qmk_userspace/users/t4corun/t4corun.h
Victor 81b0596b0a
Removing layer taps
- Decided I didn't mind having 0 where it is and not having layer taps
2024-05-24 21:09:00 -05:00

249 lines
8.2 KiB
C

#pragma once
#include QMK_KEYBOARD_H
#include "features/taphold.h"
enum layers {
_QWERTY = 0,
FIRST_DEFAULT_LAYER = 0,
_COLEMAK_DH,
_GAME,
_NAVIGATION,
_NUMBER,
_SYMBOL,
_CONFIG
};
enum keycodes {
//These are only here to make the taphold/defines unique
TH_LCBR = QK_USER,
TH_LABK,
TH_LBRC,
TH_LPRN,
TH_DQUO,
TH_SQUO,
TH_BSLS,
TH_SLSH,
TH_PIPE,
TH_COMM,
TH_DOT,
TH_PERC,
TH_EQL,
TH_MINS,
TH_GRV,
TH_SCLN,
TH_QUOT,
PN_DRGS,
PN_PDPI,
BASELYR,
RBSELYR
};
#define ___x___ KC_NO
// momentary layer
#define NAV MO(_NAVIGATION)
#define NUM MO(_NUMBER)
#define CONFIG MO(_CONFIG)
// Windows Shortcuts
#define SC_COPY LCTL(KC_C)
#define SC_CUT LCTL(KC_X)
#define SC_UNDO LCTL(KC_Z)
#define SC_PAST LCTL(KC_V)
#define SC_REDO LCTL(KC_Y)
#define SC_SNIP LGUI(LSFT(KC_S))
#define SC_FILE LGUI(KC_E)
// Zoom for encoders
#define ZOOMIN LCTL(KC_WH_U)
#define ZOOMOUT LCTL(KC_WH_D)
#define ZOOMRST LCTL(KC_0)
/*
- Any keycodes with prefix TR has behavior dependent on if the feature is enabled.
- If the feature is disabled then the key is just the normal key
- We will only define things that are used across different layers. Entire layers are turned off in the keymap
*/
// one shot mods
#define TR_LSFT OSM(MOD_LSFT)
#define TR_LCTL OSM(MOD_LCTL)
#define TR_LALT OSM(MOD_LALT)
#define TR_LGUI OSM(MOD_LGUI)
// tap hoLd. These will be intercepted and overridden. The LT will be ignored
// Brackets: open and close brackets and put the cursor inside
#define TR_LCBR LT(_DEFAULT_LAYER_1, TH_LCBR)
#define TR_LABK LT(_DEFAULT_LAYER_1, TH_LABK)
#define TR_LBRC LT(_DEFAULT_LAYER_1, TH_LBRC)
#define TR_LPRN LT(_DEFAULT_LAYER_1, TH_LPRN)
#define TR_DQUO LT(_DEFAULT_LAYER_1, TH_DQUO)
#define TR_SQUO LT(_DEFAULT_LAYER_1, TH_SQUO)
// double tap
#define TR_BSLS LT(_DEFAULT_LAYER_1, TH_BSLS)
#define TR_SLSH LT(_DEFAULT_LAYER_1, TH_SLSH)
#define TR_PIPE LT(_DEFAULT_LAYER_1, TH_PIPE)
// Custom override without holding shift
#define TR_COMM LT(_DEFAULT_LAYER_1, TH_COMM)
#define TR_DOT LT(_DEFAULT_LAYER_1, TH_DOT)
#define TR_PERC LT(_DEFAULT_LAYER_1, TH_PERC)
// auto shift
#define TR_EQL LT(_DEFAULT_LAYER_1, TH_EQL)
#define TR_MINS LT(_DEFAULT_LAYER_1, TH_MINS)
#define TR_GRV LT(_DEFAULT_LAYER_1, TH_GRV)
#define TR_SCLN LT(_DEFAULT_LAYER_1, TH_SCLN)
#define TR_QUOT LT(_DEFAULT_LAYER_1, TH_QUOT)
// Tells the process_tap_hold_key what kind of hold action is wanted
#define HOLD_SINGLETP 0
#define HOLD_DOUBLETP 1
#define HOLD_BRACKETS 2
#if defined(KEYBOARD_bastardkb_charybdis_3x5)
//these mouse codes are defined in charybdis.h
# define TR_SNIP SNIPING
# define TR_DRGS DRG_TOG
# define TR_SDPI S_D_MOD //sniping dpi
# define TR_PDPI DPI_MOD //pointer dpi
#else
# define TR_SNIP ___x___
# define TR_DRGS PN_DRGS //use host status for ploopy nano drag scroll
# define TR_SDPI ___x___
# define TR_PDPI PN_PDPI //use host status for ploopy nano dpi switch
#endif //KEYBOARD_bastardkb_charybdis_3x5
#if defined(DYNAMIC_MACRO_ENABLE)
# define TR_DMR1 DM_REC1
# define TR_DMP1 DM_PLY1
#else
# define TR_DMR1 ___x___
# define TR_DMP1 ___x___
#endif //DYNAMIC_MACRO_ENABLE
#if defined(RGB_MATRIX_ENABLE) || defined(RGBLIGHT_ENABLE)
# define TR_RHUI RGB_HUI
# define TR_RSAI RGB_SAI
# define TR_RVAI RGB_VAI
# define TR_RSPI RGB_SPI
# define TR_RTOG RGB_TOG
# define TR_RMOD RGB_MOD
# define TR_RRMD RGB_RMOD
#else
# define TR_RHUI ___x___
# define TR_RSAI ___x___
# define TR_RVAI ___x___
# define TR_RSPI ___x___
# define TR_RTOG ___x___
# define TR_RMOD ___x___
# define TR_RRMD ___x___
#endif //RGB_MATRIX_ENABLE || RGBLIGHT_ENABLE
#if defined(HAPTIC_ENABLE)
# define TR_HTOG HF_TOGG
# define TR_HFBK HF_FDBK
# define TR_HNXT HF_NEXT
# define TR_HCNU HF_CONU
# define TR_HRST HF_RST
#else
# define TR_HTOG ___x___
# define TR_HFBK ___x___
# define TR_HNXT ___x___
# define TR_HCNU ___x___
# define TR_HRST ___x___
#endif //HAPTIC_ENABLe
#if defined(AUDIO_ENABLE)
# define TR_ATOG AU_TOGG
# define TR_CTOG CK_TOGG
# define TR_CKUP CK_UP
# define TR_CRST CK_RST
#else
# define TR_ATOG ___x___
# define TR_CTOG ___x___
# define TR_CKUP ___x___
# define TR_CRST ___x___
#endif //AUDIO_ENABLE
#define _DEFAULT_LAYER_1 FIRST_DEFAULT_LAYER
#define _DEFAULT_LAYER_2 (FIRST_DEFAULT_LAYER + 1)
#define _DEFAULT_LAYER_3 (FIRST_DEFAULT_LAYER + 2)
#define NUM_BASE_LAYER 3
#define _NONE_3__________________ ___x___, ___x___, ___x___
#define _NONE_5____________________________________ ___x___, ___x___, ___x___, ___x___, ___x___
#define _GACS_MODS________________________ TR_LGUI, TR_LALT, TR_LCTL, TR_LSFT
#define _SCAG_MODS________________________ TR_LSFT, TR_LCTL, TR_LALT, TR_LGUI
#define _UCCPR_L___________________________________ SC_UNDO, SC_CUT, SC_COPY, SC_PAST, SC_REDO
#define _BASE_L4_________________ ___x___, NUM, TR_LSFT
#define _BASE_R4_________________ KC_SPC, NAV, KC_MUTE
#define _LAYER_TRANS_____________ ___x___, _______, ___x___
//___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___,
#define LAYER_QWERTY \
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TR_QUOT, \
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, TR_COMM, TR_DOT, TR_MINS, \
_BASE_L4_________________, _BASE_R4_________________
#define LAYER_COLEMAK_DH \
KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, TR_QUOT, \
KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, \
KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, TR_COMM, TR_DOT, TR_MINS, \
_BASE_L4_________________, _BASE_R4_________________
#define LAYER_GAME \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_7, KC_8, KC_9, KC_ESC, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_4, KC_5, KC_6, KC_GRV, \
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LALT, KC_1, KC_2, KC_3, CM_TOGG, \
KC_ENT, KC_SPC, KC_LSFT, _BASE_R4_________________
#define LAYER_NAVIGATION \
KC_ESC, KC_HOME, KC_UP, KC_END, KC_PGUP, ___x___, ___x___, SC_FILE, SC_SNIP, CONFIG, \
___x___, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, ___x___, _SCAG_MODS________________________, \
_UCCPR_L___________________________________, ___x___, KC_APP, TR_SNIP, TR_SDPI, TR_PDPI, \
ZOOMRST, NUM, KC_ENT, _LAYER_TRANS_____________
#define LAYER_NUMBER \
KC_ESC, KC_BTN3, KC_BTN2, KC_BTN1, TR_GRV, ___x___, KC_7, KC_8, KC_9, KC_COMM, \
_GACS_MODS________________________, TR_SCLN, KC_0, KC_4, KC_5, KC_6, KC_DOT, \
_UCCPR_L___________________________________, ___x___, KC_1, KC_2, KC_3, KC_MINS, \
_LAYER_TRANS_____________, _BASE_R4_________________
#define LAYER_SYMBOL \
___x___, ___x___, KC_AMPR, TR_PERC, TR_GRV, TR_EQL, KC_HASH, KC_ASTR, ___x___, TR_DQUO, \
KC_CAPS, TR_LCBR, KC_RCBR, KC_EXLM, TR_SCLN, KC_AT, KC_QUES, TR_LBRC, KC_RBRC, TR_SQUO, \
___x___, TR_LABK, KC_RABK, TR_BSLS, TR_PIPE, KC_DLR, TR_SLSH, TR_LPRN, KC_RPRN, TR_MINS, \
_LAYER_TRANS_____________, _LAYER_TRANS_____________
#define LAYER_CONFIG \
TR_HRST, TR_HCNU, TR_HNXT, TR_HFBK, TR_HTOG, ___x___, ___x___, EE_CLR, QK_BOOT, _______, \
TR_CRST, TR_CKUP, TR_CTOG, ___x___, TR_ATOG, ___x___, TR_LSFT, ___x___, ___x___, TR_RMOD, \
KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY, TR_RTOG, TR_RHUI, TR_RSAI, TR_RVAI, TR_RSPI, \
BASELYR, TR_DMR1, TR_DMP1, ___x___, ___x___, TR_RTOG