mirror of
https://github.com/qmk/qmk_userspace.git
synced 2025-05-04 22:54:16 -04:00
Fixup doio/kb16 (#22921)
This commit is contained in:
parent
116745ac98
commit
7e02bbe2b4
4 changed files with 0 additions and 144 deletions
|
@ -1,140 +0,0 @@
|
|||
/* Copyright 2022 DOIO
|
||||
* Copyright 2022 HorrorTroll <https://github.com/HorrorTroll>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
// OLED animation
|
||||
#include "lib/layer_status/layer_status.h"
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
|
||||
enum layer_names {
|
||||
_BASE,
|
||||
_FN,
|
||||
_FN1,
|
||||
_FN2
|
||||
};
|
||||
|
||||
// enum layer_keycodes { };
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/*
|
||||
┌───┬───┬───┬───┐ ┌───┐ ┌───┐
|
||||
│ 1 │ 2 │ 3 │ 4 │ │Ply│ │TO1│
|
||||
├───┼───┼───┼───┤ └───┘ └───┘
|
||||
│ 5 │ 6 │ 7 │ 8 │
|
||||
├───┼───┼───┼───┤
|
||||
│ 9 │ 0 │ ↑ │Ent│ ┌───┐
|
||||
├───┼───┼───┼───┤ │Mut│
|
||||
│Fn2│ ← │ ↓ │ → │ └───┘
|
||||
└───┴───┴───┴───┘
|
||||
┌───┬───┬───┬───┐ ┌───┐ ┌───┐
|
||||
│ ! │ @ │ # │ $ │ │ │ │ │
|
||||
├───┼───┼───┼───┤ └───┘ └───┘
|
||||
│ % │ ^ │ & │ * │
|
||||
├───┼───┼───┼───┤
|
||||
│ ( │ ) │ │ │ ┌───┐
|
||||
├───┼───┼───┼───┤ │ │
|
||||
│ │ │ │ │ └───┘
|
||||
└───┴───┴───┴───┘
|
||||
*/
|
||||
/* Row: 0 1 2 3 4 */
|
||||
[_BASE] = LAYOUT(
|
||||
KC_1, KC_2, KC_3, KC_4, KC_MPLY,
|
||||
KC_5, KC_6, KC_7, KC_8, TO(_FN),
|
||||
KC_9, KC_0, KC_UP, KC_ENT, KC_MUTE,
|
||||
MO(_FN2), KC_LEFT, KC_DOWN, KC_RIGHT
|
||||
),
|
||||
|
||||
/*
|
||||
┌───┬───┬───┬───┐ ┌───┐ ┌───┐
|
||||
│ │ │ │ │ │ │ │ │
|
||||
├───┼───┼───┼───┤ └───┘ └───┘
|
||||
│ │ │ │ │
|
||||
├───┼───┼───┼───┤
|
||||
│ │ │ │ │ ┌───┐
|
||||
├───┼───┼───┼───┤ │ │
|
||||
│ │ │ │ │ └───┘
|
||||
└───┴───┴───┴───┘
|
||||
*/
|
||||
/* Row: 0 1 2 3 4 */
|
||||
[_FN] = LAYOUT(
|
||||
_______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, TO(_FN1),
|
||||
_______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______
|
||||
),
|
||||
|
||||
/*
|
||||
┌───┬───┬───┬───┐ ┌───┐ ┌───┐
|
||||
│ │ │ │ │ │ │ │ │
|
||||
├───┼───┼───┼───┤ └───┘ └───┘
|
||||
│ │ │ │ │
|
||||
├───┼───┼───┼───┤
|
||||
│ │ │ │ │ ┌───┐
|
||||
├───┼───┼───┼───┤ │ │
|
||||
│ │ │ │ │ └───┘
|
||||
└───┴───┴───┴───┘
|
||||
*/
|
||||
/* Row: 0 1 2 3 4 */
|
||||
[_FN1] = LAYOUT(
|
||||
_______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, TO(_FN2),
|
||||
_______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______
|
||||
),
|
||||
|
||||
/*
|
||||
┌───┬───┬───┬───┐ ┌───┐ ┌───┐
|
||||
│Spi│Spd│ │ │ │ │ │TO0│
|
||||
├───┼───┼───┼───┤ └───┘ └───┘
|
||||
│Sai│Sad│ │ │
|
||||
├───┼───┼───┼───┤
|
||||
│Tog│Mod│Hui│ │ ┌───┐
|
||||
├───┼───┼───┼───┤ │ │
|
||||
│ │Vai│Hud│Vad│ └───┘
|
||||
└───┴───┴───┴───┘
|
||||
*/
|
||||
/* Row: 0 1 2 3 4 */
|
||||
[_FN2] = LAYOUT(
|
||||
RGB_SPI, RGB_SPD, _______, QK_BOOT, _______,
|
||||
RGB_SAI, RGB_SAD, _______, _______, TO(_BASE),
|
||||
RGB_TOG, RGB_MOD, RGB_HUI, _______, _______,
|
||||
_______, RGB_VAI, RGB_HUD, RGB_VAD
|
||||
),
|
||||
};
|
||||
|
||||
#ifdef OLED_ENABLE
|
||||
bool oled_task_user(void) {
|
||||
render_layer_status();
|
||||
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef ENCODER_MAP_ENABLE
|
||||
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
|
||||
[_BASE] = { ENCODER_CCW_CW(KC_MPRV, KC_MNXT), ENCODER_CCW_CW(KC_PGDN, KC_PGUP), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
|
||||
[_FN] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
|
||||
[_FN1] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
|
||||
[_FN2] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS), ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
|
||||
};
|
||||
#endif
|
|
@ -1,4 +0,0 @@
|
|||
VIA_ENABLE = yes
|
||||
|
||||
# Encoder enabled
|
||||
ENCODER_MAP_ENABLE = yes
|
Loading…
Add table
Add a link
Reference in a new issue