Victor
b314c3ffe1
Combo overhaul
...
- Remapped some combos based on how I used them
- Turned the combo term down because of misfires (e.g. re)
- Removed all the keys that are now combos to save room and
force me to get used to using combos
- Combined Game and GameNum. Removed GameNum Layer
2024-04-17 16:25:29 -05:00
Victor
4c13c8d016
one more try on the drag scroll combo
2024-04-17 01:03:46 -05:00
Victor
6350d0043d
moving the mouse keys from must tap
2024-04-17 00:56:44 -05:00
Victor
f053b1e041
removed ctrl backspace combo
2024-04-17 00:44:20 -05:00
Victor
3279aeb5f5
had extra char
2024-04-17 00:29:49 -05:00
Victor
3bd720d86c
used hte layer combos in must tap
...
- this might have messed up the other combos
2024-04-17 00:26:27 -05:00
Victor
1dd978d0ce
Being clever didn't work
...
- i think I need to specify each mouse code that must be tapped
versus specifying what shouldn't be tapped
2024-04-17 00:16:35 -05:00
Victor
5511db5cfc
fixing more typos
2024-04-16 23:56:07 -05:00
Victor
85f211b557
Typo but adding new macro
...
- adding control backspace macro, but I might not use it
2024-04-16 23:52:39 -05:00
Victor
dae4f2b76a
Adding/tuning combos
...
- all five mouse buttons and drag tog on the left hand side
- added esc, tab, enter to left side
- added backspace, and del
2024-04-16 23:46:10 -05:00
Victor
d3b130a53c
Tweaking combo settings
...
- removing the must press in order rule
2024-04-16 23:04:29 -05:00
Victor
2e87f03d7d
Had to fix a preprocessor
...
- had MOUSELAYER_ENABLE instead of MOUSEKEY_ENABLE
2024-04-16 22:52:28 -05:00
Victor
8a48499504
Re-enabling combos
...
- implement mouse buttons
- activate certain layers with thumbs
- update readme for clarity
2024-04-16 22:45:53 -05:00
Victor
f5eb978fd9
hold mouse button 1 on base layer is problem
...
- slowed down quick tap term to 135 to help
- went back to mouse A. It is uncomfortable to hold for a long time
on rollow but it seems okay on the swoop
2024-04-14 21:36:21 -05:00
Victor
27212ab001
Had to fix the rollow variable names
2024-04-14 19:25:33 -05:00
Victor
9389b0cf3f
Worked on OLED
...
- Moved the image byte arrays to the header file
- Copied the QMK logo from Drashna
- The QMK logo will show as default
2024-04-14 19:18:14 -05:00
Victor
91fe6c7660
Swapping barbell boards logo for rollow
...
- tried to use the image Barry made but it doesn't translate well
to 128x32
- Made a custom one inspired by the original
2024-04-14 18:14:59 -05:00
Victor
77f758690f
CHanging to write raw
2024-04-14 16:11:59 -05:00
Victor
451747c0cc
else not elif
2024-04-14 16:04:19 -05:00
Victor
2868afa42d
The code was basically the same as the crkbd logo
...
- pasted in the code from https://javl.github.io/image2cpp/
2024-04-14 15:55:19 -05:00
Victor
96673e3ae5
Added Rollow Logo, hopefully it came out okay
2024-04-14 15:53:14 -05:00
Victor
5c90a110ba
Adjusting keymap to incorporate encoders
...
- made swoop encoders the same as rollow
- NAV key is momentary except for in number layer where it also taps 0
- NUM key now taps mouse button 1, but it won't tap that in NAV layer
- removed visual studio code fold/unfold binds as I don't use them
- cleaned up the keymap, went back to three keycode wrappers for
base and layer
- cleaned up the encoder taps
- updated readme file
2024-04-14 09:57:45 -05:00
Victor
4d5f908817
Fixed a bunch of stuff
...
- the layout wrapper is case sensitive, had K37 when it should be k37
- fixed whitespace formatting in several files
- removed planck from qmk_nontree.json
2024-04-11 23:45:44 -05:00
Victor
72d86e4c52
Updating wrappers
...
- Changed wrapper to 3x5_3 layout so I can customize a key for each
layer versus specifing one key for all layers
- Tried to be thoughtful on what I need
2024-04-11 23:30:46 -05:00
Victor
64f90da9c6
fixing bugs in the rollow configuration
...
- enabling extra keys by default to rollow
- forcing extrqa keys to be on in the userspace rules.mk
2024-04-11 22:16:57 -05:00
Victor
38e543a13c
Had to define RGB Matrix driver
...
- however it looks like I may have to update how I define RGB Matrix?
- It is no longer just yes or no anymore
2024-04-06 18:48:15 -05:00
Victor
b8d990ee2e
Fixing bugs
...
- enabling OLED for swoop
- Maybe I do need encoder enable for it to work
- enabling RGB Matrix
2024-04-06 18:38:12 -05:00
Victor
f62cfc7fa3
trying oled rotation 0
2024-04-05 21:14:54 -05:00
Victor
39b1461def
missing a semicolon again
2024-04-05 21:08:02 -05:00
Victor
dff092e0a5
- removed all old base layer change code
...
- trying 0 degrees on oled
2024-04-05 21:03:43 -05:00
Victor
75c58a22eb
had to move all my encoder mappings to the specific keyboard
...
- documentation was right that it had to be in the keymap
2024-04-05 20:42:32 -05:00
Victor
02381c18aa
fixing more typos
...
- rules.mk named the encoder file wrong
- extra characters in oled.c
2024-04-05 20:15:15 -05:00
Victor
8e29b0b71a
Forgot a semicolon!!!
2024-04-05 20:11:36 -05:00
Victor
d997b1aa0b
- Enabled Encoder Mapping, added basic map
...
- fixed oled orientation, maybe this time will work
- added macro to toggle base layer to save keys on config layer
2024-04-05 20:06:26 -05:00
Victor
089b71d77b
Migrating over userspace
...
- existing repo was not forked. Wanted to make sure I was using the standard,
not replicating it
- Updated the readme.md for the latest mappings
2024-04-01 22:26:41 -05:00
Nick Brassel
92d62d05e8
Initial structure.
2023-11-22 15:22:43 +11:00