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Refactor entire Handwired K552 keyboard (#18066)
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parent
872bed7540
commit
272f3844f9
13 changed files with 52 additions and 24 deletions
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@ -1,4 +1,4 @@
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/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
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/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
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*
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*
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* This program is free software: you can redistribute it and/or modify
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* it under the terms of the GNU General Public License as published by
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@ -1,4 +1,4 @@
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/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
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/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
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*
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*
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* This program is free software: you can redistribute it and/or modify
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* it under the terms of the GNU General Public License as published by
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@ -88,7 +88,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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*/
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*/
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/* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 */
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/* Row: 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 */
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[_FN] = LAYOUT_tkl_ansi(
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[_FN] = LAYOUT_tkl_ansi(
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QK_BOOT, KC_MSEL, KC_VOLD, KC_VOLU, KC_MUTE, KC_MSTP, KC_MPRV, KC_MPLY, KC_MNXT, KC_MAIL, KC_WHOM, KC_CALC, KC_WSCH, RGB_RMOD, RGB_MOD, RGB_TOG,
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QK_BOOT, KC_MSEL, KC_VOLD, KC_VOLU, KC_MUTE, KC_MSTP, KC_MPRV, KC_MPLY, KC_MNXT, KC_MAIL, KC_WHOM, KC_CALC, KC_WSCH, RGB_RMOD, RGB_MOD, RGB_TOG,
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NK_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SPD, RGB_SPI, _______, RGB_C_E, _______, _______,
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NK_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SPD, RGB_SPI, _______, RGB_C_E, _______, _______,
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_______, G1_HUD, G1_HUI, G1_SAD, G1_SAI, G1_VAD, G1_VAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, TG(_WAVE),
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_______, G1_HUD, G1_HUI, G1_SAD, G1_SAI, G1_VAD, G1_VAI, _______, _______, _______, _______, _______, _______, _______, _______, _______, TG(_WAVE),
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_______, G2_HUD, G2_HUI, G2_SAD, G2_SAI, G2_VAD, G2_VAI, _______, _______, _______, _______, _______, _______,
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_______, G2_HUD, G2_HUI, G2_SAD, G2_SAI, G2_VAD, G2_VAI, _______, _______, _______, _______, _______, _______,
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@ -1,4 +1,4 @@
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/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
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/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
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*
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*
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* This program is free software: you can redistribute it and/or modify
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* it under the terms of the GNU General Public License as published by
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@ -27,9 +27,9 @@
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// entirely and just use numbers.
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// entirely and just use numbers.
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enum layer_names {
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enum layer_names {
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_BASE = 0,
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_BASE,
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_WAVE = 1,
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_WAVE,
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_FN = 2
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_FN,
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};
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};
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// For CUSTOM_GRADIENT
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// For CUSTOM_GRADIENT
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@ -212,12 +212,12 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (record->event.pressed) {
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if (record->event.pressed) {
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switch (rgb_matrix_get_mode()) {
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switch (rgb_matrix_get_mode()) {
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case RGB_MATRIX_CUSTOM_CUSTOM_GRADIENT:
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case RGB_MATRIX_CUSTOM_CUSTOM_GRADIENT:
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rgb_matrix_mode(RGB_MATRIX_CUSTOM_DIAGONAL);
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return false;
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case RGB_MATRIX_CUSTOM_DIAGONAL:
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rgb_matrix_mode(RGB_MATRIX_CUSTOM_COOL_DIAGONAL);
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rgb_matrix_mode(RGB_MATRIX_CUSTOM_COOL_DIAGONAL);
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return false;
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return false;
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case RGB_MATRIX_CUSTOM_COOL_DIAGONAL:
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case RGB_MATRIX_CUSTOM_COOL_DIAGONAL:
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rgb_matrix_mode(RGB_MATRIX_CUSTOM_FLOWER_BLOOMING);
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return false;
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case RGB_MATRIX_CUSTOM_FLOWER_BLOOMING:
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rgb_matrix_mode(RGB_MATRIX_CUSTOM_KITT);
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rgb_matrix_mode(RGB_MATRIX_CUSTOM_KITT);
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return false;
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return false;
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case RGB_MATRIX_CUSTOM_KITT:
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case RGB_MATRIX_CUSTOM_KITT:
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@ -1,4 +1,4 @@
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/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
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/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
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*
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*
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* This program is free software: you can redistribute it and/or modify
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* it under the terms of the GNU General Public License as published by
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@ -1,4 +1,4 @@
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/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
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/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
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*
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*
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* This program is free software: you can redistribute it and/or modify
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* it under the terms of the GNU General Public License as published by
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@ -1,4 +1,4 @@
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/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
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/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
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*
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*
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* This program is free software: you can redistribute it and/or modify
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* it under the terms of the GNU General Public License as published by
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@ -14,9 +14,14 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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static HSV DIAGONAL_math(HSV hsv, uint8_t i, uint8_t time) {
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#include "led/flower_blooming/flower_blooming.h"
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hsv.h = g_led_config.point[i].x - g_led_config.point[i].y - time;
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static HSV FLOWER_BLOOMING_math(HSV hsv, uint8_t i, uint8_t time) {
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if (g_led_config.point[i].y > k_rgb_matrix_center.y)
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hsv.h = g_led_config.point[i].x * 3 - g_led_config.point[i].y * 3 + time;
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else
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hsv.h = g_led_config.point[i].x * 3 - g_led_config.point[i].y * 3 - time;
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return hsv;
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return hsv;
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}
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}
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bool DIAGONAL(effect_params_t* params) { return effect_runner_i(params, &DIAGONAL_math); }
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bool FLOWER_BLOOMING(effect_params_t* params) { return effect_runner_bloom(params, &FLOWER_BLOOMING_math); }
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#pragma once
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typedef HSV (*flower_blooming_f)(HSV hsv, uint8_t i, uint8_t time);
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bool effect_runner_bloom(effect_params_t* params, flower_blooming_f effect_func) {
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RGB_MATRIX_USE_LIMITS(led_min, led_max);
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uint8_t time = scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed / 10, 1));
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for (uint8_t i = led_min; i < led_max; i++) {
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RGB_MATRIX_TEST_LED_FLAGS();
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if (g_led_config.point[i].y > k_rgb_matrix_center.y) {
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RGB bgr = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
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rgb_matrix_set_color(i, bgr.b, bgr.g, bgr.r);
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} else {
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RGB rgb = rgb_matrix_hsv_to_rgb(effect_func(rgb_matrix_config.hsv, i, time));
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rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
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}
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}
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return rgb_matrix_check_finished_leds(led_max);
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}
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/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
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/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
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*
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*
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* This program is free software: you can redistribute it and/or modify
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* it under the terms of the GNU General Public License as published by
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@ -1,4 +1,4 @@
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/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
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/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
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*
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*
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* This program is free software: you can redistribute it and/or modify
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* it under the terms of the GNU General Public License as published by
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@ -1,4 +1,4 @@
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/* Copyright 2021 HorrorTroll <https://github.com/HorrorTroll>
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/* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
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*
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*
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* This program is free software: you can redistribute it and/or modify
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* it under the terms of the GNU General Public License as published by
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*/
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*/
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// OLED animation
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// OLED animation
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#include "lib/bongocat.c"
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#include "lib/bongocat.h"
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#include "lib/galaxy.c"
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#include "lib/galaxy.h"
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#include "lib/wave.c"
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#include "lib/wave.c"
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#ifdef OLED_ENABLE
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#ifdef OLED_ENABLE
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It have new LED effect:
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It have new LED effect:
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- Custom gradient (ported from SirTimmyTimbit code [https://github.com/SirTimmyTimbit/customizable-gradient-effect-for-drop-alt])
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- Custom gradient (ported from SirTimmyTimbit code [https://github.com/SirTimmyTimbit/customizable-gradient-effect-for-drop-alt])
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- Diagonal (ported from pleasuretek code [https://github.com/pleasuretek/qmk_firmware])
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- FLower Blooming
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- Cool diagonal (ported from pleasuretek code [https://github.com/pleasuretek/qmk_firmware])
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- Cool diagonal (ported from pleasuretek code [https://github.com/pleasuretek/qmk_firmware])
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- Knight Rider (ported from jumper149 code [https://github.com/jumper149/qmk_firmware/blob/jumper149/keyboards/dztech/dz65rgb/keymaps/jumper149/])
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- Knight Rider (ported from jumper149 code [https://github.com/jumper149/qmk_firmware/blob/jumper149/keyboards/dztech/dz65rgb/keymaps/jumper149/])
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- Random breath rainbow (based from daed code [https://github.com/daed/qmk_firmware/blob/master/keyboards/massdrop/alt/keymaps/daed] and modify by me)
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- Random breath rainbow (based from daed code [https://github.com/daed/qmk_firmware/blob/master/keyboards/massdrop/alt/keymaps/daed] and modify by me)
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RGB_MATRIX_EFFECT(CUSTOM_GRADIENT)
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RGB_MATRIX_EFFECT(CUSTOM_GRADIENT)
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RGB_MATRIX_EFFECT(DIAGONAL)
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RGB_MATRIX_EFFECT(COOL_DIAGONAL)
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RGB_MATRIX_EFFECT(COOL_DIAGONAL)
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RGB_MATRIX_EFFECT(FLOWER_BLOOMING)
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RGB_MATRIX_EFFECT(KITT)
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RGB_MATRIX_EFFECT(KITT)
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RGB_MATRIX_EFFECT(RANDOM_BREATH_RAINBOW)
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RGB_MATRIX_EFFECT(RANDOM_BREATH_RAINBOW)
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#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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#include "led/custom_gradient.c"
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#include "led/custom_gradient.c"
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#include "led/diagonal.c"
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#include "led/cool_diagonal.c"
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#include "led/cool_diagonal.c"
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#include "led/flower_blooming/flower_blooming.c"
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#include "led/kitt.c"
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#include "led/kitt.c"
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#include "led/random_breath_rainbow.c"
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#include "led/random_breath_rainbow.c"
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SRC += lib/bongocat.c
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SRC += lib/galaxy.c
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VIA_ENABLE = yes
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VIA_ENABLE = yes
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RGB_MATRIX_CUSTOM_USER = yes
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RGB_MATRIX_CUSTOM_USER = yes
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