More glyph transformations for spidey3 userspace (#17854)

* add bold and blackboard bold glyph transformations

* trim firmware size; cformat

* fix typo in macro

* trim firmware size a bit more
This commit is contained in:
Joshua Diamond 2022-07-30 18:21:54 -04:00 committed by GitHub
parent 3d53c64992
commit f02e355380
Failed to generate hash of commit
6 changed files with 131 additions and 102 deletions

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@ -101,7 +101,6 @@ const rgblight_segment_t *const PROGMEM _rgb_layers[] = {
const uint8_t PROGMEM _n_rgb_layers = sizeof(_rgb_layers) / sizeof(_rgb_layers[0]) - 1;
void clear_rgb_layers() {
dprint("clear_rgb_layers()\n");
for (uint8_t i = 0; i < _n_rgb_layers; i++) {
rgblight_set_layer_state(i, false);
}
@ -110,7 +109,6 @@ void clear_rgb_layers() {
void do_rgb_layers(layer_state_t state, uint8_t start, uint8_t end) {
for (uint8_t i = start; i < end; i++) {
bool is_on = layer_state_cmp(state, i);
dprintf("layer[%u]=rl[%u]=%u\n", i, LAYER_OFFSET + i, is_on);
rgblight_set_layer_state(LAYER_OFFSET + i, is_on);
}
}
@ -119,7 +117,6 @@ void do_rgb_unicode(void) {
uint8_t uc_mode = get_unicode_input_mode();
for (uint8_t i = 0; i < UC__COUNT; i++) {
bool is_on = i == uc_mode;
dprintf("unicode[%u]=rl[%u]=%u\n", i, UNICODE_OFFSET + i, is_on);
rgblight_set_layer_state(UNICODE_OFFSET + i, is_on);
}
}
@ -138,7 +135,7 @@ int8_t change_sat = 0;
int8_t change_val = 0;
// timer to control color change speed
uint16_t change_timer = 0;
uint16_t change_timer = 0;
const uint16_t change_tick = 15;
extern rgblight_config_t rgblight_config;
@ -146,14 +143,15 @@ extern rgblight_status_t rgblight_status;
#if defined(RGBLIGHT_STARTUP_ANIMATION)
#define STARTUP_ANIMATION_SATURATION 200
#define STARTUP_ANIMATION_VALUE 255
#define STARTUP_ANIMATION_FADE_STEP 5
#define STARTUP_ANIMATION_CYCLE_STEP 2
#define STARTUP_ANIMATION_RAMP_TO_STEPS 70
#define STARTUP_ANIMATION_STEP_TIME 10
#define STARTUP_ANIMATION_INITIAL_DELAY 0 // milliseconds, must be < 255 * STEP_TIME
# define STARTUP_ANIMATION_SATURATION 200
# define STARTUP_ANIMATION_VALUE 255
# define STARTUP_ANIMATION_FADE_STEP 5
# define STARTUP_ANIMATION_CYCLE_STEP 2
# define STARTUP_ANIMATION_RAMP_TO_STEPS 70
# define STARTUP_ANIMATION_STEP_TIME 10
# define STARTUP_ANIMATION_INITIAL_DELAY 0 // milliseconds, must be < 255 * STEP_TIME
// clang-format off
typedef enum {
DISABLED,
WAITING,
@ -167,18 +165,18 @@ typedef enum {
CLEAN_UP,
DONE
} startup_animation_state_t;
// clang-format on
static rgblight_config_t old_config;
static uint8_t old_base_mode;
static rgblight_config_t old_config;
static uint8_t old_base_mode;
static startup_animation_state_t startup_animation_state = DISABLED;
static uint16_t rgblight_startup_loop_timer;
static uint16_t rgblight_startup_loop_timer;
void startup_animation_init(void) {
old_config.raw = rgblight_config.raw;
old_base_mode = rgblight_status.base_mode;
if (!old_config.enable)
rgblight_enable_noeeprom();
if (!old_config.enable) rgblight_enable_noeeprom();
}
#endif
@ -202,9 +200,9 @@ void matrix_scan_user_rgb(void) {
switch (startup_animation_state) {
case WAITING:
#ifdef STARTUP_ANIMATION_DEBUG
# ifdef STARTUP_ANIMATION_DEBUG
dprintf("sua WAITING counter=%u\n", counter);
#endif
# endif
if (counter < STARTUP_ANIMATION_INITIAL_DELAY / STARTUP_ANIMATION_STEP_TIME) {
counter++;
} else {
@ -213,83 +211,87 @@ void matrix_scan_user_rgb(void) {
break;
case RESTART:
# ifdef STARTUP_ANIMATION_DEBUG
dprintln("sua RESTART");
# endif
startup_animation_init();
case START:
# ifdef STARTUP_ANIMATION_DEBUG
dprintln("sua START");
# endif
startup_animation_state = FADE_OLD;
counter = old_config.val;
counter = old_config.val;
// No break! Just roll into FADE_OLD in the same iteration...
case FADE_OLD:
#ifdef STARTUP_ANIMATION_DEBUG
# ifdef STARTUP_ANIMATION_DEBUG
dprintf("sua FADE_OLD counter=%u\n", counter);
#endif
# endif
if (counter >= STARTUP_ANIMATION_FADE_STEP) {
rgblight_sethsv_noeeprom(old_config.hue, old_config.sat, counter);
counter -= STARTUP_ANIMATION_FADE_STEP;
} else {
counter = 0;
counter = 0;
startup_animation_state = FADE_IN;
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
}
break;
case FADE_IN:
#ifdef STARTUP_ANIMATION_DEBUG
# ifdef STARTUP_ANIMATION_DEBUG
dprintf("sua FADE_IN counter=%u\n", counter);
#endif
# endif
if (counter < STARTUP_ANIMATION_VALUE) {
rgblight_sethsv_noeeprom(old_config.hue, STARTUP_ANIMATION_SATURATION, counter);
counter += STARTUP_ANIMATION_FADE_STEP;
} else {
counter = 255;
counter = 255;
startup_animation_state = CYCLE;
}
break;
case CYCLE:
#ifdef STARTUP_ANIMATION_DEBUG
# ifdef STARTUP_ANIMATION_DEBUG
dprintf("sua CYCLE counter=%u\n", counter);
#endif
# endif
if (counter >= STARTUP_ANIMATION_CYCLE_STEP) {
rgblight_sethsv_noeeprom((counter + old_config.hue) % 255, STARTUP_ANIMATION_SATURATION, STARTUP_ANIMATION_VALUE);
counter -= STARTUP_ANIMATION_CYCLE_STEP;
} else {
if (
#ifdef RGBLIGHT_EFFECT_BREATHING
# ifdef RGBLIGHT_EFFECT_BREATHING
(old_base_mode == RGBLIGHT_MODE_BREATHING) ||
#endif
#ifdef RGBLIGHT_EFFECT_SNAKE
# endif
# ifdef RGBLIGHT_EFFECT_SNAKE
(old_base_mode == RGBLIGHT_MODE_SNAKE) ||
#endif
#ifdef RGBLIGHT_EFFECT_KNIGHT
# endif
# ifdef RGBLIGHT_EFFECT_KNIGHT
(old_base_mode == RGBLIGHT_MODE_KNIGHT) ||
#endif
#ifdef RGBLIGHT_EFFECT_TWINKLE
# endif
# ifdef RGBLIGHT_EFFECT_TWINKLE
(old_base_mode == RGBLIGHT_MODE_TWINKLE) ||
#endif
# endif
!old_config.enable) {
counter = STARTUP_ANIMATION_VALUE;
counter = STARTUP_ANIMATION_VALUE;
startup_animation_state = RAMP_DOWN;
} else if (
#ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
# ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
(old_base_mode == RGBLIGHT_MODE_STATIC_GRADIENT) ||
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
# endif
# ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
(old_base_mode == RGBLIGHT_MODE_RAINBOW_MOOD) ||
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
# endif
# ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
(old_base_mode == RGBLIGHT_MODE_RAINBOW_SWIRL) ||
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_CHRISTMAS
# endif
# ifdef RGBLIGHT_EFFECT_RAINBOW_CHRISTMAS
(old_base_mode == RGBLIGHT_MODE_CHRISTMAS) ||
#endif
#ifdef RGBLIGHT_EFFECT_RAINBOW_RGB_TEST_
# endif
# ifdef RGBLIGHT_EFFECT_RAINBOW_RGB_TEST
(old_base_mode == RGBLIGHT_MODE_RGB_TEST) ||
#endif
# endif
(old_base_mode == RGBLIGHT_MODE_STATIC_LIGHT)) {
counter = 0;
counter = 0;
startup_animation_state = RAMP_TO;
} else {
startup_animation_state = CLEAN_UP;
@ -298,9 +300,9 @@ void matrix_scan_user_rgb(void) {
break;
case RAMP_DOWN:
#ifdef STARTUP_ANIMATION_DEBUG
# ifdef STARTUP_ANIMATION_DEBUG
dprintf("sua RAMP_DOWN counter=%u\n", counter);
#endif
# endif
if (counter >= STARTUP_ANIMATION_FADE_STEP) {
rgblight_sethsv_noeeprom(old_config.hue, STARTUP_ANIMATION_SATURATION, counter);
counter -= STARTUP_ANIMATION_FADE_STEP;
@ -309,28 +311,30 @@ void matrix_scan_user_rgb(void) {
}
break;
case RAMP_TO:
{
#ifdef STARTUP_ANIMATION_DEBUG
dprintf("sua RAMP_TO s=%u, v=%u, counter=%u\n", old_config.sat, old_config.val, counter);
#endif
uint8_t steps = STARTUP_ANIMATION_RAMP_TO_STEPS;
if (counter < steps) {
uint8_t s = STARTUP_ANIMATION_SATURATION + counter * (((float)old_config.sat - STARTUP_ANIMATION_SATURATION) / (float)steps);
uint8_t v = STARTUP_ANIMATION_VALUE + counter * (((float)old_config.val - STARTUP_ANIMATION_VALUE) / (float)steps);
rgblight_sethsv_noeeprom(old_config.hue, s, v);
counter++;
} else {
startup_animation_state = CLEAN_UP;
}
case RAMP_TO: {
# ifdef STARTUP_ANIMATION_DEBUG
dprintf("sua RAMP_TO s=%u, v=%u, counter=%u\n", old_config.sat, old_config.val, counter);
# endif
uint8_t steps = STARTUP_ANIMATION_RAMP_TO_STEPS;
if (counter < steps) {
uint8_t s = STARTUP_ANIMATION_SATURATION + counter * (((float)old_config.sat - STARTUP_ANIMATION_SATURATION) / (float)steps);
uint8_t v = STARTUP_ANIMATION_VALUE + counter * (((float)old_config.val - STARTUP_ANIMATION_VALUE) / (float)steps);
rgblight_sethsv_noeeprom(old_config.hue, s, v);
counter++;
} else {
startup_animation_state = CLEAN_UP;
}
break;
} break;
case CLEAN_UP:
# ifdef STARTUP_ANIMATION_DEBUG
dprintln("sua CLEAN_UP");
# endif
rgblight_reload_from_eeprom();
startup_animation_state = DONE;
# ifdef STARTUP_ANIMATION_DEBUG
dprintln("sua DONE");
# endif
break;
default:
@ -344,8 +348,8 @@ void matrix_scan_user_rgb(void) {
if (timer_elapsed(change_timer) > change_tick) {
HSV hsv = rgblight_get_hsv();
hsv.h += change_hue;
hsv.s = change_sat > 0 ? qadd8(hsv.s, (uint8_t) change_sat) : qsub8(hsv.s, (uint8_t) -change_sat);
hsv.v = change_val > 0 ? qadd8(hsv.v, (uint8_t) change_val) : qsub8(hsv.v, (uint8_t) -change_val);
hsv.s = change_sat > 0 ? qadd8(hsv.s, (uint8_t)change_sat) : qsub8(hsv.s, (uint8_t)-change_sat);
hsv.v = change_val > 0 ? qadd8(hsv.v, (uint8_t)change_val) : qsub8(hsv.v, (uint8_t)-change_val);
rgblight_sethsv_noeeprom(hsv.h, hsv.s, hsv.v);
change_timer = timer_read();
}
@ -372,8 +376,6 @@ layer_state_t layer_state_set_user_rgb(layer_state_t state) {
}
bool led_update_user_rgb(led_t led_state) {
dprintf("num=%u, cap=%u, scl=%u, cmp=%u, kan=%u\n", led_state.num_lock, led_state.caps_lock, led_state.scroll_lock, led_state.compose, led_state.kana);
rgblight_set_layer_state(LOCK_OFFSET + USB_LED_NUM_LOCK, led_state.num_lock);
rgblight_set_layer_state(LOCK_OFFSET + USB_LED_CAPS_LOCK, led_state.caps_lock);
rgblight_set_layer_state(LOCK_OFFSET + USB_LED_SCROLL_LOCK, led_state.scroll_lock);
@ -385,7 +387,6 @@ void rgb_layer_ack_yn(bool yn) { rgb_layer_ack(yn ? ACK_YES : ACK_NO); }
void rgb_layer_ack(layer_ack_t n) {
uint8_t layer = ACK_OFFSET + n;
dprintf("rgb_layer_ack(%u) ==> %u\n", n, layer);
rgblight_blink_layer(layer, RGB_LAYER_ACK_DURATION);
}