Add Per Key exclusions for Haptic Feedback (#12386)

Co-authored-by: Drashna Jaelre <drashna@live.com>
This commit is contained in:
Roland Huber 2021-06-20 04:28:54 +02:00 committed by GitHub
parent f6ac5abd95
commit e4c5b1bbbb
Failed to generate hash of commit
2 changed files with 94 additions and 3 deletions

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@ -291,6 +291,73 @@ void haptic_play(void) {
#endif
}
__attribute__((weak)) bool get_haptic_enabled_key(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
# ifdef NO_HAPTIC_MOD
case QK_MOD_TAP ... QK_MOD_TAP_MAX:
if (record->tap.count == 0) return false;
break;
case QK_LAYER_TAP_TOGGLE ... QK_LAYER_TAP_TOGGLE_MAX:
if (record->tap.count != TAPPING_TOGGLE) return false;
break;
case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
if (record->tap.count == 0) return false;
break;
case KC_LCTRL ... KC_RGUI:
case QK_MOMENTARY ... QK_MOMENTARY_MAX:
# endif
# ifdef NO_HAPTIC_FN
case KC_FN0 ... KC_FN31:
# endif
# ifdef NO_HAPTIC_ALPHA
case KC_A ... KC_Z:
# endif
# ifdef NO_HAPTIC_PUNCTUATION
case KC_ENTER:
case KC_ESCAPE:
case KC_BSPACE:
case KC_SPACE:
case KC_MINUS:
case KC_EQUAL:
case KC_LBRACKET:
case KC_RBRACKET:
case KC_BSLASH:
case KC_NONUS_HASH:
case KC_SCOLON:
case KC_QUOTE:
case KC_GRAVE:
case KC_COMMA:
case KC_SLASH:
case KC_DOT:
case KC_NONUS_BSLASH:
# endif
# ifdef NO_HAPTIC_LOCKKEYS
case KC_CAPSLOCK:
case KC_SCROLLLOCK:
case KC_NUMLOCK:
# endif
# ifdef NO_HAPTIC_NAV
case KC_PSCREEN:
case KC_PAUSE:
case KC_INSERT:
case KC_DELETE:
case KC_PGDOWN:
case KC_PGUP:
case KC_LEFT:
case KC_UP:
case KC_RIGHT:
case KC_DOWN:
case KC_END:
case KC_HOME:
# endif
# ifdef NO_HAPTIC_NUMERIC
case KC_1 ... KC_0:
# endif
return false;
}
return true;
}
bool process_haptic(uint16_t keycode, keyrecord_t *record) {
if (keycode == HPT_ON && record->event.pressed) {
haptic_enable();
@ -335,12 +402,12 @@ bool process_haptic(uint16_t keycode, keyrecord_t *record) {
if (haptic_config.enable) {
if (record->event.pressed) {
// keypress
if (haptic_config.feedback < 2) {
if (haptic_config.feedback < 2 && get_haptic_enabled_key(keycode, record)) {
haptic_play();
}
} else {
// keyrelease
if (haptic_config.feedback > 0) {
if (haptic_config.feedback > 0 && get_haptic_enabled_key(keycode, record)) {
haptic_play();
}
}