At work, major cleanup

- Can't flash firmware to test RGBMatrix here so trying to do other stuff
- Added Reverse Base Layer toggle and mapped it to the encoder
- Tweaked combos. Moving mouse buttons around for comfort and moving stuff to minimize
misfires
- removed macro 2 set binds
- Fleshed out MOUSEKEY config and tweaked mouse wheel to speed it up
- Refreshed RGB Matrix config, added timeout, removed unneeded stuff
- Added split OLED data sync
- Updated keymap drawer image
- Cleaned up comments and bad Swoop rgbmatrix code
This commit is contained in:
Victor 2024-04-24 12:38:08 -05:00
parent c769c3783c
commit 4c1ff262ab
Failed to generate hash of commit
13 changed files with 139 additions and 160 deletions

View file

@ -32,7 +32,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
#if defined(ENCODER_MAP_ENABLE)
/* may have to swap the hands in this array since we do right side master*/
/* These are horizontal encoders. Found I have to make it opposite the rotary encoders for it to feel intuitive*/
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
[_DEFAULT_LAYER_1] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) },
[_DEFAULT_LAYER_2] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) },
@ -40,7 +40,7 @@ const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
[_NAVIGATION] = { ENCODER_CCW_CW(ZOOMIN, ZOOMOUT), ENCODER_CCW_CW(___x___, ___x___) },
[_NUMBER] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_RGHT, KC_LEFT) },
[_SYMBOL] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) },
[_CONFIG] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) },
[_CONFIG] = { ENCODER_CCW_CW(BASELYR, RBSELYR), ENCODER_CCW_CW(TR_RMOD, TR_RRMD) }
};
#endif

View file

@ -1,3 +1,4 @@
//Having this makes the left side encoder act like the right side
#undef EE_HANDS
#define RGB_MATRIX_LED_COUNT 36

View file

@ -40,7 +40,7 @@ const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
[_NAVIGATION] = { ENCODER_CCW_CW(ZOOMOUT, ZOOMIN), ENCODER_CCW_CW(___x___, ___x___) },
[_NUMBER] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_LEFT, KC_RGHT) },
[_SYMBOL] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) },
[_CONFIG] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(LSFT(TR_RMOD), TR_RMOD) },
[_CONFIG] = { ENCODER_CCW_CW(RBSELYR, BASELYR), ENCODER_CCW_CW(TR_RRMD, TR_RMOD) }
};
#endif //ENCODER_MAP_ENABLE
@ -49,62 +49,15 @@ const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
#if defined(RGB_MATRIX_ENABLE)
/*
* Center: 133
* 20 41 61 81 102 122 143 163 183 204 224 244
* Center: 54
* 16 11 10 04 03 21 22 28 29 34 21
* 15 12 09 05 02 20 23 27 30 33 43
* 14 13 08 06 01 19 24 26 31 32 64
* 17 07 00 18 25 35 85
* Center: 112
* 0 20 41 61 81 102 122 143 163 183 204 224
* Center: 32
* 16 11 10 04 03 21 22 28 29 34 0
* 15 12 09 05 02 20 23 27 30 33 21
* 14 13 08 06 01 19 24 26 31 32 43
* 17 07 00 18 25 35 64
*/
/*
led_config_t g_led_config = {
{
// Key matrix to LED index
// I still don't understand but make it match the split layout?
// Left 1-18
{16, 11, 10, 4, 3},
{15, 12, 9, 5, 2},
{14, 13, 8, 6, 1},
{NO_LED, NO_LED, 17, 7, 0},
// Right 1-18
{21, 22, 28, 29, 34},
{20, 23, 27, 30, 33},
{19, 24, 26, 31, 32},
{18, 25, 35, NO_LED, NO_LED}
}
, {
// LED index to physical position
// Start from 0 and go to the end
// Left 1-18
{122,85}, {102,64}, {102,43}, {102,21}, {81,21}, {81,43},
{81,64}, {102,85}, {61,64}, {61,43}, {61,21}, {41,21},
{41,43}, {41,64}, {20,64}, {20,43}, {20,21}, {81,85},
// Right 1-18
{143,85}, {163,64}, {163,43}, {163,21}, {183,21}, {183,43},
{183,64}, {163,85}, {204,64}, {204,43}, {204,21}, {224,21},
{224,43}, {224,64}, {244,64}, {244,43}, {244,21}, {183,85}
}
, {
// LED index to flag
// Start from 0 and go to the end
// Left 1-18
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
// Right 1-18
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
LED_FLAG_KEYLIGHT, LED_FLAG_KEYLIGHT,
}
};
*/
led_config_t g_led_config = {
{
// Key matrix to LED index
@ -130,30 +83,17 @@ led_config_t g_led_config = {
{81,64}, //7 middle thumb
{41,43}, {41,21}, {41,0}, //8
{20,0}, {20,21}, {20,13}, //11
{0,43}, {0,21}, {0,0}, //14
{81,85}, //17
{0,43}, {0,21}, {0,0}, //14 outer column
{81,85}, //17 outer thumb
// Right 1-18
/* this with the last table in the obsidian notes
* heatmap works, but the ones don't work when i press the slave side
{224,64}, //18
{204,43}, {204,21}, {204,0}, //19
{183,0} , {183,21}, {183,43}, //22
{204,64}, //25
{163,43}, {163,21}, {163,0}, //26
{143,0}, {143,21}, {143,43}, //29
{122,43}, {122,21}, {122,0}, //32
{183,64} //35
*/
//this time we will leave the top inverted but write the locations the
// way I understand
{122,64}, //18
{143,43}, {143,21}, {143,0}, //19
{122,64}, //18 inner thumb
{143,43}, {143,21}, {143,0}, //19 inner column
{163,0} , {163,21}, {163,43}, //22
{143,64}, //25
{143,64}, //25 middle thumb
{183,43}, {183,21}, {183,0}, //26
{204,0}, {204,21}, {204,43}, //29
{224,43}, {224,21}, {224,0}, //32
{163,64} //35
{224,43}, {224,21}, {224,0}, //32 outer column
{163,64} //35 outer thumb
}
, {
// LED index to flag

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@ -33,8 +33,8 @@ layers:
- {h: "NAV", t: "0"}
- {t: Mute, type: ghost}
NAV:
- [Escape, Home, ▲, End, Page Up, Insert, Caps Lock, Scroll Lock, null, null ]
- [null, ◄, ▼, ►, Page Down, null, Shift, Ctrl, Alt, Gui ]
- [Escape, Home, ▲, End, Page Up, Mouse Wheel Up, null, Sniper Toggle, Sniper DPI, Pointer DPI ]
- [Caps Lock, ◄, ▼, ►, Page Down, Mouse Wheel down, Shift, Ctrl, Alt, Gui ]
- [Undo, Cut, Copy, Paste, Redo, null, App, Vol-, Vol+, Mute ]
- {t: Zoom Reset, type: ghost}
- NUM
@ -43,8 +43,8 @@ layers:
- {type: held}
- {t: Mute, type: ghost}
NUM:
- [null, Win Snip, Win File, null, {h: "~", t: "`"}, null, "7", "8" ,"9", null ]
- [Gui, Alt, Ctrl, Shift, {h: ":", t: ";"}, null, "4", "5" ,"6", "."]
- [null, Win Snip, Win File, null, null, null, "7", "8" ,"9", {h: "<", t: ","} ]
- [Gui, Alt, Ctrl, Shift, null, null, "4", "5" ,"6", {h: ">", t: "."}]
- [Undo, Cut, Copy, Paste, Redo, null, "1", "2" ,"3", {h: "_", t: "-"}]
- {type: ghost}
- {type: held}
@ -53,48 +53,37 @@ layers:
- {h: "NAV", t: "0"}
- {type: ghost}
SYM:
- [null, null, "@", "$", {h: "~", t: "`"}, {h: "+", t: "="}, "#", "*", null, {h: "\"\"", t: "\""}]
- ["&", {h: "{}", t: "{"}, "}", "|", {h: ":", t: ";"}, null, "?", {h: "[]", t: "]"}, "]", {h: "''", t: "'"}]
- [{h: "^", t: "%"}, {h: "<>", t: "<"}, ">", "\\", "!", null, "/", {h: "()", t: ","}, {h: ")", t: "."}, {h: "_", t: "-"}]
- [null, null, "@", "$", {h: "~", t: "`"}, {h: "==", t: "="}, "#", "*", null, {h: "\"\"", t: "\""}]
- ["&", {h: "{}", t: "{"}, "}", {h: "||", t: "|"}, {h: ":", t: ";"}, {h: "++", t: "+"}, "?", {h: "[]", t: "]"}, "]", {h: "''", t: "'"}]
- [{h: "^", t: "%"}, {h: "<>", t: "<"}, ">", "\\", {h: "!=", t: "!"}, null, "/", {h: "()", t: "("}, ")", {h: "_", t: "-"}]
- {type: ghost}
- {type: held}
- null
- null
- {type: held}
- {type: ghost}
FUNCTION:
- [null, null, Mouse Up, null, Mouse Wheel Up, Print Screen, F7, F8, F9, F10]
- [null, Mouse Left, Mouse Down, Mouse Right, Mouse Wheel Down, Num Lock, F4, F5, F6, F11]
- [Pointer DPI, Sniper DPI, null, Drag Scroll Toggle, Sniper Toggle, Pause Break, F1, F2, F3, F12]
- {type: ghost}
- {type: held}
- {type: held}
- Macro Play
- Macro Record
- {type: ghost}
CONFIG:
- [null, null, null, null, null, Clear EEPROM, Reboot, Boot Loader, null, null]
- [RGB Toggle, RGB Mode, null, null, null, Base Layer Toggle, Shift, Ctrl, Alt, Gui]
- [RGB Hue, RGB Sat, RGB Vib, RGB Spd, null, null, null, null, null, null ]
- [F10, F7, F8, F9, null, RGB Mode, null, null, EEPROM Clear, Boot Loader]
- [F11, F4, F5, F6, null, null, Shift, null, null, null]
- [F12, F1, F2, F3, null, RGB Hue, RGB Sat, RGB Vib, RGB Spd, RGB Toggle ]
- {type: ghost}
- null
- null
- Macro Record
- Macro Play
- {type: held}
- {type: held}
- {type: ghost}
combos:
- { p: [1, 2], k: Esc, l: [base_QWERTY] }
- { p: [2, 3], k: MB4, l: [base_QWERTY] }
- { p: [3, 4], k: MB5, l: [base_QWERTY] }
- { p: [0, 1], k: Esc, l: [base_QWERTY] }
- { p: [12, 13], k: MB1, l: [base_QWERTY] }
- { p: [13, 14], k: MB3, l: [base_QWERTY] }
- { p: [11, 12], k: DrgScr Tog, l: [base_QWERTY] }
- { p: [26, 27], k: Tab, l: [base_QWERTY] }
- { p: [21, 22], k: Enter, l: [base_QWERTY] }
- { p: [22, 23], k: MB2, l: [base_QWERTY] }
- { p: [7, 8], k: Bksp, l: [base_QWERTY] }
- { p: [6, 7], k: Del, l: [base_QWERTY] }
- { p: [31, 32], k: FUNC, l: [base_QWERTY], align: top }
- { p: [23, 24], k: MB3, l: [base_QWERTY] }
- { p: [13, 14], k: MB4, l: [base_QWERTY] }
- { p: [4, 14], k: MB5, l: [base_QWERTY] }
- { p: [11, 12], k: DrgScr Tog, l: [base_QWERTY] }
- { p: [6, 7], k: Tab, l: [base_QWERTY] }
- { p: [21, 22], k: Enter, l: [base_QWERTY] }
- { p: [26, 27], k: Bksp, l: [base_QWERTY] }
- { p: [27, 28], k: Del, l: [base_QWERTY] }
- { p: [33, 34], k: CONFIG, l: [base_QWERTY], align: top }
draw_config:
small_pad: 6
small_pad: 6

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@ -21,7 +21,7 @@ other modes:
- Inertia: Cursor accelerates when key held, and decelerates after key release. Tracks X and Y velocity separately for more nuanced movements. Applies to cursor only, not scrolling.
https://docs.qmk.fm/#/feature_pointing_device
https://docs.qmk.fm/#/feature_mouse_keys?id=accelerated-mode
notes:
there are way more settings but I don't want to mess anything that Quentin set for the nano
@ -36,11 +36,25 @@ Explore These:
//Clear variables we plan to use that might be set elsewhere
#undef MOUSEKEY_DELAY
#undef MOUSEKEY_INTERVAL
#undef MOUSEKEY_MOVE_DELTA
#undef MOUSEKEY_MAX_SPEED
#undef MOUSEKEY_TIME_TO_MAX
#undef MOUSEKEY_WHEEL_DELAY
#undef MOUSEKEY_WHEEL_INTERVAL
#undef MOUSEKEY_WHEEL_DELTA
#undef MOUSEKEY_WHEEL_MAX_SPEED
#undef MOUSEKEY_WHEEL_TIME_TO_MAX
//Set common configuration for all keyboards
#define MOUSEKEY_DELAY 20
#define MOUSEKEY_INTERVAL 12
#define MOUSEKEY_MOVE_DELTA 8
#define MOUSEKEY_MAX_SPEED 6
#define MOUSEKEY_TIME_TO_MAX 50
#define MOUSEKEY_DELAY 20
#define MOUSEKEY_WHEEL_DELAY 10
#define MOUSEKEY_WHEEL_INTERVAL 80
#define MOUSEKEY_WHEEL_DELTA 2
#define MOUSEKEY_WHEEL_MAX_SPEED 8
#define MOUSEKEY_WHEEL_TIME_TO_MAX 40

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@ -1,40 +1,24 @@
#pragma once
/*
https://docs.qmk.fm/#/feature_rgb_matrix
My Keyboards:
KEYBOARD_bastardkb_charybdis_3x5
KEYBOARD_crkbd_rev1
KEYBOARD_dztech_dz60rgb_v2_1 ???
the planck is RGBLIGHT not RGB MATRIX
Explore These
#undef RGB_MATRIX_TYPING_HEATMAP_SLIM
#undef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE
#undef RGB_MATRIX_TIMEOUT
*/
//Clear variables we plan to use that might be set elsewhere
#undef RGB_MATRIX_SLEEP
#undef RGB_MATRIX_TIMEOUT
#undef RGB_MATRIX_DEFAULT_MODE
#undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
#undef RGB_MATRIX_DEFAULT_HUE
#undef RGB_MATRIX_DEFAULT_SAT
#undef RGB_MATRIX_DEFAULT_VAL
#undef RGB_MATRIX_DEFAULT_SPD
#undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
//#undef RGB_MATRIX_FRAMEBUFFER_EFFECTS
//#undef RGB_MATRIX_KEYPRESSES
#undef RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS
#undef RGB_MATRIX_TYPING_HEATMAP_SPREAD
#undef RGB_MATRIX_TYPING_HEATMAP_AREA_LIMIT
#undef RGB_MATRIX_TYPING_HEATMAP_INCREASE_STEP
#undef RGB_MATRIX_DEFAULT_MODE
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
//Then undefine all the RGB Animations
#undef ENABLE_RGB_MATRIX_ALPHAS_MODS
#undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
@ -69,10 +53,56 @@ Explore These
#undef ENABLE_RGB_MATRIX_STARLIGHT_DUAL_HUE
#undef ENABLE_RGB_MATRIX_STARLIGHT_DUAL_SAT
#undef ENABLE_RGB_MATRIX_RIVERFLOW
//These modes also require the RGB_MATRIX_FRAMEBUFFER_EFFECTS define to be available.
#undef ENABLE_RGB_MATRIX_TYPING_HEATMAP
#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN
//These modes also require the RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES define to be available.
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#undef ENABLE_RGB_MATRIX_SPLASH
#undef ENABLE_RGB_MATRIX_MULTISPLASH
#undef ENABLE_RGB_MATRIX_SOLID_SPLASH
#undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#undef ENABLE_RGB_MATRIX_ALPHAS_MODS
#undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#undef ENABLE_RGB_MATRIX_BREATHING
#undef ENABLE_RGB_MATRIX_BAND_SAT
#undef ENABLE_RGB_MATRIX_BAND_VAL
#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#undef ENABLE_RGB_MATRIX_CYCLE_ALL
#undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN
#undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#undef ENABLE_RGB_MATRIX_DUAL_BEACON
#undef ENABLE_RGB_MATRIX_RAINBOW_BEACON
#undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#undef ENABLE_RGB_MATRIX_FLOWER_BLOOMING
#undef ENABLE_RGB_MATRIX_RAINDROPS
#undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#undef ENABLE_RGB_MATRIX_HUE_BREATHING
#undef ENABLE_RGB_MATRIX_HUE_PENDULUM
#undef ENABLE_RGB_MATRIX_HUE_WAVE
#undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#undef ENABLE_RGB_MATRIX_PIXEL_FLOW
#undef ENABLE_RGB_MATRIX_PIXEL_RAIN
#undef ENABLE_RGB_MATRIX_STARLIGHT
#undef ENABLE_RGB_MATRIX_STARLIGHT_DUAL_HUE
#undef ENABLE_RGB_MATRIX_STARLIGHT_DUAL_SAT
#undef ENABLE_RGB_MATRIX_RIVERFLOW
#undef ENABLE_RGB_MATRIX_TYPING_HEATMAP
#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE
#undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
@ -92,11 +122,11 @@ Explore These
//Set common configuration for all keyboards
#define RGB_MATRIX_SLEEP
//#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_TIMEOUT 60000 //1 min
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
#define RGB_MATRIX_DEFAULT_HUE 4
#define RGB_MATRIX_DEFAULT_SAT 79
#define RGB_MATRIX_DEFAULT_VAL 59
@ -104,11 +134,7 @@ Explore These
//Set per keyboard configuration
#if defined(KEYBOARD_bastardkb_charybdis_3x5) || defined(KEYBOARD_dztech_dz60rgb_v2_1) || defined(KEYBOARD_bluebell_swoop)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
//# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
//# define RGB_MATRIX_KEYPRESSES
//no extra defines required
# define ENABLE_RGB_MATRIX_BREATHING
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
@ -117,10 +143,10 @@ Explore These
# define ENABLE_RGB_MATRIX_DUAL_BEACON
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
# define ENABLE_RGB_MATRIX_HUE_BREATHING
//requires RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
//requires RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
# define ENABLE_RGB_MATRIX_SPLASH
@ -130,7 +156,6 @@ Explore These
//enable minimal effects to save memory
#else
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
# define ENABLE_RGB_MATRIX_BREATHING
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_BREATHING

View file

@ -9,12 +9,15 @@ https://docs.qmk.fm/#/feature_split_keyboard
#undef SPLIT_LAYER_STATE_ENABLE
#undef SPLIT_LED_STATE_ENABLE
#undef SPLIT_MODS_ENABLE
#undef SPLIT_OLED_ENABLE
#undef SPLIT_USB_DETECT
#define SPLIT_TRANSPORT_MIRROR
#define SPLIT_LAYER_STATE_ENABLE
#define SPLIT_LED_STATE_ENABLE
#define SPLIT_MODS_ENABLE
#define SPLIT_OLED_ENABLE
//# define SPLIT_USB_DETECT
#define MASTER_RIGHT

View file

@ -31,13 +31,13 @@ enum combos {
#if defined(MOUSEKEY_ENABLE)
const uint16_t PROGMEM mou_btn1_combo[] = { KC_D, KC_F, COMBO_END };
const uint16_t PROGMEM mou_btn2_combo[] = { KC_C, KC_V, COMBO_END };
const uint16_t PROGMEM mou_btn3_combo[] = { KC_E, KC_R, COMBO_END };
const uint16_t PROGMEM mou_btn3_combo[] = { KC_V, KC_B, COMBO_END };
const uint16_t PROGMEM mou_btn4_combo[] = { KC_F, KC_G, COMBO_END };
const uint16_t PROGMEM mou_btn5_combo[] = { KC_R, KC_T, COMBO_END };
const uint16_t PROGMEM mou_btn5_combo[] = { KC_T, KC_G, COMBO_END };
const uint16_t PROGMEM mou_drg_combo[] = { KC_S, KC_D, COMBO_END };
#endif //MOUSEKEY_ENABLE
const uint16_t PROGMEM key_esc_combo[] = { KC_W, KC_E, COMBO_END };
const uint16_t PROGMEM key_esc_combo[] = { KC_Q, KC_W, COMBO_END };
const uint16_t PROGMEM key_ent_combo[] = { KC_X, KC_C, COMBO_END };
//const uint16_t PROGMEM lyr_fun_combo[] = { NUM, TR_LSFT, COMBO_END };

View file

@ -19,6 +19,8 @@
#define OLED_RENDER_LAYER_CONFIG " Cfg "
void render_crkbd_logo(void);
void render_rollow_logo(void);
void render_qmk_logo(void);
void render_default_layer_state(void);
void render_layer_state(void);
void render_keylock_status(void);

View file

@ -11,6 +11,7 @@ bool get_hold_on_other_key_press(uint16_t keycode, keyrecord_t *record) {
uint16_t get_quick_tap_term(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
default:
return QUICK_TAP_TERM;
}
@ -18,8 +19,6 @@ uint16_t get_quick_tap_term(uint16_t keycode, keyrecord_t *record) {
uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case NAV:
return TAPPING_TERM - 60;
default:
//uprintf("tapping term: %d \n", TAPPING_TERM);

View file

@ -1,7 +1,5 @@
#include "t4corun.h"
static uint8_t current_base_layer = _DEFAULT_LAYER_1;
layer_state_t layer_state_set_user(layer_state_t state) {
state = update_tri_layer_state(state, _NAVIGATION, _NUMBER, _SYMBOL);
@ -20,10 +18,17 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
case RBSELYR:
if (record->event.pressed) {
current_base_layer = (current_base_layer - 1) % NUM_BASE_LAYER;
set_single_persistent_default_layer(current_base_layer);
}
return false;
case PN_DRGS:
if (record->event.pressed) {
//tap numlock twice to toggle ploopy nano drag scroll
double_tap(KC_NUM, KC_NUM,WAIT_DELAY);
double_tap(KC_NUM, KC_NUM, WAIT_DELAY);
}
return false;

View file

@ -40,7 +40,8 @@ enum keycodes {
PN_DRGS,
PN_PDPI,
BASELYR
BASELYR,
RBSELYR
};
#define ___x___ KC_NO
@ -149,13 +150,9 @@ enum keycodes {
#if defined(DYNAMIC_MACRO_ENABLE)
# define TR_DMR1 DM_REC1
# define TR_DMP1 DM_PLY1
# define TR_DMR2 DM_REC2
# define TR_DMP2 DM_PLY2
#else
# define TR_DMR1 ___x___
# define TR_DMP1 ___x___
# define TR_DMR2 ___x___
# define TR_DMP2 ___x___
#endif //DYNAMIC_MACRO_ENABLE
#if defined(RGB_MATRIX_ENABLE) || defined(RGBLIGHT_ENABLE)
@ -165,6 +162,7 @@ enum keycodes {
# define TR_RSPI RGB_SPI
# define TR_RTOG RGB_TOG
# define TR_RMOD RGB_MOD
# define TR_RRMD RGB_RMOD
#else
# define TR_RHUI ___x___
# define TR_RSAI ___x___
@ -172,6 +170,7 @@ enum keycodes {
# define TR_RSPI ___x___
# define TR_RTOG ___x___
# define TR_RMOD ___x___
# define TR_RRMD ___x___
#endif //RGB_MATRIX_ENABLE || RGBLIGHT_ENABLE
@ -181,6 +180,8 @@ enum keycodes {
#define _DEFAULT_LAYER_3 (FIRST_DEFAULT_LAYER + 2)
#define NUM_BASE_LAYER 3
static uint8_t current_base_layer = _DEFAULT_LAYER_1;
#define _NONE_3__________________ ___x___, ___x___, ___x___
#define _NONE_5____________________________________ ___x___, ___x___, ___x___, ___x___, ___x___
#define _GACS_MODS________________________ TR_LGUI, TR_LALT, TR_LCTL, TR_LSFT
@ -216,7 +217,7 @@ enum keycodes {
#define LAYER_NAVIGATION \
___x___, KC_HOME, KC_UP, KC_END, KC_PGUP, TR_MWHU, TR_DRGS, TR_SNIP, TR_SDPI, TR_PDPI, \
___x___, KC_HOME, KC_UP, KC_END, KC_PGUP, TR_MWHU, ___x___, TR_SNIP, TR_SDPI, TR_PDPI, \
KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, TR_MWHD, _SCAG_MODS________________________, \
_UCCPR_L___________________________________, ___x___, KC_APP, KC_VOLD, KC_VOLU, KC_MUTE, \
ZOOMRST, _______, KC_ENT, _LAYER_TRANS_____________
@ -237,8 +238,8 @@ enum keycodes {
#define LAYER_CONFIG \
KC_F10, KC_F7, KC_F8, KC_F9, ___x___, TR_RMOD, ___x___, ___x___, ___x___, QK_BOOT, \
KC_F11, KC_F4, KC_F5, KC_F6, ___x___, BASELYR, TR_LSFT, _NONE_3__________________, \
KC_F10, KC_F7, KC_F8, KC_F9, ___x___, TR_RMOD, ___x___, ___x___, EE_CLR, QK_BOOT, \
KC_F11, KC_F4, KC_F5, KC_F6, ___x___, ___x___, TR_LSFT, _NONE_3__________________, \
KC_F12, KC_F1, KC_F2, KC_F3, ___x___, TR_RHUI, TR_RSAI, TR_RVAI, TR_RSPI, TR_RTOG, \
___x___, TR_DMR1, TR_DMP1, _NONE_3__________________