Move some common matrix code to a common location (#7699)

* Move some common matrix code to a common location

* Refactor some 'custom_matrix_helper' logic to use custom matrix lite

* Fix build for kinesis/stapelberg - abuse of vpath was picking up matrix.c from core when custom matrix was enabled

* Add validation for CUSTOM_MATRIX
This commit is contained in:
Joel Challis 2020-01-04 20:29:44 +00:00 committed by GitHub
parent c1feeaa57f
commit dcb7ca3f79
Failed to generate hash of commit
12 changed files with 124 additions and 283 deletions

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@ -14,10 +14,6 @@ GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#include "wait.h"
@ -33,23 +29,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# include "encoder.h"
#endif
#if (MATRIX_COLS <= 8)
# define print_matrix_header() print("\nr/c 01234567\n")
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
# define matrix_bitpop(i) bitpop(matrix[i])
# define ROW_SHIFTER ((uint8_t)1)
#elif (MATRIX_COLS <= 16)
# define print_matrix_header() print("\nr/c 0123456789ABCDEF\n")
# define print_matrix_row(row) print_bin_reverse16(matrix_get_row(row))
# define matrix_bitpop(i) bitpop16(matrix[i])
# define ROW_SHIFTER ((uint16_t)1)
#elif (MATRIX_COLS <= 32)
# define print_matrix_header() print("\nr/c 0123456789ABCDEF0123456789ABCDEF\n")
# define print_matrix_row(row) print_bin_reverse32(matrix_get_row(row))
# define matrix_bitpop(i) bitpop32(matrix[i])
# define ROW_SHIFTER ((uint32_t)1)
#endif
#define ERROR_DISCONNECT_COUNT 5
#define ROWS_PER_HAND (MATRIX_ROWS / 2)
@ -62,58 +41,21 @@ static pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
#endif
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t raw_matrix[ROWS_PER_HAND];
static matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
static matrix_row_t matrix[MATRIX_ROWS]; // debounced values
// row offsets for each hand
uint8_t thisHand, thatHand;
// user-defined overridable functions
__attribute__((weak)) void matrix_init_kb(void) { matrix_init_user(); }
__attribute__((weak)) void matrix_scan_kb(void) { matrix_scan_user(); }
__attribute__((weak)) void matrix_init_user(void) {}
__attribute__((weak)) void matrix_scan_user(void) {}
__attribute__((weak)) void matrix_slave_scan_user(void) {}
// helper functions
inline uint8_t matrix_rows(void) { return MATRIX_ROWS; }
inline uint8_t matrix_cols(void) { return MATRIX_COLS; }
bool matrix_is_modified(void) {
if (debounce_active()) return false;
return true;
}
inline bool matrix_is_on(uint8_t row, uint8_t col) { return (matrix[row] & ((matrix_row_t)1 << col)); }
inline matrix_row_t matrix_get_row(uint8_t row) { return matrix[row]; }
void matrix_print(void) {
print_matrix_header();
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row);
print(": ");
print_matrix_row(row);
print("\n");
}
}
uint8_t matrix_key_count(void) {
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += matrix_bitpop(i);
}
return count;
}
// matrix code
#ifdef DIRECT_PINS
@ -136,7 +78,7 @@ static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
pin_t pin = direct_pins[current_row][col_index];
if (pin != NO_PIN) {
current_matrix[current_row] |= readPin(pin) ? 0 : (ROW_SHIFTER << col_index);
current_matrix[current_row] |= readPin(pin) ? 0 : (MATRIX_ROW_SHIFTER << col_index);
}
}
@ -179,7 +121,7 @@ static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
// For each col...
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
// Populate the matrix row with the state of the col pin
current_matrix[current_row] |= readPin(col_pins[col_index]) ? 0 : (ROW_SHIFTER << col_index);
current_matrix[current_row] |= readPin(col_pins[col_index]) ? 0 : (MATRIX_ROW_SHIFTER << col_index);
}
// Unselect row
@ -225,10 +167,10 @@ static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
// Check row pin state
if (readPin(row_pins[row_index])) {
// Pin HI, clear col bit
current_matrix[row_index] &= ~(ROW_SHIFTER << current_col);
current_matrix[row_index] &= ~(MATRIX_ROW_SHIFTER << current_col);
} else {
// Pin LO, set col bit
current_matrix[row_index] |= (ROW_SHIFTER << current_col);
current_matrix[row_index] |= (MATRIX_ROW_SHIFTER << current_col);
}
// Determine if the matrix changed state
@ -280,7 +222,8 @@ void matrix_init(void) {
// initialize matrix state: all keys off
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
raw_matrix[i] = 0;
matrix[i] = 0;
}
debounce_init(ROWS_PER_HAND);
@ -288,29 +231,7 @@ void matrix_init(void) {
matrix_init_quantum();
}
uint8_t _matrix_scan(void) {
bool changed = false;
#if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW)
// Set row, read cols
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
changed |= read_cols_on_row(raw_matrix, current_row);
}
#elif (DIODE_DIRECTION == ROW2COL)
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
changed |= read_rows_on_col(raw_matrix, current_col);
}
#endif
debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed);
return (uint8_t)changed;
}
uint8_t matrix_scan(void) {
uint8_t ret = _matrix_scan();
void matrix_post_scan(void) {
if (is_keyboard_master()) {
static uint8_t error_count;
@ -335,6 +256,25 @@ uint8_t matrix_scan(void) {
#endif
matrix_slave_scan_user();
}
return ret;
}
uint8_t matrix_scan(void) {
bool changed = false;
#if defined(DIRECT_PINS) || (DIODE_DIRECTION == COL2ROW)
// Set row, read cols
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
changed |= read_cols_on_row(raw_matrix, current_row);
}
#elif (DIODE_DIRECTION == ROW2COL)
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
changed |= read_rows_on_col(raw_matrix, current_col);
}
#endif
debounce(raw_matrix, matrix + thisHand, ROWS_PER_HAND, changed);
matrix_post_scan();
return (uint8_t)changed;
}