diff --git a/.github/workflows/build_binaries.yaml b/.github/workflows/build_binaries.yaml index 876880ab..a180cda0 100755 --- a/.github/workflows/build_binaries.yaml +++ b/.github/workflows/build_binaries.yaml @@ -8,14 +8,13 @@ permissions: jobs: build: name: 'QMK Userspace Build' - #uses: qmk/.github/.github/workflows/qmk_userspace_build.yml@main - uses: ./.github/workflows/qmk_userspace_build.yml + uses: t4corun/.github/.github/workflows/qmk_userspace_build.yml@nontree with: qmk_repo: qmk/qmk_firmware qmk_ref: master publish: name: 'QMK Userspace Publish' - uses: qmk/.github/.github/workflows/qmk_userspace_publish.yml@main + uses: t4corun/.github/.github/workflows/qmk_userspace_publish.yml@nontree if: always() && !cancelled() needs: build diff --git a/.github/workflows/qmk_userspace_build.yml b/.github/workflows/qmk_userspace_build.yml deleted file mode 100644 index 7905cb1b..00000000 --- a/.github/workflows/qmk_userspace_build.yml +++ /dev/null @@ -1,113 +0,0 @@ -name: Build Non-Tree Keyboard Binaries - -on: - workflow_call: - inputs: - qmk_repo: - description: "qmk_firmware repo to build against" - default: "qmk/qmk_firmware" - required: false - type: string - qmk_ref: - description: "qmk_firmware branch to build against" - default: "master" - required: false - type: string - qmk_nontree_json: - description: "json file containing non-tree keyboards" - default: "qmk_nontree.json" - required: false - type: string - -permissions: - contents: write - -jobs: - build: - name: Build Userspace Firmware - runs-on: ubuntu-latest - container: qmkfm/base_container - - steps: - - name: Checkout Userspace - uses: actions/checkout@v3 - with: - token: ${{ github.token }} - submodules: recursive - - - name: Check if qmk_firmware exists - id: check_files - uses: andstor/file-existence-action@v2 - with: - files: qmk_firmware - - - name: Checkout QMK Firmware - uses: actions/checkout@v3 - if: steps.check_files.outputs.files_exists == 'false' - with: - token: ${{ github.token }} - path: qmk_firmware - repository: ${{ inputs.qmk_repo || 'qmk/qmk_firmware' }} - ref: ${{ inputs.qmk_ref || 'master' }} - submodules: recursive - - - name: Install QMK CLI - run: | - python3 -m pip install --upgrade qmk - python3 -m pip install -r qmk_firmware/requirements.txt - - - name: Configure QMK CLI - run: | - qmk config userspace_compile.parallel=$(nproc 2>/dev/null || sysctl -n hw.ncpu 2>/dev/null || getconf _NPROCESSORS_ONLN 2>/dev/null) - qmk config user.qmk_home=$GITHUB_WORKSPACE/qmk_firmware - qmk config user.overlay_dir=$GITHUB_WORKSPACE - - - name: Validate userspace - run: | - qmk userspace-doctor - - - name: Check if non-tree keyboard json file exists - id: check_json_files - uses: andstor/file-existence-action@v2 - with: - files: ${{ inputs.qmk_nontree_json }} - - - name: Read Non-Tree Targets from JSON file - if: steps.check_json_files.outputs.files_exists == 'true' - run: | - { - echo 'COPY_TARGETS<> "$GITHUB_ENV" - - - name: Copy Non-Tree Keyboard Definitions from Userspace to QMK Firmware - if: steps.check_json_files.outputs.files_exists == 'true' - run: | - for target in ${{ join(fromJson(env.COPY_TARGETS).nontree_targets, ' ') }}; - do - echo "Copying keyboard: $target" - cp $GITHUB_WORKSPACE/keyboards/$target $GITHUB_WORKSPACE/qmk_firmware/keyboards -R - done - - - name: Build - run: | - qmk userspace-compile -e DUMP_CI_METADATA=yes || touch .failed - # Generate the step summary markdown - ./qmk_firmware/util/ci/generate_failure_markdown.sh > $GITHUB_STEP_SUMMARY || true - # Truncate to a maximum of 1MB to deal with GitHub workflow limit - truncate --size='<960K' $GITHUB_STEP_SUMMARY || true - # Exit with failure if the compilation stage failed - [ ! -f .failed ] || exit 1 - - - name: Upload binaries - uses: actions/upload-artifact@v3 - if: always() && !cancelled() - continue-on-error: true - with: - name: Firmware - path: | - *.bin - *.hex - *.uf2 \ No newline at end of file diff --git a/README.md b/README.md index 0d41959d..de458bb1 100644 --- a/README.md +++ b/README.md @@ -10,11 +10,11 @@ The custom layout optimizes for programming (SQL, Powershell, C) and minimizes h A single keymap layout can be shared with multiple keyboards by using C preprocessor macros. These macros are referenced in the keyboard JSON files, and the build process will expand them into a transient keymap.c file during compile time. -In this userspace, the base split 3x5_2 layout can be adapted for other split keyboards by expanding it with macros. For example, there is a wrapper that will add extra columns to the base layout for a Corne's 42-key 3x6_3 layout. +In this userspace, the base split 3x5_3 layout can be adapted for other split keyboards by expanding it with macros. For example, there is a wrapper that will add extra columns to the base layout for a Corne's 42-key 3x6_3 layout. ### Tri-Layer -Hold both thumb momentary layer keys `NAV` and `SYM` to access the `_NUMBER` layer +Hold both thumb momentary layer keys `NAV` and `SYM` to access the `_SYMBOL` layer ### One Shot Mods @@ -85,6 +85,7 @@ Enables simultaneous pressing of key combinations to get another. Handy when the This is the keymap designed for split 3x5 layout, two thumb keys on each side, and dual encoders. Emphasis on: - Releasing all keys always brings you back to base layer +- Outside thumb keys are encoder clicks - Keeping certain keys consistent on all layers for better muscle memory - Numbers and function keys are positioned similarly - Symbols important for powershell / writing are positioned under stronger fingers @@ -99,9 +100,9 @@ Additional keys may be mapped if present. Check each keyboard's `keymap.c` for m │ a mou│ s │ d │ f │ g │ qwerty │ h │ j │ k │ l │ ' " │ ├──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┤ │ z │ x │ c │ v │ b │ │ n │ m │ , ( │ . ) │ - _ │ -╰──────┴──────┴──────┼──────┼──────┤ ├──────┼──────┼──────┴──────┴──────╯ - │ sym │ mou │ │ spc │ nav │ - ╰──────┴──────╯ ╰──────┴──────╯ +╰──────┴──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┴──────╯ + enc: mwheel │ │ num │ mou │ │ spc │ nav │ mute │ enc: volume + ╰──────┴──────┴──────╯ ╰──────┴──────┴──────╯ ╭──────┬──────┬──────┬──────┬──────╮ ╭──────┬──────┬──────┬──────┬──────╮ │ q │ w │ f │ p │ b │ │ j │ l │ u │ y │ o │ @@ -109,9 +110,10 @@ Additional keys may be mapped if present. Check each keyboard's `keymap.c` for m │ a mou│ r │ s │ t │ g │ colemak │ m │ n │ e │ i │ ' " │ ├──────┼──────┼──────┼──────┼──────┤ dh ├──────┼──────┼──────┼──────┼──────┤ │ z │ x │ c │ d │ v │ │ k │ h │ , ( │ . ) │ - _ │ -╰──────┴──────┴──────┼──────┼──────┤ ├──────┼──────┼──────┴──────┴──────╯ - │ sym │ mou │ │ spc │ nav │ - ╰──────┴──────╯ ╰──────┴──────╯ +╰──────┴──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┴──────╯ + enc: mwheel │ │ num │ mou │ │ spc │ nav │ mute │ enc: volume + ╰──────┴──────┴──────╯ ╰──────┴──────┴──────╯ + Notes: - swapped o and repeat on this keymap to keep repeat key in the same position across layers @@ -121,9 +123,9 @@ Notes: │ gnum │ a │ s │ d │ f │ game │ │ │ │ │ │ ├──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┤ │ z │ x │ c │ v │ b │ │ │ │ │ │ │ -╰──────┴──────┴──────┼──────┼──────┤ ├──────┼──────┼──────┴──────┴──────╯ - │ shft │ spc │ │ spc │ nav │ - ╰──────┴──────╯ ╰──────┴──────╯ +╰──────┴──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┴──────╯ + enc: mwheel │ │ shft │ spc │ │ spc │ nav │ mute │ enc: volume + ╰──────┴──────┴──────╯ ╰──────┴──────┴──────╯ ╭──────┬──────┬──────┬──────┬──────╮ ╭──────┬──────┬──────┬──────┬──────╮ │ esc │ home │ up │ end │ pgup │ │ ins │ │ app │ │ cfg │ @@ -131,9 +133,12 @@ Notes: │ │ left │ down │ rght │ pgdn │ nav │ bksp │ shft │ ctrl │ alt │ gui │ ├──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┤ │ undo │ cut │ copy │ pste │ redo │ │ del │ tab │ vol- │ vol+ │ mute │ -╰──────┴──────┴──────┼──────┼──────┤ ├──────┼──────┼──────┴──────┴──────╯ - │ sym │ ent │ │ │ nav │ - ╰──────┴──────╯ ╰──────┴──────╯ +╰──────┴──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┴──────┴──────╯ + enc: zoom │ zrst │ num │ ent │ │ │ nav │ │ enc: none + ╰──────┴──────┴──────╯ ╰──────┴──────┴──────╯ + +Notes: +- zrst - Ctrl + 0 to Zoom Reset ╭──────┬──────┬──────┬──────┬──────╮ ╭──────┬──────┬──────┬──────┬──────╮ │ esc │ snip │ file │ func │ ` ~ │ │ ent │ 7 │ 8 │ 9 │ tab │ @@ -142,7 +147,7 @@ Notes: ├──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┤ │ undo │ cut │ copy │ pste │ redo │ │ del │ 1 │ 2 │ 3 │ - _ │ ╰──────┴──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┴──────╯ - │ │ sym │ │ │ spc │ 0 nav│ │ + enc: none │ │ sym │ │ │ spc │ 0 nav│ │ enc: ← → ╰──────┴──────┴──────╯ ╰──────┴──────┴──────╯ ╭──────┬──────┬──────┬──────┬──────╮ ╭──────┬──────┬──────┬──────┬──────╮ @@ -151,9 +156,9 @@ Notes: │ & │ { {} │ } │ | │ ; : │ symbols │ bksp │ ? │ [ [] │ ] │ ' '' │ ├──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┤ │ % ^ │ < <> │ > │ \ │ ! │ │ del │ / │ , () │ . ) │ - _ │ -╰──────┴──────┴──────┼──────┼──────┤ ├──────┼──────┼──────┴──────┴──────╯ - │ sym │ │ │ │ nav │ - ╰──────┴──────╯ ╰──────┴──────╯ +╰──────┴──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┴──────╯ + enc: none │ │ sym │ │ │ │ nav │ │ enc: none + ╰──────┴──────┴──────╯ ╰──────┴──────┴──────╯ Notes: - tri layer: Activate th the symbol layer by holding down symbol and navigation @@ -164,9 +169,9 @@ Notes: │ │ │ │ │ scrl │ func │ caps │ F4 │ F5 │ F6 │ F11 │ ├──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┤ │ │ │ │ │ │ │ paus │ F1 │ F2 │ F3 │ F12 │ -╰──────┴──────┴──────┼──────┼──────┤ ├──────┼──────┼──────┴──────┴──────╯ - │ sym │ │ │ mply1│ mrec1│ - ╰──────┴──────╯ ╰──────┴──────╯ +╰──────┴──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┴──────╯ + enc: none │ │ sym │ │ │ mply1│ mrec1│ │ enc: ↑ ↓ + ╰──────┴──────┴──────╯ ╰──────┴──────┴──────╯ ╭──────┬──────┬──────┬──────┬──────╮ ╭──────┬──────┬──────┬──────┬──────╮ │ │ btn5 │ btn4 │ btn3 │ │ │ whup │ │ mouu │ │ │ @@ -174,9 +179,9 @@ Notes: │ mou │ alt │ ctrl │ shft │ │ mouse │ whdn │ moul │ moud │ mour │ │ ├──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┤ │ │ │ │ drgs │ snip │ │ sdpi │ pdpi │ │ │ │ -╰──────┴──────┴──────┼──────┼──────┤ ├──────┼──────┼──────┴──────┴──────╯ - │ btn1 │ btn2 │ │ │ │ - ╰──────┴──────╯ ╰──────┴──────╯ +╰──────┴──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┴──────╯ + enc:mwheel │ │ btn1 │ btn2 │ │ │ │ │ enc: none + ╰──────┴──────┴──────╯ ╰──────┴──────┴──────╯ Notes: - drgs on non Charybdis Nano boards will trigger drag scrolling on Ploopy Nano @@ -189,20 +194,22 @@ Notes: │ gnum │ 1 │ 2 │ 3 │ 4 │ game │ │ │ │ │ │ ├──────┼──────┼──────┼──────┼──────┤ num ├──────┼──────┼──────┼──────┼──────┤ │ │ 5 │ 6 │ 7 │ 8 │ │ │ │ │ │ │ -╰──────┴──────┴──────┼──────┼──────┤ ├──────┼──────┼──────┴──────┴──────╯ - │ alt │ ctr │ │ │ nav │ - ╰──────┴──────╯ ╰──────┴──────╯ +╰──────┴──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┴──────╯ + end: mwheel │ │ alt │ ctr │ │ │ nav │ mute │ enc: volume + ╰──────┴──────┴──────╯ ╰──────┴──────┴──────╯ ╭──────┬──────┬──────┬──────┬──────╮ ╭──────┬──────┬──────┬──────┬──────╮ │ │ │ │ │ │ │ eeclr│ rboot│ boot │ │ cfg │ ├──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┤ -│rgbtog│rgbMod│ │ │ │ config │ │ shft │ ctrl │ alt │ gui │ +│rgbtog│rgbMod│ │ │ │ config │ blyr │ shft │ ctrl │ alt │ gui │ ├──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┤ -│ hue+ │ sat+ │ vib+ │ spd+ │ game │ │ │ │ │ │ │ -╰──────┴──────┴──────┼──────┼──────┤ ├──────┼──────┼──────┴──────┴──────╯ - │clmkdh│qwerty│ │ │ nav │ - ╰──────┴──────╯ ╰──────┴──────╯ -``` +│ hue+ │ sat+ │ vib+ │ spd+ │ │ │ │ │ │ │ │ +╰──────┴──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┴──────╯ + enc: none │ │ │ │ │ │ nav │ │ enc: none + ╰──────┴──────┴──────╯ ╰──────┴──────┴──────╯ + +notes: +- blyr - toggles between the three base layers: qwerty, colemakdh, game ## Target Keyboards @@ -212,8 +219,9 @@ All boards use my keymaps unless noted - Bastardkb Charybdis Nano 3x5 - Crkbd 3x6 - Planck Rev6 +- Ferris Swoop +- Barbell Rollow (non-tree) - DZRGB60v2 (coming) -- Ferris Swoop (coming) - Geist KLOR (coming) ## Links diff --git a/keyboards/barbellboards/rollow/keymaps/t4corun/config.h b/keyboards/barbellboards/rollow/keymaps/t4corun/config.h index e69de29b..7b9637ef 100644 --- a/keyboards/barbellboards/rollow/keymaps/t4corun/config.h +++ b/keyboards/barbellboards/rollow/keymaps/t4corun/config.h @@ -0,0 +1 @@ +#pragma once \ No newline at end of file diff --git a/keyboards/barbellboards/rollow/keymaps/t4corun/keymap.c b/keyboards/barbellboards/rollow/keymaps/t4corun/keymap.c index 637d6cf4..d75794be 100644 --- a/keyboards/barbellboards/rollow/keymaps/t4corun/keymap.c +++ b/keyboards/barbellboards/rollow/keymaps/t4corun/keymap.c @@ -2,33 +2,33 @@ #define LAYOUT_rollow_wrapper(...) LAYOUT_split_3x5_3(__VA_ARGS__) -#define LAYOUT_3x5_keymap( \ +#define LAYOUT_3x5_3_keymap( \ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \ - k33, k34, k35, k36 \ + k32, k33, k34, k35, k36, k37 \ ) \ LAYOUT_rollow_wrapper ( \ - k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \ - k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \ - k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \ - KC_NO, k33, k34, k35, k36, KC_NO \ + k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \ + k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \ + k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \ + k32, k33, k34, k35, k36, k37 \ ) -#define ROLLOW(...) LAYOUT_3x5_keymap(__VA_ARGS__) +#define ROLLOW(...) LAYOUT_3x5_3_keymap(__VA_ARGS__) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [_DEFAULT_LAYER_1 ] = ROLLOW(LAYER_QWERTY), - [_DEFAULT_LAYER_2 ] = ROLLOW(LAYER_COLEMAK_DH), - [_DEFAULT_LAYER_3 ] = ROLLOW(LAYER_GAME), - [_NAVIGATION] = ROLLOW(LAYER_NAVIGATION), - [_NUMBER] = ROLLOW(LAYER_NUMBER), - [_SYMBOL] = ROLLOW(LAYER_SYMBOL), - [_FUNCTION] = ROLLOW(LAYER_FUNCTION), - [_MOUSE] = ROLLOW(LAYER_MOUSE), - [_GAME_NUM] = ROLLOW(LAYER_GAME_NUM), - [_CONFIG] = ROLLOW(LAYER_CONFIG) + [_DEFAULT_LAYER_1] = ROLLOW(LAYER_QWERTY), + [_DEFAULT_LAYER_2] = ROLLOW(LAYER_COLEMAK_DH), + [_DEFAULT_LAYER_3] = ROLLOW(LAYER_GAME), + [_NAVIGATION] = ROLLOW(LAYER_NAVIGATION), + [_NUMBER] = ROLLOW(LAYER_NUMBER), + [_SYMBOL] = ROLLOW(LAYER_SYMBOL), + [_FUNCTION] = ROLLOW(LAYER_FUNCTION), + [_MOUSE] = ROLLOW(LAYER_MOUSE), + [_GAME_NUM] = ROLLOW(LAYER_GAME_NUM), + [_CONFIG] = ROLLOW(LAYER_CONFIG) }; @@ -37,15 +37,16 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* may have to swap the hands in this array since we do right side master*/ const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = { - [_DEFAULT_LAYER_1] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) }, //wheel up, wheel down, vol up and down - [_DEFAULT_LAYER_2] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) }, //wheel up, wheel down, vol up and down - [_DEFAULT_LAYER_3] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) }, //wheel up, wheel down, xx,xx - [_NAVIGATION] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(___x___, ___x___) }, //wheel up, wheel down, xx,xx - [_NUMBER] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_RGHT, KC_LEFT) }, //xx,xx left and right - [_SYMBOL] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) }, //xx,xx xx,xx - [_FUNCTION] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_DOWN, KC_UP ) }, //xx,xx up and down - [_MOUSE] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(___x___, ___x___) }, //wheel up, wheel down, ??,?? - [_GAME_NUM] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) }, //wheel up, wheel down, xx,xx - [_CONFIG] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(___x___, ___x___) }, //maybe rgb functionality? + [_DEFAULT_LAYER_1] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) }, + [_DEFAULT_LAYER_2] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) }, + [_DEFAULT_LAYER_3] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) }, + [_NAVIGATION] = { ENCODER_CCW_CW(ZOOMIN, ZOOMOUT), ENCODER_CCW_CW(___x___, ___x___) }, + [_NUMBER] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_RGHT, KC_LEFT) }, + [_SYMBOL] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) }, + [_FUNCTION] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_DOWN, KC_UP ) }, + [_MOUSE] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(___x___, ___x___) }, + [_GAME_NUM] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) }, + [_CONFIG] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) }, }; + #endif \ No newline at end of file diff --git a/keyboards/bastardkb/charybdis/3x5/keymaps/t4corun/keymap.c b/keyboards/bastardkb/charybdis/3x5/keymaps/t4corun/keymap.c index e4b72d47..6dff9187 100644 --- a/keyboards/bastardkb/charybdis/3x5/keymaps/t4corun/keymap.c +++ b/keyboards/bastardkb/charybdis/3x5/keymaps/t4corun/keymap.c @@ -2,11 +2,11 @@ #define LAYOUT_cnano_wrapper(...) LAYOUT_charybdis_3x5(__VA_ARGS__) -#define LAYOUT_3x5_keymap( \ +#define LAYOUT_3x5_3_keymap( \ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \ - k33, k34, k35, k36 \ + k32, k33, k34, k35, k36, k37 \ ) \ LAYOUT_cnano_wrapper ( \ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \ @@ -15,19 +15,19 @@ LAYOUT_cnano_wrapper ( \ TR_BTN1, k33, k34, k35, k36 \ ) -#define CNANO(...) LAYOUT_3x5_keymap(__VA_ARGS__) +#define CNANO(...) LAYOUT_3x5_3_keymap(__VA_ARGS__) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [_DEFAULT_LAYER_1 ] = CNANO(LAYER_QWERTY), - [_DEFAULT_LAYER_2 ] = CNANO(LAYER_COLEMAK_DH), - [_DEFAULT_LAYER_3 ] = CNANO(LAYER_GAME), - [_NAVIGATION] = CNANO(LAYER_NAVIGATION), - [_NUMBER] = CNANO(LAYER_NUMBER), - [_SYMBOL] = CNANO(LAYER_SYMBOL), - [_FUNCTION] = CNANO(LAYER_FUNCTION), - [_MOUSE] = CNANO(LAYER_MOUSE), - [_GAME_NUM] = CNANO(LAYER_GAME_NUM), - [_CONFIG] = CNANO(LAYER_CONFIG) + [_DEFAULT_LAYER_1] = CNANO(LAYER_QWERTY), + [_DEFAULT_LAYER_2] = CNANO(LAYER_COLEMAK_DH), + [_DEFAULT_LAYER_3] = CNANO(LAYER_GAME), + [_NAVIGATION] = CNANO(LAYER_NAVIGATION), + [_NUMBER] = CNANO(LAYER_NUMBER), + [_SYMBOL] = CNANO(LAYER_SYMBOL), + [_FUNCTION] = CNANO(LAYER_FUNCTION), + [_MOUSE] = CNANO(LAYER_MOUSE), + [_GAME_NUM] = CNANO(LAYER_GAME_NUM), + [_CONFIG] = CNANO(LAYER_CONFIG) }; \ No newline at end of file diff --git a/keyboards/bluebell/swoop/keymaps/t4corun/keymap.c b/keyboards/bluebell/swoop/keymaps/t4corun/keymap.c index f2fd9848..92efb33e 100644 --- a/keyboards/bluebell/swoop/keymaps/t4corun/keymap.c +++ b/keyboards/bluebell/swoop/keymaps/t4corun/keymap.c @@ -2,50 +2,52 @@ #define LAYOUT_swoop_wrapper(...) LAYOUT_split_3x5_3(__VA_ARGS__) -#define LAYOUT_3x5_keymap( \ +#define LAYOUT_3x5_3_keymap( \ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \ - k33, k34, k35, k36 \ + k32, k33, k34, k35, k36, k37 \ ) \ LAYOUT_swoop_wrapper ( \ - k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \ - k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \ - k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \ - KC_NO, k33, k34, k35, k36, KC_NO \ + k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \ + k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \ + k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \ + k32, k33, k34, k35, k36, k37 \ ) -#define SWOOP(...) LAYOUT_3x5_keymap(__VA_ARGS__) +#define SWOOP(...) LAYOUT_3x5_3_keymap(__VA_ARGS__) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [_DEFAULT_LAYER_1 ] = SWOOP(LAYER_QWERTY), - [_DEFAULT_LAYER_2 ] = SWOOP(LAYER_COLEMAK_DH), - [_DEFAULT_LAYER_3 ] = SWOOP(LAYER_GAME), - [_NAVIGATION] = SWOOP(LAYER_NAVIGATION), - [_NUMBER] = SWOOP(LAYER_NUMBER), - [_SYMBOL] = SWOOP(LAYER_SYMBOL), - [_FUNCTION] = SWOOP(LAYER_FUNCTION), - [_MOUSE] = SWOOP(LAYER_MOUSE), - [_GAME_NUM] = SWOOP(LAYER_GAME_NUM), - [_CONFIG] = SWOOP(LAYER_CONFIG) + [_DEFAULT_LAYER_1] = SWOOP(LAYER_QWERTY), + [_DEFAULT_LAYER_2] = SWOOP(LAYER_COLEMAK_DH), + [_DEFAULT_LAYER_3] = SWOOP(LAYER_GAME), + [_NAVIGATION] = SWOOP(LAYER_NAVIGATION), + [_NUMBER] = SWOOP(LAYER_NUMBER), + [_SYMBOL] = SWOOP(LAYER_SYMBOL), + [_FUNCTION] = SWOOP(LAYER_FUNCTION), + [_MOUSE] = SWOOP(LAYER_MOUSE), + [_GAME_NUM] = SWOOP(LAYER_GAME_NUM), + [_CONFIG] = SWOOP(LAYER_CONFIG) }; #if defined(ENCODER_MAP_ENABLE) -/* may have to swap the hands in this array since we do right side master*/ +/* The encoder presses are handled in the keymap */ + const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = { - [_DEFAULT_LAYER_1 ] = { ENCODER_CCW_CW(TR_MWHU, TR_MWHD), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) }, //wheel up, wheel down, vol up and down - [_DEFAULT_LAYER_2 ] = { ENCODER_CCW_CW(TR_MWHU, TR_MWHD), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) }, //wheel up, wheel down, vol up and down - [_DEFAULT_LAYER_3 ] = { ENCODER_CCW_CW(TR_MWHU, TR_MWHD), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) }, //wheel up, wheel down, xx,xx - [_NAVIGATION] = { ENCODER_CCW_CW(TR_MWHU, TR_MWHD), ENCODER_CCW_CW(___x___, ___x___) }, //wheel up, wheel down, xx,xx - [_NUMBER] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_LEFT, KC_RGHT) }, //xx,xx left and right - [_SYMBOL] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) }, //xx,xx xx,xx - [_FUNCTION] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_UP, KC_DOWN) }, //xx,xx up and down - [_MOUSE] = { ENCODER_CCW_CW(TR_MWHU, TR_MWHD), ENCODER_CCW_CW(___x___, ___x___) }, //wheel up, wheel down, ??,?? - [_GAME_NUM] = { ENCODER_CCW_CW(TR_MWHU, TR_MWHD), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) }, //wheel up, wheel down, xx,xx - [_CONFIG] = { ENCODER_CCW_CW(TR_MWHU, TR_MWHD), ENCODER_CCW_CW(___x___, ___x___) }, //maybe rgb functionality? + [_DEFAULT_LAYER_1] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) }, + [_DEFAULT_LAYER_2] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) }, + [_DEFAULT_LAYER_3] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) }, + [_NAVIGATION] = { ENCODER_CCW_CW(ZOOMIN, ZOOMOUT), ENCODER_CCW_CW(___x___, ___x___) }, + [_NUMBER] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_RGHT, KC_LEFT) }, + [_SYMBOL] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) }, + [_FUNCTION] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_DOWN, KC_UP ) }, + [_MOUSE] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(___x___, ___x___) }, + [_GAME_NUM] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) }, + [_CONFIG] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) }, }; + #endif \ No newline at end of file diff --git a/keyboards/crkbd/keymaps/t4corun/keymap.c b/keyboards/crkbd/keymaps/t4corun/keymap.c index ac8d7a3d..3114f27a 100644 --- a/keyboards/crkbd/keymaps/t4corun/keymap.c +++ b/keyboards/crkbd/keymaps/t4corun/keymap.c @@ -2,11 +2,11 @@ #define LAYOUT_crkbd_wrapper(...) LAYOUT_split_3x6_3(__VA_ARGS__) -#define LAYOUT_3x5_keymap( \ +#define LAYOUT_3x5_3_keymap( \ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \ - k33, k34, k35, k36 \ + k32, k33, k34, k35, k36, k37 \ ) \ LAYOUT_crkbd_wrapper ( \ KC_NO, k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, KC_NO, \ @@ -15,19 +15,19 @@ LAYOUT_crkbd_wrapper ( \ TR_BTN1, k33, k34, k35, k36, TR_BTN4 \ ) -#define CRKBD(...) LAYOUT_3x5_keymap(__VA_ARGS__) +#define CRKBD(...) LAYOUT_3x5_3_keymap(__VA_ARGS__) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [_DEFAULT_LAYER_1 ] = CRKBD(LAYER_QWERTY), - [_DEFAULT_LAYER_2 ] = CRKBD(LAYER_COLEMAK_DH), - [_DEFAULT_LAYER_3 ] = CRKBD(LAYER_GAME), - [_NAVIGATION] = CRKBD(LAYER_NAVIGATION), - [_NUMBER] = CRKBD(LAYER_NUMBER), - [_SYMBOL] = CRKBD(LAYER_SYMBOL), - [_FUNCTION] = CRKBD(LAYER_FUNCTION), - [_MOUSE] = CRKBD(LAYER_MOUSE), - [_GAME_NUM] = CRKBD(LAYER_GAME_NUM), - [_CONFIG] = CRKBD(LAYER_CONFIG) + [_DEFAULT_LAYER_1] = CRKBD(LAYER_QWERTY), + [_DEFAULT_LAYER_2] = CRKBD(LAYER_COLEMAK_DH), + [_DEFAULT_LAYER_3] = CRKBD(LAYER_GAME), + [_NAVIGATION] = CRKBD(LAYER_NAVIGATION), + [_NUMBER] = CRKBD(LAYER_NUMBER), + [_SYMBOL] = CRKBD(LAYER_SYMBOL), + [_FUNCTION] = CRKBD(LAYER_FUNCTION), + [_MOUSE] = CRKBD(LAYER_MOUSE), + [_GAME_NUM] = CRKBD(LAYER_GAME_NUM), + [_CONFIG] = CRKBD(LAYER_CONFIG) }; \ No newline at end of file diff --git a/keyboards/planck/keymaps/t4corun/keymap.c b/keyboards/planck/keymaps/t4corun/keymap.c index 2ceaae30..3cec3d89 100644 --- a/keyboards/planck/keymaps/t4corun/keymap.c +++ b/keyboards/planck/keymaps/t4corun/keymap.c @@ -6,28 +6,28 @@ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \ - k33, k34, k35, k36 \ + k32, k33, k34, k35, k36, k37 \ ) \ LAYOUT_planck_wrapper ( \ - k00, k01, k02, k03, k04, KC_NO, KC_NO, k05, k06, k07, k08, k09, \ - k10, k11, k12, k13, k14, KC_NO, KC_NO, k15, k16, k17, k18, k19, \ - k20, k21, k22, k23, k24, KC_NO, KC_NO, k25, k26, k27, k28, k29, \ - KC_NO, KC_NO, KC_NO, KC_NO, k33, k34, k35, k36, KC_NO, KC_NO, KC_NO, KC_ESC \ + k00, k01, k02, k03, k04, KC_NO, KC_NO, k05, k06, k07, k08, k09, \ + k10, k11, k12, k13, k14, KC_NO, KC_NO, k15, k16, k17, k18, k19, \ + k20, k21, k22, k23, k24, KC_NO, KC_NO, k25, k26, k27, k28, k29, \ + KC_NO, KC_NO, KC_NO, k32, k33, k34, k35, k36, k37, KC_NO, KC_NO, KC_ESC \ ) #define PLANCK(...) LAYOUT_3x5_keymap(__VA_ARGS__) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { - [_DEFAULT_LAYER_1 ] = PLANCK(LAYER_QWERTY), - [_DEFAULT_LAYER_2 ] = PLANCK(LAYER_COLEMAK_DH), - [_DEFAULT_LAYER_3 ] = PLANCK(LAYER_GAME), - [_NAVIGATION] = PLANCK(LAYER_NAVIGATION), - [_NUMBER] = PLANCK(LAYER_NUMBER), - [_SYMBOL] = PLANCK(LAYER_SYMBOL), - [_FUNCTION] = PLANCK(LAYER_FUNCTION), - [_MOUSE] = PLANCK(LAYER_MOUSE), - [_GAME_NUM] = PLANCK(LAYER_GAME_NUM), - [_CONFIG] = PLANCK(LAYER_CONFIG) + [_DEFAULT_LAYER_1] = PLANCK(LAYER_QWERTY), + [_DEFAULT_LAYER_2] = PLANCK(LAYER_COLEMAK_DH), + [_DEFAULT_LAYER_3] = PLANCK(LAYER_GAME), + [_NAVIGATION] = PLANCK(LAYER_NAVIGATION), + [_NUMBER] = PLANCK(LAYER_NUMBER), + [_SYMBOL] = PLANCK(LAYER_SYMBOL), + [_FUNCTION] = PLANCK(LAYER_FUNCTION), + [_MOUSE] = PLANCK(LAYER_MOUSE), + [_GAME_NUM] = PLANCK(LAYER_GAME_NUM), + [_CONFIG] = PLANCK(LAYER_CONFIG) }; \ No newline at end of file diff --git a/qmk_nontree.json b/qmk_nontree.json index 9b633a1f..8dfd6ce2 100644 --- a/qmk_nontree.json +++ b/qmk_nontree.json @@ -1,6 +1,5 @@ { "nontree_targets": [ - "barbellboards", - "planck" + "barbellboards" ] } diff --git a/users/t4corun/config/tapping_config.h b/users/t4corun/config/tapping_config.h index 0aca5ad4..cd6ccf0e 100644 --- a/users/t4corun/config/tapping_config.h +++ b/users/t4corun/config/tapping_config.h @@ -30,7 +30,7 @@ https://docs.qmk.fm/#/one_shot_keys #define TAPPING_TERM 200 #define TAPPING_TERM_PER_KEY -#define QUICK_TAP_TERM 100 +#define QUICK_TAP_TERM 135 #define QUICK_TAP_TERM_PER_KEY #define ONESHOT_TAP_TOGGLE 3 diff --git a/users/t4corun/features/oled.c b/users/t4corun/features/oled.c index 800ade05..c7282a3c 100644 --- a/users/t4corun/features/oled.c +++ b/users/t4corun/features/oled.c @@ -1,14 +1,16 @@ #include "oled.h" void render_crkbd_logo(void) { - static const char PROGMEM crkbd_logo[] = { - 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, - 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, - 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, - 0}; oled_write_P(crkbd_logo, false); } +void render_rollow_logo(void) { + oled_write_raw_P(rollow_logo, sizeof(rollow_logo)); +} + +void render_qmk_logo(void) { + oled_write_raw_P(qmk_logo, sizeof(qmk_logo)); +} void render_default_layer_state(void) { oled_write_P(PSTR(OLED_RENDER_LAYOUT_NAME), false); @@ -89,7 +91,13 @@ bool oled_task_user(void) { if (is_keyboard_master()) { render_oled_main(); // Renders the current keyboard state (layer, lock, caps, scroll, etc) } else { +#if defined( KEYBOARD_barbellboards_rollow ) + render_rollow_logo(); +#elif defined( KEYBOARD_crkbd ) render_crkbd_logo(); +#else + render_qmk_logo(); +#endif } return false; } diff --git a/users/t4corun/features/oled.h b/users/t4corun/features/oled.h index 29a9cd99..fad58170 100644 --- a/users/t4corun/features/oled.h +++ b/users/t4corun/features/oled.h @@ -30,4 +30,75 @@ void render_keylock_status(void); void render_mod_status(void); void render_oled_main(void); bool oled_task_user(void); -oled_rotation_t oled_init_user(oled_rotation_t rotation); \ No newline at end of file +oled_rotation_t oled_init_user(oled_rotation_t rotation); + +static const char PROGMEM crkbd_logo[] = { + 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, + 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, + 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, + 0 +}; + +// copied from Drashna +static const char PROGMEM qmk_logo[] = { // 128x24 + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x40, 0x40, 0xF0, 0xF8, 0xF8, 0xFF, 0x38, 0xFF, 0xF8, + 0xF8, 0x3F, 0xF8, 0xF8, 0xFF, 0x38, 0xFF, 0xF8, 0xF8, 0xF0, 0x40, 0x40, 0x40, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x80, 0xC0, 0xC0, 0xC0, 0x80, 0x00, 0x00, 0xC0, 0xC0, 0x80, 0x00, 0x00, 0x00, + 0x80, 0xC0, 0xC0, 0x00, 0xC0, 0xC0, 0x00, 0x00, 0x80, 0xC0, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0x00, 0xC0, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x49, 0x49, 0x49, 0xFF, 0xFF, 0xFF, 0xFF, 0xE0, 0xDF, 0xBF, + 0xBF, 0x00, 0xBF, 0xBF, 0xDF, 0xE0, 0xFF, 0xFF, 0xFF, 0xFF, 0x49, 0x49, 0x49, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x1F, 0x3F, 0x60, 0x60, 0xE0, 0xBF, 0x1F, 0x00, 0x7F, 0x7F, 0x07, 0x1E, 0x38, 0x1E, + 0x07, 0x7F, 0x7F, 0x00, 0x7F, 0x7F, 0x0E, 0x1F, 0x3B, 0x71, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x7F, 0x7F, 0x0C, 0x0C, 0x0C, 0x00, 0x7E, 0x7E, 0x00, 0x7F, 0x7E, 0x03, 0x03, 0x00, 0x7F, 0x7E, + 0x03, 0x03, 0x7E, 0x7E, 0x03, 0x03, 0x7F, 0x7E, 0x00, 0x0F, 0x3E, 0x70, 0x3C, 0x06, 0x3C, 0x70, + 0x3E, 0x0F, 0x00, 0x32, 0x7B, 0x49, 0x49, 0x3F, 0x7E, 0x00, 0x7F, 0x7E, 0x03, 0x03, 0x00, 0x1E, + 0x3F, 0x69, 0x69, 0x6F, 0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x07, 0x0F, 0x0F, 0x7F, 0x0F, 0x7F, 0x0F, + 0x0F, 0x7E, 0x0F, 0x0F, 0x7F, 0x0F, 0x7F, 0x0F, 0x0F, 0x07, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 +}; + + +static const char PROGMEM rollow_logo[] = { // 128x32 + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, + 0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, 0xe0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, + 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xe0, 0x00, 0x00, 0xf0, 0xf0, 0x00, + 0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0xff, 0xff, + 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xe0, 0xe0, 0x80, 0x80, 0x00, 0x00, + 0xff, 0xff, 0xff, 0xff, 0xff, 0xc7, 0xff, 0xff, 0xff, 0xff, 0x7c, 0x00, 0x00, 0xf0, 0xf8, 0xf8, + 0xf8, 0x3c, 0xfc, 0xf8, 0xf8, 0xf0, 0xe0, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xe0, 0xf0, 0xf8, 0xf8, 0xfc, 0x3c, 0xf8, 0xf8, 0xf8, 0xf0, + 0xc0, 0x08, 0xf8, 0xf8, 0xf8, 0xf8, 0x00, 0xf8, 0xf8, 0xf8, 0xf8, 0xe0, 0xe0, 0xf8, 0xf8, 0xf8, + 0xf8, 0x00, 0x00, 0x80, 0x80, 0xe0, 0xe0, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, + 0x00, 0xff, 0xff, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0xff, 0xff, + 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x07, 0x07, 0x01, 0x01, 0x00, 0x00, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x03, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0x00, 0xff, 0xff, 0xff, + 0xff, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x80, 0xff, 0xff, 0xff, 0xff, + 0x7f, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, + 0x00, 0x00, 0x00, 0x01, 0x01, 0x07, 0x07, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, + 0x00, 0xff, 0xff, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, + 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x07, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x03, 0x03, 0x03, 0x03, 0x03, 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00, 0x00, 0x01, 0x01, 0x03, + 0x03, 0x03, 0x03, 0x03, 0x03, 0x01, 0x00, 0x00, 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00, 0x03, + 0x03, 0x03, 0x03, 0x03, 0x01, 0x00, 0x00, 0x01, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x01, 0x01, + 0x00, 0x00, 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x01, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x07, 0x00, 0x00, 0x0f, 0x0f, 0x00, + 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 +}; diff --git a/users/t4corun/t4corun.h b/users/t4corun/t4corun.h index fd6a9653..3b4c00a1 100644 --- a/users/t4corun/t4corun.h +++ b/users/t4corun/t4corun.h @@ -43,7 +43,8 @@ enum keycodes { #define ___x___ KC_NO // momentary layer -#define NAV LT(_NAVIGATION, KC_0) +#define NAV MO(_NAVIGATION) +#define NAV_0 LT(_NAVIGATION, KC_0) #define NUM MO(_NUMBER) #define CONFIG MO(_CONFIG) #define FUNC MO(_FUNCTION) @@ -58,10 +59,10 @@ enum keycodes { #define SC_SNIP LGUI(LSFT(KC_S)) #define SC_FILE LGUI(KC_E) -// Visual Studio Code - -#define VS_FOLD LCTL(LSFT(KC_7)) -#define VS_UFLD LCTL(LSFT(KC_9)) +// Zoom +#define ZOOMIN LCTL(LSFT(KC_EQL)) +#define ZOOMOUT LCTL(KC_MINS) +#define ZOOMRST LCTL(KC_0) /* - Any keycodes with prefix TR has behavior dependent on if the feature is enabled. @@ -84,12 +85,12 @@ enum keycodes { #define TR_SQUO LT(_DEFAULT_LAYER_1, TH_SQUO) #define TR_DQUO LT(_DEFAULT_LAYER_1, TH_DQUO) -#define TR_LPRN LT(_DEFAULT_LAYER_1, TH_LPRN) // custom behavior0' +#define TR_LPRN LT(_DEFAULT_LAYER_1, TH_LPRN) // custom behavior #define TR_COMM LT(_DEFAULT_LAYER_1, TH_COMM) #define TR_DOT LT(_DEFAULT_LAYER_1, TH_DOT) #define TR_PERC LT(_DEFAULT_LAYER_1, TH_PERC) -#define TR_EQL LT(_DEFAULT_LAYER_1, TH_EQL) // auto shift +#define TR_EQL LT(_DEFAULT_LAYER_1, TH_EQL) // basically auto shift #define TR_MINS LT(_DEFAULT_LAYER_1, TH_MINS) #define TR_GRV LT(_DEFAULT_LAYER_1, TH_GRV) #define TR_SCLN LT(_DEFAULT_LAYER_1, TH_SCLN) @@ -113,6 +114,8 @@ enum keycodes { # define TR_BTN4 KC_BTN4 # define TR_BTN5 KC_BTN5 +# define TR_NUM1 LT(_NUMBER, KC_BTN1) + # if defined(KEYBOARD_bastardkb_charybdis_3x5) //these codes are defined in charybdis.h # define TR_SNIP SNIPING @@ -148,6 +151,7 @@ enum keycodes { # define TR_SDPI ___x___ # define TR_PDPI ___x___ +# define TR_NUM1 MO(_NUMBER) #endif //MOUSEKEY_ENABLE @@ -181,9 +185,6 @@ enum keycodes { - - - #define _DEFAULT_LAYER_1 FIRST_DEFAULT_LAYER #define _DEFAULT_LAYER_2 (FIRST_DEFAULT_LAYER + 1) #define _DEFAULT_LAYER_3 (FIRST_DEFAULT_LAYER + 2) @@ -196,10 +197,9 @@ enum keycodes { #define _SCAG_MODS________________________ TR_LSFT, TR_LCTL, TR_LALT, TR_LGUI #define _UCCPR_L___________________________________ SC_UNDO, SC_CUT, SC_COPY, SC_PAST, SC_REDO -#define _BASE_L4________ NUM, TR_LSFT -#define _BASE_R4________ KC_SPC, NAV -#define _LAYER_TRANS_L__ _______, ___x___ -#define _LAYER_TRANS_R__ ___x___, _______ +#define _BASE_L4_________________ ___x___, TR_NUM1, TR_LSFT +#define _BASE_R4_________________ KC_SPC, NAV, KC_MUTE +#define _LAYER_TRANS_____________ ___x___, _______, ___x___ //___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, @@ -208,74 +208,74 @@ enum keycodes { KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \ KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, \ KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, \ - KC_ESC, KC_LSFT, KC_SPC, KC_ENT + KC_TAB, KC_ESC, KC_LSFT, KC_SPC, KC_ENT, KC_MUTE #define LAYER_QWERTY \ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \ TR_MOUA, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TR_QUOT, \ KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, TR_COMM, TR_DOT, TR_MINS, \ - _BASE_L4________, _BASE_R4________ + _BASE_L4_________________, _BASE_R4_________________ #define LAYER_COLEMAK_DH \ KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, TR_QUOT, \ TR_MOUA, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, \ KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, TR_COMM, TR_DOT, TR_MINS, \ - _BASE_L4________, _BASE_R4________ + _BASE_L4_________________, _BASE_R4_________________ #define LAYER_GAME \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, _NONE_5____________________________________, \ GAMENUM, KC_A, KC_S, KC_D, KC_F, _NONE_5____________________________________, \ KC_Z, KC_X, KC_C, KC_V, KC_B, _NONE_5____________________________________, \ - KC_LSFT, KC_SPC, _BASE_R4________ + ___x___, KC_LSFT, KC_SPC, _BASE_R4_________________ #define LAYER_NAVIGATION \ - KC_ESC, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_INS, VS_FOLD, KC_APP, VS_UFLD, CONFIG, \ + KC_ESC, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_INS, ___x___, KC_APP, ___x___, CONFIG, \ ___x___, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_BSPC, _SCAG_MODS________________________, \ _UCCPR_L___________________________________, KC_DEL, KC_TAB, KC_VOLD, KC_VOLU, KC_MUTE, \ - _______, KC_ENT, _LAYER_TRANS_R__ + ZOOMRST, NUM, KC_ENT, _LAYER_TRANS_____________ #define LAYER_NUMBER \ KC_ESC, SC_SNIP, SC_FILE, FUNC, TR_GRV, KC_ENT, KC_7, KC_8, KC_9, KC_TAB, \ _GACS_MODS________________________, TR_SCLN, KC_BSPC, KC_4, KC_5, KC_6, KC_DOT, \ _UCCPR_L___________________________________, KC_DEL, KC_1, KC_2, KC_3, TR_MINS, \ - _LAYER_TRANS_L__, _BASE_R4________ + _LAYER_TRANS_____________, KC_SPC, NAV_0, ___x___ #define LAYER_SYMBOL \ KC_ESC, ___x___, KC_AT, KC_DLR, TR_GRV, TR_EQL, KC_HASH, KC_ASTR, ___x___, TR_DQUO, \ KC_AMPR, TR_LCBR, KC_RCBR, KC_PIPE, TR_SCLN, KC_BSPC, KC_QUES, TR_LBRC, KC_RBRC, TR_SQUO, \ TR_PERC, TR_LABK, KC_RABK, KC_BSLS, KC_EXLM, KC_DEL, KC_SLSH, TR_LPRN, TR_DOT, TR_MINS, \ - _LAYER_TRANS_L__, _LAYER_TRANS_R__ + _LAYER_TRANS_____________, _LAYER_TRANS_____________ #define LAYER_FUNCTION \ - TR_DMP2, TR_DMR2, ___x___, _______, ___x___, KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F10, \ - ___x___, ___x___, ___x___, ___x___, KC_SCRL, KC_CAPS, KC_F4, KC_F5, KC_F6, KC_F11, \ + TR_DMP2, TR_DMR2, ___x___, _______, KC_SCRL, KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F10, \ + _NONE_5____________________________________, KC_CAPS, KC_F4, KC_F5, KC_F6, KC_F11, \ _NONE_5____________________________________, KC_PAUS, KC_F1, KC_F2, KC_F3, KC_F12, \ - _LAYER_TRANS_L__, TR_DMP1, TR_DMR1 + _LAYER_TRANS_____________, TR_DMP1, TR_DMR1, ___x___ #define LAYER_MOUSE \ ___x___, TR_BTN5, TR_BTN4, TR_BTN3, ___x___, TR_MWHU, ___x___, TR_MOUU, ___x___, ___x___, \ _______, _GACS_MOUSE_MODS_________, ___x___, TR_MWHD, TR_MOUL, TR_MOUD, TR_MOUR, ___x___, \ - ___x___, ___x___, ___x___, TR_DRGS, TR_SNIP, TR_SDPI, TR_PDPI, ___x___, ___x___, ___x___, \ - TR_BTN1, TR_BTN2, ___x___, ___x___ + _NONE_3__________________, TR_DRGS, TR_SNIP, TR_SDPI, TR_PDPI, ___x___, ___x___, ___x___, \ + ___x___, TR_BTN1, TR_BTN2, _NONE_3__________________ #define LAYER_GAME_NUM \ ___x___, KC_ESC, KC_TILD, KC_G, KC_T, _NONE_5____________________________________, \ _______, KC_1, KC_2, KC_3, KC_4, _NONE_5____________________________________, \ ___x___, KC_5, KC_6, KC_7, KC_8, _NONE_5____________________________________, \ - KC_LALT, KC_LCTL, _LAYER_TRANS_R__ + ___x___, KC_LALT, KC_LCTL, _LAYER_TRANS_____________ #define LAYER_CONFIG \ - ___x___, ___x___, ___x___, ___x___, ___x___, EE_CLR, QK_RBT, QK_BOOT, ___x___, _______, \ - TR_RTOG, TR_RMOD, ___x___, ___x___, ___x___, BASELYR, _SCAG_MODS________________________, \ + _NONE_5____________________________________, EE_CLR, QK_RBT, QK_BOOT, ___x___, _______, \ + TR_RTOG, TR_RMOD, _NONE_3__________________, BASELYR, _SCAG_MODS________________________, \ TR_RHUI, TR_RSAI, TR_RVAI, TR_RSPI, ___x___, _NONE_5____________________________________, \ - ___x___, ___x___, _LAYER_TRANS_R__ + _NONE_3__________________, _LAYER_TRANS_____________