mirror of
https://github.com/qmk/qmk_userspace.git
synced 2025-05-09 09:04:17 -04:00
Added super alt-tab
- going to remove it though so I can hold different mods for chrome and windows. Wanted to save the code since I spent time working on it - General code cleanup - introduced klor and rollow keyboard.json - set encoder resolution to 4 for alt tab to work right
This commit is contained in:
parent
bd72a9b350
commit
edf4c932f2
19 changed files with 172 additions and 129 deletions
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@ -1,11 +1,7 @@
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#include "capsword.h"
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//static bool caps_word_state = false;
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bool caps_word_press_user(uint16_t keycode) {
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bool caps_word_press_user (uint16_t keycode) {
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switch (keycode) {
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// Keycodes that continue Caps Word, with shift applied.
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case KC_A ... KC_Z:
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@ -22,7 +18,5 @@ bool caps_word_press_user(uint16_t keycode) {
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default:
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return false; // Deactivate Caps Word.
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}
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}
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@ -1,8 +1,10 @@
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#include "combo.h"
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bool combo_should_trigger(uint16_t combo_index, combo_t *combo, uint16_t keycode, keyrecord_t *record) {
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bool combo_should_trigger (uint16_t combo_index, combo_t *combo, uint16_t keycode, keyrecord_t *record) {
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// disable all combos on config layer
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if ( get_highest_layer(layer_state | default_layer_state) == _CONFIG ) return false;
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if (get_highest_layer(layer_state | default_layer_state) == _CONFIG) {
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return false;
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}
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switch (combo_index) {
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case MOUSE_BUTTON2:
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@ -1,7 +1,6 @@
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#pragma once
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#include "t4corun.h"
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const uint16_t PROGMEM mou_btn2_combo[] = { KC_C, KC_V, COMBO_END };
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const uint16_t PROGMEM mou_drg_combo[] = { KC_X, KC_V, COMBO_END };
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@ -3,8 +3,7 @@
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static uint32_t luna_anim_timer = 0;
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static uint8_t luna_current_frame = 0;
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void render_luna(void) {
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void render_luna (void) {
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#if OLED_TIMEOUT > 0
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// the animation prevents the normal timeout from occuring
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if (last_input_activity_elapsed() > OLED_TIMEOUT && last_led_activity_elapsed() > OLED_TIMEOUT) {
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@ -19,13 +18,10 @@ void render_luna(void) {
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luna_anim_timer = timer_read32();
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animate_luna(OLED_LUNA_COL, OLED_LUNA_LINE);
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}
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}
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void animate_luna(uint8_t col, uint8_t line) {
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uint8_t current_mod = get_mods();
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uint8_t current_osm = get_oneshot_mods();
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void animate_luna (uint8_t col, uint8_t line) {
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uint8_t current_mods = get_mods() | get_oneshot_mods();
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// Make Luna Jump when spacebar is pressed
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// Only works when Luna is rendered on Master Slide
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@ -48,7 +44,7 @@ void animate_luna(uint8_t col, uint8_t line) {
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// Animate based on status
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if (host_keyboard_led_state().caps_lock || is_caps_word_on()) {
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oled_write_raw_P(bark[luna_current_frame], OLED_LUNA_ANIM_SIZE);
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} else if ((current_mod | current_osm) & MOD_MASK_CTRL) {
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} else if (current_mods & MOD_MASK_CTRL) {
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oled_write_raw_P(sneak[luna_current_frame], OLED_LUNA_ANIM_SIZE);
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} else if (get_current_wpm() <= OLED_LUNA_MIN_WALK_SPEED) {
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oled_write_raw_P(sit[luna_current_frame], OLED_LUNA_ANIM_SIZE);
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@ -1,8 +1,6 @@
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#pragma once
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#include "t4corun.h"
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#if defined(OLED_DISPLAY_128X64)
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# define OLED_LUNA_COL 15
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# define OLED_LUNA_LINE 5
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@ -6,7 +6,7 @@
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// Shows the currently enabled Layer name
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void render_default_layer_state(uint8_t col, uint8_t line, bool moveCursor) {
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void render_default_layer_state (uint8_t col, uint8_t line, bool moveCursor) {
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if(moveCursor) {
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oled_set_cursor(col, line);
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}
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@ -27,7 +27,7 @@ void render_default_layer_state(uint8_t col, uint8_t line, bool moveCursor) {
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// Shows the currently enabled Layer name
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// This only shows the name that is enabled
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void render_layer_state(uint8_t col, uint8_t line, bool moveCursor) {
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void render_layer_state (uint8_t col, uint8_t line, bool moveCursor) {
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if(moveCursor) {
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oled_set_cursor(col, line);
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}
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@ -57,22 +57,24 @@ void render_layer_state(uint8_t col, uint8_t line, bool moveCursor) {
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// Shows the currently enabled Layer name
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// Renders a list of all the layers and highlights the active one
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void render_layer_state_list(uint8_t col, uint8_t line, bool moveCursor) {
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void render_layer_state_list (uint8_t col, uint8_t line, bool moveCursor) {
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if(moveCursor) {
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oled_set_cursor(col, line);
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}
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oled_write_P(PSTR(OLED_RENDER_LAYER_2), get_highest_layer(layer_state) == _NAVIGATION);
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oled_write_P(PSTR(OLED_RENDER_LAYER_3), get_highest_layer(layer_state) == _NUMBER);
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oled_write_P(PSTR(OLED_RENDER_LAYER_4), get_highest_layer(layer_state) == _SYMBOL);
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oled_write_P(PSTR(OLED_RENDER_LAYER_5), get_highest_layer(layer_state) == _MOUSE_FUNC);
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oled_write_P(PSTR(OLED_RENDER_LAYER_6), get_highest_layer(layer_state) == _CONFIG);
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uint8_t current_layer = get_highest_layer(layer_state);
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oled_write_P(PSTR(OLED_RENDER_LAYER_2), current_layer == _NAVIGATION);
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oled_write_P(PSTR(OLED_RENDER_LAYER_3), current_layer == _NUMBER);
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oled_write_P(PSTR(OLED_RENDER_LAYER_4), current_layer == _SYMBOL);
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oled_write_P(PSTR(OLED_RENDER_LAYER_5), current_layer == _MOUSE_FUNC);
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oled_write_P(PSTR(OLED_RENDER_LAYER_6), current_layer == _CONFIG);
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}
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// Shows the Host LED State (Num lock, caps lock , scroll lock)
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void render_lock_status(uint8_t col, uint8_t line) {
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void render_lock_status (uint8_t col, uint8_t line) {
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oled_set_cursor(col, line);
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host_keyboard_led_state().num_lock ? oled_write_P(num_on, false ) : oled_write_P(num_off, false );
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host_keyboard_led_state().caps_lock || is_caps_word_on() ? oled_write_P(caps_on, false ) : oled_write_P(caps_off, false );
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@ -81,59 +83,57 @@ void render_lock_status(uint8_t col, uint8_t line) {
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// Indicates which modifies are enabled
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void render_mod_status(uint8_t col, uint8_t line) {
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uint8_t current_mod = get_mods();
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uint8_t current_osm = get_oneshot_mods();
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void render_mod_status (uint8_t col, uint8_t line) {
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uint8_t current_mods = get_mods() | get_oneshot_mods();
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// draw the top line
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oled_set_cursor(col, line);
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(current_mod | current_osm) & MOD_MASK_SHIFT ? oled_write_P(shift_on_upper, false) : oled_write_P(shift_off_upper, false );
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current_mods & MOD_MASK_SHIFT ? oled_write_P(shift_on_upper, false) : oled_write_P(shift_off_upper, false );
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oled_write_P(mod_sep, false);
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(current_mod | current_osm) & MOD_MASK_CTRL ? oled_write_P(ctrl_on_upper, false ) : oled_write_P(ctrl_off_upper, false );
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current_mods & MOD_MASK_CTRL ? oled_write_P(ctrl_on_upper, false ) : oled_write_P(ctrl_off_upper, false );
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oled_write_P(mod_sep, false);
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(current_mod | current_osm) & MOD_MASK_ALT ? oled_write_P(alt_on_upper, false ) : oled_write_P(alt_off_upper, false );
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current_mods & MOD_MASK_ALT ? oled_write_P(alt_on_upper, false ) : oled_write_P(alt_off_upper, false );
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oled_write_P(mod_sep, false);
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(current_mod | current_osm) & MOD_MASK_GUI ? oled_write_P(gui_on_upper, false ) : oled_write_P(gui_off_upper, false );
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current_mods & MOD_MASK_GUI ? oled_write_P(gui_on_upper, false ) : oled_write_P(gui_off_upper, false );
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// draw the lower line
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oled_set_cursor(col, line + 1);
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(current_mod | current_osm) & MOD_MASK_SHIFT ? oled_write_P(shift_on_lower, false) : oled_write_P(shift_off_lower, false );
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current_mods & MOD_MASK_SHIFT ? oled_write_P(shift_on_lower, false) : oled_write_P(shift_off_lower, false );
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oled_write_P(mod_sep, false);
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(current_mod | current_osm) & MOD_MASK_CTRL ? oled_write_P(ctrl_on_lower, false ) : oled_write_P(ctrl_off_lower, false );
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current_mods & MOD_MASK_CTRL ? oled_write_P(ctrl_on_lower, false ) : oled_write_P(ctrl_off_lower, false );
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oled_write_P(mod_sep, false);
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(current_mod | current_osm) & MOD_MASK_ALT ? oled_write_P(alt_on_lower, false ) : oled_write_P(alt_off_lower, false );
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current_mods & MOD_MASK_ALT ? oled_write_P(alt_on_lower, false ) : oled_write_P(alt_off_lower, false );
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oled_write_P(mod_sep, false);
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(current_mod | current_osm) & MOD_MASK_GUI ? oled_write_P(gui_on_lower, false ) : oled_write_P(gui_off_lower, false );
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current_mods & MOD_MASK_GUI ? oled_write_P(gui_on_lower, false ) : oled_write_P(gui_off_lower, false );
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}
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// Indicates which modifies are enabled
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void render_mod_status_vertical(uint8_t col, uint8_t line) {
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uint8_t current_mod = get_mods();
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uint8_t current_osm = get_oneshot_mods();
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void render_mod_status_vertical (uint8_t col, uint8_t line) {
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uint8_t current_mods = get_mods() | get_oneshot_mods();
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oled_set_cursor(col,line);
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(current_mod | current_osm) & MOD_MASK_SHIFT ? oled_write_P(shift_on_upper, false) : oled_write_P(shift_off_upper, false );
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current_mods & MOD_MASK_SHIFT ? oled_write_P(shift_on_upper, false) : oled_write_P(shift_off_upper, false );
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oled_set_cursor(col,line+1);
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(current_mod | current_osm) & MOD_MASK_SHIFT ? oled_write_P(shift_on_lower, false) : oled_write_P(shift_off_lower, false );
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current_mods & MOD_MASK_SHIFT ? oled_write_P(shift_on_lower, false) : oled_write_P(shift_off_lower, false );
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oled_set_cursor(col,line+3);
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(current_mod | current_osm) & MOD_MASK_CTRL ? oled_write_P(ctrl_on_upper, false ) : oled_write_P(ctrl_off_upper, false );
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current_mods & MOD_MASK_CTRL ? oled_write_P(ctrl_on_upper, false ) : oled_write_P(ctrl_off_upper, false );
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oled_set_cursor(col,line+4);
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(current_mod | current_osm) & MOD_MASK_CTRL ? oled_write_P(ctrl_on_lower, false ) : oled_write_P(ctrl_off_lower, false );
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current_mods & MOD_MASK_CTRL ? oled_write_P(ctrl_on_lower, false ) : oled_write_P(ctrl_off_lower, false );
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oled_set_cursor(col,line+6);
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(current_mod | current_osm) & MOD_MASK_ALT ? oled_write_P(alt_on_upper, false ) : oled_write_P(alt_off_upper, false );
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current_mods & MOD_MASK_ALT ? oled_write_P(alt_on_upper, false ) : oled_write_P(alt_off_upper, false );
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oled_set_cursor(col,line+7);
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(current_mod | current_osm) & MOD_MASK_ALT ? oled_write_P(alt_on_lower, false ) : oled_write_P(alt_off_lower, false );
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current_mods & MOD_MASK_ALT ? oled_write_P(alt_on_lower, false ) : oled_write_P(alt_off_lower, false );
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oled_set_cursor(col,line+9);
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(current_mod | current_osm) & MOD_MASK_GUI ? oled_write_P(gui_on_upper, false ) : oled_write_P(gui_off_upper, false );
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current_mods & MOD_MASK_GUI ? oled_write_P(gui_on_upper, false ) : oled_write_P(gui_off_upper, false );
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oled_set_cursor(col,line+10);
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(current_mod | current_osm) & MOD_MASK_GUI ? oled_write_P(gui_on_lower, false ) : oled_write_P(gui_off_lower, false );
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current_mods & MOD_MASK_GUI ? oled_write_P(gui_on_lower, false ) : oled_write_P(gui_off_lower, false );
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}
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void render_feature_status(uint8_t col, uint8_t line) {
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void render_feature_status (uint8_t col, uint8_t line) {
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oled_set_cursor(col,line);
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#if defined(RGB_MATRIX_ENABLE)
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rgb_matrix_is_enabled() ? oled_write_P(rgb_matrix_on, false) : oled_write_P(rgb_matrix_off, false);
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#endif //HAPTIC_ENABLE
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}
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void render_klor_face_small(uint8_t col, uint8_t line) {
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void render_klor_face_small (uint8_t col, uint8_t line) {
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oled_set_cursor(col,line);
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oled_write_P(klor_small_face_1, false);
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oled_set_cursor(col,line+1);
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oled_write_P(klor_small_face_2, false);
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}
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void render_oled_32x128(void) {
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void render_oled_32x128 (void) {
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//process_record_user is only processed on master side
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//split side OLED does not respond to key presses custom behaviors
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if (is_keyboard_master()) {
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// 21 x 8
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void render_oled_128x64(void) {
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void render_oled_128x64 (void) {
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if (is_keyboard_master()) {
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/*
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-------------- xxxxx
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NCS xx xx xx xxxxx
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*/
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render_default_layer_state(0,0, true);
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render_layer_state(0,0, false);
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}
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// Coordinate the OLED rendering
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bool oled_task_user(void) {
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bool oled_task_user (void) {
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#if defined(OLED_DISPLAY_128X64)
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render_oled_128x64();
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#else
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@ -230,7 +225,7 @@ bool oled_task_user(void) {
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return false;
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}
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oled_rotation_t oled_init_user(oled_rotation_t rotation) {
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oled_rotation_t oled_init_user (oled_rotation_t rotation) {
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#if defined(OLED_DISPLAY_128X64)
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//OLED_ROTATION_180 for KLOR
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return OLED_ROTATION_180;
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@ -27,18 +27,18 @@
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# define OLED_RENDER_LAYER_6 " Cfg "
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#endif
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void render_oled_128x64(void);
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void render_oled_32x128(void);
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void render_oled_128x64 (void);
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void render_oled_32x128 (void);
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void render_default_layer_state(uint8_t col, uint8_t line, bool moveCursor);
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void render_layer_state(uint8_t col, uint8_t line, bool moveCursor);
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void render_layer_state_list(uint8_t col, uint8_t line, bool moveCursor);
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void render_default_layer_state (uint8_t col, uint8_t line, bool moveCursor);
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void render_layer_state (uint8_t col, uint8_t line, bool moveCursor);
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void render_layer_state_list (uint8_t col, uint8_t line, bool moveCursor);
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void render_mod_status(uint8_t col, uint8_t line);
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void render_mod_status_vertical(uint8_t col, uint8_t line);
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void render_keylock_status(uint8_t col, uint8_t line);
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void render_mod_status (uint8_t col, uint8_t line);
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void render_mod_status_vertical (uint8_t col, uint8_t line);
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void render_keylock_status (uint8_t col, uint8_t line);
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void render_klor_face_small(uint8_t col, uint8_t line);
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void render_klor_face_small (uint8_t col, uint8_t line);
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static const char PROGMEM scroll_off[] = {0xC0, 0};
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static const char PROGMEM scroll_on[] = {0xC1, 0};
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@ -1,35 +1,26 @@
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#include "taphold.h"
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void double_tap(uint16_t key, uint32_t ms) {
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void double_tap( uint16_t key, uint32_t ms) {
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tap_code16(key);
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wait_ms(ms);
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tap_code16(key);
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}
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void insert_brackets(uint16_t left, uint16_t right, uint32_t ms) {
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void insert_brackets (uint16_t left, uint16_t right, uint32_t ms) {
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tap_code16(left);
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wait_ms(ms);
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tap_code16(right);
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wait_ms(ms);
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tap_code16(KC_LEFT);
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}
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bool process_tap_hold_key(keyrecord_t* record, uint16_t tap_keycode, uint16_t hold_keycode, int mode) {
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bool process_tap_hold_key (keyrecord_t* record, uint16_t tap_keycode, uint16_t hold_keycode, int mode) {
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if (record->tap.count > 0) { // Key is being tapped
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// register on press, unregister on release
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record->event.pressed ? register_code16(tap_keycode) : unregister_code16(tap_keycode);
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} else { // Key is being held
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} else { // Key is being hel
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switch (mode) {
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case HOLD_BRACKETS:
|
||||
record->event.pressed ? insert_brackets(tap_keycode, hold_keycode, TAP_CODE_DELAY) : 0;
|
||||
break;
|
||||
|
@ -42,8 +33,6 @@ bool process_tap_hold_key(keyrecord_t* record, uint16_t tap_keycode, uint16_t ho
|
|||
record->event.pressed ? register_code16(hold_keycode) : unregister_code16(hold_keycode);
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#define HOLD_DOUBLETP 1
|
||||
#define HOLD_BRACKETS 2
|
||||
|
||||
void single_tap(uint16_t key);
|
||||
void double_tap(uint16_t key, uint32_t ms);
|
||||
void insert_brackets(uint16_t left, uint16_t right, uint32_t ms);
|
||||
bool process_tap_hold_key(keyrecord_t* record, uint16_t tap_keycode, uint16_t hold_keycode, int mode);
|
||||
void single_tap (uint16_t key);
|
||||
void double_tap (uint16_t key, uint32_t ms);
|
||||
void insert_brackets (uint16_t left, uint16_t right, uint32_t ms);
|
||||
bool process_tap_hold_key (keyrecord_t* record, uint16_t tap_keycode, uint16_t hold_keycode, int mode);
|
Loading…
Add table
Add a link
Reference in a new issue