Fixing bugs and adding more tap holds

- Had the wrong mod order on symbol layer
- Rearranged the symbol layer to add UCCPR back
- Added more tap holds like \\, //, &&
- Removed pipe tap hold
This commit is contained in:
Victor 2024-05-05 21:18:44 -05:00
parent 39ca5f2f73
commit ec97151d14
Failed to generate hash of commit
4 changed files with 42 additions and 12 deletions

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@ -62,8 +62,17 @@ bool process_tap_hold_key(keyrecord_t* record, uint16_t keycode) {
case TR_PLUS:
single_tap(TAPHOLD_PLUS, isHold);
break;
case TR_PIPE:
single_tap(TAPHOLD_PIPE, isHold);
//case TR_PIPE:
// single_tap(TAPHOLD_PIPE, isHold);
// break;
case TR_BSLS:
single_tap(TAPHOLD_BSLS, isHold);
break;
case TR_SLSH:
single_tap(TAPHOLD_SLSH, isHold);
break;
case TR_AMPR:
single_tap(TAPHOLD_AMPR, isHold);
break;
case TR_COMM:
single_tap(TAPHOLD_COMM, isHold);
@ -127,8 +136,17 @@ bool process_tap_hold_key(keyrecord_t* record, uint16_t keycode) {
case TR_PLUS:
double_tap(TAPHOLD_PLUS, WAIT_DELAY);
break;
case TR_PIPE:
double_tap(TAPHOLD_PIPE, WAIT_DELAY);
//case TR_PIPE:
// double_tap(TAPHOLD_PIPE, WAIT_DELAY);
// break;
case TR_BSLS:
double_tap(TAPHOLD_BSLS, WAIT_DELAY);
break;
case TR_SLSH:
double_tap(TAPHOLD_SLSH, WAIT_DELAY);
break;
case TR_AMPR:
double_tap(TAPHOLD_AMPR, WAIT_DELAY);
break;
//custom action