[Keymap] ericgebhart keymap and userspace updates (#15727)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com>
Co-authored-by: Drashna Jael're <drashna@live.com>
This commit is contained in:
Eric Gebhart 2022-01-13 23:40:41 -05:00 committed by GitHub
parent 0f110737db
commit e865cab48e
Failed to generate hash of commit
35 changed files with 4202 additions and 1980 deletions

229
users/ericgebhart/core_keys.h Normal file → Executable file
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@ -19,42 +19,13 @@
#include "quantum.h"
#include "process_keycode/process_tap_dance.h"
#include "eeconfig.h"
#include "keymap_bepo.h"
#include "altlocal_keys.h"
//#define ONESHOT_TAP_TOGGLE 2 /* Tapping this number of times holds the key until tapped once again. */
void tap(uint16_t keycode);
bool process_record_secrets(uint16_t keycode, keyrecord_t *record);
typedef union {
uint8_t raw;
struct {
bool clicky_enable :1;
bool rgb_layer_change :1;
bool is_overwatch :1;
bool nuke_switch :1;
};
} userspace_config_t;
// for the creation of dvorak keys on an Bepo keyboard at the OS layer.
// so we can create an array of reasonable size
// for our translation keys. We have to create a
// good range of numbers
#define GR(x) (x-SAFE_RANGE)
uint8_t gr(uint8_t);
void send_keycode(uint8_t);
#define MOD_NONE 0x00
// indexs for the keycode translation table.
#define UNSHIFTED_KEY(key) key_translations[gr(key)][0][0]
#define UNSHIFTED_MODS(key) key_translations[gr(key)][0][1]
#define SHIFTED_KEY(key) key_translations[gr(key)][1][0]
#define SHIFTED_MODS(key) key_translations[gr(key)][1][1]
enum userspace_custom_keycodes {
// keep the keycodes using the send_key function close to SAFE_RANGE
// so the array of keycodes remains a reasonbale size.
@ -91,37 +62,106 @@ enum userspace_custom_keycodes {
DB_LESS,
DB_GRTR,
// End of dvorak on bepo translation keys.
// BEAKL on Qwerty..
BQ_DOT,
BQ_COMM,
BQ_QUOT,
// End of beakl on qwerty
BB_DOT,
BB_COMM,
BB_QUOT,
// End of beakl on Bepo
EPRM,
VRSN,
KC_DVORAK_ON_BEPO,
KC_BEPO,
KC_NORMAN,
// Default keyboard layouts - Same order as enum.
KC_DVORAK,
KC_QWERTY,
KC_COLEMAK,
KC_DVORAK,
KC_WORKMAN,
KC_BEAKL,
// KC_WORKMAN,
// KC_NORMAN,
// KC_MALTRON,
// KC_EUCALYN,
// KC_CARPLAX,
KC_DVORAK_BP,
KC_BEAKL_BP,
KC_BEPO,
KC_LAYERS,
// Misc.
KC_MAKE,
KC_RESET,
KC_RGB_T,
RGB_IDL,
KC_SECRET_1,
KC_SECRET_2,
KC_SECRET_3,
KC_SECRET_4,
KC_SECRET_5,
KC_CCCV
KC_CCCV, // Ctrl-C V in one key.
BP_CCCV,
KC_CTCN, // Ctrl-T N in one key.
BP_CTCN,
KC_CWCQ, // Ctrl-W Q in one key.
BP_CWCQ,
KC_XM_PORD, // Xmonad gui-e, gui-t for the scratchpads or desktops.
BP_XM_PORD,
KC_OCPRN, // Open, or open and close, cursor in the middle with hold.
BP_OCPRN,
KC_OCBRC,
BP_OCBRC,
KC_OCCBR,
BP_OCCBR,
KC_OCDQUO,
BP_OCDQUO,
KC_OCQUOT,
BP_OCQUOT,
KC_OCGRV,
BP_OCGRV,
KC_OCLTGT,
BP_OCLTGT,
UC_FLIP,
UC_TABL,
UC_SHRG,
UC_DISA,
KC_SPACETEST,
NEW_SAFE_RANGE
};
#define SFTGUI_T(kc) { MT(MOD_LGUI | MOD_LSFT, kc) }
#define SFT_GUI_ESC MT(MOD_LSFT | MOD_LGUI, KC_PGDN) // shift LGUI or Escape.
#define ALT_ENT ALT_T(KC_ENT) // Alt or enter
#define CTL_SPC CTL_T(KC_SPC) // ctrl or space
#define CTL_BSPC CTL_T(KC_BSPC) // ctrl or backspace
#define ALT_DEL ALT_T(KC_DEL) // Alt or delete
#define GUI_ESC GUI_T(KC_ESC) // Gui or escape
#define ALGR_SYMB ALGR_T(TG(SYMB)) // Alt gre or toggle symbol layer
#define CTLGUI_T(kc) MT(MOD_LGUI | MOD_LCTL, kc)
#define SFTGUI_T(kc) MT(MOD_LGUI | MOD_LSFT, kc)
#define ALTGUI_T(kc) MT(MOD_LGUI | MOD_LALT, kc)
#define ALT_ENT ALT_T(KC_ENT) // Alt or enter
#define CTL_SPC CTL_T(KC_SPC) // ctrl or space
#define CTL_BSPC CTL_T(KC_BSPC) // ctrl or backspace
#define ALT_DEL ALT_T(KC_DEL) // Alt or delete
#define GUI_ESC GUI_T(KC_ESC) // Gui or escape
#define ALGR_SYMB ALGR_T(TG(_SYMB)) // Alt gre or toggle symbol layer
#define ENT_NAV LT(_NAV, KC_ENT)
#define ENT_TOPR LT(_TOPROWS, KC_ENT)
#define ENT_TOPR_BP LT(_TOPROWS_BP, KC_ENT)
#define ESC_TOPR LT(_TOPROWS, KC_ESC)
#define ESC_TOPR_BP LT(_TOPROWS_BP, KC_ESC)
#define ESC_SYMB LT(_SYMB, KC_ESC)
#define ESC_SYMB_BP LT(_SYMB_BP, KC_ESC)
#define SPC_NAV LT(_NAV, KC_SPC)
#define SPC_TOPR LT(_TOPROWS, KC_SPC)
#define SPC_TOPR_BP LT(_TOPROWS_BP, KC_SPC)
#define SPC_LAYR LT(_LAYERS, KC_SPC)
#define SPC_LAYR_BP LT(_LAYERS, KC_SPC)
#define SPC_ADJ LT(_ADJUST, KC_SPC)
#define SPC_ADJ_BP LT(_ADJUST, KC_SPC)
#define BSPC_SYMB LT(_SYMB, KC_BSPC)
#define BSPC_SYMB_BP LT(_SYMB_BP, KC_BSPC)
#define BSPC_TOPR LT(_TOPROWS, KC_BSPC)
#define BSPC_TOPR_BP LT(_TOPROWS_BP, KC_BSPC)
#define SPC_NUM LT(_KEYPAD, KC_SPC)
#define SPC_NUM_BP LT(_KEYPAD_BP, KC_SPC)
#define BSPC_NUM LT(_KEYPAD, KC_BSPC)
#define BSPC_NUM_BP LT(_KEYPAD_BP, KC_BSPC)
// OSM keycodes, to keep things clean and easy to change
#define KC_MLSF OSM(MOD_LSFT)
@ -138,6 +178,9 @@ enum userspace_custom_keycodes {
#define MG_NKRO MAGIC_TOGGLE_NKRO
#define UC_IRNY UC(0x2E2E)
#define UC_CLUE UC(0x203D)
//// TAP DANCE
@ -166,11 +209,16 @@ enum {
TD_DEF_LAYER_SW = 5,
TD_DEF_OS_LAYER_SW = 6,
TD_MOUSE_BTNS = 7,
TD_DVORAK_BEPO = 8
TD_DVORAK_BEPO = 8,
TD_UP_HOME = 9,
TD_DOWN_END = 10,
TD_RIGHT_TAB = 11,
TD_LEFT_BACKTAB = 12
};
// Tap dance
#define KC_BKTAB LSFT(KC_TAB)
#define TAB_BKTAB TD(TD_TAB_BKTAB) // Tab or backtab tapdance.
#define MDIA_SYMB_KP_LAYERS TD(TD_MDIA_SYMB) // MDIA, symb, keypad, layouts layer tapdance toggle.
#define DEF_LAYER_SW TD(TD_DEF_LAYER_SW) // dvorak, dvorak_on_bepo, bepo default layer
@ -179,100 +227,34 @@ enum {
#define XMONAD_ESC TD(TD_XMONAD_ESC) // Escape, dvorak, media or symb. - tap and hold tap dance. 1-4
#define DVORAK_ET_BEPO TD(TD_DVORAK_BEPO) // Escape, dvorak, media or symb. - tap and hold tap dance. 1-4
#define TDMOUSE_BTNS TD(TD_MOUSE_BTNS) // hmmm. 1-5
#define RIGHT_TAB TD(TD_RIGHT_TAB) // Bad idea these 4. Maybe with good timing...
#define LEFT_BACKTAB TD(TD_LEFT_BACKTAB)
#define UP_HOME TD(TD_UP_HOME)
#define DOWN_END TD(TD_DOWN_END) // No! Down Down Not End....
// HOME ROW LAYER TOGGLE (LT) and Shift.
// both sides of the home row have "shift, ___, media , symb, ___" and "___, symb, media, ___, shift".
// so pinky fingers are shift when held and the index and second fingers are symbol and
// media layers when held.
// Dvorak
// shift and layer switch on hold on the home row.
#define KC_SFT_T_A SFT_T(KC_A)
#define KC_SFT_T_S SFT_T(KC_S)
#define KC_LT_SYMB_U LT(SYMB, KC_U)
#define KC_LT_SYMB_H LT(SYMB, KC_H)
#define KC_LT_MDIA_E LT(MDIA, KC_E)
#define KC_LT_MDIA_T LT(MDIA, KC_T)
// Need to add this to the others.
#define KC_LT_KP_N LT(KEYPAD, KC_N)
#define KC_LT_KP_O LT(KEYPAD, KC_O)
// for dvorak on bepo
#define BP_SFT_T_A SFT_T(BP_A)
#define BP_SFT_T_S SFT_T(BP_S)
#define BP_LT_SYMB_U LT(SYMB, BP_U)
#define BP_LT_SYMB_H LT(MDIA, BP_H)
#define BP_LT_MDIA_E LT(MDIA, BP_E)
#define BP_LT_MDIA_T LT(MDIA, BP_T)
// Need to add this to the others.
#define BP_LT_KP_N LT(KEYPAD, BP_N)
#define BP_LT_KP_O LT(KEYPAD, BP_O)
// for bepo on bepo
#define BP_SFT_T_T SFT_T(BP_T)
#define BP_SFT_T_W SFT_T(BP_W)
#define BP_LT_SYMB_I LT(SYMB_ON_BEPO, BP_I)
#define BP_LT_MDIA_E LT(MDIA, BP_E)
#define BP_LT_KP_U LT(KEYPAD, BP_U)
#define BP_LT_SYMB_S LT(SYMB_ON_BEPO, BP_S)
#define BP_LT_MDIA_R LT(MDIA, BP_R)
#define BP_LT_KP_N LT(KEYPAD, BP_N)
#define BP_SFT_T_A SFT_T(BP_A)
#define BP_SFT_T_S SFT_T(BP_S)
#define BP_SFT_T_E SFT_T(BP_E)
#define BP_SFT_T_M SFT_T(BP_M)
#define BP_SFT_T_ECRC SFT_T(BP_ECIR)
#define BP_SFT_T_CCED SFT_T(BP_CCED)
#define BP_LT_SYMB_COMM LT(SYMB,BP_COMM)
//QWERTY
#define KC_SFT_T_SCLN SFT_T(KC_SCLN)
#define KC_LT_MDIA_D LT(MDIA, KC_D)
#define KC_LT_MDIA_K LT(MDIA, KC_K)
#define KC_LT_SYMB_F LT(SYMB, KC_F)
#define KC_LT_SYMB_J LT(SYMB, KC_J)
//COLEMAK
#define KC_SFT_T_O SFT_T(KC_O)
#define KC_LT_MDIA_S LT(MDIA, KC_S)
#define KC_LT_SYMB_T LT(SYMB, KC_T)
#define KC_LT_MDIA_E LT(MDIA, KC_E)
#define KC_LT_SYMB_N LT(SYMB, KC_N)
//WORKMAN
#define KC_SFT_T_I SFT_T(KC_I)
#define KC_LT_MDIA_H LT(MDIA, KC_H)
//NORMAN
// For keys on the homerow. Hold for shift, keypad,mouse,and smbol layers
#define KC_SFT_T_U SFT_T(KC_U)
#define KC_LT_MDIA_I LT(MDIA, KC_I)
// The most portable copy/paste keys (windows (mostly), linux, and some terminal emulators).
// The KC_CCCV key takes care of the last two...
#define MK_CUT LSFT(KC_DEL) // shift + delete
#define MK_COPY LCTL(KC_INS) // ctrl + insert
#define MK_PASTE LSFT(KC_INS) // shift + insert
#undef ___ //kint defines it as KC_NO
#define ___ KC_TRNS
#define XXX KC_NO
// Blocking keys
#define _X_ XXX
#define ___X___ XXX
#define ___X2___ XXX, XXX
#define ___X3___ ___X2___, XXX
#define ___X5___ ___X3___, XXX, XXX
#define ___X6___ ___X5___, XXX
#define ___X12___ ___X6___, ___X6___
#define ___X15___ ___X5___, ___X5___, ___X5___
// Transparent keys
@ -281,13 +263,18 @@ enum {
#define ___4___ ___3___, ___
#define ___5___ ___4___, ___
#define ___6___ ___5___, ___
#define ___12___ ___6___, ___6___
#define ___14___ ___5___, ___4___, ___5___
#define ___15___ ___5___, ___5___, ___5___
#define ___16___ ___15___, ___
int on_qwerty(void);
int get_xmonad_layer(void);
#ifdef TAP_DANCES_ENABLE
int cur_dance (qk_tap_dance_state_t *state);
//for the x tap dance. Put it here so it can be used in any keymap
void x_finished (qk_tap_dance_state_t *state, void *user_data);
void x_reset (qk_tap_dance_state_t *state, void *user_data);
#endif