Victor
b314c3ffe1
Combo overhaul
...
- Remapped some combos based on how I used them
- Turned the combo term down because of misfires (e.g. re)
- Removed all the keys that are now combos to save room and
force me to get used to using combos
- Combined Game and GameNum. Removed GameNum Layer
2024-04-17 16:25:29 -05:00
Victor
6350d0043d
moving the mouse keys from must tap
2024-04-17 00:56:44 -05:00
Victor
f053b1e041
removed ctrl backspace combo
2024-04-17 00:44:20 -05:00
Victor
3bd720d86c
used hte layer combos in must tap
...
- this might have messed up the other combos
2024-04-17 00:26:27 -05:00
Victor
1dd978d0ce
Being clever didn't work
...
- i think I need to specify each mouse code that must be tapped
versus specifying what shouldn't be tapped
2024-04-17 00:16:35 -05:00
Victor
dae4f2b76a
Adding/tuning combos
...
- all five mouse buttons and drag tog on the left hand side
- added esc, tab, enter to left side
- added backspace, and del
2024-04-16 23:46:10 -05:00
Victor
d3b130a53c
Tweaking combo settings
...
- removing the must press in order rule
2024-04-16 23:04:29 -05:00
Victor
2e87f03d7d
Had to fix a preprocessor
...
- had MOUSELAYER_ENABLE instead of MOUSEKEY_ENABLE
2024-04-16 22:52:28 -05:00
Victor
8a48499504
Re-enabling combos
...
- implement mouse buttons
- activate certain layers with thumbs
- update readme for clarity
2024-04-16 22:45:53 -05:00
Victor
089b71d77b
Migrating over userspace
...
- existing repo was not forked. Wanted to make sure I was using the standard,
not replicating it
- Updated the readme.md for the latest mappings
2024-04-01 22:26:41 -05:00