Added super alt-tab

- going to remove it though so I can hold different mods for chrome
and windows. Wanted to save the code since I spent time working on it
- General code cleanup
- introduced klor and rollow keyboard.json
- set encoder resolution to 4 for alt tab to work right
This commit is contained in:
Victor 2024-07-02 23:29:06 -05:00
parent bd72a9b350
commit edf4c932f2
Failed to generate hash of commit
19 changed files with 172 additions and 129 deletions

View file

@ -36,14 +36,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* These are horizontal encoders. Found I have to make it opposite the rotary encoders for it to feel intuitive*/
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
[_QWERTY] = { ENCODER_CCW_CW(KC_WH_D, KC_WH_U), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) },
[_COLEMAK_DH] = { ENCODER_CCW_CW(KC_WH_D, KC_WH_U), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) },
[_GAME] = { ENCODER_CCW_CW(KC_WH_D, KC_WH_U), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) },
[_NAVIGATION] = { ENCODER_CCW_CW(ZOOMIN, ZOOMOUT), ENCODER_CCW_CW(___x___, ___x___) },
[_NUMBER] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_RGHT, KC_LEFT) },
[_SYMBOL] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) },
[_MOUSE_FUNC] = { ENCODER_CCW_CW(KC_WH_D, KC_WH_U), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) },
[_CONFIG] = { ENCODER_CCW_CW(BASELYR, RBSELYR), ENCODER_CCW_CW(RGB_MOD, RGB_RMOD) }
[_QWERTY] = { ENCODER_CCW_CW(KC_WH_D, KC_WH_U), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) },
[_COLEMAK_DH] = { ENCODER_CCW_CW(KC_WH_D, KC_WH_U), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) },
[_GAME] = { ENCODER_CCW_CW(KC_WH_D, KC_WH_U), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) },
[_NAVIGATION] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) },
[_NUMBER] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(ALT_TAB, RALT_TB) },
[_SYMBOL] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) },
[_MOUSE_FUNC] = { ENCODER_CCW_CW(KC_WH_D, KC_WH_U), ENCODER_CCW_CW(ZOOMIN, ZOOMOUT) },
[_CONFIG] = { ENCODER_CCW_CW(BASELYR, RBSELYR), ENCODER_CCW_CW(BASELYR, RBSELYR) }
};

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@ -18,3 +18,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_LED_COUNT 36
#define RGB_MATRIX_SPLIT { 18, 18 }
#undef ENCODER_RESOLUTION
#undef ENCODER_RESOLUTION_RIGHT
#define ENCODER_RESOLUTION 4
#define ENCODER_RESOLUTION_RIGHT 4

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@ -52,14 +52,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* The encoder presses are handled in the keymap */
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
[_QWERTY] = { ENCODER_CCW_CW(KC_WH_U, KC_WH_D), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_COLEMAK_DH] = { ENCODER_CCW_CW(KC_WH_U, KC_WH_D), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_GAME] = { ENCODER_CCW_CW(KC_WH_U, KC_WH_D), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_NAVIGATION] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) },
[_NUMBER] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_LEFT, KC_RGHT) },
[_SYMBOL] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) },
[_MOUSE_FUNC] = { ENCODER_CCW_CW(KC_WH_U, KC_WH_D), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_CONFIG] = { ENCODER_CCW_CW(RBSELYR, BASELYR), ENCODER_CCW_CW(RBSELYR, BASELYR) }
[_QWERTY] = { ENCODER_CCW_CW(KC_WH_U, KC_WH_D), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_COLEMAK_DH] = { ENCODER_CCW_CW(KC_WH_U, KC_WH_D), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_GAME] = { ENCODER_CCW_CW(KC_WH_U, KC_WH_D), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_NAVIGATION] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) },
[_NUMBER] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(RALT_TB, ALT_TAB) },
[_SYMBOL] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) },
[_MOUSE_FUNC] = { ENCODER_CCW_CW(KC_WH_U, KC_WH_D), ENCODER_CCW_CW(ZOOMOUT, ZOOMIN) },
[_CONFIG] = { ENCODER_CCW_CW(RGB_RMOD, RGB_MOD), ENCODER_CCW_CW(RBSELYR, BASELYR) }
};

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@ -187,7 +187,7 @@
},
"LAYOUT_saegewerk": {
"layout": [
{"label": "L01", "matrix": [0, 1], "x": 1, "y": 0.9},
{"label": "L01", "matrix": [0, 1], "x": 1, "y": 0},
{"label": "L02", "matrix": [0, 2], "x": 0.5, "y": 2},
{"label": "L03", "matrix": [0, 3], "x": 0, "y": 3},
{"label": "L04", "matrix": [0, 4], "x": 0.5, "y": 4},
@ -229,7 +229,7 @@
},
"LAYOUT_yubitsume": {
"layout": [
{"label": "L01", "matrix": [0, 1], "x": 1, "y": 0.9},
{"label": "L01", "matrix": [0, 1], "x": 1, "y": 0},
{"label": "L02", "matrix": [0, 2], "x": 0.5, "y": 2},
{"label": "L03", "matrix": [0, 3], "x": 0, "y": 3},
{"label": "L04", "matrix": [0, 4], "x": 0.5, "y": 4},

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@ -1 +1,7 @@
# pragma once
#pragma once
#undef ENCODER_RESOLUTION
#undef ENCODER_RESOLUTION_RIGHT
#define ENCODER_RESOLUTION 4
#define ENCODER_RESOLUTION_RIGHT 4

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@ -35,14 +35,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
[_QWERTY] = { ENCODER_CCW_CW(KC_WH_U, KC_WH_D), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_COLEMAK_DH] = { ENCODER_CCW_CW(KC_WH_U, KC_WH_D), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_GAME] = { ENCODER_CCW_CW(KC_WH_U, KC_WH_D), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_NAVIGATION] = { ENCODER_CCW_CW(ZOOMOUT, ZOOMIN), ENCODER_CCW_CW(___x___, ___x___) },
[_NUMBER] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_LEFT, KC_RGHT) },
[_SYMBOL] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) },
[_MOUSE_FUNC] = { ENCODER_CCW_CW(KC_WH_U, KC_WH_D), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_CONFIG] = { ENCODER_CCW_CW(RBSELYR, BASELYR), ENCODER_CCW_CW(RGB_RMOD, RGB_MOD) }
[_QWERTY] = { ENCODER_CCW_CW(KC_WH_U, KC_WH_D), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_COLEMAK_DH] = { ENCODER_CCW_CW(KC_WH_U, KC_WH_D), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_GAME] = { ENCODER_CCW_CW(KC_WH_U, KC_WH_D), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
[_NAVIGATION] = { ENCODER_CCW_CW(ZOOMOUT, ZOOMIN), ENCODER_CCW_CW(___x___, ___x___) },
[_NUMBER] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(RALT_TB, ALT_TAB) },
[_SYMBOL] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) },
[_MOUSE_FUNC] = { ENCODER_CCW_CW(KC_WH_U, KC_WH_D), ENCODER_CCW_CW(ZOOMOUT, ZOOMIN) },
[_CONFIG] = { ENCODER_CCW_CW(RGB_RMOD, RGB_MOD), ENCODER_CCW_CW(RBSELYR, BASELYR) }
};

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@ -1,11 +1,7 @@
#include "capsword.h"
//static bool caps_word_state = false;
bool caps_word_press_user(uint16_t keycode) {
bool caps_word_press_user (uint16_t keycode) {
switch (keycode) {
// Keycodes that continue Caps Word, with shift applied.
case KC_A ... KC_Z:
@ -22,7 +18,5 @@ bool caps_word_press_user(uint16_t keycode) {
default:
return false; // Deactivate Caps Word.
}
}

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@ -1,8 +1,10 @@
#include "combo.h"
bool combo_should_trigger(uint16_t combo_index, combo_t *combo, uint16_t keycode, keyrecord_t *record) {
bool combo_should_trigger (uint16_t combo_index, combo_t *combo, uint16_t keycode, keyrecord_t *record) {
// disable all combos on config layer
if ( get_highest_layer(layer_state | default_layer_state) == _CONFIG ) return false;
if (get_highest_layer(layer_state | default_layer_state) == _CONFIG) {
return false;
}
switch (combo_index) {
case MOUSE_BUTTON2:

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@ -1,7 +1,6 @@
#pragma once
#include "t4corun.h"
const uint16_t PROGMEM mou_btn2_combo[] = { KC_C, KC_V, COMBO_END };
const uint16_t PROGMEM mou_drg_combo[] = { KC_X, KC_V, COMBO_END };

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@ -3,8 +3,7 @@
static uint32_t luna_anim_timer = 0;
static uint8_t luna_current_frame = 0;
void render_luna(void) {
void render_luna (void) {
#if OLED_TIMEOUT > 0
// the animation prevents the normal timeout from occuring
if (last_input_activity_elapsed() > OLED_TIMEOUT && last_led_activity_elapsed() > OLED_TIMEOUT) {
@ -19,13 +18,10 @@ void render_luna(void) {
luna_anim_timer = timer_read32();
animate_luna(OLED_LUNA_COL, OLED_LUNA_LINE);
}
}
void animate_luna(uint8_t col, uint8_t line) {
uint8_t current_mod = get_mods();
uint8_t current_osm = get_oneshot_mods();
void animate_luna (uint8_t col, uint8_t line) {
uint8_t current_mods = get_mods() | get_oneshot_mods();
// Make Luna Jump when spacebar is pressed
// Only works when Luna is rendered on Master Slide
@ -48,7 +44,7 @@ void animate_luna(uint8_t col, uint8_t line) {
// Animate based on status
if (host_keyboard_led_state().caps_lock || is_caps_word_on()) {
oled_write_raw_P(bark[luna_current_frame], OLED_LUNA_ANIM_SIZE);
} else if ((current_mod | current_osm) & MOD_MASK_CTRL) {
} else if (current_mods & MOD_MASK_CTRL) {
oled_write_raw_P(sneak[luna_current_frame], OLED_LUNA_ANIM_SIZE);
} else if (get_current_wpm() <= OLED_LUNA_MIN_WALK_SPEED) {
oled_write_raw_P(sit[luna_current_frame], OLED_LUNA_ANIM_SIZE);

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@ -1,8 +1,6 @@
#pragma once
#include "t4corun.h"
#if defined(OLED_DISPLAY_128X64)
# define OLED_LUNA_COL 15
# define OLED_LUNA_LINE 5

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@ -6,7 +6,7 @@
// Shows the currently enabled Layer name
void render_default_layer_state(uint8_t col, uint8_t line, bool moveCursor) {
void render_default_layer_state (uint8_t col, uint8_t line, bool moveCursor) {
if(moveCursor) {
oled_set_cursor(col, line);
}
@ -27,7 +27,7 @@ void render_default_layer_state(uint8_t col, uint8_t line, bool moveCursor) {
// Shows the currently enabled Layer name
// This only shows the name that is enabled
void render_layer_state(uint8_t col, uint8_t line, bool moveCursor) {
void render_layer_state (uint8_t col, uint8_t line, bool moveCursor) {
if(moveCursor) {
oled_set_cursor(col, line);
}
@ -57,22 +57,24 @@ void render_layer_state(uint8_t col, uint8_t line, bool moveCursor) {
// Shows the currently enabled Layer name
// Renders a list of all the layers and highlights the active one
void render_layer_state_list(uint8_t col, uint8_t line, bool moveCursor) {
void render_layer_state_list (uint8_t col, uint8_t line, bool moveCursor) {
if(moveCursor) {
oled_set_cursor(col, line);
}
oled_write_P(PSTR(OLED_RENDER_LAYER_2), get_highest_layer(layer_state) == _NAVIGATION);
oled_write_P(PSTR(OLED_RENDER_LAYER_3), get_highest_layer(layer_state) == _NUMBER);
oled_write_P(PSTR(OLED_RENDER_LAYER_4), get_highest_layer(layer_state) == _SYMBOL);
oled_write_P(PSTR(OLED_RENDER_LAYER_5), get_highest_layer(layer_state) == _MOUSE_FUNC);
oled_write_P(PSTR(OLED_RENDER_LAYER_6), get_highest_layer(layer_state) == _CONFIG);
uint8_t current_layer = get_highest_layer(layer_state);
oled_write_P(PSTR(OLED_RENDER_LAYER_2), current_layer == _NAVIGATION);
oled_write_P(PSTR(OLED_RENDER_LAYER_3), current_layer == _NUMBER);
oled_write_P(PSTR(OLED_RENDER_LAYER_4), current_layer == _SYMBOL);
oled_write_P(PSTR(OLED_RENDER_LAYER_5), current_layer == _MOUSE_FUNC);
oled_write_P(PSTR(OLED_RENDER_LAYER_6), current_layer == _CONFIG);
}
// Shows the Host LED State (Num lock, caps lock , scroll lock)
void render_lock_status(uint8_t col, uint8_t line) {
void render_lock_status (uint8_t col, uint8_t line) {
oled_set_cursor(col, line);
host_keyboard_led_state().num_lock ? oled_write_P(num_on, false ) : oled_write_P(num_off, false );
host_keyboard_led_state().caps_lock || is_caps_word_on() ? oled_write_P(caps_on, false ) : oled_write_P(caps_off, false );
@ -81,59 +83,57 @@ void render_lock_status(uint8_t col, uint8_t line) {
// Indicates which modifies are enabled
void render_mod_status(uint8_t col, uint8_t line) {
uint8_t current_mod = get_mods();
uint8_t current_osm = get_oneshot_mods();
void render_mod_status (uint8_t col, uint8_t line) {
uint8_t current_mods = get_mods() | get_oneshot_mods();
// draw the top line
oled_set_cursor(col, line);
(current_mod | current_osm) & MOD_MASK_SHIFT ? oled_write_P(shift_on_upper, false) : oled_write_P(shift_off_upper, false );
current_mods & MOD_MASK_SHIFT ? oled_write_P(shift_on_upper, false) : oled_write_P(shift_off_upper, false );
oled_write_P(mod_sep, false);
(current_mod | current_osm) & MOD_MASK_CTRL ? oled_write_P(ctrl_on_upper, false ) : oled_write_P(ctrl_off_upper, false );
current_mods & MOD_MASK_CTRL ? oled_write_P(ctrl_on_upper, false ) : oled_write_P(ctrl_off_upper, false );
oled_write_P(mod_sep, false);
(current_mod | current_osm) & MOD_MASK_ALT ? oled_write_P(alt_on_upper, false ) : oled_write_P(alt_off_upper, false );
current_mods & MOD_MASK_ALT ? oled_write_P(alt_on_upper, false ) : oled_write_P(alt_off_upper, false );
oled_write_P(mod_sep, false);
(current_mod | current_osm) & MOD_MASK_GUI ? oled_write_P(gui_on_upper, false ) : oled_write_P(gui_off_upper, false );
current_mods & MOD_MASK_GUI ? oled_write_P(gui_on_upper, false ) : oled_write_P(gui_off_upper, false );
// draw the lower line
oled_set_cursor(col, line + 1);
(current_mod | current_osm) & MOD_MASK_SHIFT ? oled_write_P(shift_on_lower, false) : oled_write_P(shift_off_lower, false );
current_mods & MOD_MASK_SHIFT ? oled_write_P(shift_on_lower, false) : oled_write_P(shift_off_lower, false );
oled_write_P(mod_sep, false);
(current_mod | current_osm) & MOD_MASK_CTRL ? oled_write_P(ctrl_on_lower, false ) : oled_write_P(ctrl_off_lower, false );
current_mods & MOD_MASK_CTRL ? oled_write_P(ctrl_on_lower, false ) : oled_write_P(ctrl_off_lower, false );
oled_write_P(mod_sep, false);
(current_mod | current_osm) & MOD_MASK_ALT ? oled_write_P(alt_on_lower, false ) : oled_write_P(alt_off_lower, false );
current_mods & MOD_MASK_ALT ? oled_write_P(alt_on_lower, false ) : oled_write_P(alt_off_lower, false );
oled_write_P(mod_sep, false);
(current_mod | current_osm) & MOD_MASK_GUI ? oled_write_P(gui_on_lower, false ) : oled_write_P(gui_off_lower, false );
current_mods & MOD_MASK_GUI ? oled_write_P(gui_on_lower, false ) : oled_write_P(gui_off_lower, false );
}
// Indicates which modifies are enabled
void render_mod_status_vertical(uint8_t col, uint8_t line) {
uint8_t current_mod = get_mods();
uint8_t current_osm = get_oneshot_mods();
void render_mod_status_vertical (uint8_t col, uint8_t line) {
uint8_t current_mods = get_mods() | get_oneshot_mods();
oled_set_cursor(col,line);
(current_mod | current_osm) & MOD_MASK_SHIFT ? oled_write_P(shift_on_upper, false) : oled_write_P(shift_off_upper, false );
current_mods & MOD_MASK_SHIFT ? oled_write_P(shift_on_upper, false) : oled_write_P(shift_off_upper, false );
oled_set_cursor(col,line+1);
(current_mod | current_osm) & MOD_MASK_SHIFT ? oled_write_P(shift_on_lower, false) : oled_write_P(shift_off_lower, false );
current_mods & MOD_MASK_SHIFT ? oled_write_P(shift_on_lower, false) : oled_write_P(shift_off_lower, false );
oled_set_cursor(col,line+3);
(current_mod | current_osm) & MOD_MASK_CTRL ? oled_write_P(ctrl_on_upper, false ) : oled_write_P(ctrl_off_upper, false );
current_mods & MOD_MASK_CTRL ? oled_write_P(ctrl_on_upper, false ) : oled_write_P(ctrl_off_upper, false );
oled_set_cursor(col,line+4);
(current_mod | current_osm) & MOD_MASK_CTRL ? oled_write_P(ctrl_on_lower, false ) : oled_write_P(ctrl_off_lower, false );
current_mods & MOD_MASK_CTRL ? oled_write_P(ctrl_on_lower, false ) : oled_write_P(ctrl_off_lower, false );
oled_set_cursor(col,line+6);
(current_mod | current_osm) & MOD_MASK_ALT ? oled_write_P(alt_on_upper, false ) : oled_write_P(alt_off_upper, false );
current_mods & MOD_MASK_ALT ? oled_write_P(alt_on_upper, false ) : oled_write_P(alt_off_upper, false );
oled_set_cursor(col,line+7);
(current_mod | current_osm) & MOD_MASK_ALT ? oled_write_P(alt_on_lower, false ) : oled_write_P(alt_off_lower, false );
current_mods & MOD_MASK_ALT ? oled_write_P(alt_on_lower, false ) : oled_write_P(alt_off_lower, false );
oled_set_cursor(col,line+9);
(current_mod | current_osm) & MOD_MASK_GUI ? oled_write_P(gui_on_upper, false ) : oled_write_P(gui_off_upper, false );
current_mods & MOD_MASK_GUI ? oled_write_P(gui_on_upper, false ) : oled_write_P(gui_off_upper, false );
oled_set_cursor(col,line+10);
(current_mod | current_osm) & MOD_MASK_GUI ? oled_write_P(gui_on_lower, false ) : oled_write_P(gui_off_lower, false );
current_mods & MOD_MASK_GUI ? oled_write_P(gui_on_lower, false ) : oled_write_P(gui_off_lower, false );
}
void render_feature_status(uint8_t col, uint8_t line) {
void render_feature_status (uint8_t col, uint8_t line) {
oled_set_cursor(col,line);
#if defined(RGB_MATRIX_ENABLE)
rgb_matrix_is_enabled() ? oled_write_P(rgb_matrix_on, false) : oled_write_P(rgb_matrix_off, false);
@ -156,18 +156,15 @@ void render_feature_status(uint8_t col, uint8_t line) {
#endif //HAPTIC_ENABLE
}
void render_klor_face_small(uint8_t col, uint8_t line) {
void render_klor_face_small (uint8_t col, uint8_t line) {
oled_set_cursor(col,line);
oled_write_P(klor_small_face_1, false);
oled_set_cursor(col,line+1);
oled_write_P(klor_small_face_2, false);
}
void render_oled_32x128(void) {
void render_oled_32x128 (void) {
//process_record_user is only processed on master side
//split side OLED does not respond to key presses custom behaviors
if (is_keyboard_master()) {
@ -184,7 +181,7 @@ void render_oled_32x128(void) {
// 21 x 8
void render_oled_128x64(void) {
void render_oled_128x64 (void) {
if (is_keyboard_master()) {
/*
@ -197,7 +194,6 @@ base lyr: current lyr
-------------- xxxxx
NCS xx xx xx xxxxx
*/
render_default_layer_state(0,0, true);
render_layer_state(0,0, false);
@ -219,9 +215,8 @@ base lyr: current lyr
}
// Coordinate the OLED rendering
bool oled_task_user(void) {
bool oled_task_user (void) {
#if defined(OLED_DISPLAY_128X64)
render_oled_128x64();
#else
@ -230,7 +225,7 @@ bool oled_task_user(void) {
return false;
}
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
oled_rotation_t oled_init_user (oled_rotation_t rotation) {
#if defined(OLED_DISPLAY_128X64)
//OLED_ROTATION_180 for KLOR
return OLED_ROTATION_180;

View file

@ -27,18 +27,18 @@
# define OLED_RENDER_LAYER_6 " Cfg "
#endif
void render_oled_128x64(void);
void render_oled_32x128(void);
void render_oled_128x64 (void);
void render_oled_32x128 (void);
void render_default_layer_state(uint8_t col, uint8_t line, bool moveCursor);
void render_layer_state(uint8_t col, uint8_t line, bool moveCursor);
void render_layer_state_list(uint8_t col, uint8_t line, bool moveCursor);
void render_default_layer_state (uint8_t col, uint8_t line, bool moveCursor);
void render_layer_state (uint8_t col, uint8_t line, bool moveCursor);
void render_layer_state_list (uint8_t col, uint8_t line, bool moveCursor);
void render_mod_status(uint8_t col, uint8_t line);
void render_mod_status_vertical(uint8_t col, uint8_t line);
void render_keylock_status(uint8_t col, uint8_t line);
void render_mod_status (uint8_t col, uint8_t line);
void render_mod_status_vertical (uint8_t col, uint8_t line);
void render_keylock_status (uint8_t col, uint8_t line);
void render_klor_face_small(uint8_t col, uint8_t line);
void render_klor_face_small (uint8_t col, uint8_t line);
static const char PROGMEM scroll_off[] = {0xC0, 0};
static const char PROGMEM scroll_on[] = {0xC1, 0};

View file

@ -1,35 +1,26 @@
#include "taphold.h"
void double_tap(uint16_t key, uint32_t ms) {
void double_tap( uint16_t key, uint32_t ms) {
tap_code16(key);
wait_ms(ms);
tap_code16(key);
}
void insert_brackets(uint16_t left, uint16_t right, uint32_t ms) {
void insert_brackets (uint16_t left, uint16_t right, uint32_t ms) {
tap_code16(left);
wait_ms(ms);
tap_code16(right);
wait_ms(ms);
tap_code16(KC_LEFT);
}
bool process_tap_hold_key(keyrecord_t* record, uint16_t tap_keycode, uint16_t hold_keycode, int mode) {
bool process_tap_hold_key (keyrecord_t* record, uint16_t tap_keycode, uint16_t hold_keycode, int mode) {
if (record->tap.count > 0) { // Key is being tapped
// register on press, unregister on release
record->event.pressed ? register_code16(tap_keycode) : unregister_code16(tap_keycode);
} else { // Key is being held
} else { // Key is being hel
switch (mode) {
case HOLD_BRACKETS:
record->event.pressed ? insert_brackets(tap_keycode, hold_keycode, TAP_CODE_DELAY) : 0;
break;
@ -42,8 +33,6 @@ bool process_tap_hold_key(keyrecord_t* record, uint16_t tap_keycode, uint16_t ho
record->event.pressed ? register_code16(hold_keycode) : unregister_code16(hold_keycode);
break;
}
}
return false;
}

View file

@ -6,7 +6,7 @@
#define HOLD_DOUBLETP 1
#define HOLD_BRACKETS 2
void single_tap(uint16_t key);
void double_tap(uint16_t key, uint32_t ms);
void insert_brackets(uint16_t left, uint16_t right, uint32_t ms);
bool process_tap_hold_key(keyrecord_t* record, uint16_t tap_keycode, uint16_t hold_keycode, int mode);
void single_tap (uint16_t key);
void double_tap (uint16_t key, uint32_t ms);
void insert_brackets (uint16_t left, uint16_t right, uint32_t ms);
bool process_tap_hold_key (keyrecord_t* record, uint16_t tap_keycode, uint16_t hold_keycode, int mode);

View file

@ -31,9 +31,9 @@ AUDIO_ENABLE ?= no
WPM_ENABLE ?= yes
# qmk features we will force as these are critical for my workflow
EXTRAKEY_ENABLE ?= yes
CAPS_WORD_ENABLE ?= yes
EXTRAKEY_ENABLE = yes
MOUSEKEY_ENABLE = yes
CAPS_WORD_ENABLE ?= yes
COMBO_ENABLE ?= yes

View file

@ -8,6 +8,12 @@ static uint8_t current_base_layer = FIRST_DEFAULT_LAYER;
// keep track of current mods to override existing keys
static uint8_t current_mods;
// enables alt tab for the encoder
static bool is_alt_tab_active = false;
static bool is_alt_shift_tab_active = false;
static uint16_t alt_tab_timer = 0;
#if defined(WPM_ENABLE)
// Luna Pet Variables
static bool isJumping = false;
static bool showedJump = true;
@ -18,7 +24,7 @@ bool isJumpShown(void) { return showedJump; }
// Allows the OLED code to clear the space bar status when render is complete
void setLunaJumped(void) { showedJump = true;}
#endif // WPM_ENABLE
// Hold Navigation and Number to get Symbol
@ -26,6 +32,7 @@ layer_state_t layer_state_set_user(layer_state_t state) {
return update_tri_layer_state(state, _NAVIGATION, _NUMBER, _SYMBOL);
}
// Customize behavior for existing keycodes or create new ones
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
@ -96,6 +103,34 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
case ALT_TAB:
if (record->event.pressed) {
if (!is_alt_tab_active || (current_mods & MOD_MASK_SHIFT)) {
is_alt_tab_active = true;
register_code(KC_LALT);
unregister_code(KC_LSFT);
}
alt_tab_timer = timer_read();
register_code(KC_TAB);
} else {
unregister_code(KC_TAB);
}
return false;
case RALT_TB:
if (record->event.pressed) {
if (!is_alt_shift_tab_active || !(current_mods & MOD_MASK_SHIFT)) {
is_alt_shift_tab_active = true;
register_code(KC_LALT);
register_code(KC_LSFT);
}
alt_tab_timer = timer_read();
register_code(KC_TAB);
} else {
unregister_code(KC_TAB);
}
return false;
#if defined(HAPTIC_ENABLE)
case TR_HNXT:
if (record->event.pressed) {
@ -171,3 +206,15 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// let QMK process the normal behavior if not handled above
return true;
}
void matrix_scan_user(void) {
// timer for the super alt-tab
if (is_alt_tab_active || is_alt_shift_tab_active) {
if (timer_elapsed(alt_tab_timer) > ALT_TAB_TIMEOUT) {
unregister_code(KC_LALT);
unregister_code(KC_LSFT);
is_alt_tab_active = false;
is_alt_shift_tab_active = false;
}
}
}

View file

@ -2,9 +2,13 @@
#include QMK_KEYBOARD_H
#include "features/taphold.h"
#if defined(WPM_ENABLE)
bool isLunaJumping(void);
bool isJumpShown(void);
void setLunaJumped(void);
#endif // WPM_ENABLE
#define ALT_TAB_TIMEOUT 1000
// put the default base layers first
enum layers {
@ -52,6 +56,9 @@ enum keycodes {
TR_HNXT, // HF_NEXT or HF_PREV when shift is held
TR_CKUP, // CK_UP or CK_DOWN when shift is held
ALT_TAB,
RALT_TB,
BASELYR,
RBSELYR
};
@ -73,6 +80,12 @@ enum keycodes {
#define SC_REDO LCTL(KC_Y)
#define SC_SNIP LGUI(LSFT(KC_S))
#define SC_FILE LGUI(KC_E)
#define SC_WIN LGUI(KC_TAB)
// Zoom for encoders
#define ZOOMIN LCTL(KC_PLUS)
#define ZOOMOUT LCTL(KC_MINS)
#define ZOOMRST LCTL(KC_0)
/*
- Any keycodes with prefix TR has behavior dependent on if the feature is enabled.
@ -170,25 +183,24 @@ enum keycodes {
#define LAYER_NUMBER \
KC_ESC, SC_SNIP, SC_FILE, MOU_FUN, TR_GRV, KC_ENT, KC_7, KC_8, KC_9, KC_COMM, \
_GACS_MODS________________________, TR_SCLN, KC_BSPC, KC_4, KC_5, KC_6, KC_DOT, \
_UCCPR_L___________________________________, KC_0, KC_1, KC_2, KC_3, KC_MINS, \
_LAYER_TRANS_____________, _BASE_R4_________________
KC_ESC, SC_SNIP, SC_FILE, MOU_FUN, KC_ENT, ___x___, KC_7, KC_8, KC_9, KC_COMM, \
_GACS_MODS________________________, KC_TAB, KC_BSPC, KC_4, KC_5, KC_6, KC_DOT, \
_UCCPR_L___________________________________, KC_DEL, KC_1, KC_2, KC_3, KC_MINS, \
_LAYER_TRANS_____________, KC_0, NAV, SC_WIN
#define LAYER_SYMBOL \
KC_ESC, ___x___, KC_AT, KC_DLR, TR_GRV, TR_EQL, KC_HASH, KC_ASTR, ___x___, TR_DQUO, \
KC_AMPR, TR_LCBR, KC_RCBR, KC_EXLM, TR_SCLN, KC_BSPC, KC_QUES, TR_LBRC, KC_RBRC, TR_SQUO, \
TR_PERC, TR_LABK, KC_RABK, TR_BSLS, TR_PIPE, KC_DEL, TR_SLSH, TR_LPRN, KC_RPRN, TR_MINS, \
KC_AMPR, TR_LCBR, KC_RCBR, TR_PIPE, TR_SCLN, KC_BSPC, KC_QUES, TR_LBRC, KC_RBRC, TR_SQUO, \
TR_PERC, TR_LABK, KC_RABK, TR_BSLS, KC_EXLM, KC_DEL, TR_SLSH, TR_LPRN, KC_RPRN, TR_MINS, \
_LAYER_TRANS_____________, _LAYER_TRANS_____________
#define LAYER_MOUSE_FUNC \
MOU_FUN, KC_MPRV, KC_MNXT, KC_MPLY, ___x___, ___x___, KC_F7, KC_F8, KC_F9, KC_F10, \
_GACS_MODS________________________, TR_DRGS, KC_CAPS, KC_F4, KC_F5, KC_F6, KC_F11, \
_______, ___x___, KC_BTN5, KC_BTN4, TR_SNIP, ___x___, KC_F1, KC_F2, KC_F3, KC_F12, \
KC_BTN1, KC_BTN3, KC_BTN2, TR_PDPI, TR_SDPI, ___x___
KC_BTN1, KC_BTN3, KC_BTN2, TR_PDPI, TR_SDPI, ZOOMRST
#define LAYER_CONFIG \
@ -196,4 +208,3 @@ enum keycodes {
RGB_MOD, CK_RST, TR_CKUP, CK_TOGG, AU_TOGG, ___x___, TR_LSFT, ___x___, ___x___, ___x___, \
RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, RGB_TOG, ___x___, ___x___, ___x___, ___x___, ___x___, \
___x___, DM_REC1, DM_PLY1, ___x___, ___x___, ___x___