qmk_userspace/users/t4corun/features/combo.c
Victor 8a48499504
Re-enabling combos
- implement mouse buttons
- activate certain layers with thumbs
- update readme for clarity
2024-04-16 22:45:53 -05:00

85 lines
No EOL
1.6 KiB
C

#include "combo.h"
//only need to make it for the qwerty layer
//const uint16_t PROGMEM dragtog_combo[] = {TR_COMM, TR_DOT, COMBO_END};
//const uint16_t PROGMEM sniptog_combo[] = {KC_M, TR_DOT, COMBO_END};
//const uint16_t PROGMEM moubtn4_combo[] = {KC_SPC, NAV, COMBO_END};
/*
mouse buttons to map
- mb1 left 1 df
- mb2 right 3 dg
- mb3 middle
- mb4 back 2 cv
- mb5 forward
bigrams that may work for mouse
- cv
- cb
- xc
- cv
*/
bool get_combo_must_hold(uint16_t index, combo_t *combo) {
switch (index) {
case LYR_CONFIG:
case LYR_FUNCTION:
return true;
default:
return false;
}
}
bool get_combo_must_tap(uint16_t index, combo_t *combo) {
switch (index) {
/*
case DRAGTOGGLE:
case SNIPERTOGGLE:
case MOUSEBUTTON4:
return true;
*/
case MOUSE_BUTTON1:
case MOUSE_BUTTON2:
case MOUSE_BUTTON4:
case MOUSE_DRGTOG:
default:
return false;
}
}
bool get_combo_must_press_in_order(uint16_t combo_index, combo_t *combo) {
switch (combo_index) {
/* List combos here that you want to only activate if their keys
* are pressed in the same order as they are defined in the combo's key
* array.
*
* return false means they do not have to be pressed in order
*
* */
default:
return true;
}
}
uint16_t get_combo_term(uint16_t index, combo_t *combo) {
// or with combo index, i.e. its name from enum.
switch (index) {
/*
case CONFIGLAYER:
return COMBO_HOLD_TERM + 150;
*/
default:
return COMBO_TERM;
}
}