#include "oled.h" void render_crkbd_logo(void) { static const char PROGMEM crkbd_logo[] = { 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0}; oled_write_P(crkbd_logo, false); } void render_default_layer_state(void) { oled_write_P(PSTR(OLED_RENDER_LAYOUT_NAME), false); switch (get_highest_layer(default_layer_state)) { case _QWERTY: oled_write_P(PSTR(OLED_RENDER_LAYOUT_QWERTY), false); break; case _COLEMAK_DH: oled_write_P(PSTR(OLED_RENDER_LAYOUT_COLEMAK_DH), false); break; case _GAME: oled_write_P(PSTR(OLED_RENDER_LAYOUT_GAME), false); break; } } void render_layer_state(void) { oled_write_P(PSTR(OLED_RENDER_LAYER_NAME), false); oled_write_P(PSTR(OLED_RENDER_LAYER_BASE), get_highest_layer(layer_state) == FIRST_DEFAULT_LAYER); oled_write_P(PSTR(OLED_RENDER_LAYER_NAVIGATION), get_highest_layer(layer_state) == _NAVIGATION); oled_write_P(PSTR(OLED_RENDER_LAYER_NUMBER), get_highest_layer(layer_state) == _NUMBER); oled_write_P(PSTR(OLED_RENDER_LAYER_SYMBOL), get_highest_layer(layer_state) == _SYMBOL); #if defined(MOUSEKEY_ENABLE) oled_write_P(PSTR(OLED_RENDER_LAYER_MOUSE), get_highest_layer(layer_state) == _MOUSE); #endif //MOUSEKEY_ENABLE oled_write_P(PSTR(OLED_RENDER_LAYER_GAME_NUM), get_highest_layer(layer_state) == _GAME_NUM); oled_write_P(PSTR(OLED_RENDER_LAYER_CONFIG), get_highest_layer(layer_state) == _CONFIG); } void render_keylock_status(void) { oled_write_P(PSTR(OLED_RENDER_KEYLOCK_NAME), false); oled_write_P(PSTR(" "), false); oled_write_P(PSTR("N"), host_keyboard_led_state().num_lock); oled_write_P(PSTR("C"), host_keyboard_led_state().caps_lock || is_caps_word_on() ); oled_write_ln_P(PSTR("S"), host_keyboard_led_state().scroll_lock ); } void render_mod_status(void) { uint8_t current_mod = get_mods(); uint8_t current_osm = get_oneshot_mods(); oled_write_P(PSTR(OLED_RENDER_MODS_NAME), false); oled_write_P(PSTR(" "), false); bool isShift = (current_mod | current_osm) & MOD_MASK_SHIFT; bool isCtrl = (current_mod | current_osm) & MOD_MASK_CTRL; bool isAlt = (current_mod | current_osm) & MOD_MASK_ALT; bool isGUI = (current_mod | current_osm) & MOD_MASK_GUI; oled_write_P(PSTR("S"), isShift ); oled_write_P(PSTR("C"), isCtrl ); oled_write_P(PSTR("A"), isAlt ); oled_write_P(PSTR("G"), isGUI ); } void render_oled_main(void) { render_default_layer_state(); render_keylock_status(); render_mod_status(); render_layer_state(); } bool oled_task_user(void) { if (is_keyboard_master()) { render_oled_main(); // Renders the current keyboard state (layer, lock, caps, scroll, etc) } else { render_crkbd_logo(); } return false; } oled_rotation_t oled_init_user(oled_rotation_t rotation) { if (is_keyboard_master()) { return OLED_ROTATION_270; } else { return OLED_ROTATION_270; } }