[Keymap] Drashna's Cleanup and RGB Divide (#8506)

* Enable External EEPROM on Planck Rev6

* Update KC_MAKE macro to use qmk cli util

* Disable additional gradients for rgb matrix

* Update analog code for newer methods

* Update ergodox layout

* Disable Grave Escape

* Cleanup OLED code a bit

* Remove old unicode code

* Seperate RGB Matrix code from RGB Light code in userspace

* Massive overhaul an generalization of personal OLED code

Now lets hope I NEVER get a keyboard using a 128x32 in a normal orientation.

* Super tiny cleanup

* Enable Diablo layer on kyria

* clang format pass

* Additional OLED cleanup
This commit is contained in:
Drashna Jaelre 2020-03-31 16:26:43 -07:00 committed by GitHub
parent 8c80475fcc
commit c67e304593
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22 changed files with 890 additions and 869 deletions

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@ -2,89 +2,77 @@
#include "rgb_stuff.h"
#include "eeprom.h"
#if defined(RGBLIGHT_ENABLE)
extern rgblight_config_t rgblight_config;
bool has_initialized;
void rgblight_sethsv_default_helper(uint8_t index) { rgblight_sethsv_at(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, index); }
#endif // RGBLIGHT_ENABLE
#if defined(RGB_MATRIX_ENABLE)
static uint32_t hypno_timer;
# if defined(SPLIT_KEYBOARD) || defined(KEYBOARD_ergodox_ez) || defined(KEYBOARD_crkbd)
# define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN_DUAL
# else
# define RGB_MATRIX_REST_MODE RGB_MATRIX_CYCLE_OUT_IN
# endif
#endif
/* Custom indicators for modifiers.
* This allows for certain lights to be lit up, based on what mods are active, giving some visual feedback.
* This is especially useful for One Shot Mods, since it's not always obvious if they're still lit up.
*/
#ifdef RGBLIGHT_ENABLE
# ifdef INDICATOR_LIGHTS
#ifdef INDICATOR_LIGHTS
void set_rgb_indicators(uint8_t this_mod, uint8_t this_led, uint8_t this_osm) {
if (userspace_config.rgb_layer_change && get_highest_layer(layer_state) == 0) {
if ((this_mod | this_osm) & MOD_MASK_SHIFT || this_led & (1 << USB_LED_CAPS_LOCK)) {
# ifdef SHFT_LED1
# ifdef SHFT_LED1
rgblight_sethsv_at(120, 255, 255, SHFT_LED1);
# endif // SHFT_LED1
# ifdef SHFT_LED2
# endif // SHFT_LED1
# ifdef SHFT_LED2
rgblight_sethsv_at(120, 255, 255, SHFT_LED2);
# endif // SHFT_LED2
# endif // SHFT_LED2
} else {
# ifdef SHFT_LED1
# ifdef SHFT_LED1
rgblight_sethsv_default_helper(SHFT_LED1);
# endif // SHFT_LED1
# ifdef SHFT_LED2
# endif // SHFT_LED1
# ifdef SHFT_LED2
rgblight_sethsv_default_helper(SHFT_LED2);
# endif // SHFT_LED2
# endif // SHFT_LED2
}
if ((this_mod | this_osm) & MOD_MASK_CTRL) {
# ifdef CTRL_LED1
# ifdef CTRL_LED1
rgblight_sethsv_at(0, 255, 255, CTRL_LED1);
# endif // CTRL_LED1
# ifdef CTRL_LED2
# endif // CTRL_LED1
# ifdef CTRL_LED2
rgblight_sethsv_at(0, 255, 255, CTRL_LED2);
# endif // CTRL_LED2
# endif // CTRL_LED2
} else {
# ifdef CTRL_LED1
# ifdef CTRL_LED1
rgblight_sethsv_default_helper(CTRL_LED1);
# endif // CTRL_LED1
# ifdef CTRL_LED2
# endif // CTRL_LED1
# ifdef CTRL_LED2
rgblight_sethsv_default_helper(CTRL_LED2);
# endif // CTRL_LED2
# endif // CTRL_LED2
}
if ((this_mod | this_osm) & MOD_MASK_GUI) {
# ifdef GUI_LED1
# ifdef GUI_LED1
rgblight_sethsv_at(51, 255, 255, GUI_LED1);
# endif // GUI_LED1
# ifdef GUI_LED2
# endif // GUI_LED1
# ifdef GUI_LED2
rgblight_sethsv_at(51, 255, 255, GUI_LED2);
# endif // GUI_LED2
# endif // GUI_LED2
} else {
# ifdef GUI_LED1
# ifdef GUI_LED1
rgblight_sethsv_default_helper(GUI_LED1);
# endif // GUI_LED1
# ifdef GUI_LED2
# endif // GUI_LED1
# ifdef GUI_LED2
rgblight_sethsv_default_helper(GUI_LED2);
# endif // GUI_LED2
# endif // GUI_LED2
}
if ((this_mod | this_osm) & MOD_MASK_ALT) {
# ifdef ALT_LED1
# ifdef ALT_LED1
rgblight_sethsv_at(240, 255, 255, ALT_LED1);
# endif // ALT_LED1
# ifdef GUI_LED2
# endif // ALT_LED1
# ifdef GUI_LED2
rgblight_sethsv_at(240, 255, 255, ALT_LED2);
# endif // GUI_LED2
# endif // GUI_LED2
} else {
# ifdef GUI_LED1
# ifdef GUI_LED1
rgblight_sethsv_default_helper(ALT_LED1);
# endif // GUI_LED1
# ifdef GUI_LED2
# endif // GUI_LED1
# ifdef GUI_LED2
rgblight_sethsv_default_helper(ALT_LED2);
# endif // GUI_LED2
# endif // GUI_LED2
}
}
}
@ -95,9 +83,9 @@ void matrix_scan_indicator(void) {
set_rgb_indicators(get_mods(), host_keyboard_leds(), get_oneshot_mods());
}
}
# endif // INDICATOR_LIGHTS
#endif // INDICATOR_LIGHTS
# ifdef RGBLIGHT_TWINKLE
#ifdef RGBLIGHT_TWINKLE
static rgblight_fadeout lights[RGBLED_NUM];
__attribute__((weak)) bool rgblight_twinkle_is_led_used_keymap(uint8_t index) { return false; }
@ -105,40 +93,40 @@ __attribute__((weak)) bool rgblight_twinkle_is_led_used_keymap(uint8_t index) {
/* This function checks for used LEDs. This way, collisions don't occur and cause weird rendering */
bool rgblight_twinkle_is_led_used(uint8_t index) {
switch (index) {
# ifdef INDICATOR_LIGHTS
# ifdef SHFT_LED1
# ifdef INDICATOR_LIGHTS
# ifdef SHFT_LED1
case SHFT_LED1:
return true;
# endif // SHFT_LED1
# ifdef SHFT_LED2
# endif // SHFT_LED1
# ifdef SHFT_LED2
case SHFT_LED2:
return true;
# endif // SHFT_LED2
# ifdef CTRL_LED1
# endif // SHFT_LED2
# ifdef CTRL_LED1
case CTRL_LED1:
return true;
# endif // CTRL_LED1
# ifdef CTRL_LED2
# endif // CTRL_LED1
# ifdef CTRL_LED2
case CTRL_LED2:
return true;
# endif // CTRL_LED2
# ifdef GUI_LED1
# endif // CTRL_LED2
# ifdef GUI_LED1
case GUI_LED1:
return true;
# endif // GUI_LED1
# ifdef GUI_LED2
# endif // GUI_LED1
# ifdef GUI_LED2
case GUI_LED2:
return true;
# endif // GUI_LED2
# ifdef ALT_LED1
# endif // GUI_LED2
# ifdef ALT_LED1
case ALT_LED1:
return true;
# endif // ALT_LED1
# ifdef ALT_LED2
# endif // ALT_LED1
# ifdef ALT_LED2
case ALT_LED2:
return true;
# endif // ALT_LED2
# endif // INDICATOR_LIGHTS
# endif // ALT_LED2
# endif // INDICATOR_LIGHTS
default:
return rgblight_twinkle_is_led_used_keymap(index);
}
@ -213,23 +201,15 @@ void start_rgb_light(void) {
rgblight_sethsv_at(light->hue, 255, light->life, light_index);
}
# endif
#endif // RGBLIGHT_ENABLE
#endif
bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
bool process_record_user_rgb_light(uint16_t keycode, keyrecord_t *record) {
uint16_t temp_keycode = keycode;
// Filter out the actual keycode from MT and LT keys.
if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) || (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) {
temp_keycode &= 0xFF;
}
#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
hypno_timer = timer_read32();
if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_REST_MODE) {
rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP);
}
#endif
switch (temp_keycode) {
#ifdef RGBLIGHT_TWINKLE
case KC_A ... KC_SLASH:
@ -242,228 +222,19 @@ bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
start_rgb_light();
}
break;
#endif // RGBLIGHT_TWINKLE
case KC_RGB_T: // This allows me to use underglow as layer indication, or as normal
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
if (record->event.pressed) {
userspace_config.rgb_layer_change ^= 1;
dprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
eeconfig_update_user(userspace_config.raw);
if (userspace_config.rgb_layer_change) {
# if defined(RGBLIGHT_ENABLE) && defined(RGB_MATRIX_ENABLE)
rgblight_enable_noeeprom();
# endif
layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better)
# if defined(RGBLIGHT_ENABLE) && defined(RGB_MATRIX_ENABLE)
} else {
rgblight_disable_noeeprom();
# endif
}
}
#endif // RGBLIGHT_ENABLE
break;
case RGB_IDL: // This allows me to use underglow as layer indication, or as normal
#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
if (record->event.pressed) {
userspace_config.rgb_matrix_idle_anim ^= 1;
dprintf("RGB Matrix Idle Animation [EEPROM]: %u\n", userspace_config.rgb_matrix_idle_anim);
eeconfig_update_user(userspace_config.raw);
if (userspace_config.rgb_matrix_idle_anim) {
rgb_matrix_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP);
}
}
#endif
break;
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
case RGB_TOG:
// Split keyboards need to trigger on key-up for edge-case issue
# ifndef SPLIT_KEYBOARD
if (record->event.pressed) {
# else
if (!record->event.pressed) {
# endif
# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
rgblight_toggle();
# endif
# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
rgb_matrix_toggle();
# endif
}
return false;
break;
case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // quantum_keycodes.h L400 for definitions
if (record->event.pressed) {
bool is_eeprom_updated;
# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
// This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
if (userspace_config.rgb_layer_change) {
userspace_config.rgb_layer_change = false;
dprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
is_eeprom_updated = true;
}
# endif
# if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
if (userspace_config.rgb_matrix_idle_anim) {
userspace_config.rgb_matrix_idle_anim = false;
dprintf("RGB Matrix Idle Animation [EEPROM]: %u\n", userspace_config.rgb_matrix_idle_anim);
is_eeprom_updated = true;
}
# endif
if (is_eeprom_updated) {
eeconfig_update_user(userspace_config.raw);
}
}
# if defined(RGBLIGHT_DISABLE_KEYCODES) || defined(RGB_MATRIX_DISABLE_KEYCODES)
if (keycode == RGB_MODE_FORWARD && record->event.pressed) {
uint8_t shifted = get_mods() & (MOD_MASK_SHIFT);
if (shifted) {
# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
rgblight_step_reverse();
# endif
# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
rgb_matrix_step_reverse();
# endif
} else {
# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
rgblight_step();
# endif
# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
rgb_matrix_step();
# endif
}
} else if (keycode == RGB_MODE_REVERSE && record->event.pressed) {
uint8_t shifted = get_mods() & (MOD_MASK_SHIFT);
if (shifted) {
# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
rgblight_step();
# endif
# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
rgb_matrix_step();
# endif
} else {
# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
rgblight_step_reverse();
# endif
# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
rgb_matrix_step_reverse();
# endif
}
} else if (keycode == RGB_HUI) {
# ifndef SPLIT_KEYBOARD
if (record->event.pressed) {
# else
if (!record->event.pressed) {
# endif
# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
rgblight_increase_hue();
# endif
# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
rgb_matrix_increase_hue();
# endif
}
} else if (keycode == RGB_HUD) {
# ifndef SPLIT_KEYBOARD
if (record->event.pressed) {
# else
if (!record->event.pressed) {
# endif
# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
rgblight_decrease_hue();
# endif
# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
rgb_matrix_decrease_hue();
# endif
}
} else if (keycode == RGB_SAI) {
# ifndef SPLIT_KEYBOARD
if (record->event.pressed) {
# else
if (!record->event.pressed) {
# endif
# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
rgblight_increase_sat();
# endif
# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
rgb_matrix_increase_sat();
# endif
}
} else if (keycode == RGB_SAD) {
# ifndef SPLIT_KEYBOARD
if (record->event.pressed) {
# else
if (!record->event.pressed) {
# endif
# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
rgblight_decrease_sat();
# endif
# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
rgb_matrix_decrease_sat();
# endif
}
} else if (keycode == RGB_VAI) {
# ifndef SPLIT_KEYBOARD
if (record->event.pressed) {
# else
if (!record->event.pressed) {
# endif
# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
rgblight_increase_val();
# endif
# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
rgb_matrix_increase_val();
# endif
}
} else if (keycode == RGB_VAD) {
# ifndef SPLIT_KEYBOARD
if (record->event.pressed) {
# else
if (!record->event.pressed) {
# endif
# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
rgblight_decrease_val();
# endif
# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
rgb_matrix_decrease_val();
# endif
}
} else if (keycode == RGB_SPI) {
if (record->event.pressed) {
# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
rgblight_increase_speed();
# endif
# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
rgb_matrix_increase_speed();
# endif
}
} else if (keycode == RGB_SPD) {
if (record->event.pressed) {
# if defined(RGBLIGHT_ENABLE) && !defined(RGBLIGHT_DISABLE_KEYCODES)
rgblight_decrease_speed();
# endif
# if defined(RGB_MATRIX_ENABLE) && !defined(RGB_MATRIX_DISABLE_KEYCODES)
rgb_matrix_decrease_speed();
# endif
}
}
return false;
# endif
#endif
break;
#endif // RGBLIGHT_TWINKLE
}
return true;
}
void keyboard_post_init_rgb(void) {
#if defined(RGBLIGHT_ENABLE)
# if defined(RGBLIGHT_STARTUP_ANIMATION)
void keyboard_post_init_rgb_light(void) {
#if defined(RGBLIGHT_STARTUP_ANIMATION)
bool is_enabled = rgblight_config.enable;
if (userspace_config.rgb_layer_change) {
rgblight_enable_noeeprom();
}
if (rgblight_config.enable) {
layer_state_set_user(layer_state);
layer_state_set_rgb_light(layer_state);
uint16_t old_hue = rgblight_config.hue;
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
for (uint16_t i = 255; i > 0; i--) {
@ -476,17 +247,11 @@ void keyboard_post_init_rgb(void) {
rgblight_disable_noeeprom();
}
# endif
layer_state_set_user(layer_state);
#endif
#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
if (userspace_config.rgb_matrix_idle_anim) {
rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE);
}
#endif
layer_state_set_rgb_light(layer_state);
}
void matrix_scan_rgb(void) {
void matrix_scan_rgb_light(void) {
#ifdef RGBLIGHT_ENABLE
# ifdef RGBLIGHT_TWINKLE
scan_rgblight_fadeout();
@ -496,23 +261,15 @@ void matrix_scan_rgb(void) {
matrix_scan_indicator();
# endif
#endif
#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
if (userspace_config.rgb_matrix_idle_anim && rgb_matrix_get_mode() == RGB_MATRIX_TYPING_HEATMAP && timer_elapsed32(hypno_timer) > 15000) {
rgb_matrix_mode_noeeprom(RGB_MATRIX_REST_MODE);
}
#endif
}
#ifdef RGBLIGHT_ENABLE
void rgblight_set_hsv_and_mode(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode) {
rgblight_sethsv_noeeprom(hue, sat, val);
wait_us(175); // Add a slight delay between color and mode to ensure it's processed correctly
rgblight_mode_noeeprom(mode);
}
#endif
layer_state_t layer_state_set_rgb(layer_state_t state) {
layer_state_t layer_state_set_rgb_light(layer_state_t state) {
#ifdef RGBLIGHT_ENABLE
if (userspace_config.rgb_layer_change) {
switch (get_highest_layer(state)) {
@ -574,40 +331,3 @@ layer_state_t layer_state_set_rgb(layer_state_t state) {
return state;
}
#ifdef RGB_MATRIX_ENABLE
# include "lib/lib8tion/lib8tion.h"
extern led_config_t g_led_config;
void rgb_matrix_layer_helper(uint8_t hue, uint8_t sat, uint8_t val, uint8_t mode, uint8_t speed, uint8_t led_type) {
HSV hsv = {hue, sat, val};
if (hsv.v > rgb_matrix_config.hsv.v) {
hsv.v = rgb_matrix_config.hsv.v;
}
switch (mode) {
case 1: // breathing
{
uint16_t time = scale16by8(g_rgb_counters.tick, speed / 8);
hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
RGB rgb = hsv_to_rgb(hsv);
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
}
break;
}
default: // Solid Color
{
RGB rgb = hsv_to_rgb(hsv);
for (uint8_t i = 0; i < DRIVER_LED_TOTAL; i++) {
if (HAS_FLAGS(g_led_config.flags[i], led_type)) {
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
}
break;
}
}
}
#endif