mirror of
https://github.com/qmk/qmk_userspace.git
synced 2025-05-04 14:44:16 -04:00
Merge pull request #5 from t4corun/353-layout
Incorporating Encoders and other things
This commit is contained in:
commit
f040351067
14 changed files with 262 additions and 286 deletions
5
.github/workflows/build_binaries.yaml
vendored
5
.github/workflows/build_binaries.yaml
vendored
|
@ -8,14 +8,13 @@ permissions:
|
|||
jobs:
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build:
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name: 'QMK Userspace Build'
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#uses: qmk/.github/.github/workflows/qmk_userspace_build.yml@main
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uses: ./.github/workflows/qmk_userspace_build.yml
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uses: t4corun/.github/.github/workflows/qmk_userspace_build.yml@nontree
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with:
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qmk_repo: qmk/qmk_firmware
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qmk_ref: master
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publish:
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name: 'QMK Userspace Publish'
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uses: qmk/.github/.github/workflows/qmk_userspace_publish.yml@main
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uses: t4corun/.github/.github/workflows/qmk_userspace_publish.yml@nontree
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if: always() && !cancelled()
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needs: build
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||||
|
|
113
.github/workflows/qmk_userspace_build.yml
vendored
113
.github/workflows/qmk_userspace_build.yml
vendored
|
@ -1,113 +0,0 @@
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name: Build Non-Tree Keyboard Binaries
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on:
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workflow_call:
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inputs:
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qmk_repo:
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description: "qmk_firmware repo to build against"
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default: "qmk/qmk_firmware"
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required: false
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type: string
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qmk_ref:
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description: "qmk_firmware branch to build against"
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default: "master"
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required: false
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type: string
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qmk_nontree_json:
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description: "json file containing non-tree keyboards"
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default: "qmk_nontree.json"
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required: false
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type: string
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permissions:
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contents: write
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jobs:
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build:
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name: Build Userspace Firmware
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runs-on: ubuntu-latest
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container: qmkfm/base_container
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steps:
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- name: Checkout Userspace
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uses: actions/checkout@v3
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with:
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token: ${{ github.token }}
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submodules: recursive
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- name: Check if qmk_firmware exists
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id: check_files
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uses: andstor/file-existence-action@v2
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with:
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files: qmk_firmware
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- name: Checkout QMK Firmware
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uses: actions/checkout@v3
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if: steps.check_files.outputs.files_exists == 'false'
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with:
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token: ${{ github.token }}
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path: qmk_firmware
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repository: ${{ inputs.qmk_repo || 'qmk/qmk_firmware' }}
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ref: ${{ inputs.qmk_ref || 'master' }}
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submodules: recursive
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- name: Install QMK CLI
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run: |
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python3 -m pip install --upgrade qmk
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python3 -m pip install -r qmk_firmware/requirements.txt
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- name: Configure QMK CLI
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run: |
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qmk config userspace_compile.parallel=$(nproc 2>/dev/null || sysctl -n hw.ncpu 2>/dev/null || getconf _NPROCESSORS_ONLN 2>/dev/null)
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qmk config user.qmk_home=$GITHUB_WORKSPACE/qmk_firmware
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qmk config user.overlay_dir=$GITHUB_WORKSPACE
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- name: Validate userspace
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run: |
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qmk userspace-doctor
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- name: Check if non-tree keyboard json file exists
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id: check_json_files
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uses: andstor/file-existence-action@v2
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with:
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files: ${{ inputs.qmk_nontree_json }}
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- name: Read Non-Tree Targets from JSON file
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if: steps.check_json_files.outputs.files_exists == 'true'
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run: |
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{
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echo 'COPY_TARGETS<<EOF'
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cat $GITHUB_WORKSPACE/${{ inputs.qmk_nontree_json }}
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echo
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echo 'EOF'
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} >> "$GITHUB_ENV"
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- name: Copy Non-Tree Keyboard Definitions from Userspace to QMK Firmware
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if: steps.check_json_files.outputs.files_exists == 'true'
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run: |
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for target in ${{ join(fromJson(env.COPY_TARGETS).nontree_targets, ' ') }};
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do
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echo "Copying keyboard: $target"
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cp $GITHUB_WORKSPACE/keyboards/$target $GITHUB_WORKSPACE/qmk_firmware/keyboards -R
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done
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- name: Build
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run: |
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qmk userspace-compile -e DUMP_CI_METADATA=yes || touch .failed
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# Generate the step summary markdown
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./qmk_firmware/util/ci/generate_failure_markdown.sh > $GITHUB_STEP_SUMMARY || true
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# Truncate to a maximum of 1MB to deal with GitHub workflow limit
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truncate --size='<960K' $GITHUB_STEP_SUMMARY || true
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# Exit with failure if the compilation stage failed
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[ ! -f .failed ] || exit 1
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- name: Upload binaries
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uses: actions/upload-artifact@v3
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if: always() && !cancelled()
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continue-on-error: true
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with:
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name: Firmware
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path: |
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*.bin
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*.hex
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*.uf2
|
76
README.md
76
README.md
|
@ -10,11 +10,11 @@ The custom layout optimizes for programming (SQL, Powershell, C) and minimizes h
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|||
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A single keymap layout can be shared with multiple keyboards by using C preprocessor macros. These macros are referenced in the keyboard JSON files, and the build process will expand them into a transient keymap.c file during compile time.
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In this userspace, the base split 3x5_2 layout can be adapted for other split keyboards by expanding it with macros. For example, there is a wrapper that will add extra columns to the base layout for a Corne's 42-key 3x6_3 layout.
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In this userspace, the base split 3x5_3 layout can be adapted for other split keyboards by expanding it with macros. For example, there is a wrapper that will add extra columns to the base layout for a Corne's 42-key 3x6_3 layout.
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### Tri-Layer
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Hold both thumb momentary layer keys `NAV` and `SYM` to access the `_NUMBER` layer
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Hold both thumb momentary layer keys `NAV` and `SYM` to access the `_SYMBOL` layer
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### One Shot Mods
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|
@ -85,6 +85,7 @@ Enables simultaneous pressing of key combinations to get another. Handy when the
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This is the keymap designed for split 3x5 layout, two thumb keys on each side, and dual encoders. Emphasis on:
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- Releasing all keys always brings you back to base layer
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- Outside thumb keys are encoder clicks
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- Keeping certain keys consistent on all layers for better muscle memory
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- Numbers and function keys are positioned similarly
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- Symbols important for powershell / writing are positioned under stronger fingers
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@ -99,9 +100,9 @@ Additional keys may be mapped if present. Check each keyboard's `keymap.c` for m
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│ a mou│ s │ d │ f │ g │ qwerty │ h │ j │ k │ l │ ' " │
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├──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┤
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│ z │ x │ c │ v │ b │ │ n │ m │ , ( │ . ) │ - _ │
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╰──────┴──────┴──────┼──────┼──────┤ ├──────┼──────┼──────┴──────┴──────╯
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│ sym │ mou │ │ spc │ nav │
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╰──────┴──────╯ ╰──────┴──────╯
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╰──────┴──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┴──────╯
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enc: mwheel │ │ num │ mou │ │ spc │ nav │ mute │ enc: volume
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╰──────┴──────┴──────╯ ╰──────┴──────┴──────╯
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╭──────┬──────┬──────┬──────┬──────╮ ╭──────┬──────┬──────┬──────┬──────╮
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│ q │ w │ f │ p │ b │ │ j │ l │ u │ y │ o │
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|
@ -109,9 +110,10 @@ Additional keys may be mapped if present. Check each keyboard's `keymap.c` for m
|
|||
│ a mou│ r │ s │ t │ g │ colemak │ m │ n │ e │ i │ ' " │
|
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├──────┼──────┼──────┼──────┼──────┤ dh ├──────┼──────┼──────┼──────┼──────┤
|
||||
│ z │ x │ c │ d │ v │ │ k │ h │ , ( │ . ) │ - _ │
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||||
╰──────┴──────┴──────┼──────┼──────┤ ├──────┼──────┼──────┴──────┴──────╯
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│ sym │ mou │ │ spc │ nav │
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╰──────┴──────╯ ╰──────┴──────╯
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╰──────┴──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┴──────╯
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enc: mwheel │ │ num │ mou │ │ spc │ nav │ mute │ enc: volume
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╰──────┴──────┴──────╯ ╰──────┴──────┴──────╯
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||||
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Notes:
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- swapped o and repeat on this keymap to keep repeat key in the same position across layers
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|
@ -121,9 +123,9 @@ Notes:
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│ gnum │ a │ s │ d │ f │ game │ │ │ │ │ │
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├──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┤
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│ z │ x │ c │ v │ b │ │ │ │ │ │ │
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╰──────┴──────┴──────┼──────┼──────┤ ├──────┼──────┼──────┴──────┴──────╯
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│ shft │ spc │ │ spc │ nav │
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╰──────┴──────╯ ╰──────┴──────╯
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╰──────┴──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┴──────╯
|
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enc: mwheel │ │ shft │ spc │ │ spc │ nav │ mute │ enc: volume
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╰──────┴──────┴──────╯ ╰──────┴──────┴──────╯
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╭──────┬──────┬──────┬──────┬──────╮ ╭──────┬──────┬──────┬──────┬──────╮
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│ esc │ home │ up │ end │ pgup │ │ ins │ │ app │ │ cfg │
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|
@ -131,9 +133,12 @@ Notes:
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│ │ left │ down │ rght │ pgdn │ nav │ bksp │ shft │ ctrl │ alt │ gui │
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├──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┤
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│ undo │ cut │ copy │ pste │ redo │ │ del │ tab │ vol- │ vol+ │ mute │
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╰──────┴──────┴──────┼──────┼──────┤ ├──────┼──────┼──────┴──────┴──────╯
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│ sym │ ent │ │ │ nav │
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╰──────┴──────╯ ╰──────┴──────╯
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||||
╰──────┴──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┴──────┴──────╯
|
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enc: zoom │ zrst │ num │ ent │ │ │ nav │ │ enc: none
|
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╰──────┴──────┴──────╯ ╰──────┴──────┴──────╯
|
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|
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Notes:
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- zrst - Ctrl + 0 to Zoom Reset
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|
||||
╭──────┬──────┬──────┬──────┬──────╮ ╭──────┬──────┬──────┬──────┬──────╮
|
||||
│ esc │ snip │ file │ func │ ` ~ │ │ ent │ 7 │ 8 │ 9 │ tab │
|
||||
|
@ -142,7 +147,7 @@ Notes:
|
|||
├──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┤
|
||||
│ undo │ cut │ copy │ pste │ redo │ │ del │ 1 │ 2 │ 3 │ - _ │
|
||||
╰──────┴──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┴──────╯
|
||||
│ │ sym │ │ │ spc │ 0 nav│ │
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enc: none │ │ sym │ │ │ spc │ 0 nav│ │ enc: ← →
|
||||
╰──────┴──────┴──────╯ ╰──────┴──────┴──────╯
|
||||
|
||||
╭──────┬──────┬──────┬──────┬──────╮ ╭──────┬──────┬──────┬──────┬──────╮
|
||||
|
@ -151,9 +156,9 @@ Notes:
|
|||
│ & │ { {} │ } │ | │ ; : │ symbols │ bksp │ ? │ [ [] │ ] │ ' '' │
|
||||
├──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┤
|
||||
│ % ^ │ < <> │ > │ \ │ ! │ │ del │ / │ , () │ . ) │ - _ │
|
||||
╰──────┴──────┴──────┼──────┼──────┤ ├──────┼──────┼──────┴──────┴──────╯
|
||||
│ sym │ │ │ │ nav │
|
||||
╰──────┴──────╯ ╰──────┴──────╯
|
||||
╰──────┴──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┴──────╯
|
||||
enc: none │ │ sym │ │ │ │ nav │ │ enc: none
|
||||
╰──────┴──────┴──────╯ ╰──────┴──────┴──────╯
|
||||
|
||||
Notes:
|
||||
- tri layer: Activate th the symbol layer by holding down symbol and navigation
|
||||
|
@ -164,9 +169,9 @@ Notes:
|
|||
│ │ │ │ │ scrl │ func │ caps │ F4 │ F5 │ F6 │ F11 │
|
||||
├──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┤
|
||||
│ │ │ │ │ │ │ paus │ F1 │ F2 │ F3 │ F12 │
|
||||
╰──────┴──────┴──────┼──────┼──────┤ ├──────┼──────┼──────┴──────┴──────╯
|
||||
│ sym │ │ │ mply1│ mrec1│
|
||||
╰──────┴──────╯ ╰──────┴──────╯
|
||||
╰──────┴──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┴──────╯
|
||||
enc: none │ │ sym │ │ │ mply1│ mrec1│ │ enc: ↑ ↓
|
||||
╰──────┴──────┴──────╯ ╰──────┴──────┴──────╯
|
||||
|
||||
╭──────┬──────┬──────┬──────┬──────╮ ╭──────┬──────┬──────┬──────┬──────╮
|
||||
│ │ btn5 │ btn4 │ btn3 │ │ │ whup │ │ mouu │ │ │
|
||||
|
@ -174,9 +179,9 @@ Notes:
|
|||
│ mou │ alt │ ctrl │ shft │ │ mouse │ whdn │ moul │ moud │ mour │ │
|
||||
├──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┤
|
||||
│ │ │ │ drgs │ snip │ │ sdpi │ pdpi │ │ │ │
|
||||
╰──────┴──────┴──────┼──────┼──────┤ ├──────┼──────┼──────┴──────┴──────╯
|
||||
│ btn1 │ btn2 │ │ │ │
|
||||
╰──────┴──────╯ ╰──────┴──────╯
|
||||
╰──────┴──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┴──────╯
|
||||
enc:mwheel │ │ btn1 │ btn2 │ │ │ │ │ enc: none
|
||||
╰──────┴──────┴──────╯ ╰──────┴──────┴──────╯
|
||||
|
||||
Notes:
|
||||
- drgs on non Charybdis Nano boards will trigger drag scrolling on Ploopy Nano
|
||||
|
@ -189,20 +194,22 @@ Notes:
|
|||
│ gnum │ 1 │ 2 │ 3 │ 4 │ game │ │ │ │ │ │
|
||||
├──────┼──────┼──────┼──────┼──────┤ num ├──────┼──────┼──────┼──────┼──────┤
|
||||
│ │ 5 │ 6 │ 7 │ 8 │ │ │ │ │ │ │
|
||||
╰──────┴──────┴──────┼──────┼──────┤ ├──────┼──────┼──────┴──────┴──────╯
|
||||
│ alt │ ctr │ │ │ nav │
|
||||
╰──────┴──────╯ ╰──────┴──────╯
|
||||
╰──────┴──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┴──────╯
|
||||
end: mwheel │ │ alt │ ctr │ │ │ nav │ mute │ enc: volume
|
||||
╰──────┴──────┴──────╯ ╰──────┴──────┴──────╯
|
||||
|
||||
╭──────┬──────┬──────┬──────┬──────╮ ╭──────┬──────┬──────┬──────┬──────╮
|
||||
│ │ │ │ │ │ │ eeclr│ rboot│ boot │ │ cfg │
|
||||
├──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┤
|
||||
│rgbtog│rgbMod│ │ │ │ config │ │ shft │ ctrl │ alt │ gui │
|
||||
│rgbtog│rgbMod│ │ │ │ config │ blyr │ shft │ ctrl │ alt │ gui │
|
||||
├──────┼──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┼──────┤
|
||||
│ hue+ │ sat+ │ vib+ │ spd+ │ game │ │ │ │ │ │ │
|
||||
╰──────┴──────┴──────┼──────┼──────┤ ├──────┼──────┼──────┴──────┴──────╯
|
||||
│clmkdh│qwerty│ │ │ nav │
|
||||
╰──────┴──────╯ ╰──────┴──────╯
|
||||
```
|
||||
│ hue+ │ sat+ │ vib+ │ spd+ │ │ │ │ │ │ │ │
|
||||
╰──────┴──────┼──────┼──────┼──────┤ ├──────┼──────┼──────┼──────┴──────╯
|
||||
enc: none │ │ │ │ │ │ nav │ │ enc: none
|
||||
╰──────┴──────┴──────╯ ╰──────┴──────┴──────╯
|
||||
|
||||
notes:
|
||||
- blyr - toggles between the three base layers: qwerty, colemakdh, game
|
||||
|
||||
## Target Keyboards
|
||||
|
||||
|
@ -212,8 +219,9 @@ All boards use my keymaps unless noted
|
|||
- Bastardkb Charybdis Nano 3x5
|
||||
- Crkbd 3x6
|
||||
- Planck Rev6
|
||||
- Ferris Swoop
|
||||
- Barbell Rollow (non-tree)
|
||||
- DZRGB60v2 (coming)
|
||||
- Ferris Swoop (coming)
|
||||
- Geist KLOR (coming)
|
||||
|
||||
## Links
|
||||
|
|
|
@ -0,0 +1 @@
|
|||
#pragma once
|
|
@ -2,33 +2,33 @@
|
|||
|
||||
#define LAYOUT_rollow_wrapper(...) LAYOUT_split_3x5_3(__VA_ARGS__)
|
||||
|
||||
#define LAYOUT_3x5_keymap( \
|
||||
#define LAYOUT_3x5_3_keymap( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
|
||||
k33, k34, k35, k36 \
|
||||
k32, k33, k34, k35, k36, k37 \
|
||||
) \
|
||||
LAYOUT_rollow_wrapper ( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
|
||||
KC_NO, k33, k34, k35, k36, KC_NO \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
|
||||
k32, k33, k34, k35, k36, k37 \
|
||||
)
|
||||
|
||||
#define ROLLOW(...) LAYOUT_3x5_keymap(__VA_ARGS__)
|
||||
#define ROLLOW(...) LAYOUT_3x5_3_keymap(__VA_ARGS__)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_DEFAULT_LAYER_1 ] = ROLLOW(LAYER_QWERTY),
|
||||
[_DEFAULT_LAYER_2 ] = ROLLOW(LAYER_COLEMAK_DH),
|
||||
[_DEFAULT_LAYER_3 ] = ROLLOW(LAYER_GAME),
|
||||
[_NAVIGATION] = ROLLOW(LAYER_NAVIGATION),
|
||||
[_NUMBER] = ROLLOW(LAYER_NUMBER),
|
||||
[_SYMBOL] = ROLLOW(LAYER_SYMBOL),
|
||||
[_FUNCTION] = ROLLOW(LAYER_FUNCTION),
|
||||
[_MOUSE] = ROLLOW(LAYER_MOUSE),
|
||||
[_GAME_NUM] = ROLLOW(LAYER_GAME_NUM),
|
||||
[_CONFIG] = ROLLOW(LAYER_CONFIG)
|
||||
[_DEFAULT_LAYER_1] = ROLLOW(LAYER_QWERTY),
|
||||
[_DEFAULT_LAYER_2] = ROLLOW(LAYER_COLEMAK_DH),
|
||||
[_DEFAULT_LAYER_3] = ROLLOW(LAYER_GAME),
|
||||
[_NAVIGATION] = ROLLOW(LAYER_NAVIGATION),
|
||||
[_NUMBER] = ROLLOW(LAYER_NUMBER),
|
||||
[_SYMBOL] = ROLLOW(LAYER_SYMBOL),
|
||||
[_FUNCTION] = ROLLOW(LAYER_FUNCTION),
|
||||
[_MOUSE] = ROLLOW(LAYER_MOUSE),
|
||||
[_GAME_NUM] = ROLLOW(LAYER_GAME_NUM),
|
||||
[_CONFIG] = ROLLOW(LAYER_CONFIG)
|
||||
|
||||
};
|
||||
|
||||
|
@ -37,15 +37,16 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
|
||||
/* may have to swap the hands in this array since we do right side master*/
|
||||
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
|
||||
[_DEFAULT_LAYER_1] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) }, //wheel up, wheel down, vol up and down
|
||||
[_DEFAULT_LAYER_2] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) }, //wheel up, wheel down, vol up and down
|
||||
[_DEFAULT_LAYER_3] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) }, //wheel up, wheel down, xx,xx
|
||||
[_NAVIGATION] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(___x___, ___x___) }, //wheel up, wheel down, xx,xx
|
||||
[_NUMBER] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_RGHT, KC_LEFT) }, //xx,xx left and right
|
||||
[_SYMBOL] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) }, //xx,xx xx,xx
|
||||
[_FUNCTION] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_DOWN, KC_UP ) }, //xx,xx up and down
|
||||
[_MOUSE] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(___x___, ___x___) }, //wheel up, wheel down, ??,??
|
||||
[_GAME_NUM] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) }, //wheel up, wheel down, xx,xx
|
||||
[_CONFIG] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(___x___, ___x___) }, //maybe rgb functionality?
|
||||
[_DEFAULT_LAYER_1] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) },
|
||||
[_DEFAULT_LAYER_2] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) },
|
||||
[_DEFAULT_LAYER_3] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) },
|
||||
[_NAVIGATION] = { ENCODER_CCW_CW(ZOOMIN, ZOOMOUT), ENCODER_CCW_CW(___x___, ___x___) },
|
||||
[_NUMBER] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_RGHT, KC_LEFT) },
|
||||
[_SYMBOL] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) },
|
||||
[_FUNCTION] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_DOWN, KC_UP ) },
|
||||
[_MOUSE] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(___x___, ___x___) },
|
||||
[_GAME_NUM] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) },
|
||||
[_CONFIG] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) },
|
||||
};
|
||||
|
||||
#endif
|
|
@ -2,11 +2,11 @@
|
|||
|
||||
#define LAYOUT_cnano_wrapper(...) LAYOUT_charybdis_3x5(__VA_ARGS__)
|
||||
|
||||
#define LAYOUT_3x5_keymap( \
|
||||
#define LAYOUT_3x5_3_keymap( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
|
||||
k33, k34, k35, k36 \
|
||||
k32, k33, k34, k35, k36, k37 \
|
||||
) \
|
||||
LAYOUT_cnano_wrapper ( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
|
||||
|
@ -15,19 +15,19 @@ LAYOUT_cnano_wrapper ( \
|
|||
TR_BTN1, k33, k34, k35, k36 \
|
||||
)
|
||||
|
||||
#define CNANO(...) LAYOUT_3x5_keymap(__VA_ARGS__)
|
||||
#define CNANO(...) LAYOUT_3x5_3_keymap(__VA_ARGS__)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_DEFAULT_LAYER_1 ] = CNANO(LAYER_QWERTY),
|
||||
[_DEFAULT_LAYER_2 ] = CNANO(LAYER_COLEMAK_DH),
|
||||
[_DEFAULT_LAYER_3 ] = CNANO(LAYER_GAME),
|
||||
[_NAVIGATION] = CNANO(LAYER_NAVIGATION),
|
||||
[_NUMBER] = CNANO(LAYER_NUMBER),
|
||||
[_SYMBOL] = CNANO(LAYER_SYMBOL),
|
||||
[_FUNCTION] = CNANO(LAYER_FUNCTION),
|
||||
[_MOUSE] = CNANO(LAYER_MOUSE),
|
||||
[_GAME_NUM] = CNANO(LAYER_GAME_NUM),
|
||||
[_CONFIG] = CNANO(LAYER_CONFIG)
|
||||
[_DEFAULT_LAYER_1] = CNANO(LAYER_QWERTY),
|
||||
[_DEFAULT_LAYER_2] = CNANO(LAYER_COLEMAK_DH),
|
||||
[_DEFAULT_LAYER_3] = CNANO(LAYER_GAME),
|
||||
[_NAVIGATION] = CNANO(LAYER_NAVIGATION),
|
||||
[_NUMBER] = CNANO(LAYER_NUMBER),
|
||||
[_SYMBOL] = CNANO(LAYER_SYMBOL),
|
||||
[_FUNCTION] = CNANO(LAYER_FUNCTION),
|
||||
[_MOUSE] = CNANO(LAYER_MOUSE),
|
||||
[_GAME_NUM] = CNANO(LAYER_GAME_NUM),
|
||||
[_CONFIG] = CNANO(LAYER_CONFIG)
|
||||
|
||||
};
|
|
@ -2,50 +2,52 @@
|
|||
|
||||
#define LAYOUT_swoop_wrapper(...) LAYOUT_split_3x5_3(__VA_ARGS__)
|
||||
|
||||
#define LAYOUT_3x5_keymap( \
|
||||
#define LAYOUT_3x5_3_keymap( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
|
||||
k33, k34, k35, k36 \
|
||||
k32, k33, k34, k35, k36, k37 \
|
||||
) \
|
||||
LAYOUT_swoop_wrapper ( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
|
||||
KC_NO, k33, k34, k35, k36, KC_NO \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
|
||||
k32, k33, k34, k35, k36, k37 \
|
||||
)
|
||||
|
||||
#define SWOOP(...) LAYOUT_3x5_keymap(__VA_ARGS__)
|
||||
#define SWOOP(...) LAYOUT_3x5_3_keymap(__VA_ARGS__)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_DEFAULT_LAYER_1 ] = SWOOP(LAYER_QWERTY),
|
||||
[_DEFAULT_LAYER_2 ] = SWOOP(LAYER_COLEMAK_DH),
|
||||
[_DEFAULT_LAYER_3 ] = SWOOP(LAYER_GAME),
|
||||
[_NAVIGATION] = SWOOP(LAYER_NAVIGATION),
|
||||
[_NUMBER] = SWOOP(LAYER_NUMBER),
|
||||
[_SYMBOL] = SWOOP(LAYER_SYMBOL),
|
||||
[_FUNCTION] = SWOOP(LAYER_FUNCTION),
|
||||
[_MOUSE] = SWOOP(LAYER_MOUSE),
|
||||
[_GAME_NUM] = SWOOP(LAYER_GAME_NUM),
|
||||
[_CONFIG] = SWOOP(LAYER_CONFIG)
|
||||
[_DEFAULT_LAYER_1] = SWOOP(LAYER_QWERTY),
|
||||
[_DEFAULT_LAYER_2] = SWOOP(LAYER_COLEMAK_DH),
|
||||
[_DEFAULT_LAYER_3] = SWOOP(LAYER_GAME),
|
||||
[_NAVIGATION] = SWOOP(LAYER_NAVIGATION),
|
||||
[_NUMBER] = SWOOP(LAYER_NUMBER),
|
||||
[_SYMBOL] = SWOOP(LAYER_SYMBOL),
|
||||
[_FUNCTION] = SWOOP(LAYER_FUNCTION),
|
||||
[_MOUSE] = SWOOP(LAYER_MOUSE),
|
||||
[_GAME_NUM] = SWOOP(LAYER_GAME_NUM),
|
||||
[_CONFIG] = SWOOP(LAYER_CONFIG)
|
||||
|
||||
};
|
||||
|
||||
|
||||
#if defined(ENCODER_MAP_ENABLE)
|
||||
|
||||
/* may have to swap the hands in this array since we do right side master*/
|
||||
/* The encoder presses are handled in the keymap */
|
||||
|
||||
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
|
||||
[_DEFAULT_LAYER_1 ] = { ENCODER_CCW_CW(TR_MWHU, TR_MWHD), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) }, //wheel up, wheel down, vol up and down
|
||||
[_DEFAULT_LAYER_2 ] = { ENCODER_CCW_CW(TR_MWHU, TR_MWHD), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) }, //wheel up, wheel down, vol up and down
|
||||
[_DEFAULT_LAYER_3 ] = { ENCODER_CCW_CW(TR_MWHU, TR_MWHD), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) }, //wheel up, wheel down, xx,xx
|
||||
[_NAVIGATION] = { ENCODER_CCW_CW(TR_MWHU, TR_MWHD), ENCODER_CCW_CW(___x___, ___x___) }, //wheel up, wheel down, xx,xx
|
||||
[_NUMBER] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_LEFT, KC_RGHT) }, //xx,xx left and right
|
||||
[_SYMBOL] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) }, //xx,xx xx,xx
|
||||
[_FUNCTION] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_UP, KC_DOWN) }, //xx,xx up and down
|
||||
[_MOUSE] = { ENCODER_CCW_CW(TR_MWHU, TR_MWHD), ENCODER_CCW_CW(___x___, ___x___) }, //wheel up, wheel down, ??,??
|
||||
[_GAME_NUM] = { ENCODER_CCW_CW(TR_MWHU, TR_MWHD), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) }, //wheel up, wheel down, xx,xx
|
||||
[_CONFIG] = { ENCODER_CCW_CW(TR_MWHU, TR_MWHD), ENCODER_CCW_CW(___x___, ___x___) }, //maybe rgb functionality?
|
||||
[_DEFAULT_LAYER_1] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) },
|
||||
[_DEFAULT_LAYER_2] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) },
|
||||
[_DEFAULT_LAYER_3] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) },
|
||||
[_NAVIGATION] = { ENCODER_CCW_CW(ZOOMIN, ZOOMOUT), ENCODER_CCW_CW(___x___, ___x___) },
|
||||
[_NUMBER] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_RGHT, KC_LEFT) },
|
||||
[_SYMBOL] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) },
|
||||
[_FUNCTION] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_DOWN, KC_UP ) },
|
||||
[_MOUSE] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(___x___, ___x___) },
|
||||
[_GAME_NUM] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) },
|
||||
[_CONFIG] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) },
|
||||
};
|
||||
|
||||
#endif
|
|
@ -2,11 +2,11 @@
|
|||
|
||||
#define LAYOUT_crkbd_wrapper(...) LAYOUT_split_3x6_3(__VA_ARGS__)
|
||||
|
||||
#define LAYOUT_3x5_keymap( \
|
||||
#define LAYOUT_3x5_3_keymap( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
|
||||
k33, k34, k35, k36 \
|
||||
k32, k33, k34, k35, k36, k37 \
|
||||
) \
|
||||
LAYOUT_crkbd_wrapper ( \
|
||||
KC_NO, k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, KC_NO, \
|
||||
|
@ -15,19 +15,19 @@ LAYOUT_crkbd_wrapper ( \
|
|||
TR_BTN1, k33, k34, k35, k36, TR_BTN4 \
|
||||
)
|
||||
|
||||
#define CRKBD(...) LAYOUT_3x5_keymap(__VA_ARGS__)
|
||||
#define CRKBD(...) LAYOUT_3x5_3_keymap(__VA_ARGS__)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_DEFAULT_LAYER_1 ] = CRKBD(LAYER_QWERTY),
|
||||
[_DEFAULT_LAYER_2 ] = CRKBD(LAYER_COLEMAK_DH),
|
||||
[_DEFAULT_LAYER_3 ] = CRKBD(LAYER_GAME),
|
||||
[_NAVIGATION] = CRKBD(LAYER_NAVIGATION),
|
||||
[_NUMBER] = CRKBD(LAYER_NUMBER),
|
||||
[_SYMBOL] = CRKBD(LAYER_SYMBOL),
|
||||
[_FUNCTION] = CRKBD(LAYER_FUNCTION),
|
||||
[_MOUSE] = CRKBD(LAYER_MOUSE),
|
||||
[_GAME_NUM] = CRKBD(LAYER_GAME_NUM),
|
||||
[_CONFIG] = CRKBD(LAYER_CONFIG)
|
||||
[_DEFAULT_LAYER_1] = CRKBD(LAYER_QWERTY),
|
||||
[_DEFAULT_LAYER_2] = CRKBD(LAYER_COLEMAK_DH),
|
||||
[_DEFAULT_LAYER_3] = CRKBD(LAYER_GAME),
|
||||
[_NAVIGATION] = CRKBD(LAYER_NAVIGATION),
|
||||
[_NUMBER] = CRKBD(LAYER_NUMBER),
|
||||
[_SYMBOL] = CRKBD(LAYER_SYMBOL),
|
||||
[_FUNCTION] = CRKBD(LAYER_FUNCTION),
|
||||
[_MOUSE] = CRKBD(LAYER_MOUSE),
|
||||
[_GAME_NUM] = CRKBD(LAYER_GAME_NUM),
|
||||
[_CONFIG] = CRKBD(LAYER_CONFIG)
|
||||
|
||||
};
|
|
@ -6,28 +6,28 @@
|
|||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, \
|
||||
k33, k34, k35, k36 \
|
||||
k32, k33, k34, k35, k36, k37 \
|
||||
) \
|
||||
LAYOUT_planck_wrapper ( \
|
||||
k00, k01, k02, k03, k04, KC_NO, KC_NO, k05, k06, k07, k08, k09, \
|
||||
k10, k11, k12, k13, k14, KC_NO, KC_NO, k15, k16, k17, k18, k19, \
|
||||
k20, k21, k22, k23, k24, KC_NO, KC_NO, k25, k26, k27, k28, k29, \
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, k33, k34, k35, k36, KC_NO, KC_NO, KC_NO, KC_ESC \
|
||||
k00, k01, k02, k03, k04, KC_NO, KC_NO, k05, k06, k07, k08, k09, \
|
||||
k10, k11, k12, k13, k14, KC_NO, KC_NO, k15, k16, k17, k18, k19, \
|
||||
k20, k21, k22, k23, k24, KC_NO, KC_NO, k25, k26, k27, k28, k29, \
|
||||
KC_NO, KC_NO, KC_NO, k32, k33, k34, k35, k36, k37, KC_NO, KC_NO, KC_ESC \
|
||||
)
|
||||
|
||||
#define PLANCK(...) LAYOUT_3x5_keymap(__VA_ARGS__)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_DEFAULT_LAYER_1 ] = PLANCK(LAYER_QWERTY),
|
||||
[_DEFAULT_LAYER_2 ] = PLANCK(LAYER_COLEMAK_DH),
|
||||
[_DEFAULT_LAYER_3 ] = PLANCK(LAYER_GAME),
|
||||
[_NAVIGATION] = PLANCK(LAYER_NAVIGATION),
|
||||
[_NUMBER] = PLANCK(LAYER_NUMBER),
|
||||
[_SYMBOL] = PLANCK(LAYER_SYMBOL),
|
||||
[_FUNCTION] = PLANCK(LAYER_FUNCTION),
|
||||
[_MOUSE] = PLANCK(LAYER_MOUSE),
|
||||
[_GAME_NUM] = PLANCK(LAYER_GAME_NUM),
|
||||
[_CONFIG] = PLANCK(LAYER_CONFIG)
|
||||
[_DEFAULT_LAYER_1] = PLANCK(LAYER_QWERTY),
|
||||
[_DEFAULT_LAYER_2] = PLANCK(LAYER_COLEMAK_DH),
|
||||
[_DEFAULT_LAYER_3] = PLANCK(LAYER_GAME),
|
||||
[_NAVIGATION] = PLANCK(LAYER_NAVIGATION),
|
||||
[_NUMBER] = PLANCK(LAYER_NUMBER),
|
||||
[_SYMBOL] = PLANCK(LAYER_SYMBOL),
|
||||
[_FUNCTION] = PLANCK(LAYER_FUNCTION),
|
||||
[_MOUSE] = PLANCK(LAYER_MOUSE),
|
||||
[_GAME_NUM] = PLANCK(LAYER_GAME_NUM),
|
||||
[_CONFIG] = PLANCK(LAYER_CONFIG)
|
||||
|
||||
};
|
|
@ -1,6 +1,5 @@
|
|||
{
|
||||
"nontree_targets": [
|
||||
"barbellboards",
|
||||
"planck"
|
||||
"barbellboards"
|
||||
]
|
||||
}
|
||||
|
|
|
@ -30,7 +30,7 @@ https://docs.qmk.fm/#/one_shot_keys
|
|||
#define TAPPING_TERM 200
|
||||
#define TAPPING_TERM_PER_KEY
|
||||
|
||||
#define QUICK_TAP_TERM 100
|
||||
#define QUICK_TAP_TERM 135
|
||||
#define QUICK_TAP_TERM_PER_KEY
|
||||
|
||||
#define ONESHOT_TAP_TOGGLE 3
|
||||
|
|
|
@ -1,14 +1,16 @@
|
|||
#include "oled.h"
|
||||
|
||||
void render_crkbd_logo(void) {
|
||||
static const char PROGMEM crkbd_logo[] = {
|
||||
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
|
||||
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
|
||||
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
|
||||
0};
|
||||
oled_write_P(crkbd_logo, false);
|
||||
}
|
||||
|
||||
void render_rollow_logo(void) {
|
||||
oled_write_raw_P(rollow_logo, sizeof(rollow_logo));
|
||||
}
|
||||
|
||||
void render_qmk_logo(void) {
|
||||
oled_write_raw_P(qmk_logo, sizeof(qmk_logo));
|
||||
}
|
||||
|
||||
void render_default_layer_state(void) {
|
||||
oled_write_P(PSTR(OLED_RENDER_LAYOUT_NAME), false);
|
||||
|
@ -89,7 +91,13 @@ bool oled_task_user(void) {
|
|||
if (is_keyboard_master()) {
|
||||
render_oled_main(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
|
||||
} else {
|
||||
#if defined( KEYBOARD_barbellboards_rollow )
|
||||
render_rollow_logo();
|
||||
#elif defined( KEYBOARD_crkbd )
|
||||
render_crkbd_logo();
|
||||
#else
|
||||
render_qmk_logo();
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -30,4 +30,75 @@ void render_keylock_status(void);
|
|||
void render_mod_status(void);
|
||||
void render_oled_main(void);
|
||||
bool oled_task_user(void);
|
||||
oled_rotation_t oled_init_user(oled_rotation_t rotation);
|
||||
oled_rotation_t oled_init_user(oled_rotation_t rotation);
|
||||
|
||||
static const char PROGMEM crkbd_logo[] = {
|
||||
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
|
||||
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
|
||||
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
|
||||
0
|
||||
};
|
||||
|
||||
// copied from Drashna
|
||||
static const char PROGMEM qmk_logo[] = { // 128x24
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x40, 0x40, 0xF0, 0xF8, 0xF8, 0xFF, 0x38, 0xFF, 0xF8,
|
||||
0xF8, 0x3F, 0xF8, 0xF8, 0xFF, 0x38, 0xFF, 0xF8, 0xF8, 0xF0, 0x40, 0x40, 0x40, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x80, 0xC0, 0xC0, 0xC0, 0x80, 0x00, 0x00, 0xC0, 0xC0, 0x80, 0x00, 0x00, 0x00,
|
||||
0x80, 0xC0, 0xC0, 0x00, 0xC0, 0xC0, 0x00, 0x00, 0x80, 0xC0, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xC0, 0xC0, 0xC0, 0xC0, 0xC0, 0x00, 0xC0, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x49, 0x49, 0x49, 0xFF, 0xFF, 0xFF, 0xFF, 0xE0, 0xDF, 0xBF,
|
||||
0xBF, 0x00, 0xBF, 0xBF, 0xDF, 0xE0, 0xFF, 0xFF, 0xFF, 0xFF, 0x49, 0x49, 0x49, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x1F, 0x3F, 0x60, 0x60, 0xE0, 0xBF, 0x1F, 0x00, 0x7F, 0x7F, 0x07, 0x1E, 0x38, 0x1E,
|
||||
0x07, 0x7F, 0x7F, 0x00, 0x7F, 0x7F, 0x0E, 0x1F, 0x3B, 0x71, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x7F, 0x7F, 0x0C, 0x0C, 0x0C, 0x00, 0x7E, 0x7E, 0x00, 0x7F, 0x7E, 0x03, 0x03, 0x00, 0x7F, 0x7E,
|
||||
0x03, 0x03, 0x7E, 0x7E, 0x03, 0x03, 0x7F, 0x7E, 0x00, 0x0F, 0x3E, 0x70, 0x3C, 0x06, 0x3C, 0x70,
|
||||
0x3E, 0x0F, 0x00, 0x32, 0x7B, 0x49, 0x49, 0x3F, 0x7E, 0x00, 0x7F, 0x7E, 0x03, 0x03, 0x00, 0x1E,
|
||||
0x3F, 0x69, 0x69, 0x6F, 0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x07, 0x0F, 0x0F, 0x7F, 0x0F, 0x7F, 0x0F,
|
||||
0x0F, 0x7E, 0x0F, 0x0F, 0x7F, 0x0F, 0x7F, 0x0F, 0x0F, 0x07, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
||||
};
|
||||
|
||||
|
||||
static const char PROGMEM rollow_logo[] = { // 128x32
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80,
|
||||
0x00, 0x00, 0xf0, 0xf0, 0x00, 0x00, 0xe0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00,
|
||||
0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xe0, 0x00, 0x00, 0xf0, 0xf0, 0x00,
|
||||
0x00, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0xff, 0xff,
|
||||
0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xe0, 0xe0, 0x80, 0x80, 0x00, 0x00,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xc7, 0xff, 0xff, 0xff, 0xff, 0x7c, 0x00, 0x00, 0xf0, 0xf8, 0xf8,
|
||||
0xf8, 0x3c, 0xfc, 0xf8, 0xf8, 0xf0, 0xe0, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xe0, 0xf0, 0xf8, 0xf8, 0xfc, 0x3c, 0xf8, 0xf8, 0xf8, 0xf0,
|
||||
0xc0, 0x08, 0xf8, 0xf8, 0xf8, 0xf8, 0x00, 0xf8, 0xf8, 0xf8, 0xf8, 0xe0, 0xe0, 0xf8, 0xf8, 0xf8,
|
||||
0xf8, 0x00, 0x00, 0x80, 0x80, 0xe0, 0xe0, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00,
|
||||
0x00, 0xff, 0xff, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0xff, 0xff,
|
||||
0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0x07, 0x07, 0x01, 0x01, 0x00, 0x00,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x03, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x00, 0x00, 0xff, 0xff, 0xff,
|
||||
0xff, 0xc0, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xff,
|
||||
0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0x80, 0xff, 0xff, 0xff, 0xff,
|
||||
0x7f, 0x00, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
|
||||
0x00, 0x00, 0x00, 0x01, 0x01, 0x07, 0x07, 0x00, 0x00, 0xff, 0xff, 0x00, 0x00, 0xff, 0xff, 0x00,
|
||||
0x00, 0xff, 0xff, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01,
|
||||
0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x07, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x03, 0x03, 0x03, 0x03, 0x03, 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00, 0x00, 0x01, 0x01, 0x03,
|
||||
0x03, 0x03, 0x03, 0x03, 0x03, 0x01, 0x00, 0x00, 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00, 0x03,
|
||||
0x03, 0x03, 0x03, 0x03, 0x01, 0x00, 0x00, 0x01, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x01, 0x01,
|
||||
0x00, 0x00, 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x01,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x07, 0x00, 0x00, 0x0f, 0x0f, 0x00,
|
||||
0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
|
||||
};
|
||||
|
|
|
@ -43,7 +43,8 @@ enum keycodes {
|
|||
#define ___x___ KC_NO
|
||||
|
||||
// momentary layer
|
||||
#define NAV LT(_NAVIGATION, KC_0)
|
||||
#define NAV MO(_NAVIGATION)
|
||||
#define NAV_0 LT(_NAVIGATION, KC_0)
|
||||
#define NUM MO(_NUMBER)
|
||||
#define CONFIG MO(_CONFIG)
|
||||
#define FUNC MO(_FUNCTION)
|
||||
|
@ -58,10 +59,10 @@ enum keycodes {
|
|||
#define SC_SNIP LGUI(LSFT(KC_S))
|
||||
#define SC_FILE LGUI(KC_E)
|
||||
|
||||
// Visual Studio Code
|
||||
|
||||
#define VS_FOLD LCTL(LSFT(KC_7))
|
||||
#define VS_UFLD LCTL(LSFT(KC_9))
|
||||
// Zoom
|
||||
#define ZOOMIN LCTL(LSFT(KC_EQL))
|
||||
#define ZOOMOUT LCTL(KC_MINS)
|
||||
#define ZOOMRST LCTL(KC_0)
|
||||
|
||||
/*
|
||||
- Any keycodes with prefix TR has behavior dependent on if the feature is enabled.
|
||||
|
@ -84,12 +85,12 @@ enum keycodes {
|
|||
#define TR_SQUO LT(_DEFAULT_LAYER_1, TH_SQUO)
|
||||
#define TR_DQUO LT(_DEFAULT_LAYER_1, TH_DQUO)
|
||||
|
||||
#define TR_LPRN LT(_DEFAULT_LAYER_1, TH_LPRN) // custom behavior0'
|
||||
#define TR_LPRN LT(_DEFAULT_LAYER_1, TH_LPRN) // custom behavior
|
||||
#define TR_COMM LT(_DEFAULT_LAYER_1, TH_COMM)
|
||||
#define TR_DOT LT(_DEFAULT_LAYER_1, TH_DOT)
|
||||
#define TR_PERC LT(_DEFAULT_LAYER_1, TH_PERC)
|
||||
|
||||
#define TR_EQL LT(_DEFAULT_LAYER_1, TH_EQL) // auto shift
|
||||
#define TR_EQL LT(_DEFAULT_LAYER_1, TH_EQL) // basically auto shift
|
||||
#define TR_MINS LT(_DEFAULT_LAYER_1, TH_MINS)
|
||||
#define TR_GRV LT(_DEFAULT_LAYER_1, TH_GRV)
|
||||
#define TR_SCLN LT(_DEFAULT_LAYER_1, TH_SCLN)
|
||||
|
@ -113,6 +114,8 @@ enum keycodes {
|
|||
# define TR_BTN4 KC_BTN4
|
||||
# define TR_BTN5 KC_BTN5
|
||||
|
||||
# define TR_NUM1 LT(_NUMBER, KC_BTN1)
|
||||
|
||||
# if defined(KEYBOARD_bastardkb_charybdis_3x5)
|
||||
//these codes are defined in charybdis.h
|
||||
# define TR_SNIP SNIPING
|
||||
|
@ -148,6 +151,7 @@ enum keycodes {
|
|||
# define TR_SDPI ___x___
|
||||
# define TR_PDPI ___x___
|
||||
|
||||
# define TR_NUM1 MO(_NUMBER)
|
||||
#endif //MOUSEKEY_ENABLE
|
||||
|
||||
|
||||
|
@ -181,9 +185,6 @@ enum keycodes {
|
|||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#define _DEFAULT_LAYER_1 FIRST_DEFAULT_LAYER
|
||||
#define _DEFAULT_LAYER_2 (FIRST_DEFAULT_LAYER + 1)
|
||||
#define _DEFAULT_LAYER_3 (FIRST_DEFAULT_LAYER + 2)
|
||||
|
@ -196,10 +197,9 @@ enum keycodes {
|
|||
#define _SCAG_MODS________________________ TR_LSFT, TR_LCTL, TR_LALT, TR_LGUI
|
||||
#define _UCCPR_L___________________________________ SC_UNDO, SC_CUT, SC_COPY, SC_PAST, SC_REDO
|
||||
|
||||
#define _BASE_L4________ NUM, TR_LSFT
|
||||
#define _BASE_R4________ KC_SPC, NAV
|
||||
#define _LAYER_TRANS_L__ _______, ___x___
|
||||
#define _LAYER_TRANS_R__ ___x___, _______
|
||||
#define _BASE_L4_________________ ___x___, TR_NUM1, TR_LSFT
|
||||
#define _BASE_R4_________________ KC_SPC, NAV, KC_MUTE
|
||||
#define _LAYER_TRANS_____________ ___x___, _______, ___x___
|
||||
|
||||
|
||||
//___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___,
|
||||
|
@ -208,74 +208,74 @@ enum keycodes {
|
|||
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
|
||||
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, \
|
||||
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, \
|
||||
KC_ESC, KC_LSFT, KC_SPC, KC_ENT
|
||||
KC_TAB, KC_ESC, KC_LSFT, KC_SPC, KC_ENT, KC_MUTE
|
||||
|
||||
|
||||
#define LAYER_QWERTY \
|
||||
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
|
||||
TR_MOUA, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TR_QUOT, \
|
||||
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, TR_COMM, TR_DOT, TR_MINS, \
|
||||
_BASE_L4________, _BASE_R4________
|
||||
_BASE_L4_________________, _BASE_R4_________________
|
||||
|
||||
|
||||
#define LAYER_COLEMAK_DH \
|
||||
KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, TR_QUOT, \
|
||||
TR_MOUA, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, \
|
||||
KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, TR_COMM, TR_DOT, TR_MINS, \
|
||||
_BASE_L4________, _BASE_R4________
|
||||
_BASE_L4_________________, _BASE_R4_________________
|
||||
|
||||
|
||||
#define LAYER_GAME \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, _NONE_5____________________________________, \
|
||||
GAMENUM, KC_A, KC_S, KC_D, KC_F, _NONE_5____________________________________, \
|
||||
KC_Z, KC_X, KC_C, KC_V, KC_B, _NONE_5____________________________________, \
|
||||
KC_LSFT, KC_SPC, _BASE_R4________
|
||||
___x___, KC_LSFT, KC_SPC, _BASE_R4_________________
|
||||
|
||||
|
||||
#define LAYER_NAVIGATION \
|
||||
KC_ESC, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_INS, VS_FOLD, KC_APP, VS_UFLD, CONFIG, \
|
||||
KC_ESC, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_INS, ___x___, KC_APP, ___x___, CONFIG, \
|
||||
___x___, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_BSPC, _SCAG_MODS________________________, \
|
||||
_UCCPR_L___________________________________, KC_DEL, KC_TAB, KC_VOLD, KC_VOLU, KC_MUTE, \
|
||||
_______, KC_ENT, _LAYER_TRANS_R__
|
||||
ZOOMRST, NUM, KC_ENT, _LAYER_TRANS_____________
|
||||
|
||||
|
||||
#define LAYER_NUMBER \
|
||||
KC_ESC, SC_SNIP, SC_FILE, FUNC, TR_GRV, KC_ENT, KC_7, KC_8, KC_9, KC_TAB, \
|
||||
_GACS_MODS________________________, TR_SCLN, KC_BSPC, KC_4, KC_5, KC_6, KC_DOT, \
|
||||
_UCCPR_L___________________________________, KC_DEL, KC_1, KC_2, KC_3, TR_MINS, \
|
||||
_LAYER_TRANS_L__, _BASE_R4________
|
||||
_LAYER_TRANS_____________, KC_SPC, NAV_0, ___x___
|
||||
|
||||
|
||||
#define LAYER_SYMBOL \
|
||||
KC_ESC, ___x___, KC_AT, KC_DLR, TR_GRV, TR_EQL, KC_HASH, KC_ASTR, ___x___, TR_DQUO, \
|
||||
KC_AMPR, TR_LCBR, KC_RCBR, KC_PIPE, TR_SCLN, KC_BSPC, KC_QUES, TR_LBRC, KC_RBRC, TR_SQUO, \
|
||||
TR_PERC, TR_LABK, KC_RABK, KC_BSLS, KC_EXLM, KC_DEL, KC_SLSH, TR_LPRN, TR_DOT, TR_MINS, \
|
||||
_LAYER_TRANS_L__, _LAYER_TRANS_R__
|
||||
_LAYER_TRANS_____________, _LAYER_TRANS_____________
|
||||
|
||||
|
||||
#define LAYER_FUNCTION \
|
||||
TR_DMP2, TR_DMR2, ___x___, _______, ___x___, KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F10, \
|
||||
___x___, ___x___, ___x___, ___x___, KC_SCRL, KC_CAPS, KC_F4, KC_F5, KC_F6, KC_F11, \
|
||||
TR_DMP2, TR_DMR2, ___x___, _______, KC_SCRL, KC_PSCR, KC_F7, KC_F8, KC_F9, KC_F10, \
|
||||
_NONE_5____________________________________, KC_CAPS, KC_F4, KC_F5, KC_F6, KC_F11, \
|
||||
_NONE_5____________________________________, KC_PAUS, KC_F1, KC_F2, KC_F3, KC_F12, \
|
||||
_LAYER_TRANS_L__, TR_DMP1, TR_DMR1
|
||||
_LAYER_TRANS_____________, TR_DMP1, TR_DMR1, ___x___
|
||||
|
||||
|
||||
#define LAYER_MOUSE \
|
||||
___x___, TR_BTN5, TR_BTN4, TR_BTN3, ___x___, TR_MWHU, ___x___, TR_MOUU, ___x___, ___x___, \
|
||||
_______, _GACS_MOUSE_MODS_________, ___x___, TR_MWHD, TR_MOUL, TR_MOUD, TR_MOUR, ___x___, \
|
||||
___x___, ___x___, ___x___, TR_DRGS, TR_SNIP, TR_SDPI, TR_PDPI, ___x___, ___x___, ___x___, \
|
||||
TR_BTN1, TR_BTN2, ___x___, ___x___
|
||||
_NONE_3__________________, TR_DRGS, TR_SNIP, TR_SDPI, TR_PDPI, ___x___, ___x___, ___x___, \
|
||||
___x___, TR_BTN1, TR_BTN2, _NONE_3__________________
|
||||
|
||||
|
||||
#define LAYER_GAME_NUM \
|
||||
___x___, KC_ESC, KC_TILD, KC_G, KC_T, _NONE_5____________________________________, \
|
||||
_______, KC_1, KC_2, KC_3, KC_4, _NONE_5____________________________________, \
|
||||
___x___, KC_5, KC_6, KC_7, KC_8, _NONE_5____________________________________, \
|
||||
KC_LALT, KC_LCTL, _LAYER_TRANS_R__
|
||||
___x___, KC_LALT, KC_LCTL, _LAYER_TRANS_____________
|
||||
|
||||
|
||||
#define LAYER_CONFIG \
|
||||
___x___, ___x___, ___x___, ___x___, ___x___, EE_CLR, QK_RBT, QK_BOOT, ___x___, _______, \
|
||||
TR_RTOG, TR_RMOD, ___x___, ___x___, ___x___, BASELYR, _SCAG_MODS________________________, \
|
||||
_NONE_5____________________________________, EE_CLR, QK_RBT, QK_BOOT, ___x___, _______, \
|
||||
TR_RTOG, TR_RMOD, _NONE_3__________________, BASELYR, _SCAG_MODS________________________, \
|
||||
TR_RHUI, TR_RSAI, TR_RVAI, TR_RSPI, ___x___, _NONE_5____________________________________, \
|
||||
___x___, ___x___, _LAYER_TRANS_R__
|
||||
_NONE_3__________________, _LAYER_TRANS_____________
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue