* alias LAYOUT to LAYOUT_all
* move layout alias to info.json
* use XXX for KC_NO in idb_60.h
* remove newline characters from info.json labels
* put LAYOUT_all data first in info.json
Matches the order of idb_60.h.
* friendly-format info.json
* add matrix diagram to idb_60.h
* rename LAYOUT_default to LAYOUT_60_ansi_wkl_split_rshift
* add LAYOUT_60_tsangan_hhkb
* add LAYOUT_60_ansi_tsangan
* add LAYOUT_60_iso_tsangan
* add LAYOUT_60_iso_wkl_split_rshift
* add LAYOUT_60_iso_tsangan_hhkb
* edit Backspace label for LAYOUT_60_ansi_wkl_split_rshift
* use GitHub username in info.json maintainer field
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Wolf Van Herreweghe <wolfvh@getupgamesofficial.com>
* physically arrange layout macro
Arranges the layout macro to resemble the keyboard layout, and updates the keymaps to match.
* use 3-character notation for position identifiers in kk980.h
* add matrix diagram to kk980.h
* fix syntax error in info.json
Apparently the API doesn't care about this error... but QMK Configurator does if you use the local import mode (Ctrl+Shift+I).
* reformat info.json
- friendly-format info.json
- move the right half to the left by 0.5u (improves readability, for me anyway)
- correct key sequence
* refactor default keymap
- use short-form keycodes
- use four-space indent
* refactor via keymap
- use short-form keycodes
- use four-space indent
* update maintainer field in info.json
Use the maintainer's GitHub username.
* readme touch-up
Minor edit to the lead paragraph, and reformat the Hardware Availability section.
* change BOOTMAGIC_ENABLE from `lite` to `yes`
* refactor keymaps for readability
- use QMK-native keycode aliases
- physically align keycodes
* rework layout macro
A discrepancy between the default and via keymaps prompted a deep dive into the keyboard's switch matrix, which led to the discovery that (1) the layout macro's arguments were not arranged physically, and (2) the keymaps didn't assign the keycodes to the same switches (the default keymap's keycodes were in the wrong sequence).
Additionally, the layout macro was built to support a split Backspace, but named as if it were for a 2u Backspace, which broke the enabled support for Community Layout keymaps.
This commit:
- arranges the layout macro arguments according to physical order
- corrects the keymaps
- renames the layout macro to specify the split Backspace
- disables Community Layout support
- updates the `info.json` data
* add LAYOUT_65_ansi_blocker
* enable Community Layout support
* update `info.json` metadata
- use full product listing URL
- use GitHub username for maintainer field
* update readme
- fix vendor link in lead paragraph
- update metadata list
- use GitHub username of keyboard maintainer
- correct Supported Hardware
- add Hardware Availability link
- add flashing and bootloader instructions