRL_LED2
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case CTRL_LED2:
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return true;
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# endif // CTRL_LED2
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# ifdef GUI_LED1
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# endif // CTRL_LED2
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# ifdef GUI_LED1
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case GUI_LED1:
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return true;
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# endif // GUI_LED1
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# ifdef GUI_LED2
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# endif // GUI_LED1
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# ifdef GUI_LED2
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case GUI_LED2:
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return true;
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# endif // GUI_LED2
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# ifdef ALT_LED1
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# endif // GUI_LED2
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# ifdef ALT_LED1
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case ALT_LED1:
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return true;
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# endif // ALT_LED1
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# ifdef ALT_LED2
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# endif // ALT_LED1
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# ifdef ALT_LED2
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case ALT_LED2:
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return true;
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# endif // ALT_LED2
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# endif // INDICATOR_LIGHTS
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# endif // ALT_LED2
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# endif // INDICATOR_LIGHTS
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default:
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return rgblight_twinkle_is_led_used_keymap(index);
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}
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rgblight_sethsv_at(light->hue, 255, light->life, light_index);
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}
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# endif
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#endif // RGBLIGHT_ENABLE
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#endif
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bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
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bool process_record_user_rgb_light(uint16_t keycode, keyrecord_t *record) {
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uint16_t temp_keycode = keycode;
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// Filter out the actual keycode from MT and LT keys.
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if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) {
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temp_keycode &= 0xFF;
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}
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#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
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hypno_timer = timer_read32();
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if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_REST_MODE) {
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rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP);
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}
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#endif
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switch (temp_keycode) {
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#ifdef RGBLIGHT_TWINKLE
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case KC_A ... KC_SLASH:
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start_rgb_light();
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}
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break;
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#endif // RGBLIGHT_TWINKLE
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case KC_RGB_T: // This allows me to use underglow as layer indication, or as normal
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#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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if (record->event.pressed) {
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userspace_config.rgb_layer_change ^= 1;
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dprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
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eeconfig_update_user(userspace_config.raw);
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if (userspace_config.rgb_layer_change) {
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# if defined(RGBLIGHT_ENABLE) && defined(RGB_MATRIX_ENABLE)
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rgblight_enable_noeeprom();
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# endif
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layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better)
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# if defined(RGBLIGHT_ENABLE) && defined(RGB_MATRIX_ENABLE)
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} else {
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rgblight_disable_noeeprom();
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# endif
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}
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}
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#endif // RGBLIGHT_ENABLE
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break;
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case RGB_IDL: // This allows me to use underglow as layer indication, or as normal
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#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
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if (record->event.pressed) {
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userspace_config.rgb_matrix_idle_anim ^= 1;
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dprintf("RGB Matrix Idle Animation [EEPROM]: %u\n", userspace_config.rgb_matrix_idle_anim);
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eeconfig_update_user(userspace_config.raw);
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if (userspace_config.rgb_matrix_idle_anim) {
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rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP);
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}
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}
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#endif
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break;
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#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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case RGB_TOG:
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// Split keyboards need to trigger on key-up for edge-case issue
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# ifndef SPLIT_KEYBOARD
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if (record->event.pressed) {
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# else
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if (!record->event.pressed) {
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# endif
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# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
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rgblight_toggle();
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# endif
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# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
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rgb_matrix_toggle();
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# endif
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}
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return false;
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break;
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case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // quantum_keycodes.h L400 for definitions
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if (record->event.pressed) {
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bool is_eeprom_updated;
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# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
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// This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
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if (userspace_config.rgb_layer_change) {
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userspace_config.rgb_layer_change = false;
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dprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
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is_eeprom_updated = true;
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}
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# endif
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# if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
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if (userspace_config.rgb_matrix_idle_anim) {
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userspace_config.rgb_matrix_idle_anim = false;
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dprintf("RGB Matrix Idle Animation [EEPROM]: %u\n", userspace_config.rgb_matrix_idle_anim);
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is_eeprom_updated = true;
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}
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# endif
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if (is_eeprom_updated) {
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eeconfig_update_user(userspace_config.raw);
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}
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}
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# if defined(RGBLIGHT_DISABLE_KEYCODES) || defined(RGB_MATRIX_DISABLE_KEYCODES)
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if (keycode == RGB_MODE_FORWARD && record->event.pressed) {
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uint8_t shifted = get_mods() & (MOD_MASK_SHIFT);
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if (shifted) {
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# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
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rgblight_step_reverse();
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# endif
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# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
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rgb_matrix_step_reverse();
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# endif
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} else {
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# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
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rgblight_step();
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# endif
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# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
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rgb_matrix_step();
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# endif
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}
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} else if (keycode == RGB_MODE_REVERSE && record->event.pressed) {
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uint8_t shifted = get_mods() & (MOD_MASK_SHIFT);
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if (shifted) {
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# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
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rgblight_step();
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# endif
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# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
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rgb_matrix_step();
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# endif
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} else {
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# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
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rgblight_step_reverse();
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# endif
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# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
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rgb_matrix_step_reverse();
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# endif
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}
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} else if (keycode == RGB_HUI) {
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# ifndef SPLIT_KEYBOARD
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if (record->event.pressed) {
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# else
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if (!record->event.pressed) {
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# endif
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# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
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rgblight_increase_hue();
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# endif
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# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
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rgb_matrix_increase_hue();
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# endif
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}
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} else if (keycode == RGB_HUD) {
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# ifndef SPLIT_KEYBOARD
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if (record->event.pressed) {
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# else
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if (!record->event.pressed) {
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# endif
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# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
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rgblight_decrease_hue();
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# endif
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# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
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rgb_matrix_decrease_hue();
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# endif
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}
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} else if (keycode == RGB_SAI) {
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# ifndef SPLIT_KEYBOARD
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if (record->event.pressed) {
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# else
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if (!record->event.pressed) {
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# endif
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# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
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rgblight_increase_sat();
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# endif
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# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
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rgb_matrix_increase_sat();
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# endif
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}
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} else if (keycode == RGB_SAD) {
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# ifndef SPLIT_KEYBOARD
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if (record->event.pressed) {
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# else
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if (!record->event.pressed) {
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# endif
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# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
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rgblight_decrease_sat();
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# endif
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# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
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rgb_matrix_decrease_sat();
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# endif
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}
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} else if (keycode == RGB_VAI) {
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# ifndef SPLIT_KEYBOARD
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if (record->event.pressed) {
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# else
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if (!record->event.pressed) {
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# endif
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# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
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rgblight_increase_val();
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# endif
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# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
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rgb_matrix_increase_val();
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# endif
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}
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} else if (keycode == RGB_VAD) {
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# ifndef SPLIT_KEYBOARD
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if (record->event.pressed) {
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# else
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if (!record->event.pressed) {
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# endif
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# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
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rgblight_decrease_val();
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# endif
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# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
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rgb_matrix_decrease_val();
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# endif
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}
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} else if (keycode == RGB_SPI) {
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if (record->event.pressed) {
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||||
# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
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rgblight_increase_speed();
|
||||
# endif
|
||||
# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
||||
rgb_matrix_increase_speed();
|
||||
# endif
|
||||
}
|
||||
} else if (keycode == RGB_SPD) {
|
||||
if (record->event.pressed) {
|
||||
# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
|
||||
rgblight_decrease_speed();
|
||||
# endif
|
||||
# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
|
||||
rgb_matrix_decrease_speed();
|
||||
# endif
|
||||
}
|
||||
}
|
||||
return false;
|
||||
# endif
|
||||
#endif
|
||||
|
||||
break;
|
||||
#endif // RGBLIGHT_TWINKLE
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void keyboard_post_init_rgb(void) {
|
||||
#if defined(RGBLIGHT_ENABLE)
|
||||
# if defined(RGBLIGHT_STARTUP_ANIMATION)
|
||||
void keyboard_post_init_rgb_light(void) {
|
||||
#if defined(RGBLIGHT_STARTUP_ANIMATION)
|
||||
bool is_enabled = rgblight_config.enable;
|
||||
if (userspace_config.rgb_layer_change) {
|
||||
rgblight_enable_noeeprom();
|
||||
}
|
||||
if (rgblight_config.enable) {
|
||||
layer_state_set_user(layer_state);
|
||||
layer_state_set_rgb_light(layer_state);
|
||||
uint16_t old_hue = rgblight_config.hue;
|
||||
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
|
||||
for (uint16_t i = 255; i > 0; i--) {
|
||||
|
@ -476,17 +247,11 @@ void keyboard_post_init_rgb(void) {
|
|||
rgblight_disable_noeeprom();
|
||||
}
|
||||
|
||||
# endif
|
||||
layer_state_set_user(layer_state);
|
||||
#endif
|
||||
#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
|
||||
if (userspace_config.rgb_matrix_idle_anim) {
|
||||
rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE);
|
||||
}
|
||||
#endif
|
||||
layer_state_set_rgb_light(layer_state);
|
||||
}
|
||||
|
||||
void matrix_scan_rgb(void) {
|
||||
void matrix_scan_rgb_light(void) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
# ifdef RGBLIGHT_TWINKLE
|
||||
scan_rgblight_fadeout();
|
||||
|
@ -496,23 +261,15 @@ void matrix_scan_rgb(void) {
|
|||
matrix_scan_indicator();
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
|
||||
if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_TYPING_HEATMAP && timer_elapsed32(hypno_timer) > 15000) {
|
||||
rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
void rgblight_set_hsv_and_mode(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode) {
|
||||
rgblight_sethsv_noeeprom(hue, sat, val);
|
||||
wait_us(175); // Add a slight delay between color and mode to ensure it's processed correctly
|
||||
rgblight_mode_noeeprom(mode);
|
||||
}
|
||||
#endif
|
||||
|
||||
layer_state_t layer_state_set_rgb(layer_state_t state) {
|
||||
layer_state_t layer_state_set_rgb_light(layer_state_t state) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (userspace_config.rgb_layer_change) {
|
||||
switch (get_highest_layer(state)) {
|
||||
|
@ -574,40 +331,3 @@ layer_state_t layer_state_set_rgb(layer_state_t state) {
|
|||
|
||||
return state;
|
||||
}
|
||||
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
# include "lib/lib8tion/lib8tion.h"
|
||||
extern led_config_t g_led_config;
|
||||
|
||||
void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type) {
|
||||
HSV hsv = {hue, sat, val};
|
||||
if (hsv.v > rgb_matrix_config.hsv.v) {
|
||||
hsv.v = rgb_matrix_config.hsv.v;
|
||||
}
|
||||
|
||||
switch (mode) {
|
||||
case 1: // breathing
|
||||
{
|
||||
uint16_t time = scale16by8(g_rgb_counters.tick, speed / 8);
|
||||
hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
|
||||
RGB rgb = hsv_to_rgb(hsv);
|
||||
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
|
||||
if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: // Solid Color
|
||||
{
|
||||
RGB rgb = hsv_to_rgb(hsv);
|
||||
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
|
||||
if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
|
||||
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue