- Removed all the mouse and config combos
- Added all the mouse buttons to the number layer
- removed the snipping tool and file explorer shortcut
- redid the config layer for the new activation
- added more clarity on which files have config to each rules.mk
- enabled encoder on swoop again
- removed rollow oled config/files because default is fine
- added some keycodes back because I forgot not all keyboards have encoders
- added common oled config
- Can't flash firmware to test RGBMatrix here so trying to do other stuff
- Added Reverse Base Layer toggle and mapped it to the encoder
- Tweaked combos. Moving mouse buttons around for comfort and moving stuff to minimize
misfires
- removed macro 2 set binds
- Fleshed out MOUSEKEY config and tweaked mouse wheel to speed it up
- Refreshed RGB Matrix config, added timeout, removed unneeded stuff
- Added split OLED data sync
- Updated keymap drawer image
- Cleaned up comments and bad Swoop rgbmatrix code
- Redid the tap hold to simplify maintenance
- moved the ploopy nano stuff into tap hold
- removed all mention of function layer
- added double taps for programming macros
- Remapped some combos based on how I used them
- Turned the combo term down because of misfires (e.g. re)
- Removed all the keys that are now combos to save room and
force me to get used to using combos
- Combined Game and GameNum. Removed GameNum Layer
- slowed down quick tap term to 135 to help
- went back to mouse A. It is uncomfortable to hold for a long time
on rollow but it seems okay on the swoop
- made swoop encoders the same as rollow
- NAV key is momentary except for in number layer where it also taps 0
- NUM key now taps mouse button 1, but it won't tap that in NAV layer
- removed visual studio code fold/unfold binds as I don't use them
- cleaned up the keymap, went back to three keycode wrappers for
base and layer
- cleaned up the encoder taps
- updated readme file
- the layout wrapper is case sensitive, had K37 when it should be k37
- fixed whitespace formatting in several files
- removed planck from qmk_nontree.json
- Changed wrapper to 3x5_3 layout so I can customize a key for each
layer versus specifing one key for all layers
- Tried to be thoughtful on what I need