mirror of
https://github.com/qmk/qmk_userspace.git
synced 2025-05-29 18:40:08 -04:00
128x32 OLED Overhaul and more
- Limit to eight layers to save MCU space - Tweaked default rules.mk for WPM, Audio, etc - Added Luna Pet OLED code and modified to my standard - Enabled Drag Scroll OLED indicator - Increased Split Communications (layers, LED state, Mods) - Cleaned up OLED Code and overhauled screen. - Data is on both halves now, no more split side logo - Added WPM counter - Added graphics for layers, mods, features, small QMK logo - Leveraged KLOR font and added my own images - Made LTO disabled by default since I'm team RP2040
This commit is contained in:
parent
b3d323769a
commit
2036b62a89
9 changed files with 347 additions and 495 deletions
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@ -1,202 +1,106 @@
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#include "oled.h"
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/* KEYBOARD PET START */
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/* LUNA PET START */
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/* settings */
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# define MIN_WALK_SPEED 10
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# define MIN_RUN_SPEED 40
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#if defined(WPM_ENABLE)
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/* advanced settings */
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# define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
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# define ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
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static uint32_t luna_anim_timer = 0;
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static uint8_t luna_current_frame = 0;
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/* timers */
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uint32_t anim_timer = 0;
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void render_luna(void) {
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/* current frame */
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uint8_t current_frame = 0;
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#if OLED_TIMEOUT > 0
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// the animation prevents the normal timeout from occuring
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if (last_input_activity_elapsed() > OLED_TIMEOUT && last_led_activity_elapsed() > OLED_TIMEOUT) {
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oled_off();
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return;
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} else {
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oled_on();
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}
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#endif //OLED_TIMEOUT
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/*
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bool isSneaking = false;
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bool isJumping = false;
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bool showedJump = true;
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*/
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if (timer_elapsed32(luna_anim_timer) > OLED_LUNA_ANIM_FRAME_DURATION) {
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luna_anim_timer = timer_read32();
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animate_luna(OLED_LUNA_X, OLED_LUNA_Y);
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}
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/* logic */
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static void render_luna(int LUNA_X, int LUNA_Y) {
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/* Sit */
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static const char PROGMEM sit[2][ANIM_SIZE] = {/* 'sit1', 32x22px */
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x68, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x06, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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/* 'sit2', 32x22px */
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x1c, 0x02, 0x05, 0x02, 0x24, 0x04, 0x04, 0x02, 0xa9, 0x1e, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x90, 0x08, 0x18, 0x60, 0x10, 0x08, 0x04, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x0e, 0x82, 0x7c, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x0c, 0x10, 0x10, 0x20, 0x20, 0x20, 0x28, 0x3e, 0x1c, 0x20, 0x20, 0x3e, 0x0f, 0x11, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}};
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/* Walk */
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static const char PROGMEM walk[2][ANIM_SIZE] = {/* 'walk1', 32x22px */
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x10, 0x90, 0x90, 0x90, 0xa0, 0xc0, 0x80, 0x80, 0x80, 0x70, 0x08, 0x14, 0x08, 0x90, 0x10, 0x10, 0x08, 0xa4, 0x78, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x08, 0xfc, 0x01, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x18, 0xea, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x03, 0x06, 0x18, 0x20, 0x20, 0x3c, 0x0c, 0x12, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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/* 'walk2', 32x22px */
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x20, 0x20, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x28, 0x10, 0x20, 0x20, 0x20, 0x10, 0x48, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x20, 0xf8, 0x02, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x03, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x10, 0x30, 0xd5, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x02, 0x1c, 0x14, 0x08, 0x10, 0x20, 0x2c, 0x32, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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}};
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/* Run */
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static const char PROGMEM run[2][ANIM_SIZE] = {/* 'run1', 32x22px */
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{
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0x00, 0x00, 0x00, 0x00, 0xe0, 0x10, 0x08, 0x08, 0xc8, 0xb0, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0xc4, 0xa4, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x58, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x09, 0x04, 0x04, 0x04, 0x04, 0x02, 0x03, 0x02, 0x01, 0x01, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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/* 'run2', 32x22px */
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{
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0x00, 0x00, 0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x78, 0x28, 0x08, 0x10, 0x20, 0x30, 0x08, 0x10, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x10, 0xb0, 0x50, 0x55, 0x20, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x1e, 0x20, 0x20, 0x18, 0x0c, 0x14, 0x1e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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}};
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/* Bark */
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static const char PROGMEM bark[2][ANIM_SIZE] = {/* 'bark1', 32x22px */
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{
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0x00, 0xc0, 0x20, 0x10, 0xd0, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x3c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc8, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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},
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/* 'bark2', 32x22px */
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{
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0x00, 0xe0, 0x10, 0x10, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x2c, 0x14, 0x04, 0x08, 0x90, 0x18, 0x04, 0x08, 0xb0, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x04, 0x08, 0x10, 0x11, 0xf9, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xc0, 0x48, 0x28, 0x2a, 0x10, 0x0f, 0x20, 0x4a, 0x09, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x0c, 0x10, 0x20, 0x28, 0x37, 0x02, 0x02, 0x04, 0x08, 0x10, 0x26, 0x2b, 0x32, 0x04, 0x05, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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}};
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/* Sneak */
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static const char PROGMEM sneak[2][ANIM_SIZE] = {/* 'sneak1', 32x22px */
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x40, 0x40, 0x80, 0x00, 0x80, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x21, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x04, 0x04, 0x04, 0x03, 0x01, 0x00, 0x00, 0x09, 0x01, 0x80, 0x80, 0xab, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x1c, 0x20, 0x20, 0x3c, 0x0f, 0x11, 0x1f, 0x02, 0x06, 0x18, 0x20, 0x20, 0x38, 0x08, 0x10, 0x18, 0x04, 0x04, 0x02, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
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},
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/* 'sneak2', 32x22px */
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x40, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xa0, 0x20, 0x40, 0x80, 0xc0, 0x20, 0x40, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3e, 0x41, 0xf0, 0x04, 0x02, 0x02, 0x02, 0x03, 0x02, 0x02, 0x02, 0x04, 0x04, 0x02, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x40, 0x40, 0x55, 0x82, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x20, 0x30, 0x0c, 0x02, 0x05, 0x09, 0x12, 0x1e, 0x04, 0x18, 0x10, 0x08, 0x10, 0x20, 0x28, 0x34, 0x06, 0x02, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
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}};
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/* animation */
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void animate_luna(void) {
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/* jump */
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if (isLunaJumping() || !isLunaShowedJump()) {
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/* clear */
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oled_set_cursor(LUNA_X, LUNA_Y + 2);
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oled_write(" ", false);
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oled_set_cursor(LUNA_X, LUNA_Y - 1);
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setLunaShowedJump(true);
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} else {
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/* clear */
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oled_set_cursor(LUNA_X, LUNA_Y - 1);
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oled_write(" ", false);
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oled_set_cursor(LUNA_X, LUNA_Y);
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}
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/* switch frame */
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current_frame = (current_frame + 1) % 2;
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/* current status */
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if (host_keyboard_led_state().caps_lock || is_caps_word_on()) {
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oled_write_raw_P(bark[current_frame], ANIM_SIZE);
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} else if (isLunaSneaking()) {
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oled_write_raw_P(sneak[current_frame], ANIM_SIZE);
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} else if (get_current_wpm() <= MIN_WALK_SPEED) {
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oled_write_raw_P(sit[current_frame], ANIM_SIZE);
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} else if (get_current_wpm() <= MIN_RUN_SPEED) {
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oled_write_raw_P(walk[current_frame], ANIM_SIZE);
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} else {
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oled_write_raw_P(run[current_frame], ANIM_SIZE);
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}
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}
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# if OLED_TIMEOUT > 0
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/* the animation prevents the normal timeout from occuring */
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if (last_input_activity_elapsed() > OLED_TIMEOUT && last_led_activity_elapsed() > OLED_TIMEOUT) {
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oled_off();
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return;
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} else {
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oled_on();
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}
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# endif
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/* animation timer */
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if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
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anim_timer = timer_read32();
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animate_luna();
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}
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}
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void animate_luna(int LUNA_X, int LUNA_Y) {
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uint8_t current_mod = get_mods();
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uint8_t current_osm = get_oneshot_mods();
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// Make Luna Jump when spacebar is pressed
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// Only works when Luna is rendered on Master Slide
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if (isLunaJumping() || !isJumpShown()) {
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/* clear */
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oled_set_cursor(LUNA_X, LUNA_Y + 2);
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oled_write(" ", false);
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oled_set_cursor(LUNA_X, LUNA_Y - 1);
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setLunaJumped();
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} else {
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/* clear */
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oled_set_cursor(LUNA_X, LUNA_Y - 1);
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oled_write(" ", false);
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oled_set_cursor(LUNA_X, LUNA_Y);
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}
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luna_current_frame = (luna_current_frame + 1) % 2;
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// Animate based on status
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if (host_keyboard_led_state().caps_lock || is_caps_word_on()) {
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oled_write_raw_P(bark[luna_current_frame], OLED_LUNA_ANIM_SIZE);
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} else if ((current_mod | current_osm) & MOD_MASK_CTRL) {
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oled_write_raw_P(sneak[luna_current_frame], OLED_LUNA_ANIM_SIZE);
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} else if (get_current_wpm() <= OLED_LUNA_MIN_WALK_SPEED) {
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oled_write_raw_P(sit[luna_current_frame], OLED_LUNA_ANIM_SIZE);
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} else if (get_current_wpm() <= OLED_LUNA_MIN_RUN_SPEED) {
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oled_write_raw_P(walk[luna_current_frame], OLED_LUNA_ANIM_SIZE);
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} else {
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oled_write_raw_P(run[luna_current_frame], OLED_LUNA_ANIM_SIZE);
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}
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}
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#endif //WPM_ENABLE
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/* KEYBOARD PET END */
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void render_crkbd_logo(void) {
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oled_write_P(crkbd_logo, false);
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}
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void render_rollow_logo(void) {
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oled_write_raw_P(rollow_logo, sizeof(rollow_logo));
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}
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void render_qmk_logo(void) {
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oled_write_raw_P(qmk_logo, sizeof(qmk_logo));
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}
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// Prints the current base layer
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// (e.g. Qwerty, Colemak DH, etc)
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void render_default_layer_state(void) {
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switch (get_highest_layer(default_layer_state)) {
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case _QWERTY:
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oled_write_P(PSTR(OLED_RENDER_LAYOUT_QWERTY), false);
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break;
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case _COLEMAK_DH:
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oled_write_P(PSTR(OLED_RENDER_LAYOUT_COLEMAK_DH), false);
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break;
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case _GAME:
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oled_write_ln_P(PSTR(OLED_RENDER_LAYOUT_GAME), false);
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break;
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}
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}
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|
||||
// Shows the currently enabled Layer name
|
||||
// Also shows where on the layer stack it is
|
||||
void render_layer_state(void) {
|
||||
|
||||
switch (get_highest_layer(layer_state)) {
|
||||
|
@ -217,35 +121,42 @@ void render_layer_state(void) {
|
|||
break;
|
||||
}
|
||||
|
||||
oled_write_ln_P(PSTR(" "),false);
|
||||
|
||||
switch (get_highest_layer(layer_state)) {
|
||||
case _NAVIGATION:
|
||||
oled_write_P(lyr_nav, false );
|
||||
break;
|
||||
case _NUMBER:
|
||||
oled_write_P(lyr_num, false );
|
||||
break;
|
||||
case _SYMBOL:
|
||||
oled_write_P(lyr_sym, false );
|
||||
break;
|
||||
case _CONFIG:
|
||||
oled_write_P(lyr_cfg, false );
|
||||
break;
|
||||
default:
|
||||
oled_write_P(lyr_def, false );
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
// Shows the Host LED State (Num lock, caps lock , scroll lock)
|
||||
void render_keylock_status(void) {
|
||||
|
||||
oled_write_ln_P(PSTR(OLED_RENDER_KEYLOCK_NAME), false);
|
||||
oled_write_P(PSTR(" "), false);
|
||||
|
||||
if( host_keyboard_led_state().num_lock ) {
|
||||
oled_write_P(num_on, false );
|
||||
}else {
|
||||
oled_write_P(num_off, false );
|
||||
}
|
||||
|
||||
if( host_keyboard_led_state().caps_lock || is_caps_word_on() ) {
|
||||
oled_write_P(caps_on, false );
|
||||
}else {
|
||||
oled_write_P(caps_off, false );
|
||||
}
|
||||
|
||||
if( host_keyboard_led_state().scroll_lock ) {
|
||||
oled_write_ln_P(scroll_on, false );
|
||||
}else {
|
||||
oled_write_ln_P(scroll_off, false );
|
||||
}
|
||||
host_keyboard_led_state().num_lock ? oled_write_P(num_on, false ) : oled_write_P(num_off, false );
|
||||
host_keyboard_led_state().caps_lock || is_caps_word_on() ? oled_write_P(caps_on, false ) : oled_write_P(caps_off, false );
|
||||
host_keyboard_led_state().scroll_lock ? oled_write_ln_P(scroll_on, false ) : oled_write_ln_P(scroll_off, false );
|
||||
|
||||
}
|
||||
|
||||
|
||||
// Indicates which modifies are enabled
|
||||
void render_mod_status(void) {
|
||||
|
||||
uint8_t current_mod = get_mods();
|
||||
|
@ -254,120 +165,79 @@ void render_mod_status(void) {
|
|||
oled_write_ln_P(PSTR(OLED_RENDER_MODS_NAME), false);
|
||||
oled_write_P(PSTR(" "), false);
|
||||
|
||||
if( (current_mod | current_osm) & MOD_MASK_SHIFT ) {
|
||||
oled_write_P(shift_on, false );
|
||||
}else {
|
||||
oled_write_P(shift_off, false );
|
||||
}
|
||||
|
||||
if( (current_mod | current_osm) & MOD_MASK_CTRL ) {
|
||||
oled_write_P(ctrl_on, false );
|
||||
}else {
|
||||
oled_write_P(ctrl_off, false );
|
||||
}
|
||||
(current_mod | current_osm) & MOD_MASK_SHIFT ? oled_write_P(shift_on, false) : oled_write_P(shift_off, false );
|
||||
(current_mod | current_osm) & MOD_MASK_CTRL ? oled_write_P(ctrl_on, false ) : oled_write_P(ctrl_off, false );
|
||||
|
||||
oled_write_P(PSTR(" "), false);
|
||||
|
||||
if( (current_mod | current_osm) & MOD_MASK_ALT ) {
|
||||
oled_write_P(alt_on, false );
|
||||
}else {
|
||||
oled_write_P(alt_off, false );
|
||||
}
|
||||
|
||||
if( (current_mod | current_osm) & MOD_MASK_GUI ) {
|
||||
oled_write_P(gui_on, false );
|
||||
}else {
|
||||
oled_write_P(gui_off, false );
|
||||
}
|
||||
(current_mod | current_osm) & MOD_MASK_ALT ? oled_write_P(alt_on, false ): oled_write_P(alt_off, false );
|
||||
(current_mod | current_osm) & MOD_MASK_GUI ? oled_write_P(gui_on, false ): oled_write_P(gui_off, false );
|
||||
|
||||
}
|
||||
|
||||
// Indicates which features are turned on or off
|
||||
void render_feature_status(void) {
|
||||
|
||||
oled_write_ln_P(PSTR(OLED_RENDER_FEATURE_NAME), false);
|
||||
oled_write_P(PSTR(" "), false);
|
||||
|
||||
#if defined(RGB_MATRIX_ENABLE)
|
||||
if (rgb_matrix_is_enabled()) {
|
||||
oled_write_P(rgb_on, false);
|
||||
} else {
|
||||
oled_write_P(rgb_off, false);
|
||||
}
|
||||
rgb_matrix_is_enabled() ? oled_write_P(rgb_on, false) : oled_write_P(rgb_off, false);
|
||||
#else
|
||||
oled_write_P(rgb_off, false);
|
||||
#endif
|
||||
#endif //RGB_MATRIX_ENABLED
|
||||
|
||||
if(drag_scroll_is_enabled()) {
|
||||
oled_write_P(dragscr_on, false);
|
||||
} else {
|
||||
oled_write_P(dragscr_off, false);
|
||||
}
|
||||
// only works on master side
|
||||
drag_scroll_is_enabled() ? oled_write_P(dragscr_on, false) : oled_write_P(dragscr_off, false);
|
||||
|
||||
oled_write_P(PSTR(" "), false);
|
||||
oled_write_P(PSTR(" "), false);
|
||||
|
||||
#if defined(AUDIO_ENABLE)
|
||||
if (is_audio_on()) {
|
||||
oled_write_P(audio_on, false);
|
||||
} else {
|
||||
oled_write_P(audio_off, false);
|
||||
}
|
||||
|
||||
is_audio_on() ? oled_write_P(sound_on, false) : oled_write_P(sound_off, false);
|
||||
#else
|
||||
oled_write_P(audio_off, false);
|
||||
oled_write_P(sound_off, false);
|
||||
#endif //AUDIO_ENABLE
|
||||
|
||||
#if defined(HAPTIC_ENABLE)
|
||||
if (haptic_get_enable()) {
|
||||
oled_write_P(haptic_on, false);
|
||||
} else {
|
||||
oled_write_P(haptic_off, false);
|
||||
}
|
||||
|
||||
haptic_get_enable() ? oled_write_P(haptic_on, false) : oled_write_P(haptic_off, false);
|
||||
#else
|
||||
oled_write_P(haptic_off, false);
|
||||
#endif //AUDIO_ENABLE
|
||||
|
||||
}
|
||||
|
||||
|
||||
void render_oled_main(void) {
|
||||
|
||||
render_default_layer_state();
|
||||
render_layer_state();
|
||||
|
||||
oled_write_ln_P(PSTR(" "), false);
|
||||
render_keylock_status();
|
||||
|
||||
oled_write_ln_P(PSTR(" "), false);
|
||||
render_mod_status();
|
||||
|
||||
oled_write_ln_P(PSTR(" "), false);
|
||||
render_feature_status();
|
||||
#endif //HAPTIC_ENABLE
|
||||
|
||||
}
|
||||
|
||||
|
||||
// Coordinate the OLED rendering
|
||||
bool oled_task_user(void) {
|
||||
|
||||
//process_record_user is only processed on master side
|
||||
//split side OLED does not respond to key presses custom behaviors
|
||||
if (is_keyboard_master()) {
|
||||
render_oled_main(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
|
||||
|
||||
render_keylock_status();
|
||||
|
||||
oled_write_ln_P(PSTR(" "), false);
|
||||
render_feature_status();
|
||||
|
||||
#if defined(WPM_ENABLE)
|
||||
oled_write_ln_P(PSTR(" "), false);
|
||||
oled_write_ln_P(PSTR(OLED_RENDER_WPM_NAME), false);
|
||||
oled_write_P(PSTR(" "), false);
|
||||
oled_write_P(get_u8_str(get_current_wpm(), ' '), false);
|
||||
|
||||
render_luna();
|
||||
#endif //WPM_ENABLE
|
||||
|
||||
} else {
|
||||
|
||||
#if defined(KEYBOARD_barbellboards_rollow)
|
||||
render_rollow_logo();
|
||||
#elif defined(KEYBOARD_crkbd)
|
||||
render_crkbd_logo();
|
||||
#else
|
||||
//render_qmk_logo();
|
||||
render_default_layer_state();
|
||||
render_layer_state();
|
||||
|
||||
/* KEYBOARD PET RENDER START */
|
||||
|
||||
render_luna(0, 13);
|
||||
|
||||
/* KEYBOARD PET RENDER END */
|
||||
|
||||
#endif
|
||||
oled_write_ln_P(PSTR(" "), false);
|
||||
render_mod_status();
|
||||
|
||||
oled_write_ln_P(PSTR(" "), false);
|
||||
oled_write_P(qmk_logo_small, false);
|
||||
}
|
||||
|
||||
return false;
|
||||
|
@ -375,15 +245,6 @@ bool oled_task_user(void) {
|
|||
}
|
||||
|
||||
|
||||
|
||||
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
|
||||
|
||||
#if !defined(KEYBOARD_klor_2040)
|
||||
if (is_keyboard_master()) {
|
||||
return OLED_ROTATION_270;
|
||||
}
|
||||
#endif
|
||||
|
||||
return OLED_ROTATION_270;
|
||||
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue