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Code cleanup
- Fixed bug with wrong keys bound to tab - cleaned up Luna and OLED code
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4 changed files with 5 additions and 16 deletions
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@ -17,7 +17,7 @@
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#define OLED_LUNA_ANIM_SIZE 96 // number of bytes in array. If you change sprites, minimize for adequate firmware size. max is 1024
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void render_luna(void);
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void animate_luna(int col, int line);
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void animate_luna(uint8_t col, uint8_t line);
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// Luna Sit
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static const char PROGMEM sit[2][OLED_LUNA_ANIM_SIZE] = {
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