Reverting back to mouse combos

- It didn't feel right having to hold down a key to get more mouse keys
This commit is contained in:
Victor 2024-05-01 21:03:28 -05:00
parent 0915d57815
commit b7468905a1
Failed to generate hash of commit
4 changed files with 28 additions and 35 deletions

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@ -4,11 +4,6 @@ uint16_t get_combo_term(uint16_t index, combo_t *combo) {
// or with combo index, i.e. its name from enum.
switch (index) {
/*
case LYR_CONFIG:
return COMBO_HOLD_TERM + 100;
*/
default:
return COMBO_TERM;
@ -19,14 +14,14 @@ bool get_combo_must_tap(uint16_t index, combo_t *combo) {
switch (index) {
/*
#if defined(MOUSEKEY_ENABLE)
case MOUSE_BUTTON3:
case MOUSE_BUTTON4:
case MOUSE_BUTTON5:
case MOUSE_DRGTOG:
#endif //MOUSEKEY_ENABLE
*/
case KEY_ESC:
case KEY_ENT:
case KEY_TAB:
@ -40,11 +35,6 @@ bool get_combo_must_tap(uint16_t index, combo_t *combo) {
bool get_combo_must_hold(uint16_t index, combo_t *combo) {
switch (index) {
/*
case LYR_CONFIG:
return true;
*/
default:
return false;
}
@ -82,7 +72,6 @@ bool combo_should_trigger(uint16_t combo_index, combo_t *combo, uint16_t keycode
}
break;
/*
case MOUSE_BUTTON1:
case MOUSE_BUTTON2:
case MOUSE_BUTTON3:
@ -95,7 +84,7 @@ bool combo_should_trigger(uint16_t combo_index, combo_t *combo, uint16_t keycode
return false;
}
break;
*/
}