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- Remapped some combos based on how I used them - Turned the combo term down because of misfires (e.g. re) - Removed all the keys that are now combos to save room and force me to get used to using combos - Combined Game and GameNum. Removed GameNum Layer |
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.. | ||
capsword.c | ||
capsword.h | ||
combo.c | ||
combo.h | ||
encoder.c | ||
encoder.h | ||
mouse.c | ||
mouse.h | ||
oled.c | ||
oled.h | ||
rgbmatrix.c | ||
rgbmatrix.h | ||
taphold.c | ||
taphold.h | ||
tapping.c | ||
tapping.h |