Adding klor files and trying to build

This commit is contained in:
Victor 2024-05-13 21:33:46 -05:00
parent a274d43796
commit c86deba845
Failed to generate hash of commit
24 changed files with 5644 additions and 26 deletions

View file

@ -0,0 +1 @@
#include "2040.h"

View file

@ -0,0 +1,3 @@
#pragma once
#include "klor.h"

View file

@ -0,0 +1,10 @@
#pragma once
#include "config_common.h"
// ┌─────────────────────────────────────────────────┐
// │ a u d i o │
// └─────────────────────────────────────────────────┘
#define AUDIO_PWM_DRIVER PWMD4
#define AUDIO_PWM_CHANNEL RP2040_PWM_CHANNEL_B
#define AUDIO_STATE_TIMER GPTD4

View file

@ -0,0 +1,7 @@
#pragma once
#define HAL_USE_I2C TRUE
#define HAL_USE_PWM TRUE
#define HAL_USE_PAL TRUE
#include_next <halconf.h>

View file

@ -0,0 +1,12 @@
#pragma once
#include_next <mcuconf.h>
#undef RP_I2C_USE_I2C1
#define RP_I2C_USE_I2C1 TRUE
#undef RP_PWM_USE_PWM4
#define RP_PWM_USE_PWM4 TRUE
#undef RP_PWM_USE_TIM1
#define RP_PWM_USE_TIM1 TRUE

View file

@ -0,0 +1,21 @@
# KLOR keyboard with RP2040 MCU
This is the RP2040 revision of the firmware.
You can use several RP2040 based MCUs with Pro Micro formfactor.
By default the config is setup for the pinout of the Sparkfun Pro Micro RP2040, which is used by most of the RP2040 based MCUs. Since the KB2040/Blok/Elite-Pi have a slightly different pinout you need to change this line
`CONVERT_TO = promicro_rp2040`
to one of tis lines
`CONVERT_TO = kb2040`
`CONVERT_TO = blok`
`CONVERT_TO = elite_pi`
in the `/2040/rules.mk` file.
## Bootloader
Enter the bootloader in 3 ways:
- **Keycode in layout**: Press the key mapped to `QK_BOOTLOADER` if it is configured.
- **Physical reset button**: Quick double-tap on the reset button soldered on the PCB.
- **Controller boot button**: Hold the `BOOT` button on the controller and plug in the USB.
- **Bootmagic reset**: Hold down the top left key on the left half and plug in the controller.

View file

@ -0,0 +1,12 @@
# PIO serial/WS2812 drivers must be used on RP2040
SERIAL_DRIVER = vendor
# CONVERTER - if you use a listed MCU comment the first line and uncomment the appropiate line
CONVERT_TO = promicro_rp2040
#CONVERT_TO = kb2040
#CONVERT_TO = blok
#CONVERT_TO = elite_pi
# AUDIO
AUDIO_ENABLE = yes
AUDIO_DRIVER = pwm_hardware

View file

@ -7,15 +7,14 @@
// └─────────────────────────────────────────────────┘ // └─────────────────────────────────────────────────┘
#ifdef OLED_ENABLE #ifdef OLED_ENABLE
# define OLED_DISPLAY_128X64 # define OLED_DISPLAY_128X64
# define OLED_FONT_H "./lib/glcdfont.c"
#endif #endif
// ┌─────────────────────────────────────────────────┐ // ┌─────────────────────────────────────────────────┐
// │ a u d i o │ // │ a u d i o │
// └─────────────────────────────────────────────────┘ // └─────────────────────────────────────────────────┘
#define AUDIO_PIN B5
#define AUDIO_VOICES
#define AUDIO_DAC_SAMPLE_MAX 4095U #define AUDIO_DAC_SAMPLE_MAX 4095U
#define AUDIO_VOICE_DEFAULT butts_fader #define AUDIO_VOICE_DEFAULT butts_fader

View file

@ -7,19 +7,13 @@
"pid": "0x0001", "pid": "0x0001",
"device_version": "1.3.0" "device_version": "1.3.0"
}, },
"processor": "RP2040", "processor": "atmega32u4",
"bootloader": "rp2040", "bootloader": "caterina",
"matrix_pins": { "matrix_pins": {
"cols": [ "F6", "F7", "B1", "B3", "B2", "B6" ], "cols": [ "F6", "F7", "B1", "B3", "B2", "B6" ],
"rows": [ "C6", "D7", "E6", "B4" ] "rows": [ "C6", "D7", "E6", "B4" ]
}, },
"diode_direction": "COL2ROW", "diode_direction": "COL2ROW",
"features": {
"bootmagic": true,
"extrakey": true,
"encoder": true,
"oled": true
},
"build": { "build": {
"lto": true "lto": true
}, },
@ -54,17 +48,29 @@
} }
} }
}, },
"rgblight": {
"driver": "ws2812",
"led_count": 42,
"split_count": [21, 21]
},
"rgb_matrix": { "rgb_matrix": {
"driver": "ws2812", "driver": "ws2812",
"led_count": 42, "led_count": 42,
"split_count": [21,21], "split_count": [21, 21],
"max_brightness": 180, "max_brightness": 180,
"sleep": true "sleep": true,
"default": {
"hue": 35
}
}, },
"ws2812": { "ws2812": {
"pin": "D3", "pin": "D3",
"driver": "vendor" "driver": "vendor"
}, },
"audio": {
"pins": [ "B5" ],
"voices": true
},
"layouts": { "layouts": {
"LAYOUT_polydactyl": { "LAYOUT_polydactyl": {
"layout": [ "layout": [

View file

@ -0,0 +1,87 @@
#pragma once
/* The way how "handedness" is decided (which half is which),
see https://docs.qmk.fm/#/feature_split_keyboard?id=setting-handedness
for more options.
*/
#define MASTER_LEFT
// #define MASTER_RIGHT
//#define TAPPING_TERM 170
#define TAPPING_TERM 170
// Prevent normal rollover on alphas from accidentally triggering mods.
#define IGNORE_MOD_TAP_INTERRUPT
// Enable rapid switch from tap to hold, disables double tap hold auto-repeat.
#define TAPPING_FORCE_HOLD
// Auto Shift
#define NO_AUTO_SHIFT_ALPHA
#define AUTO_SHIFT_TIMEOUT TAPPING_TERM
#define AUTO_SHIFT_NO_SETUP
#undef LOCKING_SUPPORT_ENABLE
#undef LOCKING_RESYNC_ENABLE
#define NO_ACTION_ONESHOT
//#define NO_ACTION_TAPPING
//#define NO_MUSIC_MODE
#define COMBO_COUNT 1
// RGB matrix support
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effect
//# define ENABLE_RGB_MATRIX_ALPHAS_MODS
# define ENABLE_RGB_MATRIX_SOLID_COLOR
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_BREATHING
# define ENABLE_RGB_MATRIX_BAND_SAT
# define ENABLE_RGB_MATRIX_BAND_VAL
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
# define ENABLE_RGB_MATRIX_CYCLE_ALL
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
//# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
# define ENABLE_RGB_MATRIX_DUAL_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
//# define ENABLE_RGB_MATRIX_RAINDROPS
//# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
# define ENABLE_RGB_MATRIX_HUE_BREATHING
# define ENABLE_RGB_MATRIX_HUE_PENDULUM
# define ENABLE_RGB_MATRIX_HUE_WAVE
//# define ENABLE_RGB_MATRIX_PIXEL_RAIN
//# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined ├─────────────────────────────┐
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
//# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined ├────────────┐
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
//# define ENABLE_RGB_MATRIX_SPLASH
# define ENABLE_RGB_MATRIX_MULTISPLASH
//# define ENABLE_RGB_MATRIX_SOLID_SPLASH
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

View file

@ -0,0 +1,97 @@
#pragma once
/* The way how "handedness" is decided (which half is which),
see https://docs.qmk.fm/#/feature_split_keyboard?id=setting-handedness
for more options.
*/
#define MASTER_LEFT
// #define MASTER_RIGHT
//#define TAPPING_TERM 170
#define TAPPING_TERM 170
// Prevent normal rollover on alphas from accidentally triggering mods.
#define IGNORE_MOD_TAP_INTERRUPT
// Enable rapid switch from tap to hold, disables double tap hold auto-repeat.
#define TAPPING_FORCE_HOLD
// Auto Shift
#define NO_AUTO_SHIFT_ALPHA
#define AUTO_SHIFT_TIMEOUT TAPPING_TERM
#define AUTO_SHIFT_NO_SETUP
#undef LOCKING_SUPPORT_ENABLE
#undef LOCKING_RESYNC_ENABLE
#define NO_ACTION_ONESHOT
//#define NO_ACTION_TAPPING
//#define NO_MUSIC_MODE
#define COMBO_COUNT 1
#ifdef POINTING_DEVICE_ENABLE
//# define POINTING_DEVICE_ROTATION_90
# define SPLIT_POINTING_ENABLE
# define POINTING_DEVICE_RIGHT
# define POINTING_DEVICE_ROTATION_270
#endif
// RGB matrix support
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effect
//# define ENABLE_RGB_MATRIX_ALPHAS_MODS
# define ENABLE_RGB_MATRIX_SOLID_COLOR
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_BREATHING
# define ENABLE_RGB_MATRIX_BAND_SAT
# define ENABLE_RGB_MATRIX_BAND_VAL
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
# define ENABLE_RGB_MATRIX_CYCLE_ALL
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
//# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
# define ENABLE_RGB_MATRIX_DUAL_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
//# define ENABLE_RGB_MATRIX_RAINDROPS
//# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
# define ENABLE_RGB_MATRIX_HUE_BREATHING
# define ENABLE_RGB_MATRIX_HUE_PENDULUM
# define ENABLE_RGB_MATRIX_HUE_WAVE
//# define ENABLE_RGB_MATRIX_PIXEL_RAIN
//# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined ├─────────────────────────────┐
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
//# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined ├────────────┐
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
//# define ENABLE_RGB_MATRIX_SPLASH
# define ENABLE_RGB_MATRIX_MULTISPLASH
//# define ENABLE_RGB_MATRIX_SOLID_SPLASH
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

View file

@ -0,0 +1,802 @@
/*
*/
#include QMK_KEYBOARD_H
#include <stdio.h>
#include <string.h>
#include "klor.h"
#ifdef HAPTIC_ENABLE
#include "drivers/haptic/DRV2605L.h"
#endif //HAPTIC ENABLE
// ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
// │ D E F I N I T I O N S │
// └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
// ▝▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▘
// ┌───────────────────────────────────────────────────────────┐
// │ d e f i n e l a y e r s │
// └───────────────────────────────────────────────────────────┘
enum klor_layers {
/* _M_XYZ = Mac Os, _W_XYZ = Win/Linux */
_COLEMAK,
_QWERTY,
_LOWER,
_RAISE,
_ADJUST,
};
// ┌───────────────────────────────────────────────────────────┐
// │ d e f i n e k e y c o d e s │
// └───────────────────────────────────────────────────────────┘
enum custom_keycodes {
COLEMAK = SAFE_RANGE,
QWERTY,
LOWER,
RAISE,
ADJUST,
OS_SWAP,
WMAIL,
GMAIL,
GIPHY,
MAKE_H,
SNAP1,
SNAP2
};
// ┌───────────────────────────────────────────────────────────┐
// │ d e f i n e m a c r o n a m e s │
// └───────────────────────────────────────────────────────────┘
// LEFT HAND HOME ROW MODS ├───────────────────────────────────┐
#define GUI_A MT(MOD_LGUI, KC_A)
#define ALT_R MT(MOD_LALT, KC_R)
#define CTL_S MT(MOD_LCTL, KC_S)
#define SHT_T MT(MOD_LSFT, KC_T)
// RIGHT HAND HOME ROW MODS ├───────────────────────────────────┐
#define SHT_N MT(MOD_RSFT, KC_N)
#define CTL_E MT(MOD_LCTL, KC_E)
#define ALT_I MT(MOD_LALT, KC_I)
#define GUI_O MT(MOD_LGUI, KC_O)
// ┌───────────────────────────────────────────────────────────┐
// │ d e f i n e c o m b o s │
// └───────────────────────────────────────────────────────────┘
const uint16_t PROGMEM esc_combo[] = {KC_TAB, KC_Q, COMBO_END};
//const uint16_t PROGMEM save_combo[] = {KC_D, KC_S, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {
COMBO(esc_combo, KC_ESC)
//COMBO(save_combo, C(KC_S))
};
// ┌───────────────────────────────────────────────────────────┐
// │ d e f i n e k e y o v e r r i d e s │
// └───────────────────────────────────────────────────────────┘
const key_override_t sve_key_override = ko_make_basic(MOD_MASK_GUI, KC_S, C(KC_S));
// This globally defines all key overrides to be used ├───────────┐
const key_override_t **key_overrides = (const key_override_t *[]){
&sve_key_override,
NULL // Null terminate the array of overrides!
};
// ┌───────────────────────────────────────────────────────────┐
// │ d e f i n e s o u n d s │
// └───────────────────────────────────────────────────────────┘
#ifdef AUDIO_ENABLE
#define WINXP_SOUND W__NOTE(_DS6), Q__NOTE(_DS5), H__NOTE(_AS5), H__NOTE(_GS5), H__NOTE(_DS5), H__NOTE(_DS6), H__NOTE(_AS5)
#define MAC_SOUND S__NOTE(_CS5), B__NOTE(_C5)
float winxp_song[][2] = SONG(WINXP_SOUND);
float mac_song[][2] = SONG(MAC_SOUND);
#endif // AUDIO_ENABLE
// ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
// │ K E Y M A P S │
// └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
// ▝▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▘
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
c o l e m a k
Q W F P G J L U Y ;
TAB A R S T D H N E I O "
DEL Z X C V B SHIFT PLY/PSE K M , . / SHIFT
CTRL LOWER SPACE ALT CMD/WIN ENTER RAISE BSPCE
*/
[_COLEMAK] = LAYOUT_polydactyl(
//╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷
KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN,
KC_TAB, GUI_A, ALT_R, CTL_S, SHT_T, KC_D, KC_H, SHT_N, CTL_E, ALT_I, GUI_O, KC_QUOT,
KC_Q, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LSFT, KC_MPLY, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS,
KC_DEL, LOWER, KC_SPC, KC_ESC, KC_LGUI, KC_ENT, RAISE, KC_BSPC
),
/*
q w e r t y
Q W E R T Y U I O P
TAB A S D F G H J K L ; "
DEL Z X C V B SHIFT PLY/PSE N M , . / SHIFT
CTRL LOWER SPACE ALT CMD/WIN ENTER RAISE BSPACE
*/
[_QWERTY] = LAYOUT_polydactyl(
//╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_DEL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LSFT, KC_MPLY, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, LOWER, KC_SPC, KC_LALT, KC_LGUI, KC_ENT, RAISE, KC_BSPC
),
/*
l o w e r
CAPSLCK NUMLCK = { } 7 8 9 +
ESC HOME [ ] 4 5 6 - '
SCRNSHT END PG SAVE PG ( MUTE PLY/PSE ) 1 2 3 *
ADJUST 0
*/
[_LOWER] = LAYOUT_polydactyl(
//╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷
KC_CAPS, KC_NUM, KC_UP, KC_EQL, KC_LCBR, KC_RCBR, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_ESC, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_LBRC, KC_RBRC, KC_P4, KC_P5, KC_P6, KC_MINS, KC_DQT,
SNAP2, KC_END, KC_PGUP, C(KC_S), KC_PGDN, KC_LPRN, KC_MUTE, KC_MPLY, KC_RPRN, KC_P1, KC_P2, KC_P3, KC_PAST, _______,
_______, _______, _______, RGB_MOD, RGB_MOD, _______, _______, KC_P0
),
/*
r a i s e
! @ # $ % ^ & Ü ° /
GMX Ä è SZ é ¥ £ Ö
WEB ` ~ CUE MUTE PLY/PSE DM REC1 DM STOP DM PLY1
GIPHY ADJUST
*/
[_RAISE] = LAYOUT_polydactyl(
//╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, RALT(KC_U),RALT(KC_3),KC_BSLS,
GMAIL, RALT(KC_A),RALT(KC_F),RALT(KC_S),RALT(KC_G),XXXXXXX, XXXXXXX,LSFT(RALT(KC_4)),RALT(KC_5), RALT(KC_4), RALT(KC_O), XXXXXXX,
WMAIL, KC_GRV, LSFT(KC_GRV),RALT(KC_C),XXXXXXX,XXXXXXX, KC_MUTE, KC_MPLY, XXXXXXX, XXXXXXX, XXXXXXX, DM_REC1, DM_RSTP, DM_PLY1,
GIPHY, _______, _______, RGB_MOD, RGB_MOD, _______, _______, _______
),
/*
a d j u s t
AUDIO HAPTIC F7 F8 F9 F14
RESET DEBUG QWERTY F4 F5 F6 F12 F13
MAKE OS SWAP COLEMAK MUTE PLY/PSE F1 F2 F3 F10 F11
*/
[_ADJUST] = LAYOUT_polydactyl(
//╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷
AU_TOG, HPT_TOG, RGB_HUI, RGB_MOD, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F14,
QK_BOOT, DB_TOGG, QWERTY, RGB_SAI, XXXXXXX, XXXXXXX, XXXXXXX, KC_F4, KC_F5, KC_F6, KC_F12, KC_F13,
MAKE_H, OS_SWAP, COLEMAK, RGB_VAI, XXXXXXX, XXXXXXX, KC_MUTE, KC_MPLY, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F10, KC_F11,
_______, _______, _______, _______, _______, _______, _______, _______
)
/*
t e m p l a t e
[_TEMPLATE] = LAYOUT_polydactyl(
//╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
)*/
};
// ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
// │ T R A C K B A L L │
// └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
// ▝▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▘
#ifdef POINTING_DEVICE_ENABLE
void pointing_device_init_user(void) {
set_auto_mouse_layer(_MOUSE); // only required if AUTO_MOUSE_DEFAULT_LAYER is not set to index of <mouse_layer>
set_auto_mouse_enable(true); // always required before the auto mouse feature will work
}
report_mouse_t pointing_device_task_user(report_mouse_t mouse_report) {
if (scrolling_mode) {
mouse_report.h = mouse_report.x;
mouse_report.v = mouse_report.y;
mouse_report.x = 0;
mouse_report.y = 0;
}
return mouse_report;
}
#endif //POINTING_DEVICE_ENABLE
// ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
// │ H A P T I C F E E D B A C K │
// └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
// ▝▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▘
void keyboard_post_init_user(void) {
// Call the post init code.
#if HAPTIC_ENABLE
haptic_disable(); // disables per key haptic feedback by default
#endif //HAPTIC ENABLE
#if RGB_MATRIX_ENABLE
rgblight_enable_noeeprom();
//rgblight_sethsv_noeeprom(35, 255, 255); // set default RGB color to yellow
#endif //RGB_MATRIX_ENABLE
}
// ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
// │ O L E D │
// └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
// ▝▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▘
#ifdef OLED_ENABLE
// ┌───────────────────────────────────────────────────────────┐
// │ d y n a m i c m a c r o │
// └───────────────────────────────────────────────────────────┘
char layer_state_str[24];
char o_text[24] = "";
int dmacro_num = 0;
#ifdef DYNAMIC_MACRO_ENABLE
char dmacro_text[4][24] = { "", "RECORDING", "STOP RECORDING", "PLAY RECORDING"};
static uint16_t dmacro_timer;
const char PROGMEM rec_ico[] = {0xD1, 0xE1, 0};
const char PROGMEM stop_ico[] = {0xD3, 0xE1, 0};
const char PROGMEM play_ico[] = {0xD2, 0xE1, 0};
// DYNMACRO RECORD ├─────────────────────────────────────────────────────────────┐
void dynamic_macro_record_start_user(void) {
dmacro_num = 1;
return;
}
// DYNMACRO STOP RECORDING ├─────────────────────────────────────────────────────┐
void dynamic_macro_record_end_user(int8_t direction) {
dmacro_num = 2;
dmacro_timer = timer_read();
return;
}
// DYNMACRO PLAY RECORDING ├─────────────────────────────────────────────────────┐
void dynamic_macro_play_user(int8_t direction) {
dmacro_num = 3;
dmacro_timer = timer_read();
return;
}
#endif //DYNAMIC_MACRO_ENABLE
void matrix_scan_user(void) {
#ifdef DYNAMIC_MACRO_ENABLE
// DynMacroTimer
if(dmacro_num > 0){
if (timer_elapsed(dmacro_timer) < 3000) {
strcpy ( o_text, dmacro_text[dmacro_num] );
}
else {
if (dmacro_num == 1) {
strcpy ( o_text, dmacro_text[1] );
}
else {
strcpy ( o_text, layer_state_str );
dmacro_num = 0;
}
}
}
#endif //DYNAMIC_MACRO_ENABLE
}
// ┌───────────────────────────────────────────────────────────┐
// │ o l e d g r a p h i c s │
// └───────────────────────────────────────────────────────────┘
void render_os_lock_status(void) {
static const char PROGMEM sep_v[] = {0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0};
static const char PROGMEM sep_h1[] = {0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0};
static const char PROGMEM sep_h2[] = {0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0};
static const char PROGMEM face_1[] = {0x80, 0x81, 0x82, 0x83, 0x84, 0xE1, 0};
static const char PROGMEM face_2[] = {0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xE1, 0};
static const char PROGMEM os_m_1[] = {0x95, 0x96, 0};
static const char PROGMEM os_m_2[] = {0xB5, 0xB6, 0};
static const char PROGMEM os_w_1[] = {0x97, 0x98, 0};
static const char PROGMEM os_w_2[] = {0xB7, 0xB8, 0};
static const char PROGMEM s_lock[] = {0x8F, 0x90, 0};
static const char PROGMEM n_lock[] = {0x91, 0x92, 0};
static const char PROGMEM c_lock[] = {0x93, 0x94, 0};
static const char PROGMEM b_lock[] = {0xE1, 0xE1, 0};
#ifdef AUDIO_ENABLE
static const char PROGMEM aud_en[] = {0xAF, 0xB0, 0};
static const char PROGMEM aud_di[] = {0xCF, 0xD0, 0};
#endif
#ifdef HAPTIC_ENABLE
static const char PROGMEM hap_en[] = {0xB1, 0xB2, 0};
#endif
// os mode status ────────────────────────────────────────┐
oled_write_ln_P(sep_v, false);
if (keymap_config.swap_lctl_lgui) {
oled_write_P(os_m_1, false); // ──── MAC
} else {
oled_write_P(os_w_1, false); // ──── WIN
}
oled_write_P(sep_h1, false);
oled_write_P(face_1, false);
if (keymap_config.swap_lctl_lgui) {
oled_write_P(os_m_2, false); // ──── MAC
} else {
oled_write_P(os_w_2, false); // ──── WIN
}
oled_write_P(sep_h1, false);
oled_write_P(face_2, false);
oled_write_ln_P(sep_v, false);
// lock key layer status ─────────────────────────────────┐
led_t led_usb_state = host_keyboard_led_state();
if (led_usb_state.num_lock) {
oled_write_P(n_lock, false); // ──── NUMLOCK
} else {
oled_write_P(b_lock, false);
}
if (led_usb_state.caps_lock) {
oled_write_P(c_lock, false); // ─── CAPSLOCK
} else {
oled_write_P(b_lock, false);
}
if (led_usb_state.scroll_lock) { // ─ SCROLLLOCK
oled_write_P(s_lock, false);
} else {
oled_write_P(b_lock, false);
}
// hardware feature status ──────────────────────────────┐
oled_write_P(sep_h2, false);
#ifndef AUDIO_ENABLE
oled_write_P(b_lock, false);
#endif
#ifndef HAPTIC_ENABLE
oled_write_P(b_lock, false);
#endif
#ifdef AUDIO_ENABLE // ────────────────── AUDIO
if (is_audio_on()) {
oled_write_P(aud_en, false);
} else {
oled_write_P(aud_di, false);
}
#endif // AUDIO ENABLE
#ifdef HAPTIC_ENABLE // ─────────────── HAPTIC
oled_write_P(hap_en, false);
#endif // HAPTIC ENABLE
}
// layer status ──────────────────────────────────────────┐
int layerstate = 0;
layer_state_t layer_state_set_kb(layer_state_t state) {
switch (get_highest_layer(layer_state | default_layer_state)) {
case 0:
strcpy ( layer_state_str, "BASE COLEMAK");
break;
case 1:
strcpy ( layer_state_str, "BASE QWERTY");
break;
case 2:
strcpy ( layer_state_str, "LOWER");
break;
case 3:
strcpy ( layer_state_str, "RAISE");
break;
case 4:
strcpy ( layer_state_str, "ADJUST");
break;
default:
strcpy ( layer_state_str, "XXXXXX");
}
if (dmacro_num < 1) {
strcpy ( o_text, layer_state_str );
}
//return state;
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
// ┌───────────────────────────────────────────────────────────┐
// │ w r i t e t o o l e d │
// └───────────────────────────────────────────────────────────┘
bool oled_task_kb(void) {
if (!oled_task_user()) {
return false;
}
if (is_keyboard_master()) { // ────────────────────────── PRIMARY SIDE
// layer status ──────────────────────────────────────────────────┐
#ifdef DYNAMIC_MACRO_ENABLE
if(dmacro_num == 1){ oled_write_P(rec_ico, false); }
if(dmacro_num == 2){ oled_write_P(stop_ico, false); }
if(dmacro_num == 3){ oled_write_P(play_ico, false); }
#endif //DYNAMIC_MACRO_ENABLE
oled_write_ln(o_text, false);
render_os_lock_status();
} else { // ─────────────────────────────────────────── SECONDARY SIDE
// KLOR face ─────────────────────────────────────────────────────┐
static const char PROGMEM klor_face[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f,
0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0xf0,
0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
oled_write_raw_P(klor_face, sizeof(klor_face));
}
return false;
}
#endif // OLED_ENABLE
uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case SHT_T:
return TAPPING_TERM - 150;
case SHT_N:
return TAPPING_TERM - 150;
default:
return TAPPING_TERM;
}
}
// ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
// │ M A C R O S │
// └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
// ▝▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▘
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case OS_SWAP:
if (record->event.pressed) {
if (!keymap_config.swap_lctl_lgui) {
keymap_config.swap_lctl_lgui = true; // ─── MAC
#ifdef AUDIO_ENABLE
PLAY_SONG(mac_song);
#endif // AUDIO_ENABLE
}
else {
keymap_config.swap_lctl_lgui = false; // ─── WIN
#ifdef AUDIO_ENABLE
PLAY_SONG(winxp_song);
#endif // AUDIO_ENABLE
}
#ifdef HAPTIC_ENABLE
DRV_pulse(pulsing_strong);
#endif // HAPTIC_ENABLE
eeconfig_update_keymap(keymap_config.raw);
clear_keyboard(); // ──── clear to prevent stuck keys
return false;
}
// ┌───────────────────────────────────────────────────────────┐
// │ l a y e r │
// └───────────────────────────────────────────────────────────┘
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
#ifdef HAPTIC_ENABLE
DRV_pulse(transition_hum);
#endif // HAPTIC_ENABLE
}
return false;
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
#ifdef HAPTIC_ENABLE
DRV_pulse(transition_hum);
#endif // HAPTIC_ENABLE
}
return false;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
// ┌───────────────────────────────────────────────────────────┐
// │ q m k │
// └───────────────────────────────────────────────────────────┘
case MAKE_H:
if (record->event.pressed) {
#ifdef KEYBOARD_klor_2040
SEND_STRING ("qmk compile -kb klor/2040 -km geist");
#else
SEND_STRING ("qmk compile -kb klor -km geist");
#endif
tap_code(KC_ENTER);
}
break;
// ┌───────────────────────────────────────────────────────────┐
// │ p r o d u c t i v i t y │
// └───────────────────────────────────────────────────────────┘
case WMAIL:
if (record->event.pressed) {
SEND_STRING ("igit.igit@web.de");
}
break;
case GMAIL:
if (record->event.pressed) {
SEND_STRING ("igit@gmx.de");
}
break;
case GIPHY:
if (record->event.pressed) {
SEND_STRING ("@gif ");
}
break;
case SNAP1:
if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
SEND_STRING(SS_LSFT(SS_LCMD("4"))); //MAC
} else {
SEND_STRING(SS_LWIN(SS_TAP(X_PSCR))); //WIN
}
}
break;
case SNAP2:
if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
SEND_STRING(SS_LSFT(SS_LCMD(SS_LCTL("4")))); //MAC
} else {
SEND_STRING(SS_LSFT(SS_LWIN("S"))); //WIN
}
}
break;
case KC_MPLY:
if (record->event.pressed) {
#ifdef HAPTIC_ENABLE
DRV_pulse(sharp_click);
#endif // HAPTIC_ENABL
}
break;
}
return true;
}
// ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
// │ E N C O D E R │
// └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
// ▝▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▘
#ifdef ENCODER_ENABLE
// ┌───────────────────────────────────────────────────────────┐
// │ e n c o d e r L │
// └───────────────────────────────────────────────────────────┘
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
// ┌───────────────────────────────────────────────────────────┐
// │ e n c o d e r R │
// └───────────────────────────────────────────────────────────┘
} else if (index == 1) {
if(IS_LAYER_ON(_LOWER)){
if (clockwise) {
tap_code(KC_MNXT);
} else {
tap_code(KC_MPRV);
}
}else {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
}
return true;
}
#endif // ENCODER_ENABLE
/*
*/

View file

@ -0,0 +1,17 @@
OLED_ENABLE = yes
OLED_DRIVER = SSD1306
ENCODER_ENABLE = yes
EXTRAKEY_ENABLE = yes
DYNAMIC_MACRO_ENABLE = yes
COMBO_ENABLE = yes
KEY_OVERRIDE_ENABLE = yes
#HAPTIC FEEBACK
HAPTIC_ENABLE = yes
#PER KEY RGB
RGB_MATRIX_ENABLE = yes # Enable keyboard RGB matrix (do not use together with RGBLIGHT_ENABLE)
#AUDIO
AUDIO_ENABLE = yes
MUSIC_ENABLE = yes

View file

@ -0,0 +1,771 @@
/*
D E F A U L T
*/
#include QMK_KEYBOARD_H
#include <stdio.h>
#include <string.h>
#include "klor.h"
#ifdef HAPTIC_ENABLE
#include "drivers/haptic/DRV2605L.h"
#endif //HAPTIC ENABLE
// ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
// │ D E F I N I T I O N S │
// └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
// ▝▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▘
// ┌───────────────────────────────────────────────────────────┐
// │ d e f i n e l a y e r s │
// └───────────────────────────────────────────────────────────┘
enum klor_layers {
/* _M_XYZ = Mac Os, _W_XYZ = Win/Linux */
_QWERTY,
_COLEMAK,
_LOWER,
_RAISE,
_ADJUST,
};
// ┌───────────────────────────────────────────────────────────┐
// │ d e f i n e k e y c o d e s │
// └───────────────────────────────────────────────────────────┘
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
LOWER,
RAISE,
ADJUST,
OS_SWAP,
MAKE_H,
};
// ┌───────────────────────────────────────────────────────────┐
// │ d e f i n e m a c r o n a m e s │
// └───────────────────────────────────────────────────────────┘
// LEFT HAND HOME ROW MODS ├───────────────────────────────────┐
#define GUI_A MT(MOD_LGUI, KC_A)
#define ALT_R MT(MOD_LALT, KC_R)
#define CTL_S MT(MOD_LCTL, KC_S)
#define SHT_T MT(MOD_LSFT, KC_T)
// RIGHT HAND HOME ROW MODS ├───────────────────────────────────┐
#define SHT_N MT(MOD_RSFT, KC_N)
#define CTL_E MT(MOD_LCTL, KC_E)
#define ALT_I MT(MOD_LALT, KC_I)
#define GUI_O MT(MOD_LGUI, KC_O)
// ┌───────────────────────────────────────────────────────────┐
// │ d e f i n e s o u n d s │
// └───────────────────────────────────────────────────────────┘
#ifdef AUDIO_ENABLE
#define WINXP_SOUND W__NOTE(_DS6), Q__NOTE(_DS5), H__NOTE(_AS5), H__NOTE(_GS5), H__NOTE(_DS5), H__NOTE(_DS6), H__NOTE(_AS5)
#define MAC_SOUND S__NOTE(_CS5), B__NOTE(_C5)
float winxp_song[][2] = SONG(WINXP_SOUND);
float mac_song[][2] = SONG(MAC_SOUND);
#endif // AUDIO_ENABLE
// ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
// │ K E Y M A P S │
// └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
// ▝▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▘
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
q w e r t y
Q W E R T Y U I O P
TAB A S D F G H J K L ; "
DEL Z X C V B MUTE PLY/PSE N M , . / SHIFT
CTRL LOWER SPACE ALT CMD/WIN ENTER RAISE BSPACE
*/
[_QWERTY] = LAYOUT_polydactyl(
//╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_DEL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MPLY, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, LOWER, KC_SPC, KC_LALT, KC_LGUI, KC_ENT, RAISE, KC_BSPC
),
/*
c o l e m a k
Q W F P G J L U Y ;
TAB A R S T D H N E I O "
DEL Z X C V B SHIFT PLY/PSE K M , . / SHIFT
CTRL LOWER SPACE ALT CMD/WIN ENTER RAISE BSPCE
*/
[_COLEMAK] = LAYOUT_polydactyl(
//╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷
KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN,
KC_TAB, GUI_A, ALT_R, CTL_S, SHT_T, KC_D, KC_H, SHT_N, CTL_E, ALT_I, GUI_O, KC_QUOT,
KC_Q, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LSFT, KC_MPLY, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS,
KC_DEL, LOWER, KC_SPC, KC_ESC, KC_LGUI, KC_ENT, RAISE, KC_BSPC
),
/*
l o w e r
CAPSLCK NUMLCK = { } 7 8 9 +
ESC HOME [ ] 4 5 6 - '
END PG SAVE PG ( MUTE PLY/PSE ) 1 2 3 *
ADJUST 0
*/
[_LOWER] = LAYOUT_polydactyl(
//╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷
KC_CAPS, KC_NUM, KC_UP, KC_EQL, KC_LCBR, KC_RCBR, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_ESC, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_LBRC, KC_RBRC, KC_P4, KC_P5, KC_P6, KC_MINS, KC_DQT,
XXXXXXX, KC_END, KC_PGUP, C(KC_S), KC_PGDN, KC_LPRN, KC_MUTE, KC_MPLY, KC_RPRN, KC_P1, KC_P2, KC_P3, KC_PAST, _______,
_______, _______, _______, _______, _______, _______, _______, KC_P0
),
/*
r a i s e
! @ # $ % ^ & ° /
MUTE PLY/PSE
ADJUST
*/
[_RAISE] = LAYOUT_polydactyl(
//╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, RALT(KC_U),RALT(KC_3),KC_BSLS,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MUTE, KC_MPLY, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
_______, _______, _______, _______, _______, _______, _______, _______
),
/*
a d j u s t
AUDIO HAPTIC RGB HUE RGB MOD F7 F8 F9 F14
RESET DEBUG QWERTY RGB SAT F4 F5 F6 F12 F13
MAKE OS SWAP COLEMAK RGB VAL MUTE PLY/PSE F1 F2 F3 F10 F11
*/
[_ADJUST] = LAYOUT_polydactyl(
//╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷
AU_TOG, HPT_TOG, RGB_HUI, RGB_MOD, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F14,
QK_BOOT, DB_TOGG, QWERTY, RGB_SAI, XXXXXXX, XXXXXXX, XXXXXXX, KC_F4, KC_F5, KC_F6, KC_F12, KC_F13,
MAKE_H, OS_SWAP, COLEMAK, RGB_VAI, XXXXXXX, XXXXXXX, KC_MUTE, KC_MPLY, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F10, KC_F11,
_______, _______, _______, _______, _______, _______, _______, _______
)
/*
t e m p l a t e p o l y d a c t y l
[_TEMPLATE] = LAYOUT_polydactyl(
//╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
)
t e m p l a t e k o n r a d
[_TEMPLATE] = LAYOUT_konrad(
//╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷╷ ╷ ╷ ╷ ╷ ╷ ╷ ╷
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
)
t e m p l a t e y u b i t s u m e
[_TEMPLATE] = LAYOUT_yubitsume(
//╷ ╷ ╷ ╷ ╷ ╷ ╷╷ ╷ ╷ ╷ ╷ ╷ ╷
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______
)
t e m p l a t e s a e g e w e r k
[_TEMPLATE] = LAYOUT_saegewerk(
//╷ ╷ ╷ ╷ ╷ ╷ ╷╷ ╷ ╷ ╷ ╷ ╷ ╷
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
)
*/
};
// ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
// │ H A P T I C F E E D B A C K │
// └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
// ▝▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▘
void keyboard_post_init_user(void) {
// Call the post init code.
#if HAPTIC_ENABLE
haptic_disable(); // disables per key haptic feedback by default
#endif //HAPTIC ENABLE
}
// ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
// │ O L E D │
// └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
// ▝▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▘
#ifdef OLED_ENABLE
// ┌───────────────────────────────────────────────────────────┐
// │ d y n a m i c m a c r o │
// └───────────────────────────────────────────────────────────┘
char layer_state_str[24];
char o_text[24] = "";
int dmacro_num = 0;
#ifdef DYNAMIC_MACRO_ENABLE
char dmacro_text[4][24] = { "", "RECORDING", "STOP RECORDING", "PLAY RECORDING"};
static uint16_t dmacro_timer;
const char PROGMEM rec_ico[] = {0xD1, 0xE1, 0};
const char PROGMEM stop_ico[] = {0xD3, 0xE1, 0};
const char PROGMEM play_ico[] = {0xD2, 0xE1, 0};
// DYNMACRO RECORD ├─────────────────────────────────────────────────────────────┐
void dynamic_macro_record_start_user(void) {
dmacro_num = 1;
return;
}
// DYNMACRO STOP RECORDING ├─────────────────────────────────────────────────────┐
void dynamic_macro_record_end_user(int8_t direction) {
dmacro_num = 2;
dmacro_timer = timer_read();
return;
}
// DYNMACRO PLAY RECORDING ├─────────────────────────────────────────────────────┐
void dynamic_macro_play_user(int8_t direction) {
dmacro_num = 3;
dmacro_timer = timer_read();
return;
}
#endif //DYNAMIC_MACRO_ENABLE
void matrix_scan_user(void) {
#ifdef DYNAMIC_MACRO_ENABLE
// DynMacroTimer
if(dmacro_num > 0){
if (timer_elapsed(dmacro_timer) < 3000) {
strcpy ( o_text, dmacro_text[dmacro_num] );
}
else {
if (dmacro_num == 1) {
strcpy ( o_text, dmacro_text[1] );
}
else {
strcpy ( o_text, layer_state_str );
dmacro_num = 0;
}
}
}
#endif //DYNAMIC_MACRO_ENABLE
}
// ┌───────────────────────────────────────────────────────────┐
// │ o l e d g r a p h i c s │
// └───────────────────────────────────────────────────────────┘
void render_os_lock_status(void) {
static const char PROGMEM sep_v[] = {0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0};
static const char PROGMEM sep_h1[] = {0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0};
static const char PROGMEM sep_h2[] = {0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0xE1, 0};
static const char PROGMEM face_1[] = {0x80, 0x81, 0x82, 0x83, 0x84, 0xE1, 0};
static const char PROGMEM face_2[] = {0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xE1, 0};
static const char PROGMEM os_m_1[] = {0x95, 0x96, 0};
static const char PROGMEM os_m_2[] = {0xB5, 0xB6, 0};
static const char PROGMEM os_w_1[] = {0x97, 0x98, 0};
static const char PROGMEM os_w_2[] = {0xB7, 0xB8, 0};
static const char PROGMEM s_lock[] = {0x8F, 0x90, 0};
static const char PROGMEM n_lock[] = {0x91, 0x92, 0};
static const char PROGMEM c_lock[] = {0x93, 0x94, 0};
static const char PROGMEM b_lock[] = {0xE1, 0xE1, 0};
#ifdef AUDIO_ENABLE
static const char PROGMEM aud_en[] = {0xAF, 0xB0, 0};
static const char PROGMEM aud_di[] = {0xCF, 0xD0, 0};
#endif
#ifdef HAPTIC_ENABLE
static const char PROGMEM hap_en[] = {0xB1, 0xB2, 0};
#endif
// os mode status ────────────────────────────────────────┐
oled_write_ln_P(sep_v, false);
if (keymap_config.swap_lctl_lgui) {
oled_write_P(os_m_1, false); // ──── MAC
} else {
oled_write_P(os_w_1, false); // ──── WIN
}
oled_write_P(sep_h1, false);
oled_write_P(face_1, false);
if (keymap_config.swap_lctl_lgui) {
oled_write_P(os_m_2, false); // ──── MAC
} else {
oled_write_P(os_w_2, false); // ──── WIN
}
oled_write_P(sep_h1, false);
oled_write_P(face_2, false);
oled_write_ln_P(sep_v, false);
// lock key layer status ─────────────────────────────────┐
led_t led_usb_state = host_keyboard_led_state();
if (led_usb_state.num_lock) {
oled_write_P(n_lock, false); // ──── NUMLOCK
} else {
oled_write_P(b_lock, false);
}
if (led_usb_state.caps_lock) {
oled_write_P(c_lock, false); // ─── CAPSLOCK
} else {
oled_write_P(b_lock, false);
}
if (led_usb_state.scroll_lock) { // ─ SCROLLLOCK
oled_write_P(s_lock, false);
} else {
oled_write_P(b_lock, false);
}
// hardware feature status ──────────────────────────────┐
oled_write_P(sep_h2, false);
#ifndef AUDIO_ENABLE
oled_write_P(b_lock, false);
#endif
#ifndef HAPTIC_ENABLE
oled_write_P(b_lock, false);
#endif
#ifdef AUDIO_ENABLE // ────────────────── AUDIO
if (is_audio_on()) {
oled_write_P(aud_en, false);
} else {
oled_write_P(aud_di, false);
}
#endif // AUDIO ENABLE
#ifdef HAPTIC_ENABLE // ─────────────── HAPTIC
oled_write_P(hap_en, false);
#endif // HAPTIC ENABLE
}
// layer status ──────────────────────────────────────────┐
int layerstate = 0;
layer_state_t layer_state_set_kb(layer_state_t state) {
switch (get_highest_layer(layer_state | default_layer_state)) {
case 0:
strcpy ( layer_state_str, "BASE COLEMAK");
break;
case 1:
strcpy ( layer_state_str, "BASE QWERTY");
break;
case 2:
strcpy ( layer_state_str, "LOWER");
break;
case 3:
strcpy ( layer_state_str, "RAISE");
break;
case 4:
strcpy ( layer_state_str, "ADJUST");
break;
default:
strcpy ( layer_state_str, "XXXXXX");
}
if (dmacro_num < 1) {
strcpy ( o_text, layer_state_str );
}
//return state;
return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
}
// ┌───────────────────────────────────────────────────────────┐
// │ w r i t e t o o l e d │
// └───────────────────────────────────────────────────────────┘
bool oled_task_kb(void) {
if (!oled_task_user()) {
return false;
}
if (is_keyboard_master()) { // ────────────────────────── PRIMARY SIDE
// layer status ──────────────────────────────────────────────────┐
#ifdef DYNAMIC_MACRO_ENABLE
if(dmacro_num == 1){ oled_write_P(rec_ico, false); }
if(dmacro_num == 2){ oled_write_P(stop_ico, false); }
if(dmacro_num == 3){ oled_write_P(play_ico, false); }
#endif //DYNAMIC_MACRO_ENABLE
oled_write_ln(o_text, false);
render_os_lock_status();
} else { // ─────────────────────────────────────────── SECONDARY SIDE
// KLOR face ─────────────────────────────────────────────────────┐
static const char PROGMEM klor_face[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f,
0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0xf0,
0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0x0f, 0x0f, 0x0f, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
oled_write_raw_P(klor_face, sizeof(klor_face));
}
return false;
}
#endif // OLED_ENABLE
uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case SHT_T:
return TAPPING_TERM - 150;
case SHT_N:
return TAPPING_TERM - 150;
default:
return TAPPING_TERM;
}
}
// ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
// │ M A C R O S │
// └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
// ▝▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▘
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case OS_SWAP:
if (record->event.pressed) {
if (!keymap_config.swap_lctl_lgui) {
keymap_config.swap_lctl_lgui = true; // ─── MAC
#ifdef AUDIO_ENABLE
PLAY_SONG(mac_song);
#endif // AUDIO_ENABLE
}
else {
keymap_config.swap_lctl_lgui = false; // ─── WIN
#ifdef AUDIO_ENABLE
PLAY_SONG(winxp_song);
#endif // AUDIO_ENABLE
}
#ifdef HAPTIC_ENABLE
DRV_pulse(pulsing_strong);
#endif // HAPTIC_ENABLE
eeconfig_update_keymap(keymap_config.raw);
clear_keyboard(); // ──── clear to prevent stuck keys
return false;
}
// ┌───────────────────────────────────────────────────────────┐
// │ l a y e r │
// └───────────────────────────────────────────────────────────┘
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
#ifdef HAPTIC_ENABLE
DRV_pulse(transition_hum);
#endif // HAPTIC_ENABLE
}
return false;
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
#ifdef HAPTIC_ENABLE
DRV_pulse(transition_hum);
#endif // HAPTIC_ENABLE
}
return false;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
// ┌───────────────────────────────────────────────────────────┐
// │ q m k │
// └───────────────────────────────────────────────────────────┘
case MAKE_H:
if (record->event.pressed) {
#ifdef KEYBOARD_klor_kb2040
SEND_STRING ("qmk compile -kb klor/2040 -km default");
#else
SEND_STRING ("qmk compile -kb klor -km default");
#endif
tap_code(KC_ENTER);
}
break;
// ┌───────────────────────────────────────────────────────────┐
// │ p r o d u c t i v i t y │
// └───────────────────────────────────────────────────────────┘
case KC_MPLY:
if (record->event.pressed) {
#ifdef HAPTIC_ENABLE
DRV_pulse(sharp_click);
#endif // HAPTIC_ENABL
}
break;
}
return true;
}
// ┌────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
// │ E N C O D E R │
// └────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
// ▝▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▘
#ifdef ENCODER_ENABLE
// ┌───────────────────────────────────────────────────────────┐
// │ e n c o d e r L │
// └───────────────────────────────────────────────────────────┘
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
// ┌───────────────────────────────────────────────────────────┐
// │ e n c o d e r R │
// └───────────────────────────────────────────────────────────┘
} else if (index == 1) {
if(IS_LAYER_ON(_LOWER)){
if (clockwise) {
tap_code(KC_MNXT);
} else {
tap_code(KC_MPRV);
}
}else {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
}
return true;
}
#endif // ENCODER_ENABLE
/*
*/

View file

@ -0,0 +1,16 @@
OLED_ENABLE = yes
OLED_DRIVER = SSD1306
ENCODER_ENABLE = yes
EXTRAKEY_ENABLE = yes
AUDIO_ENABLE = no
MUSIC_ENABLE = no
DYNAMIC_MACRO_ENABLE = no
COMBO_ENABLE = no
KEY_OVERRIDE_ENABLE = no
#HAPTIC FEEBACK
HAPTIC_ENABLE = no
#PER KEY RGB
RGB_MATRIX_ENABLE = no

View file

@ -0,0 +1,237 @@
/* Copyright 2022
* GEIST @geigeigeist
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "klor.h"
oled_rotation_t oled_init_kb(oled_rotation_t rotation) {
return OLED_ROTATION_180;
}
//#ifdef HAPTIC_ENABLE
//#include "drivers/haptic/DRV2605L.h"
//#endif //HAPTIC ENABLE
#ifdef SWAP_HANDS_ENABLE
__attribute__ ((weak))
const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] =
/* ORIGINAL LAYOUT
{ // LEFT
{ {0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}, {5, 0} }, \
{ {0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1}, {5, 1} }, \
{ {0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2}, {5, 2} }, \
{ {0, 3}, {1, 3}, {2, 3}, {3, 3}, {4, 3}, {5, 3} }, \
// RIGHT
{ {0, 4}, {1, 4}, {2, 4}, {3, 4}, {4, 4}, {5, 4} }, \
{ {0, 5}, {1, 5}, {2, 5}, {3, 5}, {4, 5}, {5, 5} }, \
{ {0, 6}, {1, 6}, {2, 6}, {3, 6}, {4, 6}, {5, 6} }, \
{ {0, 7}, {1, 7}, {2, 7}, {3, 7}, {4, 7}, {5, 7} }, \
};
*/
// MIRRORED LAYOUT
{ // LEFT
{ {0, 4}, {1, 4}, {2, 4}, {3, 4}, {4, 4}, {5, 4} }, \
{ {0, 5}, {1, 5}, {2, 5}, {3, 5}, {4, 5}, {5, 5} }, \
{ {0, 6}, {1, 6}, {2, 6}, {3, 6}, {4, 6}, {5, 6} }, \
{ {0, 7}, {1, 7}, {2, 7}, {3, 7}, {4, 7}, {5, 7} }, \
// RIGHT
{ {0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}, {5, 0} }, \
{ {0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1}, {5, 1} }, \
{ {0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2}, {5, 2} }, \
{ {0, 3}, {1, 3}, {2, 3}, {3, 3}, {4, 3}, {5, 3} }, \
};
#endif //SWAP_HANDS_ENABLE
#ifdef RGB_MATRIX_ENABLE
// Physical layout ────────────────────────────────────────────────────
//
// ┌────────────────────┐ ┌────────────────────┐
// │ 18 13 12 06 05 │ │ 26 27 33 34 39 │
//┌───┴────────────────────┤ ├────────────────────┴───┐
//│ 20 17 14 11 07 04 │ │ 25 28 32 35 38 40 │
//├────────────────────────┤ ├────────────────────────┤
//│ 19 16 15 10 08 03 │ │ 24 29 31 36 37 41 │
//└───────────────┬────────┴───────┐ ┌───────┴────────┬───────────────┘
// │ 09 02 01 00 │ │ 21 22 23 30 │
// └────────────────┘ └────────────────┘
//
//
// Electrical layout ───────────────────────────────────────
//
// C 00──01──02──03──04──05────06──07──08──09──10──11 R
// ┌────────────────────┐┌────────────────────┐ │
// X │ 18 13 12 06 05 ││ 26 27 33 34 39 │ X 0
// ┌───┴────────────────────┤├────────────────────┴───┐ │
// │ 20 17 14 11 07 04 ││ 25 28 32 35 38 40 │ 1
// ├────────────────────────┤├────────────────────────┤ │
// │ 19 16 15 10 08 03 ││ 24 29 31 36 37 41 │ 2
// └───┬────────────────┬───┘└───┬────────────────┬───┘ │
// X │ 09 02 01 00 │ X X │ 21 22 23 30 │ X 3
// └────────────────┘ └────────────────┘
// POLYDACTYL / YUBITSUME
// use this matrix if you use the polydactyl or yubitsume layout ────────────────────────────────────┐
led_config_t g_led_config = { {
//COL 00 01 02 03 04 05 ROW
{ NO_LED, 18, 13, 12, 6, 5 },//00
{ 19, 17, 14, 11, 7, 4 },//01
{ 20, 16, 15, 10, 8, 3 },//02
{ NO_LED, 9, 2, 1, 0, NO_LED },//03
{ NO_LED, 37, 34, 33, 27, 26 },//00
{ 40, 38, 35, 32, 28, 25 },//01
{ 41, 39, 36, 31, 29, 24 },//02
{ NO_LED, 30, 23, 22, 21, NO_LED } //03
}, {
//LEFT
//thumb1 ▼ thumb2 ▼ thumb3 ▼ C0 R3 ▼ C0 R2 ▼ C0 R1 ▼ C1 R1 ▼
{ 102, 63 }, { 89, 54 }, { 74, 49 }, { 75, 34 }, { 75, 21 }, { 75, 8 }, { 60, 6 },
//C1 R2 ▼ C1 R3 ▼ thumb4 ▼ C2 R3 ▼ C2 R2 ▼ C2 R1 ▼ C3 R1 ▼
{ 60, 19 }, { 60, 32 }, { 58, 48 }, { 46, 25 }, { 46, 12 }, { 46, 0 }, { 29, 7 },
//C3 R2 ▼ C3 R3 ▼ C4 R3 ▼ C4 R2 ▼ C4 R1 ▼ C5 R2 ▼ C5 R3 ▼
{ 30, 20 }, { 31, 33 }, { 17, 42 }, { 15, 30 }, { 13, 17 }, { 0, 28 }, { 3, 41 },
//RIGHT
//thumb1 ▼ thumb2 ▼ thumb3 ▼ C0 R3 ▼ C0 R2 ▼ C0 R1 ▼ C1 R1 ▼
{ 122, 63 }, { 135, 54 }, { 150, 49 }, { 149, 34 }, { 149, 21 }, { 149, 8 }, { 163, 6 },
//C1 R2 ▼ C1 R3 ▼ thumb4 ▼ C2 R3 ▼ C2 R2 ▼ C2 R1 ▼ C3 R1 ▼
{ 163, 19 }, { 163, 32 }, { 166, 48 }, { 178, 25 }, { 178, 12 }, { 178, 0 }, { 195, 7 },
//C3 R2 ▼ C3 R3 ▼ C4 R3 ▼ C4 R2 ▼ C4 R1 ▼ C5 R2 ▼ C5 R3 ▼
{ 194, 20 }, { 193, 33 }, { 206, 42 }, { 209, 30 }, { 211, 17 }, { 224, 28 }, { 221, 41 }
}, {
//LEFT
1, 1, 1, 4, 4, 4, 4,
4, 4, 1, 4, 4, 4, 4,
4, 4, 4, 4, 4, 1, 1,
//RIGHT
1, 1, 1, 4, 4, 4, 4,
4, 4, 1, 4, 4, 4, 4,
4, 4, 4, 4, 4, 1, 1
} };
// ────────────────────────────────────────────────────────────────────────────────────────────────────┘
/*
// KONRAD
// use this matrix if you use the konrad layout ───────────────────────────────────────────────────────┐
led_config_t g_led_config = { {
//COL 00 01 02 03 04 05 ROW
{ NO_LED, 17, 12, 11, 5, 4 },//00
{ 18, 16, 13, 10, 6, 3 },//01
{ 19, 15, 14, 9, 7, 2 },//02
{ NO_LED, 8, 1, 0, NO_LED, NO_LED },//03
{ NO_LED, 37, 32, 31, 25, 24 },//00
{ 38, 36, 33, 30, 26, 23 },//01
{ 39, 35, 34, 29, 27, 22 },//02
{ NO_LED, 28, 21, 20, NO_LED, NO_LED } //03
}, {
//LEFT
//thumb1 ▼ thumb2 ▼ thumb3 ▼ C0 R3 ▼ C0 R2 ▼ C0 R1 ▼ C1 R1 ▼
{ 89, 54 }, { 74, 49 }, { 75, 34 }, { 75, 21 }, { 75, 8 }, { 60, 6 },
//C1 R2 ▼ C1 R3 ▼ thumb4 ▼ C2 R3 ▼ C2 R2 ▼ C2 R1 ▼ C3 R1 ▼
{ 60, 19 }, { 60, 32 }, { 58, 48 }, { 46, 25 }, { 46, 12 }, { 46, 0 }, { 29, 7 },
//C3 R2 ▼ C3 R3 ▼ C4 R3 ▼ C4 R2 ▼ C4 R1 ▼ C5 R2 ▼ C5 R3 ▼
{ 30, 20 }, { 31, 33 }, { 17, 42 }, { 15, 30 }, { 13, 17 }, { 0, 28 }, { 3, 41 },
//RIGHT
//thumb1 ▼ thumb2 ▼ thumb3 ▼ C0 R3 ▼ C0 R2 ▼ C0 R1 ▼ C1 R1 ▼
{ 135, 54 }, { 150, 49 }, { 149, 34 }, { 149, 21 }, { 149, 8 }, { 163, 6 },
//C1 R2 ▼ C1 R3 ▼ thumb4 ▼ C2 R3 ▼ C2 R2 ▼ C2 R1 ▼ C3 R1 ▼
{ 163, 19 }, { 163, 32 }, { 166, 48 }, { 178, 25 }, { 178, 12 }, { 178, 0 }, { 195, 7 },
//C3 R2 ▼ C3 R3 ▼ C4 R3 ▼ C4 R2 ▼ C4 R1 ▼ C5 R2 ▼ C5 R3 ▼
{ 194, 20 }, { 193, 33 }, { 206, 42 }, { 209, 30 }, { 211, 17 }, { 224, 28 }, { 221, 41 }
}, {
//LEFT
1, 1, 4, 4, 4, 4,
4, 4, 1, 4, 4, 4, 4,
4, 4, 4, 4, 4, 1, 1,
//RIGHT
1, 1, 4, 4, 4, 4,
4, 4, 1, 4, 4, 4, 4,
4, 4, 4, 4, 4, 1, 1
} };
// ────────────────────────────────────────────────────────────────────────────────────────────────────┘
*/
/*
// SAEGEWERK
// use this matrix if you use the saegewerk layout ────────────────────────────────────────────────────┐
led_config_t g_led_config = { {
//COL 00 01 02 03 04 05 ROW
{ NO_LED, 17, 12, 11, 5, 4 },//00
{ NO_LED, 16, 13, 10, 6, 3 },//01
{ NO_LED, 15, 14, 9, 7, 2 },//02
{ NO_LED, 8, 1, 0, NO_LED, NO_LED },//03
{ NO_LED, 35, 30, 29, 23, 22 },//00
{ NO_LED, 34, 31, 28, 24, 21 },//01
{ NO_LED, 33, 32, 27, 25, 20 },//02
{ NO_LED, 26, 19, 18, NO_LED, NO_LED } //03
}, {
//LEFT
//thumb1 ▼ thumb2 ▼ thumb3 ▼ C0 R3 ▼ C0 R2 ▼ C0 R1 ▼ C1 R1 ▼
{ 89, 54 }, { 74, 49 }, { 75, 34 }, { 75, 21 }, { 75, 8 }, { 60, 6 },
//C1 R2 ▼ C1 R3 ▼ thumb4 ▼ C2 R3 ▼ C2 R2 ▼ C2 R1 ▼ C3 R1 ▼
{ 60, 19 }, { 60, 32 }, { 58, 48 }, { 46, 25 }, { 46, 12 }, { 46, 0 }, { 29, 7 },
//C3 R2 ▼ C3 R3 ▼ C4 R3 ▼ C4 R2 ▼ C4 R1 ▼ C5 R2 ▼ C5 R3 ▼
{ 30, 20 }, { 31, 33 }, { 17, 42 }, { 15, 30 }, { 13, 17 },
//RIGHT
//thumb1 ▼ thumb2 ▼ thumb3 ▼ C0 R3 ▼ C0 R2 ▼ C0 R1 ▼ C1 R1 ▼
{ 135, 54 }, { 150, 49 }, { 149, 34 }, { 149, 21 }, { 149, 8 }, { 163, 6 },
//C1 R2 ▼ C1 R3 ▼ thumb4 ▼ C2 R3 ▼ C2 R2 ▼ C2 R1 ▼ C3 R1 ▼
{ 163, 19 }, { 163, 32 }, { 166, 48 }, { 178, 25 }, { 178, 12 }, { 178, 0 }, { 195, 7 },
//C3 R2 ▼ C3 R3 ▼ C4 R3 ▼ C4 R2 ▼ C4 R1 ▼ C5 R2 ▼ C5 R3 ▼
{ 194, 20 }, { 193, 33 }, { 206, 42 }, { 209, 30 }, { 211, 17 }
}, {
//LEFT
1, 1, 4, 4, 4, 4,
4, 4, 1, 4, 4, 4, 4,
4, 4, 4, 4, 4,
//RIGHT
1, 1, 4, 4, 4, 4,
4, 4, 1, 4, 4, 4, 4,
4, 4, 4, 4, 4
} };
// ────────────────────────────────────────────────────────────────────────────────────────────────────┘
*/
void suspend_power_down_kb(void) {
rgb_matrix_set_suspend_state(true);
suspend_power_down_user();
}
void suspend_wakeup_init_kb(void) {
rgb_matrix_set_suspend_state(false);
suspend_wakeup_init_user();
}
#endif //RGB_MATRIX_ENABLE

View file

@ -0,0 +1,105 @@
/* Copyright 2022
* GEIST @geigeigeist
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
// readability
#define ___ KC_NO
#define LAYOUT_polydactyl( \
L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, L35, R30, R20, R21, R22, R23, R24, R25, \
L31, L32, L33, L34, R31, R32, R33, R34 \
) \
{ \
{ ___, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ ___, L31, L32, L33, L34, L35 }, \
{ ___, R04, R03, R02, R01, R00 }, \
{ R15, R14, R13, R12, R11, R10 }, \
{ R25, R24, R23, R22, R21, R20 }, \
{ ___, R34, R33, R32, R31, R30 }, \
}
#define LAYOUT_konrad( \
L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, L35, R30, R20, R21, R22, R23, R24, R25, \
L31, L32, L33, R32, R33, R34 \
) \
{ \
{ ___, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ ___, L31, L32, L33, ___, L35 }, \
{ ___, R04, R03, R02, R01, R00 }, \
{ R15, R14, R13, R12, R11, R10 }, \
{ R25, R24, R23, R22, R21, R20 }, \
{ ___, R34, R33, R32, ___, R30 }, \
}
#define LAYOUT_yubitsume( \
L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, \
L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, \
L21, L22, L23, L24, L25, L35, R30, R20, R21, R22, R23, R24, \
L31, L32, L33, L34, R31, R32, R33, R34 \
) \
{ \
{ ___, L01, L02, L03, L04, L05 }, \
{ ___, L11, L12, L13, L14, L15 }, \
{ ___, L21, L22, L23, L24, L25 }, \
{ ___, L31, L32, L33, L34, L35 }, \
{ ___, R04, R03, R02, R01, R00 }, \
{ ___, R14, R13, R12, R11, R10 }, \
{ ___, R24, R23, R22, R21, R20 }, \
{ ___, R34, R33, R32, R31, R30 }, \
}
#define LAYOUT_saegewerk( \
L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, \
L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, \
L21, L22, L23, L24, L25, L35, R30, R20, R21, R22, R23, R24, \
L31, L32, L33, R32, R33, R34 \
) \
{ \
{ ___, L01, L02, L03, L04, L05 }, \
{ ___, L11, L12, L13, L14, L15 }, \
{ ___, L21, L22, L23, L24, L25 }, \
{ ___, L31, L32, L33, ___, L35 }, \
{ ___, R04, R03, R02, R01, R00 }, \
{ ___, R14, R13, R12, R11, R10 }, \
{ ___, R24, R23, R22, R21, R20 }, \
{ ___, R34, R33, R32, ___, R30 }, \
}
#define LAYOUT LAYOUT_polydactyl

View file

@ -0,0 +1,233 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#pragma once
#include "progmem.h"
static const unsigned char PROGMEM font[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
0x94, 0xB6, 0xFF, 0xB6, 0x94, 0x00,
0x08, 0x0C, 0x7E, 0x0C, 0x08, 0x00,
0x10, 0x30, 0x7E, 0x30, 0x10, 0x00,
0x08, 0x08, 0x3E, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x3E, 0x08, 0x08, 0x00,
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
0x14, 0x3E, 0x14, 0x3E, 0x14, 0x00,
0x2E, 0x2A, 0x7F, 0x2A, 0x3A, 0x00,
0x20, 0x12, 0x08, 0x24, 0x02, 0x00,
0x37, 0x49, 0x49, 0x37, 0x50, 0x00,
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
0x7F, 0x51, 0x49, 0x45, 0x7F, 0x00,
0x08, 0x04, 0x02, 0x7F, 0x00, 0x00,
0x71, 0x49, 0x49, 0x49, 0x4F, 0x00,
0x41, 0x41, 0x49, 0x49, 0x77, 0x00,
0x0F, 0x10, 0x10, 0x10, 0x7F, 0x00,
0x4F, 0x49, 0x49, 0x49, 0x71, 0x00,
0x7E, 0x49, 0x49, 0x49, 0x70, 0x00,
0x01, 0x01, 0x71, 0x09, 0x07, 0x00,
0x77, 0x49, 0x49, 0x49, 0x77, 0x00,
0x07, 0x49, 0x49, 0x49, 0x3F, 0x00,
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
0x01, 0x01, 0x59, 0x09, 0x0F, 0x00,
0x7F, 0x41, 0x5D, 0x59, 0x4F, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x7F, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x76, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x41, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x7E, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x49, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x09, 0x00,
0x7F, 0x41, 0x41, 0x49, 0x7B, 0x00,
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
0x00, 0x00, 0x7F, 0x00, 0x00, 0x00,
0x70, 0x40, 0x40, 0x40, 0x7F, 0x00,
0x7F, 0x08, 0x08, 0x08, 0x77, 0x00,
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
0x7F, 0x01, 0x1F, 0x01, 0x7F, 0x00,
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x0F, 0x00,
0x7F, 0x41, 0x71, 0x41, 0x7F, 0x00,
0x7F, 0x09, 0x09, 0x19, 0x6F, 0x00,
0x47, 0x49, 0x49, 0x49, 0x79, 0x00,
0x01, 0x01, 0x7F, 0x01, 0x01, 0x00,
0x7F, 0x40, 0x40, 0x40, 0x7F, 0x00,
0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
0x7F, 0x40, 0x7F, 0x40, 0x7F, 0x00,
0x77, 0x08, 0x08, 0x08, 0x77, 0x00,
0x4F, 0x48, 0x48, 0x48, 0x7F, 0x00,
0x61, 0x51, 0x49, 0x45, 0x43, 0x00,
0x00, 0x7F, 0x41, 0x41, 0x00, 0x00,
0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
0x00, 0x41, 0x41, 0x7F, 0x00, 0x00,
0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
0x00, 0x00, 0x07, 0x08, 0x00, 0x00,
0x60, 0x54, 0x54, 0x54, 0x7C, 0x00,
0x7F, 0x44, 0x44, 0x44, 0x78, 0x00,
0x7C, 0x44, 0x44, 0x44, 0x44, 0x00,
0x78, 0x44, 0x44, 0x44, 0x7F, 0x00,
0x7C, 0x54, 0x54, 0x54, 0x5C, 0x00,
0x08, 0x7F, 0x09, 0x09, 0x09, 0x00,
0x38, 0xA4, 0xA4, 0xA4, 0xFC, 0x00,
0x7F, 0x04, 0x04, 0x04, 0x78, 0x00,
0x00, 0x00, 0x7D, 0x00, 0x00, 0x00,
0x70, 0x40, 0x40, 0x7D, 0x00, 0x00,
0x7F, 0x08, 0x08, 0x08, 0x76, 0x00,
0x00, 0x00, 0x7F, 0x40, 0x00, 0x00,
0x7C, 0x04, 0x7C, 0x04, 0x7C, 0x00,
0x7C, 0x04, 0x04, 0x04, 0x78, 0x00,
0x7C, 0x44, 0x44, 0x44, 0x7C, 0x00,
0xFC, 0x24, 0x24, 0x24, 0x38, 0x00,
0x38, 0x24, 0x24, 0x24, 0xFC, 0x00,
0x7C, 0x04, 0x04, 0x04, 0x04, 0x00,
0x5C, 0x54, 0x54, 0x54, 0x74, 0x00,
0x04, 0x04, 0x7F, 0x04, 0x04, 0x00,
0x7C, 0x40, 0x40, 0x40, 0x7C, 0x00,
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
0x7C, 0x40, 0x7C, 0x40, 0x7C, 0x00,
0x6C, 0x10, 0x10, 0x10, 0x6C, 0x00,
0xBC, 0xA0, 0xA0, 0xA0, 0xFC, 0x00,
0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
0x00, 0x00, 0xE0, 0xF0, 0xF0, 0xF0,
0xF0, 0xFE, 0xFF, 0x9F, 0x0F, 0x0F,
0x9F, 0xFF, 0xFF, 0xFF, 0xFF, 0x9F,
0x0F, 0x0F, 0x9F, 0xFF, 0xFE, 0xF0,
0xF0, 0xF0, 0xF0, 0xE0, 0x00, 0x00,
0xFF, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0xC0, 0x30, 0x0C, 0x03, 0x00,
0x00, 0x00, 0x00, 0xFF, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xE0, 0x10, 0x08, 0x04, 0x02, 0x02,
0x02, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x02, 0x02, 0x02, 0x04, 0x08,
0x10, 0xE0, 0x00, 0x00, 0x00, 0x00,
0xFF, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x01, 0x01, 0x01, 0x01, 0xFF,
0x7F, 0x51, 0x55, 0x55, 0x45, 0x7F,
0x41, 0x5F, 0x5F, 0x5F, 0x7F, 0x00,
0x7F, 0x41, 0x7B, 0x77, 0x41, 0x7F,
0x41, 0x5F, 0x5F, 0x5F, 0x7F, 0x00,
0x7F, 0x41, 0x5D, 0x5D, 0x5D, 0x7F,
0x41, 0x5F, 0x5F, 0x5F, 0x7F, 0x00,
0xC0, 0xE0, 0xF0, 0xF0, 0xF0, 0xE0,
0xE6, 0xF7, 0xF3, 0xF0, 0x60, 0x00,
0x7C, 0x7C, 0x7C, 0x7C, 0x7C, 0x00,
0x7C, 0x7C, 0x7C, 0x7C, 0x7C, 0x00,
0xF8, 0x1C, 0xDE, 0x1F, 0xFF, 0xFF,
0xFF, 0x1F, 0xDE, 0x1C, 0xF8, 0x00,
0xC0, 0xE2, 0xB4, 0xF8, 0xF8, 0xF8,
0xF8, 0xF8, 0xB4, 0xE2, 0xC0, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x07, 0x0F, 0x0F, 0x0F,
0x0F, 0xFF, 0xFF, 0xFF, 0xFF, 0x9F,
0x87, 0xE1, 0xF9, 0xF9, 0xE1, 0x87,
0x9F, 0xFF, 0xFF, 0xFF, 0xFF, 0x0F,
0x0F, 0x0F, 0x0F, 0x07, 0x00, 0x00,
0xFF, 0x00, 0x00, 0xC0, 0x30, 0x0C,
0x33, 0xC0, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0xFF, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x3F,
0xC0, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0xC0, 0x3F, 0x00, 0x00, 0x00,
0xFF, 0x08, 0x08, 0x08, 0x08, 0x08,
0x08, 0x38, 0xC8, 0x08, 0x08, 0x0F,
0x7E, 0x00, 0x00, 0x7F, 0x00, 0x00,
0x78, 0x00, 0x00, 0x7E, 0x00, 0x00,
0x24, 0x24, 0x12, 0x12, 0x24, 0x24,
0x48, 0x48, 0x24, 0x24, 0x12, 0x12,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0F, 0x1F, 0x3F, 0x7F, 0x7F, 0x3F,
0x3F, 0x7F, 0x7F, 0x38, 0x10, 0x00,
0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x00,
0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x00,
0x0F, 0x14, 0x21, 0x40, 0x45, 0x41,
0x45, 0x40, 0x21, 0x14, 0x0F, 0x00,
0x7D, 0x7D, 0x7D, 0x7D, 0x7D, 0x7D,
0x7D, 0x7D, 0x7D, 0x7D, 0x7D, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3F, 0x0C, 0x03, 0x00, 0x00, 0x00,
0x00, 0x00, 0x03, 0x0C, 0x30, 0x00,
0x00, 0x00, 0x00, 0x3F, 0x20, 0x20,
0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
0x01, 0x02, 0x04, 0x08, 0x10, 0x10,
0x10, 0x20, 0x20, 0x20, 0x20, 0x20,
0x20, 0x10, 0x10, 0x10, 0x08, 0x04,
0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
0x3F, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x03, 0x0C, 0x30,
0x40, 0x00, 0x00, 0x40, 0x00, 0x00,
0x40, 0x00, 0x00, 0x40, 0x00, 0x00,
0x1C, 0x3E, 0x3E, 0x3E, 0x1C, 0x00,
0x3E, 0x1C, 0x1C, 0x08, 0x08, 0x00,
0x3E, 0x3E, 0x3E, 0x3E, 0x3E, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};

File diff suppressed because it is too large Load diff

View file

@ -0,0 +1,15 @@
// Copyright 2022 @geigeigeist
// SPDX-License-Identifier: GPL-2.0+
#pragma once
#define WINXP_SOUND W__NOTE(_DS6), Q__NOTE(_DS5), H__NOTE(_AS5), H__NOTE(_GS5), H__NOTE(_DS5), H__NOTE(_DS6), H__NOTE(_AS5)
#define MAC_SOUND S__NOTE(_CS5), B__NOTE(_C5)
#define CAPSON_SOUND Q__NOTE(_DS1)
#define CAPSOFF_SOUND Q__NOTE(_DS5)
float winxp_song[][2] = SONG(WINXP_SOUND);
float mac_song[][2] = SONG(MAC_SOUND);
float capson_song[][2] = SONG(CAPSON_SOUND);
float capsoff_song[][2] = SONG(CAPSOFF_SOUND);

View file

@ -1,15 +1,26 @@
#HAPTIC FEEDBACK # A number of these rules were moved into info.json
# Build Options
# change yes to no to disable
#
SWAP_HANDS_ENABLE = yes
# HAPTIC FEEDBACK
HAPTIC_DRIVER = drv2605l HAPTIC_DRIVER = drv2605l
#PER KEY RGB # PER KEY RGB
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
RGB_MATRIX_ENABLE = yes # Enable keyboard RGB matrix (do not use together with RGBLIGHT_ENABLE) RGB_MATRIX_ENABLE = yes # Enable keyboard RGB matrix (do not use together with RGBLIGHT_ENABLE)
#SPACE SAVING # SPACE SAVING
EXTRAKEY_ENABLE = no
AUDIO_ENABLE = no AUDIO_ENABLE = no
MUSIC_ENABLE = no MUSIC_ENABLE = no
LTO_ENABLE = no
CONSOLE_ENABLE = no CONSOLE_ENABLE = no
COMMAND_ENABLE = no COMMAND_ENABLE = no
MOUSEKEY_ENABLE = no
SPACE_CADET_ENABLE = no SPACE_CADET_ENABLE = no
GRAVE_ESC_ENABLE = no GRAVE_ESC_ENABLE = no
MAGIC_ENABLE = no

View file

@ -1,11 +1,15 @@
{ {
"userspace_version": "1.0", "userspace_version": "1.0",
"build_targets": [ "build_targets": [
["ploopyco/trackball_nano", "lkbm"], ["ploopyco/trackball_nano", "lkbm"],
["crkbd/rev1", "t4corun"], ["crkbd/rev1", "t4corun"],
["bastardkb/charybdis/3x5/v2/splinky_3", "t4corun"], ["bastardkb/charybdis/3x5/v2/splinky_3", "t4corun"],
["planck/rev6", "t4corun"], ["planck/rev6", "t4corun"],
["bluebell/swoop", "t4corun"], ["bluebell/swoop", "t4corun"],
["barbellboards/rollow", "t4corun"] ["barbellboards/rollow", "t4corun"],
["klor", "default"],
["klor/2040", "default"]
] ]
} }

View file

@ -1,8 +0,0 @@
{
"clone_targets": [
{
"repository": "https://github.com/app-gitKaiwho/qmk-config-klor/",
"tree": "main"
}
]
}

View file

@ -1,5 +1,6 @@
{ {
"nontree_targets": [ "nontree_targets": [
"barbellboards" "barbellboards",
"klor"
] ]
} }