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Some minor polish
- keymap tweaking. The keymap can be very clean if all boards had encoders, but I got like 12 keys down to 5
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1 changed files with 3 additions and 3 deletions
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@ -186,7 +186,7 @@ enum keycodes {
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#define LAYER_NAVIGATION \
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KC_ESC, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_CAPS, KC_APP, ___x___, ___x___, ___x___, \
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KC_ESC, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_CAPS, KC_APP, ___x___, DM_REC1, DM_PLY1, \
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___x___, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_BSPC, _SCAG_MODS________________________, \
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_UCCPR_L___________________________________, KC_DEL, KC_TAB, KC_VOLD, KC_VOLU, KC_MUTE, \
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___x___, NUM, KC_ENT, _LAYER_TRANS_____________, \
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@ -210,8 +210,8 @@ enum keycodes {
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#define LAYER_MOUSE_FUNC \
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MOU_FUN, DM_REC1, DM_PLY1, TR_PDPI, TR_SDPI, TOG_CFG, KC_F7, KC_F8, KC_F9, KC_F10, \
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MOU_FUN, ___x___, ___x___, TR_PDPI, TR_SDPI, TOG_CFG, KC_F7, KC_F8, KC_F9, KC_F10, \
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_GACS_MODS________________________, TR_DRGS, FWD_CFG, KC_F4, KC_F5, KC_F6, KC_F11, \
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_______, ___x___, KC_BTN5, KC_BTN4, TR_SNIP, REV_CFG, KC_F1, KC_F2, KC_F3, KC_F12, \
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_______, KC_BTN1, KC_BTN5, KC_BTN4, TR_SNIP, REV_CFG, KC_F1, KC_F2, KC_F3, KC_F12, \
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KC_BTN1, KC_BTN3, KC_BTN2, REV_RGB, FWD_RGB, ___x___, \
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SCR_TOP, ZOOMRST
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