Cleans up quantum/keymap situation, removes extra lufa folders (#416)

* sorts out keycodes

* move midi around

* remove mbed

* replaces keymap with qmk/keymap_common

* fixes keymap.h

* keymap, config, quantum rearrange

* removes unneeded lufa stuff
This commit is contained in:
Jack Humbert 2016-06-18 14:30:24 -04:00 committed by GitHub
parent 1923cffd41
commit db32864ce7
5186 changed files with 2207 additions and 2306512 deletions

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@ -1,4 +1,4 @@
#include "keymap_common.h"
#include "keymap.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(

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@ -1,4 +1,4 @@
#include "keymap_common.h"
#include "keymap.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(

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@ -1,4 +1,4 @@
#include "keymap_common.h"
#include "keymap.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP( /* Jack */

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@ -1,4 +1,4 @@
#include "keymap_common.h"
#include "keymap.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP( /* Joe qwerty */

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@ -20,7 +20,7 @@
`-----------------------------------------------------------------------------------------------'
*/
#include "keymap_common.h"
#include "keymap.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: dvorak */

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@ -1,4 +1,4 @@
#include "keymap_common.h"
#include "keymap.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(

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@ -1,7 +1,7 @@
// Author: Nathan Ross Powell <nathanrospowell@gmail.com>
// https://github.com/nathanrosspowell/tmk_keyboard/blob/planck-jack/keyboard/planck/keymap_nathan.c
#include "keymap_common.h"
#include "keymap.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: main layer

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@ -1,4 +1,4 @@
#include "keymap_common.h"
#include "keymap.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP( /* Paul */

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@ -1,4 +1,4 @@
#include "keymap_common.h"
#include "keymap.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP( /* Native */

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@ -1,4 +1,4 @@
#include "keymap_common.h"
#include "keymap.h"
/*
* BUILD:

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@ -1,4 +1,4 @@
#include "keymap_common.h"
#include "keymap.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP( /* Matrix Dvorak */

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@ -1,4 +1,4 @@
#include "keymap_common.h"
#include "keymap.h"
#include "action_layer.h"
#include "action.h"
#include "action_util.h"

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@ -1,4 +1,4 @@
#include "keymap_common.h"
#include "keymap.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP( /* Jack */

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@ -1,4 +1,4 @@
#include "keymap_common.h"
#include "keymap.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(

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@ -1,4 +1,4 @@
#include "keymap_common.h"
#include "keymap.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP( /* Wilba */

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@ -14,7 +14,7 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"
#include "keymap.h"
/* translates key to keycode */