Add mini36 (#18739)

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Controller Works 2022-10-22 18:56:38 -04:00 committed by GitHub
parent 2141a415f7
commit cc1b7fc581
3 changed files with 148 additions and 0 deletions

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/*
* Copyright 2022 Kevin Gee <info@controller.works>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef RGB_MATRIX_ENABLE
//# define SPLIT_TRANSPORT_MIRROR
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_VAL_STEP 8
# define RGB_MATRIX_SPD_STEP 10
# define ENABLE_RGB_MATRIX_ALPHAS_MODS
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_BREATHING
# define ENABLE_RGB_MATRIX_BAND_SAT
# define ENABLE_RGB_MATRIX_BAND_VAL
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
# define ENABLE_RGB_MATRIX_CYCLE_ALL
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
# define ENABLE_RGB_MATRIX_DUAL_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
# define ENABLE_RGB_MATRIX_RAINDROPS
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
# define ENABLE_RGB_MATRIX_HUE_BREATHING
# define ENABLE_RGB_MATRIX_HUE_PENDULUM
# define ENABLE_RGB_MATRIX_HUE_WAVE
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
# define ENABLE_RGB_MATRIX_SPLASH
# define ENABLE_RGB_MATRIX_MULTISPLASH
# define ENABLE_RGB_MATRIX_SOLID_SPLASH
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

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/*
* Copyright 2022 Kevin Gee <info@controller.works>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_split_3x5_3(
//,--------------------------------------------. ,--------------------------------------------.
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
//|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
LCTL_T(KC_A), KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
//|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
LSFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LGUI, MO(1), KC_SPC, KC_SPC, MO(2), GUI_T(KC_TAB)
//`--------------------------' `--------------------------'
),
[1] = LAYOUT_split_3x5_3(
//,--------------------------------------------. ,--------------------------------------------.
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
//|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
KC_TAB, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, KC_PGDN, KC_LEFT, KC_DOWN, KC_RIGHT, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LGUI, _______, KC_ESC, KC_ENT, MO(3), KC_RALT
//`--------------------------' `--------------------------'
),
[2] = LAYOUT_split_3x5_3(
//,--------------------------------------------. ,--------------------------------------------.
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN,
//|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
//|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LGUI, MO(3), KC_ESC, KC_DEL, _______, KC_RALT
//`--------------------------' `--------------------------'
),
[3] = LAYOUT_split_3x5_3(
//,--------------------------------------------. ,--------------------------------------------.
QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------|
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LGUI, _______, KC_SPC, KC_ENT, _______, KC_RALT
//`--------------------------' `--------------------------'
)
};

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VIA_ENABLE = yes