#pragma once #include "t4corun.h" /* Color preview ( 0, RGB_AZURE); ( 1, RGB_BLACK); ( 2, RGB_BLUE); ( 3, RGB_CHARTREUSE); ( 4, RGB_CORAL); ( 5, RGB_CYAN); ( 6, RGB_GOLD); ( 7, RGB_GOLDENROD); ( 8, RGB_GREEN); ( 9, RGB_MAGENTA); ( 10, RGB_ORANGE); ( 11, RGB_PINK); ( 14, RGB_PURPLE); ( 13, RGB_RED); ( 12, RGB_SPRINGGREEN); ( 32, RGB_TEAL); ( 29, RGB_TURQUOISE); ( 24, RGB_WHITE); ( 23, RGB_YELLOW); */ #define LAYER_NAVIGATION_COLOR RGB_AZURE #define LAYER_SYMBOL_COLOR RGB_CYAN #define LAYER_NUMBER_COLOR RGB_PURPLE #define LAYER_MOUSE_COLOR RGB_CORAL #define LAYER_CONFIG_COLOR RGB_GOLDENROD #define KEY_LAYER_COLOR RGB_AZURE #define KEY_TRILAYER_COLOR RGB_PURPLE #define KEY_DEFAULTLAYER_COLOR RGB_PURPLE #define KEY_RESET_COLOR RGB_MAGENTA #define KEY_MACROREC_COLOR RGB_PINK #define KEY_MACROPLY_COLOR RGB_TURQUOISE #define MOD_SHIFT_COLOR RGB_WHITE #define MOD_CTRL_COLOR RGB_CORAL #define MOD_ALT_COLOR RGB_PINK #define MOD_GUI_COLOR RGB_GOLDENROD #define CAPSLOCK_COLOR RGB_WHITE #define SCROLLOCK_COLOR RGB_WHITE //so we can send the predefined RGB colors without requiring separate RGB values #define RGB_MATRIX_INDICATOR_SET_COLOR_wrapper(...) RGB_MATRIX_INDICATOR_SET_COLOR(__VA_ARGS__) /* qmk_firmware\keyboards\bastardkb\charybdis\3x5\3x5.c * ╭────────────────────╮ ╭────────────────────╮ * 2 3 8 9 12 30 27 26 21 20 * ├────────────────────┤ ├────────────────────┤ * 1 4 7 10 13 31 28 25 22 19 * ├────────────────────┤ ├────────────────────┤ * 0 5 6 11 14 32 29 24 23 18 * ╰────────────────────╯ ╰────────────────────╯ * 15 16 17 33 34 XX * ╰────────────╯ ╰────────────╯ */ #if defined(KEYBOARD_bastardkb_charybdis_3x5) //layers # define LED_NUMBER 16 # define LED_NAVIGATION 34 # define LED_MOUSE 6 # define LED_SYMBOL_L 16 # define LED_SYMBOL_R 34 # define LED_CONFIG 20 # define LED_FUNCTION 9 //base layers # define LED_QWERTY 17 # define LED_COLEMAKDH 16 //indicators # define LED_CAPSLOCK 31 # define LED_SCRLOCK 13 //dynamic macros # define LED_DMACRO_R1 34 # define LED_DMACRO_P1 33 # define LED_DMACRO_R2 3 # define LED_DMACRO_P2 2 //shift keys # define LED_SHIFT_T 17 # define LED_SHIFT_L 10 # define LED_SHIFT_R 28 //control keys # define LED_CTRL_L 7 # define LED_CTRL_R 25 //alt keys # define LED_ALT_L 4 # define LED_ALT_R 22 //GUI keys # define LED_GUI_L 1 # define LED_GUI_R 19 //Reset LED # define LED_RESET 26 #endif