- upon reading documentation I don't think I can do COMBO_ONLY_FROM_LAYER and
COMBO_SHOULD_TRIGGER at the same time unless its for base layer
- something to do with needing those keys to be defined on the other layers
- like if I wanted tab to work on NAV, i need to add U and I to that same spot on
the NAV layer
- currently I am getting out of rhythm typing /. Would get 01 instead
- Moved 0 next to 4 on the numpad. This may take some time gettng used to
- Removed the tapping term per key since I was no longer doing customizations
- Add new lines so multi line layer defines will work
- Changed TR_MINS to KC_MINS on number layer for F12 override
- Added more overrides for print screen and file explorer
- Added grave and semicolon back to number layer
- Moved media keys to config layer
- Zoom shortcuts are now the scroll wheel
- removed function layer
- updated documentation
- Enabled Tab to work on Navigation layer
- Had to go back to basic minus keycode for F12 to work
- Went back to num pad
- Added function key layer, maybe I'll do override to remove a layer
- Symbol layer is tri layer
- Redid tap-hold so taps can be held for repeating keys
- Was thinking about ways to simplify my design but I forgot
layer taps can't take ANSI Shifted Keycodes so I still need to
define custom keycodes to make the defines unique
- per documentation I felt the gains were not worth having to press
shift to get those alt keycodes.
- on symbol layer split side, there were alot of same finger bigrams
- percent, exlm, and at are now key overrides
- I now have to press shift to get the once held keycodes, but now
I can hold down those keys to get repeating output
- converting shift backspace to this setup since its simpler
- Just commented out the existing code in case this doesn't work
- May convert some of the symbols to this instead of a hold
- Fixed OLED layer list order
- Altered and combined symbols in tap hold behaviors
- removed the mousekeys optional keycode thing since mousekeys are required
- cleaned up unused tapholds
- Had the wrong mod order on symbol layer
- Rearranged the symbol layer to add UCCPR back
- Added more tap holds like \\, //, &&
- Removed pipe tap hold